The Meaning of Life, the Universe, and Everything.
Join Date:
9/13/2014
Posts:
51
Member Details
Hi guys.
I was always supported to the early latest release, but ver1.8.3 is very heavy.
Because it had been eroded by the snowman of character in decompiled codes.
Not only that, I have no time to busy real now.
Once if holiday can be also I'm going to try.
And also bug fixes...
I'm sorry if it was strange because this sentence is a Google translation.
I have a few bugs to report, with the villager inventory mod, if i am in survival and punch a block, I crash and same happens in minespawner if i right click
I have a few bugs to report, with the villager inventory mod, if i am in survival and punch a block, I crash and same happens in minespawner if i right click
I have a few bugs to report, with the villager inventory mod, if i am in survival and punch a block, I crash and same happens in minespawner if i right click
You've awoken on this barren wasteland planet, a civilization once ruled and proud, but where is everyone? All the buildings are empty, nothing remains, all that can be seen is mass hordes in all directions of zombies, skeletons and other creatures never before seen. Inside isn't safe, Outside isn't safe, what will u do to survive this planet and escape? Can you survive the 1st day without death claiming you?
There is no natural light, when night time comes it's pitch black, no moon light and all that is heard is the scratching and moaning of whats around lurking to destroy you. Mining reveals unbeknownst horrors from the rocks just waiting to come out and devour your soul. Puddles of liquid blue or purple are not water, but also intent on harming you.
MineSpawner crashes my game whenever I use right click
here's the error report:
Description: Unexpected error
java.lang.NoSuchMethodError: net.minecraft.client.Minecraft.getMinecraft()Lnet/minecraft/client/Minecraft;
at mine_spawner.MineSpawner.playerInteract(MineSpawner.java:91)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_11_MineSpawner_playerInteract_PlayerInteractEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:120)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1488)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2041)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
I don't see why everyone uses Liteloader instead of Forge now.
Rollback Post to RevisionRollBack
"There are no words to describe the immersive, engaging experience video games can provide so quickly. This has developed communities, so why do so many people say they are harmful? 90% of those criticizers have never played or even tried a video game. Is it not said, 'Don't shoot it 'till you try it'?"
(BTW FoxyOfDarkness.. I use Liteloader more than Forge because the server I play on has plugins that don't work well with forge - holoshop is one)
Anyway, found a small bug/problem
I use minecraft at a resolution of 1280 x 720 (which I believe is a suitable resolution for Youtube videos) BUT I hate the LARGE gui in the game so I usually select the 'Normal' setting
The problem is that Pop Enchant seems to place the popup based on GUI setting instead of Screen Resolution, since it places the enchantments on screen ~ 1/2 down and ~1/4 across on screen
Put your spoiler here.
However it's in the right place, but only if I have the game's GUI set to 'auto' or 'large'
Put your spoiler here.
Is there anyway to 'move' or force the pop enchant label into the right position ??
Your mods caused my game to crash due to a "no such method" error when attempting to right-click on anything, with anything.
Specifically, the mods I installed were:
ContainerCapture1.8_r2.jar
MineSpawner_v1.0.4[1.8][Forge].jar
I am using forge version:
Forge-1.8-11.14.4.1577
My computer is running Windows 8.1 and using Java 8 to play Minecraft 1.8.0.
Specifically, I installed other mods along with yours and got this crash. When I disabled your mod, I no longer get this crash. When I disable all other mods, and enable your mods, I get a crash.
Do you have a dependent core-functionality mod that I forgot to install, or is this just a bad version? If you need more information, just ask. I saved the crash report and can re-create it too.
I was always supported to the early latest release, but ver1.8.3 is very heavy.
Because it had been eroded by the snowman of character in decompiled codes.
Not only that, I have no time to busy real now.
Once if holiday can be also I'm going to try.
And also bug fixes...
I'm sorry if it was strange because this sentence is a Google translation.
Thank you for responding about 1.8.3...just one question: Which holidays did you mean? (Hoping I'm not waiting until Christmas LOL)
I did a showcase on your Zoom and Floatable Rails mod. Nice little mods you go going. Hope you enjoy the video.
