Personally, I think a Ritual of Chunkloading with high activation costs + high continuation costs(say 100kLP/hour?) would be better especially for servers. Sigil would be awesome since it would make my life easier but server would be bogged down with tons of chunks being loaded all the time.
On that note, thanks for reminding me and there are config options
however they are limited as of now, I will set on adding more soon!
Thank you and you're welcome. Right now I just need a config option to disable the materializer. And maybe the compactor, that'll depend on the LP cost. And another thing, please consider keeping a changelog on the OP of the forum. I find that reading changelogs helps when getting back into a mod after a long time of not using it.
Hi! I don't know if this is something you can do anything about, but I figured I'd mention it, just in case. Thought you might want to know, if nothing else.
I updated Blood Arsenal to 1.1-10 on my server to fix the 'random icons show up as blood infusers' bug. (Thanks for the quick fix, by the way.) Unfortunately, we seem to be having a server crash every time a creeper tries to explode. Given that the server rolls back a few seconds to the creeper being alive every time this happens, you can see how this would be a pretty hilarious problem. Someone had to come bail me out and kill the creeper so I could log back in.
I'm not 100% sure it's specifically your issue, but here's the basic crash log:
ime: 6/9/15 2:59 AM
Description: Ticking entityjava.lang.NullPointerException: Ticking entity
at com.arc.bloodarsenal.BloodArsenalEventHooks.onEntityDamaged(BloodArsenalEventHooks.java:84)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_157_BloodArsenalEventHooks_onEntityDamaged_LivingAttackEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:292)
at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:978)
at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:491)
at micdoodle8.mods.galacticraft.core.entities.player.GCEntityPlayerMP.func_70097_a(GCEntityPlayerMP.java:74)
at net.minecraft.world.Explosion.func_77278_a(Explosion.java:138)
at net.minecraft.world.WorldServer.func_72885_a(WorldServer.java:901)
at net.minecraft.world.World.func_72876_a(World.java:2403)
at net.minecraft.entity.monster.EntityCreeper.func_146077_cc(SourceFile:197)
at net.minecraft.entity.monster.EntityCreeper.func_70071_h_(SourceFile:116)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Obviously we're running a lot of mods, so this might be a conflict that is totally out of your hands, but I thought I'd make a post. It happened multiple times with the exact same pattern, so I'm relatively comfortable calling it reproducible with our setup. We've had to disable BA for the time being. My blood cake...
The recent update and addition of life infused armor is pretty neat! I would like to make a small suggestion with it though, maybe have it synergize with the empowered amulets, like when they are in container mode, they empty their buffer into the armor?
Do your things have in-game documentation? If not, is there at least a proper wiki available somewhere? What little info you have in the OP may explain what most things do (still a few things missing there) but it doesn't provide any specifics.
Rollback Post to RevisionRollBack
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
Personally, I think a Ritual of Chunkloading with high activation costs + high continuation costs(say 100kLP/hour?) would be better especially for servers. Sigil would be awesome since it would make my life easier but server would be bogged down with tons of chunks being loaded all the time.
I'll take a look at making the ritual Sigil...maybe not so much
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
You must be in creative mode
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Does this mod have config options to disable specific things? And FINISH YOUR FRIGGIN' TINKERS' CONSTRUCT THINGS! There, I did as the OP said.
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
On that note, thanks for reminding me and there are config options however they are limited as of now, I will set on adding more soon!
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
You work quick! Thanks for making those blocks work for beacons!
Welcome
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Thank you and you're welcome. Right now I just need a config option to disable the materializer. And maybe the compactor, that'll depend on the LP cost. And another thing, please consider keeping a changelog on the OP of the forum. I find that reading changelogs helps when getting back into a mod after a long time of not using it.
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
nope, on a server i was able to use it to get ove 50 billion LP, went into that in negatives and back up to 20 billion, not in creative
What version?
