Hey Fisk, if You're looking for ideas for Force Abilities Trees or just general ideas for the mod,I would suggest reading the Jedi Path and Book of Sith, two Sourcebooks about Force Usage, Light and Dark, with other bits of information about the Jedi, Sith and even other Force Using Orders. I believe you can find them as CBRs or PDFs. They have info on Saber variants as well. Some ideas from the Books.
Some sword skills similar to the Zelda Sword Skills mod, so it doesn't feel like players are just swinging their swords wildly.
I wasn't planning on this long post but, I checked and the usual source for the books is gone, so unless you plan to buy them, let me save you the trouble. Also I may have said this before, I'm note sure, but players should use their experience to pay for abilities. Also let me be clear, I'm not asking or demanding you do these things, I'm just dropping ideas, in this case from the books.
Jedi Abilities are mostly defensive in nature:
Control: The Basics
Energy Absorption:
Deflect Projectiles
Energy Shield
Protect Against Force attacks
Healing
Self Healing
Get rid of debuffs like poison, Wither
Healing Others
Replenish Hunger: Should Require the presence of plant life/nature so as to nerf it
Stealth:
Mobs Don't notice you
Next level is actual invisibility until you come out sneak or attack
Sense: Second Level
Life Detection: Sense Mobs and other players even through blocks.
Sense another players force alignment or places strong in force/force stone
Magnify Senses : Which would equate to night vision
The book has others but they would not equate well to minecraft
Alter: The last branch, includes basic Telekinesis
Affect Mind: Take Control of Mobs
Alter Environment: From moving a bunch of blocks, to the most advance form of calling down a lightning bolt.
Advanced Techniques:
Battle Mediation: Basically give buffs to allied players and mobs nearby.
Combustion: Cause an explosion at the targeted block.
Emerald Lightning: In Legends Jedi could use a green version of Sith Lightning but forbade the technique since it could be abused so easily.
Sith Ability Trees: Sith techniques almost always revolve around pure offense
Offense:
Push: Force Push
Choke: Force Grip, like telekinesis but only affects mobs and inflicts damage over time.
Blind: Inflicts Blindness
Inertia: Speeds towards a target, knocking them back
Body:
Lightning
Convection: Set a target on fire when you hit them
Cryokinesis: Since Minecraft is as such, I imagine this would translate to putting slowness on the target when you hit them
Drain Life:
Death Field: Inflict Wither in an area of affect but could also inflict it on the user.
Mind
Mind Shard: Inflict Nausea
Hatred: A power that has to be charged up, the longer it is charged, the longer and stronger the strength buff given
Horror: Paralyses the target for a short period of time. Affects mobs longer than players.
Hey Fisk, if You're looking for ideas for Force Abilities Trees or just general ideas for the mod,I would suggest reading the Jedi Path and Book of Sith, two Sourcebooks about Force Usage, Light and Dark, with other bits of information about the Jedi, Sith and even other Force Using Orders. I believe you can find them as CBRs or PDFs. They have info on Saber variants as well. Some ideas from the Books.
Some sword skills similar to the Zelda Sword Skills mod, so it doesn't feel like players are just swinging their swords wildly.
I wasn't planning on this long post but, I checked and the usual source for the books is gone, so unless you plan to buy them, let me save you the trouble. Also I may have said this before, I'm note sure, but players should use their experience to pay for abilities. Also let me be clear, I'm not asking or demanding you do these things, I'm just dropping ideas, in this case from the books.
Jedi Abilities are mostly defensive in nature:
Control: The Basics
Energy Absorption:
Deflect Projectiles
Energy Shield
Protect Against Force attacks
Healing
Self Healing
Get rid of debuffs like poison, Wither
Healing Others
Replenish Hunger: Should Require the presence of plant life/nature so as to nerf it
Stealth:
Mobs Don't notice you
Next level is actual invisibility until you come out sneak or attack
Sense: Second Level
Life Detection: Sense Mobs and other players even through blocks.
Sense another players force alignment or places strong in force/force stone
Magnify Senses : Which would equate to night vision
The book has others but they would not equate well to minecraft
Alter: The last branch, includes basic Telekinesis
Affect Mind: Take Control of Mobs
Alter Environment: From moving a bunch of blocks, to the most advance form of calling down a lightning bolt.
