I'm not sure what you men by your second point, as the system should already automatically align things based on what other elements are enabled. Not having equipped info enabled should move all other elements on the left side up to the top, for example.
For example, when you have FPS enabled and equippedinfo, even when you do not have armour on it still leaves a spacing.
On another note, even with auto gui scaling on the config gui does not scale based on window size.
For example, when you have FPS enabled and equippedinfo, even when you do not have armour on it still leaves a spacing.
On another note, even with auto gui scaling on the config gui does not scale based on window size.
Ah, I see what you mean now. I thought you had meant that even if equipped info wasn't enabled at all the spacing was there. Although that wasn't a glitch and was actually intended, it may be a good idea to change the behaviour of equipped info so it won't keep its space when not showing any armour.
As for the GUI, that's an issue I also faced, although the only way around it would be to either change the amount of columns depending on size (in which case the buttons may overflow the bottom of the screen) or add pages to the menu. It may take some time to recreate the GUI with pages in mind, but I don't think it would be too much of a problem.
Looks great, I'll be using this for awhile. Just if you make anything cheatsy in it, put it in a different version so we can still use it in modded servers c:
I'm using the TooMuchTime mod with your mod. In your mod, the sleep icon pops up at 6pm
Sadly I can't do much about that, as I'm not sure I can fetch the value from that mod of actual nightfall. This mod simply has a specific value in place for when you are able to sleep in vanilla, but it would be pretty hard to make sure this works for all mods too.
Looks fairly neat, I like it! Could I also put it in my modpack? it'll make things so much easier for me.
Rollback Post to RevisionRollBack
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
Click on this spoiler to see mods and ideas that I support!
Click on this Spoiler to see misc. banners and whatnot!
Looks fairly neat, I like it! Could I also put it in my modpack? it'll make things so much easier for me.
Yeah, sure. Usual rules apply, as long as you give credit and link back to this thread (assuming it's public, if it isn't that's just using the mod)!
On another note, new update is out! Version 1.1 for 1.7.10 fixes some bugs, like players not having info, changes the look of the menu, adds some new modes and much more. The full changelog is here. Download if you don't want to go back to the first post. Have fun!
P.S. A readme.txt has now been included in the archive, so if you don't know how to install the mod, a full explanation is there.
Wow, just discovered this and it's what I've been looking for. I wanted a clock that shows the day, so when playing in hardcore, you know how long you've survived.
I'm also impressed with the Mob Info display. I like it above the mod vs in a corner like it is with Damage Indicators. I do wish it would display from a father distance. I like to get an idea what I'm up against before I'm right up on it. Plus for snipping from a distance.
Another and probably complicated request is the ability to move each display to a unique location. For example, the clock being either on the left or right is blocked by my Jetpack display (Simply Jetpacks) or by the minimap in the other corner. I wish I could move it down a few lines to avoid that conflict.
Wow, just discovered this and it's what I've been looking for. I wanted a clock that shows the day, so when playing in hardcore, you know how long you've survived.
I'm also impressed with the Mob Info display. I like it above the mod vs in a corner like it is with Damage Indicators. I do wish it would display from a father distance. I like to get an idea what I'm up against before I'm right up on it. Plus for snipping from a distance.
Another and probably complicated request is the ability to move each display to a unique location. For example, the clock being either on the left or right is blocked by my Jetpack display (Simply Jetpacks) or by the minimap in the other corner. I wish I could move it down a few lines to avoid that conflict.
Amazing work though....very nice HUD mod!
Thanks! For the mob display, I may be making it so the range is longer, although that could give an unfair advantage on servers. Hmm...
For allowing any position, that would most certainly be possible, although it would probably take a long while to implement fully. I'll consider it, though.
Ah nice, thanks for the update to my favorite HUD mod. You should make a mod for changing the GUI in the pause menu & on the main menu.
There are definitely several mods out there that do this, which change just about everything they can, so I don't think I'll be making a mod for that. Thanks for the idea and support, though!
Oh, and here are some pictures of mob info, horse info and breeding info:
Thanks! For the mob display, I may be making it so the range is longer, although that could give an unfair advantage on servers. Hmm...