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
I updated Blood Arsenal to 1.1-10 on my server to fix the 'random icons show up as blood infusers' bug. (Thanks for the quick fix, by the way.) Unfortunately, we seem to be having a server crash every time a creeper tries to explode. Given that the server rolls back a few seconds to the creeper being alive every time this happens, you can see how this would be a pretty hilarious problem. Someone had to come bail me out and kill the creeper so I could log back in.
I'm not 100% sure it's specifically your issue, but here's the basic crash log:
And here's a more specific one:
A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head --
Stacktrace:
at com.arc.bloodarsenal.BloodArsenalEventHooks.onEntityDamaged(BloodArsenalEventHooks.java:84)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_157_BloodArsenalEventHooks_onEntityDamaged_LivingAttackEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:292)
at net.minecraft.entity.player.EntityPlayer.func_70097_a(EntityPlayer.java:978)
at net.minecraft.entity.player.EntityPlayerMP.func_70097_a(EntityPlayerMP.java:491)
at micdoodle8.mods.galacticraft.core.entities.player.GCEntityPlayerMP.func_70097_a(GCEntityPlayerMP.java:74)
at net.minecraft.world.Explosion.func_77278_a(Explosion.java:138)
at net.minecraft.world.WorldServer.func_72885_a(WorldServer.java:901)
at net.minecraft.world.World.func_72876_a(World.java:2403)
at net.minecraft.entity.monster.EntityCreeper.func_146077_cc(SourceFile:197)
at net.minecraft.entity.monster.EntityCreeper.func_70071_h_(SourceFile:116)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034) -- Entity being ticked --
Details:
Entity Type: Creeper (net.minecraft.entity.monster.EntityCreeper)
Entity ID: 1427474
Entity Name: Creeper
Entity's Exact location: -13.67, 63.58, 171.30
Entity's Block location: World: (-14,63,171), Chunk: (at 2,3,11 in -1,10; contains blocks -16,0,160 to -1,255,175), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: -0.07, -0.28, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489) -- Affected level --
Details:
Level name: world
All players: 2 total; [GCEntityPlayerMP['RabbiVole'/1159642, l='world', x=-9.58, y=64.00, z=175.35], GCEntityPlayerMP['cactusbee'/1160941, l='world', x=-115.90, y=67.40, z=381.44]]
Chunk stats: ServerChunkCache: 1383 Drop: 0
Level seed: -6615308104418192376
Level generator: ID 04 - BIOMESOP, ver 0. Features enabled: true
Level generator options:
Level spawn location: World: (-1087,64,747), Chunk: (at 1,4,11 in -68,46; contains blocks -1088,0,736 to -1073,255,751), Region: (-3,1; contains chunks -96,32 to -65,63, blocks -1536,0,512 to -1025,255,1023)
Level time: 12136811 game time, 12158148 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 19959 (now: false), thunder time: 97624 (now: false)
Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:334)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685) -- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Linux (amd64) version 2.6.32-504.16.2.el6.x86_64
Java Version: 1.8.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1370784584 bytes (1307 MB) / 2547515392 bytes (2429 MB) up to 2547515392 bytes (2429 MB)
JVM Flags: 2 total; -Xmx2560M -Xms2560M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 96
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.3.1420 113 mods loaded, 113 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.3.1420-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.3.1420} [Minecraft Forge] (forge-1.7.10-10.13.3.1420-1.7.10-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv2-stable-3} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.7.46} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.5.110} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.110-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer-preloader{0.1} [Thaumic Tinkerer Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
VeinMiner_coremod{0.27.1_build.unknown} [Core mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WitchingGadgetsCore{1.1.8} [Witching Gadgets Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.7.3} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<CoFH ASM>{000} [CoFH ASM] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