Advanced Techniques:
Battle Mediation: Basically give buffs to allied players and mobs nearby.
Combustion: Cause an explosion at the targeted block.
Emerald Lightning: In Legends Jedi could use a green version of Sith Lightning but forbade the technique since it could be abused so easily.
Sith Ability Trees: Sith techniques almost always revolve around pure offense
Offense:
Push: Force Push
Choke: Force Grip, like telekinesis but only affects mobs and inflicts damage over time.
Blind: Inflicts Blindness
Inertia: Speeds towards a target, knocking them back
Body:
Lightning
Convection: Set a target on fire when you hit them
Cryokinesis: Since Minecraft is as such, I imagine this would translate to putting slowness on the target when you hit them
Drain Life:
Death Field: Inflict Wither in an area of affect but could also inflict it on the user.
Mind
Mind Shard: Inflict Nausea
Hatred: A power that has to be charged up, the longer it is charged, the longer and stronger the strength buff given
Horror: Paralyses the target for a short period of time. Affects mobs longer than players.
The lightsabers cause such an FPS drop because the lightsaber models are so detailed. I'd recommend using OptiFine to make up for the frame drops.
Hmm
I already use OptiFine
even use fastcraft + better fps
and PC is 4.5Ghz i7 5930k and GTX 780 ti and 32GB RAM.
also, I'm not using high spec mods.
such as Shader.
Anyone wanna play this mod with me on a server (Need hamachi) then Reply.
Hey Fisk, if You're looking for ideas for Force Abilities Trees or just general ideas for the mod,I would suggest reading the Jedi Path and Book of Sith, two Sourcebooks about Force Usage, Light and Dark, with other bits of information about the Jedi, Sith and even other Force Using Orders. I believe you can find them as CBRs or PDFs. They have info on Saber variants as well. Some ideas from the Books.
Some sword skills similar to the Zelda Sword Skills mod, so it doesn't feel like players are just swinging their swords wildly.
I wasn't planning on this long post but, I checked and the usual source for the books is gone, so unless you plan to buy them, let me save you the trouble. Also I may have said this before, I'm note sure, but players should use their experience to pay for abilities. Also let me be clear, I'm not asking or demanding you do these things, I'm just dropping ideas, in this case from the books.
Jedi Abilities are mostly defensive in nature:
Sith Ability Trees: Sith techniques almost always revolve around pure offense
I think that's an amazing idea, please add this!!
FISK I FIXED IT YOUR MODS ARE AWESOME!!!!!!!!!!!!!
everytime i mine a crystal in a crystal cave, the crystal is destroyed. i tried using diamond and silk touch!
latest version of mod btw
Crystals can not be mined, they can only be harvested by being right-clicked.
Is there a server on this, if not does anyone wanna make one with me?
Cool, hope to see what you guys come up with
ah could you please put that on the front page?
any way to make lightsabers stronger?
i kinda wanted to have a config option to modify damage output for a lightsaber....
Lightsaber combat is being changed in the next update. But for now, you could just slap sharpness on it.
Only kylo's lightsaber has a problem. http://imgur.com/MroGIXt
how can I fix?
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I kinda like how that looks.
Which version of the Advanced Lightsabers mod do you have installed, which Forge version, and what other mods are installed?
latest ALmod and latest forge
I have a problem after installing latest stellar sky/api mod.
One step earlier version of stellar sky/api mod, there was no problem.
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i have a few requests regarding hilts.
Darksaber hilt
darth vaders hilt
emperor palpatine/darth sidious hilt
revan's hilt
revans sith hilt
and armors:
darth vader armor
emperor's robes
darth revan's armor
mandalorian knight armor
sith stalker armor
dark lord armor (from the force unleashed ultimate sith edition)
one last thing. in order to be able to block... might i recommend using sneak+right click for drawing/sheithing a saber?
+Light saber causes fps drop.
If you can, Please a little more optimized.
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The lightsabers cause such an FPS drop because the lightsaber models are so detailed. I'd recommend using OptiFine to make up for the frame drops.
Hmm
I already use OptiFine
even use fastcraft + better fps
and PC is 4.5Ghz i7 5930k and GTX 780 ti and 32GB RAM.
also, I'm not using high spec mods.
such as Shader.
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jedi and sith robes are gone?! NOOOOOO!!!!!
Nice mod though it's incredible! I can make my own darksaber!