So i did it but for some reason when i make a blank dimension tab its mostly dirt and on some ocasions ice and there is never a bedrock layer there are ores but no stone is this normal
edit: never mind i guess its just too random
my question now is where do the dump file is stored when i type /rftdim dumprarity i cant find it and there are a few more dimlets i would like to disable
So i did it but for some reason when i make a blank dimension tab its mostly dirt and on some ocasions ice and there is never a bedrock layer there are ores but no stone is this normal
edit: never mind i guess its just too random
my question now is where do the dump file is stored when i type /rftdim dumprarity i cant find it and there are a few more dimlets i would like to disable
Dumprarity is dumped on standard output so it should go to the logs directory in your MC log
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
edit again: i disabled all of them but for some reason there is differece with the double comma " not sure whats its name in english the comma's that generate on some of the dimlets lines in the config are different somehow from those on my keyboard and it wont disable the dimlet
New storage control screen module which allows powerful interaction with a storage network. Here is how it works:
Have several modular storage blocks (you can use any kind of inventories but it works most optimally with modular storage)
Optionally use filter items and insert them in the storage blocks. That way you can control what kind of items go to what blocks.
Have a single storage scanner. In that scanner press scan within a certain range and mark all storage blocks (using the 'star' button) that you want to be accessed through this system.
Make a storage control screen module and link it with the scanner (sneak right click on the scanner).
Make a screen, make sure it gets power (with a screen controller) and insert the module into it.
Open the GUI of the screen module (through the screen) and configure the 9 slots with the item you want to see in that slot (click with the desired item on the slot)
Now you can interact with that screen to insert and extract items. With a normal left mouse click on a slot in the screen you can extract a stack of items. If you use sneak left click you extract a single item.
Using the 'Insert Stack' slot (left click) you can insert the stack that you're currently holding into the storage system provided that the screen is showing that kind of item. Using the 'Insert All' slot you can insert all items that match an item on that screen into storage. The storage scanner will make sure the items to go an inventory (and if you have supplied those with filters they will be properly sorted as well)
As stated above this new module works most optimally with modular storage. The reason for that is that modular storage implements a new public IInventoryTracker api. With that api the storage scanner can detect if some inventory has changed. Other mods can also implement this api and make sure their inventory gets handled efficiently as well. Using this system the screen will not have to count the items every second because it knows when the inventory has changed.
Screens are now easier to place on a wall.
Screens no longer show their outline as that was a bit ugly.
The screen API has changed.
Warning! If you update RFTools to this version you must also update RFTools Dimensions and Deep Resonance as the screen api has changed!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Depends on the version of Minecraft. In 1.7.10 you can find it in rftools dimensions below level 40. In 1.8.9 or 1.9 you can find it there too but in addition you can also find it in the end and the nether
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
New version of RFTools 4.46 and McJtyLib 1.8.3 for Minecraft 1.9:
4.46:
MrRiegel did a fix to the slot position of the environmental controller (it was 1 pixel wrong)
MrRiegel updated the powercell so that the creative powercell has all sides set to output by default
Fixed a bug where installing a module in the environmental controller or screen would destroy the module if there was no more room for modules. This only affected the environmental controller or screen. None of the other module supporting blocks.
The solid box shape is now default for quarry cards (instead of box) as this was confusing users
Boni discovered that the way the rftools inventory things handle the new IItemHandler was slightly wrong. This fix requires new McJtyLib (1.8.3)
Added a safety to the screen renderer so that it doesn't crash in some cases where the screen block isn't there yet (after teleporting to the area where the screen is)
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Any chance you plan to make the Storage Scanner work with Storage Drawers? Would be very handy for a Storage Drawer system that has a Drawer Controller. In my opinion that would be thebest use of the Storage Scanner.
Added a safety to the screen renderer so that it doesn't crash in some cases where the screen block isn't there yet (after teleporting to the area where the screen is)
Elevator related changes:
Removed elevator spam in console
Added the ability to assign labels to the first 8 floors of the elevator (done in the elevator screen module)
Fixed a few issues with breaking and placing elevator blocks which would not always properly update the elevator status
The elevator screen module can now use two columns if used in vertical mode to allow for up to 16 floors
The storage item filter now works correctly if ore dictionary is enabled but the item is not registered to the ore dictionary
Fixed a bug in the storage scanner + screen + modular storage where it would count items wrong if there were multiple items with different metadata
MrRiegel fixed a few more slot positions in RFTools gui's
MrRiegel made shift-click possible in the storage filter gui to make it easier to configure that filter
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Any chance you plan to make the Storage Scanner work with Storage Drawers? Would be very handy for a Storage Drawer system that has a Drawer Controller. In my opinion that would be thebest use of the Storage Scanner.
Not sure how storage drawers work but the storage scanner should work with any proper inventory
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Fixed a problem with elevators on client side which could cause crashes in rare cases
The modular storage block and shield system are now a lot more efficient with regards to server->client network traffic by only sending the information to the client that is needed. In the case of the modular storage block that means that the entire inventory of the block is no longer sent to the client whenever the client has to update the block and the same goes for the shield. For the shield this has the additional benefit that it will no longer be possible to overflow network packages by making huge shields. This is a pretty involved change that could cause client desync problems if I did things wrong. I couldn't find any issues but if it suddenly looks as if you your modular storage no longer has items (should be only client side) then please let me know.
Fixed all RFTools block to properly sync when the chunk is loaded. That means that modular storage will immediatelly show the contents bar and not only after opening the inventory and the same for many other blocks.
Fixed redstone logic for all RFTools blocks which was completely broken in 1.9.4. This could even cause rftools to crash (for example, if placing a pearl injector next to an endergenic generator).