debug{1.0} [debug] (denseores-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2{rv2-stable-3} [Applied Energistics 2] (appliedenergistics2-rv2-stable-3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.1.10} [Baubles] (Baubles-1.7.10-1.0.1.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aura{0.1r0} [Aura Cascade] (AuraCascade-369.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.2.3.5} [Thaumcraft] (Thaumcraft-1.7.10-4.2.3.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Automagy{0.24} [Automagy] (Automagy-1.7.10-0.24.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.10.4} [BiblioCraft] (BiblioCraft[v1.10.4][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-0.3.2.jenkins184} [Mantle] (Mantle-1.7.10-0.3.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{2.1.0} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.1.0.1283-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.9} [BiblioWoods Biomes O'Plenty Edition] (BiblioWoods[BiomesOPlenty][v1.9].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CoFHCore{1.7.10R3.0.2} [CoFH Core] (CoFHCore-[1.7.10]3.0.2-262.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{7.0.8} [BuildCraft] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{3.5.7.16} [Forestry for Minecraft] (forestry_1.7.10-3.5.7.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsForestry{1.7} [BiblioWoods Forestry Edition] (BiblioWoods[Forestry][v1.7].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsNatura{1.5} [BiblioWoods Natura Edition] (BiblioWoods[Natura][v1.5].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalFoundation{1.7.10R1.0.0} [Thermal Foundation] (ThermalFoundation-[1.7.10]1.0.0-81.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalExpansion{1.7.10R4.0.1} [Thermal Expansion] (ThermalExpansion-[1.7.10]4.0.1-182.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BigReactors{0.4.3A} [Big Reactors] (BigReactors-0.4.3A.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BinnieCore{2.0-pre8} [Binnie Core] (binnie-mods-2.0-pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botany{2.0-pre8} [Botany] (binnie-mods-2.0-pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraBees{2.0-pre8} [Extra Bees] (binnie-mods-2.0-pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTrees{2.0-pre8} [Extra Trees] (binnie-mods-2.0-pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Genetics{2.0-pre8} [Genetics] (binnie-mods-2.0-pre8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AWWayofTime{v1.3.3} [Blood Magic: Alchemical Wizardry] (BloodMagic-1.7.10-1.3.3-2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.8.5.build957} [Tinkers' Construct] (TConstruct-1.7.10-1.8.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BloodArsenal{1.1-10} [Blood Arsenal] (BloodArsenal-1.7.10-1.1-10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Botania{r1.6-190} [Botania] (Botania r1.6-190.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{7.0.8} [BC Builders] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{7.0.8} [BC Energy] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Robotics{7.0.8} [BC Robotics] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{7.0.8} [BC Silicon] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{7.0.8} [BC Transport] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{7.0.8} [BC Factory] (buildcraft-7.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.3.6} [Carpenter's Blocks] (Carpenter's Blocks v3.3.6 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{2.3.7} [The Twilight Forest] (twilightforest-1.7.10-2.3.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.2.0.344} [Forge Multipart] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chisel{2.3.10.37} [Chisel 2] (Chisel2-2.3.10.37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Ztones{1.7.10} [Ztones] (Ztones-1.7.10-2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chiseltones{@VERSION@} [Chisel Tones] (ChiselTones-1.7.10-1.0-1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
clockworkphase{1.7.10_1.0f} [Clockwork Phase] (clockworkphase-1.7.10_1.0f.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
colourfulportalsmod{1.4.3} [Colourful Portals] (ColourfulPortals-1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
props{2.0.2} [Decocraft] (Decocraft-2.0.2_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnderIO{1.7.10-2.2.8.381} [Ender IO] (EnderIO-1.7.10-2.2.8.381.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{1.2.5} [Extra Utilities] (extrautilities-1.2.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicTinkerer{unspecified} [Thaumic Tinkerer] (ThaumicTinkerer-2.5-1.7.10-164.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForbiddenMagic{1.7.10-0.562} [Forbidden Magic] (Forbidden Magic-1.7.10-0.562.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