For allowing any position, that would most certainly be possible, although it would probably take a long while to implement fully. I'll consider it, though.
I guess I don't considering knowing the HPs of your target unfair. It's one of the things I hate most about Don't Starve. When I'm fighting something, I have no idea how close to dead it is.
As for the any position. You might try talking to ProfMobius on IRC. His GUI for WAILA can be placed anywhere on screen. Not to mention he's a super nice guy.
I guess I don't considering knowing the HPs of your target unfair. It's one of the things I hate most about Don't Starve. When I'm fighting something, I have no idea how close to dead it is.
As for the any position. You might try talking to ProfMobius on IRC. His GUI for WAILA can be placed anywhere on screen. Not to mention he's a super nice guy.
I've used some of ProfMobius' code as reference before, it's really impressive stuff. I do know how I'd go about creating a drag-and-drop system, although perhaps if I get stuck I could ask him if he could help.
Gah! Had seen it was updated to 1.1 and was thinking ooo 1.8 update. Alas I was mistaken. Hope to see the mod to 1.8 soon (Understanding no eta and it takes time of course hehe)
For example, when you have FPS enabled and equippedinfo, even when you do not have armour on it still leaves a spacing.
On another note, even with auto gui scaling on the config gui does not scale based on window size.
Ah, I see what you mean now. I thought you had meant that even if equipped info wasn't enabled at all the spacing was there. Although that wasn't a glitch and was actually intended, it may be a good idea to change the behaviour of equipped info so it won't keep its space when not showing any armour.
As for the GUI, that's an issue I also faced, although the only way around it would be to either change the amount of columns depending on size (in which case the buttons may overflow the bottom of the screen) or add pages to the menu. It may take some time to recreate the GUI with pages in mind, but I don't think it would be too much of a problem.
Sadly I can't do much about that, as I'm not sure I can fetch the value from that mod of actual nightfall. This mod simply has a specific value in place for when you are able to sleep in vanilla, but it would be pretty hard to make sure this works for all mods too.
Click on this spoiler to see mods and ideas that I support!
Yeah, sure. Usual rules apply, as long as you give credit and link back to this thread (assuming it's public, if it isn't that's just using the mod)!
On another note, new update is out! Version 1.1 for 1.7.10 fixes some bugs, like players not having info, changes the look of the menu, adds some new modes and much more. The full changelog is here. Download if you don't want to go back to the first post. Have fun!
P.S. A readme.txt has now been included in the archive, so if you don't know how to install the mod, a full explanation is there.
only I am experiencing this problem??
No, you're not. The new version (1.1) fixes it with a new menu style, though. Check for the download above.
I'm also impressed with the Mob Info display. I like it above the mod vs in a corner like it is with Damage Indicators. I do wish it would display from a father distance. I like to get an idea what I'm up against before I'm right up on it. Plus for snipping from a distance.
Another and probably complicated request is the ability to move each display to a unique location. For example, the clock being either on the left or right is blocked by my Jetpack display (Simply Jetpacks) or by the minimap in the other corner. I wish I could move it down a few lines to avoid that conflict.
Amazing work though....very nice HUD mod!
Thanks! For the mob display, I may be making it so the range is longer, although that could give an unfair advantage on servers. Hmm...
For allowing any position, that would most certainly be possible, although it would probably take a long while to implement fully. I'll consider it, though.
Thanks for your feedback!
There are definitely several mods out there that do this, which change just about everything they can, so I don't think I'll be making a mod for that. Thanks for the idea and support, though!
Oh, and here are some pictures of mob info, horse info and breeding info:
I guess I don't considering knowing the HPs of your target unfair. It's one of the things I hate most about Don't Starve. When I'm fighting something, I have no idea how close to dead it is.
As for the any position. You might try talking to ProfMobius on IRC. His GUI for WAILA can be placed anywhere on screen. Not to mention he's a super nice guy.
I've used some of ProfMobius' code as reference before, it's really impressive stuff. I do know how I'd go about creating a drag-and-drop system, although perhaps if I get stuck I could ask him if he could help.
http://www.curse.com/mc-mods/minecraft/226406-custom-main-menu
This mod seems to change the main menu in any way you want, and that's from a quick Google search. Surely there are more out there.