Check out my channel for reviews and playthroughs! Check me out on FB and Twitter: @BloodveinHD
First of all ! Good job!
The mods are really nice and small and of course a must have
Can you please contact "http://modlist.mcf.li/" to add your mods their? So they can be all collected in a simple place where people can find
I have a few bugs to report, with the villager inventory mod, if i am in survival and punch a block, I crash and same happens in minespawner if i right click
I have a few bugs to report, with the villager inventory mod, if i am in survival and punch a block, I crash and same happens in minespawner if i right click
I have a few bugs to report, with the villager inventory mod, if i am in survival and punch a block, I crash and same happens in minespawner if i right click
sorry a weird bug posted this 3 times
there is a item called pleasereporttodev
slimechunk mod dosent work with 1.8.6
Arduous https://minecraft.curseforge.com/projects/arduous-lost-wasteland
You've awoken on this barren wasteland planet, a civilization once ruled and proud, but where is everyone? All the buildings are empty, nothing remains, all that can be seen is mass hordes in all directions of zombies, skeletons and other creatures never before seen. Inside isn't safe, Outside isn't safe, what will u do to survive this planet and escape? Can you survive the 1st day without death claiming you?
There is no natural light, when night time comes it's pitch black, no moon light and all that is heard is the scratching and moaning of whats around lurking to destroy you. Mining reveals unbeknownst horrors from the rocks just waiting to come out and devour your soul. Puddles of liquid blue or purple are not water, but also intent on harming you.
awesome mods! cant wait to try the ones i downloaded! the easyzoom popenchant and noslimeinflatland mods will be perfect for me!
thanks!
edit: ok nvm easyzoom doesnt zoom in nearly as much as optifine so im not using it.
here's the error report:
at mine_spawner.MineSpawner.playerInteract(MineSpawner.java:91)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_11_MineSpawner_playerInteract_PlayerInteractEvent.invoke(.dynamic)
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:55)
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:120)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1488)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2041)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:1028)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:345)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
I don't see why everyone uses Liteloader instead of Forge now.
"There are no words to describe the immersive, engaging experience video games can provide so quickly. This has developed communities, so why do so many people say they are harmful? 90% of those criticizers have never played or even tried a video game. Is it not said, 'Don't shoot it 'till you try it'?"
i dont. i rarely use liteloader unless i have a mod i need to use.
Can you make a mod that shows villager willingness? And possibly a way too look at villager inventory. It would help a lot
Really like using the pop enchant mod
(BTW FoxyOfDarkness.. I use Liteloader more than Forge because the server I play on has plugins that don't work well with forge - holoshop is one)
Anyway, found a small bug/problem
I use minecraft at a resolution of 1280 x 720 (which I believe is a suitable resolution for Youtube videos) BUT I hate the LARGE gui in the game so I usually select the 'Normal' setting
The problem is that Pop Enchant seems to place the popup based on GUI setting instead of Screen Resolution, since it places the enchantments on screen ~ 1/2 down and ~1/4 across on screen
Put your spoiler here.
However it's in the right place, but only if I have the game's GUI set to 'auto' or 'large'
Put your spoiler here.
Is there anyway to 'move' or force the pop enchant label into the right position ??
Maybe add a Pop Enchant Config option ?
Anyway- keep up the good work
Nice, i love liteloader
<a href="http://imgur.com/pMjVGw6"><img src="http://i.imgur.com/pMjVGw6.png" title="source: imgur.com" /></a>
Does the floatable rails mod add support for other mods like railcraft and traincraft? anyway its awesome!
Your mods caused my game to crash due to a "no such method" error when attempting to right-click on anything, with anything.
Specifically, the mods I installed were:
I am using forge version:
My computer is running Windows 8.1 and using Java 8 to play Minecraft 1.8.0.
Specifically, I installed other mods along with yours and got this crash. When I disabled your mod, I no longer get this crash. When I disable all other mods, and enable your mods, I get a crash.
Do you have a dependent core-functionality mod that I forgot to install, or is this just a bad version? If you need more information, just ask. I saved the crash report and can re-create it too.
-Why, just... why?