All RFTools blocks now have proper The One Probe integration so they show at least the same information as WAILA does.
Have fun!
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
New release of RFTools 4.50 for MC 1.9.4 fixing several issues with the modular storage system
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
You have a conflict with another mod that adds a villager. Edit the rftools config and change the villager id there to some other value until it works
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
RFTools has been ported to McJtyLib 1.9.0 which brings many cleanups and changes. So don't forget to upgrade to that version!
Some localization fixes and less chance of locale collisions with other mods
The coal generator can now optionally reactor to a redstone signal
Improved the spawner GUI. It will now also show the current level of mater (just like the WAILA or TOP tooltips do)
Improved server/client efficiency of the spawner. It will no longer force a block render update everytime that the amount of matter changes
The builder will now properly call the block harvest event so that other mods can correctly influence the drops
It is no longer possible to harvest builder support blocks with silk touch
Added a new config option to let the quarry replace with cobblestone instead of dirt
Also new release of RFTools Dimensions 4.30beta42 for MC 1.9.4:
4.30beta42:
RFTools Dimensions has been ported to McJtyLib 1.9.0 which brings many cleanups and changes. So don't forget to upgrade to that version!
Possibly fixed a crashing problem with dimensions in case some mob spawns were invalid for whatever reason
Many localisation fixes
Have fun!
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
Is this still 'free' cobble, or dirt, or do you need to provide the quarry with it
Also have a problem on Deep Resonance - will not acknowledge ANY catalyst
It is free cobble
Hmm strange for Deep Resonance. I will see if I can reproduce it
Rollback Post to RevisionRollBack
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
So i did it but for some reason when i make a blank dimension tab its mostly dirt and on some ocasions ice and there is never a bedrock layer there are ores but no stone is this normal
edit: never mind i guess its just too random
my question now is where do the dump file is stored when i type /rftdim dumprarity i cant find it and there are a few more dimlets i would like to disable
Dumprarity is dumped on standard output so it should go to the logs directory in your MC log
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Thanks now i have to figure out whats wrong with the name of some material dimlets so i dont get a worls full of hardened clay or tungsten ore
edit: so i managed to disable all dimlets i wanted exept 1
so any idea how to disable it
edit again: i disabled all of them but for some reason there is differece with the double comma " not sure whats its name in english the comma's that generate on some of the dimlets lines in the config are different somehow from those on my keyboard and it wont disable the dimlet
New version of RFTools 4.42 for MC 1.9:
4.42:
Warning! If you update RFTools to this version you must also update RFTools Dimensions and Deep Resonance as the screen api has changed!
Download: http://mods.curse.com/mc-mods/minecraft/224641-rftools
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
WHERE DO I FIND DIMENSIONAL ORE
Depends on the version of Minecraft. In 1.7.10 you can find it in rftools dimensions below level 40. In 1.8.9 or 1.9 you can find it there too but in addition you can also find it in the end and the nether
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
thx
New version of RFTools 4.46 and McJtyLib 1.8.3 for Minecraft 1.9:
4.46:
Download RFTools: http://mods.curse.com/mc-mods/minecraft/224641-rftools
Download McJtyLib: http://mods.curse.com/mc-mods/minecraft/233105-mcjtylib
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Any chance you plan to make the Storage Scanner work with Storage Drawers? Would be very handy for a Storage Drawer system that has a Drawer Controller. In my opinion that would be thebest use of the Storage Scanner.
New release of RFTools 4.47 for MC 1.9:
4.47:
Download: http://mods.curse.com/mc-mods/minecraft/224641-rftools
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Not sure how storage drawers work but the storage scanner should work with any proper inventory
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
New release of RFTools Dimensions 4.23beta38 for Minecraft 1.9 (note this is a different mod then RFTools!):
4.23beta38:
Download: http://mods.curse.com/mc-mods/minecraft/240950-rftools-dimensions
Don't forget to update McJtyLib!
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
RFTools is now also available for Minecraft 1.9.4. You also need McJtyLib for 1.9.4 (available at Curse too).
Note that because WAILA is missing you can use my own alternative (which needs a probe in your hand unless you change that config) called The One Probe: http://mods.curse.com/mc-mods/minecraft/245211-the-one-probe
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
RFTools Dimensions has been ported to Minecraft 1.9.4:
http://mods.curse.com/mc-mods/minecraft/240950-rftools-dimensions
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
New release of RFTools 4.49 for MC 1.9.4:
4.49:
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
New release of RFTools 4.50 for MC 1.9.4 fixing several issues with the modular storage system
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
You have a conflict with another mod that adds a villager. Edit the rftools config and change the villager id there to some other value until it works
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
New release of RFTools 4.60 for MC 1.9.4:
4.60:
Also new release of RFTools Dimensions 4.30beta42 for MC 1.9.4:
4.30beta42:
Have fun!
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks
Is this still 'free' cobble, or dirt, or do you need to provide the quarry with it
Also have a problem on Deep Resonance - will not acknowledge ANY catalyst
It is free cobble
Hmm strange for Deep Resonance. I will see if I can reproduce it
Author of RFTools, RFTools Control, RFTools Dimensions, Deep Resonance, Immersive Craft, CombatHelp, NICE, Aqua Munda, Ariente, XNet, Interaction Wheel, The Lost Cities, Lost Souls, Need To Breathe, EFab, The One Probe and co-author of Not Enough Wands and RF Lux.
YouTube Channel: https://www.youtube.com/channel/UCYMg1JQw3syJBgPeW6m68lA?view_as=subscriber
Support me at my Patreon page (http://www.patreon.com/McJty) or directly on my Paypal account ([email protected]). Thanks