fossil{1.7.10 Build 7.1.0} [Fossils and Archeology Revival] (Fossils_Archeology_Revival-1.7.10_Build-7.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftCore{3.0.11} [Galacticraft Core] (GalacticraftCore-1.7-3.0.11.333.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GalacticraftMars{3.0.11} [Galacticraft Planets] (Galacticraft-Planets-1.7-3.0.11.333.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GardenCore{1.7.10-1.6.2} [Garden Core] (GardenStuff-1.7.10-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GardenContainers{1.7.10-1.6.2} [Garden Containers] (GardenStuff-1.7.10-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GardenStuff{1.7.10-1.6.2} [Garden Stuff] (GardenStuff-1.7.10-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GardenTrees{1.7.10-1.6.2} [Garden Trees] (GardenStuff-1.7.10-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
guideapi{1.7.10-1.0.0-16} [Guide-API] (Guide-API-1.7.10-1.0.0-16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderExpansion{1.8.1} [Hardcore Ender Expansion] (HardcoreEnderExpansion MC-1.7.10 v1.8.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{4.2.2} [iChunUtil] (iChunUtil-4.2.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Hats{4.0.1} [Hats] (Hats-4.0.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inpure|core{1.7.10R1.0.0B9} [INpureCore] (INpureCore-[1.7.10]1.0.0B9-62.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.58-147-645ca10} [Inventory Tweaks] (InventoryTweaks-1.58-147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{6.0.62.742} [Iron Chest] (ironchest-1.7.10-6.0.62.742-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.2.1} [JABBA] (Jabba-1.2.1a_1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MagicBees{1.7.10-2.3.1} [Magic Bees] (magicbees-1.7.10-2.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineTweaker3{3.0.9B} [MineTweaker 3] (MineTweaker3-1.7.10-3.0.9C.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.4.7} [�9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons{1.12.9.32} [NEI Addons] (neiaddons-1.12.9.32-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|AppEng{1.12.9.32} [NEI Addons: Applied Energistics 2] (neiaddons-1.12.9.32-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Botany{1.12.9.32} [NEI Addons: Botany] (neiaddons-1.12.9.32-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|Forestry{1.12.9.32} [NEI Addons: Forestry] (neiaddons-1.12.9.32-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|CraftingTables{1.12.9.32} [NEI Addons: Crafting Tables] (neiaddons-1.12.9.32-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIAddons|ExNihilo{1.12.9.32} [NEI Addons: Ex Nihilo] (neiaddons-1.12.9.32-mc1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
neiintegration{1.0.9} [NEI Integration] (NEIIntegration-MC1.7.10-1.0.9.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenMods{0.7.3} [OpenMods] (OpenModsLib-1.7.10-0.7.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenBlocks{1.4.3} [OpenBlocks] (OpenBlocks-1.7.10-1.4.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
harvestcraft{1.7.10g} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10h.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MrTJPCoreMod{1.0.8.16} [MrTJPCore] (MrTJPCore-1.0.8.16-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Core{4.6.2.82} [ProjectRed] (ProjectRed-1.7.10-4.6.2.82-Base.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transmission{4.6.2.82} [ProjectRed-Transmission] (ProjectRed-1.7.10-4.6.2.82-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Transportation{4.6.2.82} [ProjectRed-Transportation] (ProjectRed-1.7.10-4.6.2.82-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Exploration{4.6.2.82} [ProjectRed-Exploration] (ProjectRed-1.7.10-4.6.2.82-World.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Compatibility{4.6.2.82} [ProjectRed-Compatibility] (ProjectRed-1.7.10-4.6.2.82-Compat.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Integration{4.6.2.82} [ProjectRed-Integration] (ProjectRed-1.7.10-4.6.2.82-Integration.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Illumination{4.6.2.82} [ProjectRed-Illumination] (ProjectRed-1.7.10-4.6.2.82-Lighting.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ProjRed|Expansion{4.6.2.82} [ProjectRed-Expansion] (ProjectRed-1.7.10-4.6.2.82-Mechanical_beta.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
libsandstone{1.0.0} [libsandstone] (LibSandstone-1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
xreliquary{1.2} [Reliquary] (Reliquary-1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Roguelike{1.3.6.3} [Roguelike Dungeons] (roguelike-1.7.10-1.3.6.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_Ruins{14.7} [Ruins Spawning System] (Ruins-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Sanguimancy{1.7.10-1.1.9-30} [Sanguimancy] (Sanguimancy-1.7.10-1.1.9-30.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TaintedMagic{1.1.2.6} [Tainted Magic] (TaintedMagic-1.1.2.6.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicExploration{0.6.0} [Thaumic Exploration] (ThaumicExploration-1.7.10-1.1-37.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThaumicHorizons{1.1.1} [Thaumic Horizons] (thaumichorizons-1.7.10-1.1.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ThermalDynamics{1.7.10R1.0.0} [Thermal Dynamics] (ThermalDynamics-[1.7.10]1.0.0-122.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TravellersGear{1.16.4} [Traveller's Gear] (TravellersGear-1.7.10-1.16.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
VeinMiner{0.27.1_build.unknown} [Vein Miner] (VeinMiner-1.7.10_0.27.1.unknown.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
VeinMinerModSupport{0.27.1_build.unknown} [Mod Support] (VeinMiner-1.7.10_0.27.1.unknown.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
witchery{0.24.1} [Witchery] (witchery-1.7.10-0.24.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WitchingGadgets{1.1.8} [Witching Gadgets] (WitchingGadgets-1.7.10-1.1.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.2.0.344} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
denseores{1.0} [Dense Ores] (denseores-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.2.0.344} [Forge Microblocks] (ForgeMultipart-1.7.10-1.2.0.344-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsLib class transformers: [stencil_patches:ENABLED],[movement_callback:ENABLED],[map_gen_fix:FINISHED],[gl_capabilities_hook:ENABLED],[player_render_hook:ENABLED]
Class transformer null safety: all safe
AE2 Version: stable rv2-stable-3 for Forge 10.13.2.1291
Mantle Environment: Environment healthy.
CoFHCore: -[1.7.10]3.0.2-262
ThermalFoundation: -[1.7.10]1.0.0-81
ThermalExpansion: -[1.7.10]4.0.1-182
TConstruct Environment: Environment healthy.
ThermalDynamics: -[1.7.10]1.0.0-122
AE2 Integration: IC2:OFF, RotaryCraft:OFF, RC:OFF, BC:OFF, RF:ON, RFItem:ON, MFR:OFF, DSU:ON, FZ:OFF, FMP:ON, RB:OFF, CLApi:OFF, Waila:OFF, Mekanism:OFF, ImmibisMicroblocks:OFF, BetterStorage:OFF
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 2 / 55; [GCEntityPlayerMP['RabbiVole'/1159642, l='world', x=-9.58, y=64.00, z=175.35], GCEntityPlayerMP['cactusbee'/1160941, l='world', x=-115.90, y=67.40, z=381.44]]
Is Modded: Definitely; Server brand changed to 'fml,forge'
Type: Dedicated Server (map_server.txt)
Obviously we're running a lot of mods, so this might be a conflict that is totally out of your hands, but I thought I'd make a post. It happened multiple times with the exact same pattern, so I'm relatively comfortable calling it reproducible with our setup. We've had to disable BA for the time being. My blood cake...
A release will be coming out today fixing that error.
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Cool, thanks!
I've tried looking in the thread, googling, checking nei, but to no avail
How does one obtain glass shards?
You break glass with flint in your hand (25% chance) I should make that more clearer.
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
The recent update and addition of life infused armor is pretty neat! I would like to make a small suggestion with it though, maybe have it synergize with the empowered amulets, like when they are in container mode, they empty their buffer into the armor?
Hmm...Might not be a bad idea!
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Do your things have in-game documentation? If not, is there at least a proper wiki available somewhere? What little info you have in the OP may explain what most things do (still a few things missing there) but it doesn't provide any specifics.
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
Ah yes, in-game documentation will be in BloodArsenal 1.2 but for now, you'll have to ask me or refer to the OP.
Creator of Blood Arsenal and Sleep! Contributor to Blood Magic!
Okay. Well then, here goes nothing.
That are the most important questions I have for now.
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.