+ Added a "reset" button to the waypoints edit screen that lets you reset the edit form to it's initial state (pre edit). Works for individual waypoints in the one-by-one mode and for all waypoints in the "All" mode.
+ Added a new option to control the depth of cave maps (how deep to scan below the player). Your options are 0 - 64 with 30 being the default. Keep in mind that this affects performance. Choosing a lower depth can improve performance in caves, while choosing anything above 30 has the opposite effect.
* (1.12.2 and newer) The offhand item in the armour status interface will now be displayed with both item stack size and the full item count when the full item counts are enabled.
+ Added a new option to display the render view entity (in the center) as a crosshair instead of a dot/arrow on the minimap ("Main Entity As"). The crosshair should be more visible than the dot over any background. The option is enabled by default if you didn't have the "as arrow" option enabled before the update.
* Fixed the minimap not rotating around the exact center of the minimap view.
* Fixed the dot for your player entity being invisible when the minimap rotation is locked to north and the render view entity is not the default.
* On-minimap waypoints will now render at the center of a block instead of their exact integer coordinates.
* Improved the (smooth) entity radar dots motion smoothness + decreased blurriness of the dot sprite.
+ Added a new option to hide waypoint coordinates on the add/edit screen. This option also prevents you from teleporting, so that the coordinates are not shown in the chat box. You are provided with a clickable link to teleport anyway.
+ Added a new button on the waypoint add/edit screen to temporarily unhide the waypoint coordinates, if the hide option is turned on.
* Compatibility with Xaero's World Map 1.6.0. Not compatible with older versions.
* Multiworld detection will now detect the world map mod's current multiworld id, respecting the new manual and single map selection modes.
* Removed the dimension ids from the subworld selection menu, when the dimension name is available, because it causes confusion while not being that useful.
* Fixed the selected sub-world shown in the dropdown menu in the waypoints screen not representing the contents of the waypoints list, when you select the displayed automatic subworld while the actual automatic subworld has changed already in the background.
* Dropdown menus will now shorten text lines that are too long.
* Fixed waypoint world/server also not changing after a non-auto dimension/sub-world is selected.
* Improved dropdown menus so that they now display the current selection at its original slot too, not just at the top of the list. Makes going through the list a whole lot easier.
* Fixed the minimap processes being paused when the world map screen is open.
* (1.15.2) Fixed some text lines being cut short by depth testing when using some resource packs. This includes ingame waypoints, entity name tags on the minimap and potentially other UI elements.
* World/Server/Sub-World/Dimension/Set dropdown menus will now all be numerically and alphabetically sorted. The data used for sorting depends on the dropdown menu.
* Fixed the color dropdown option on the waypoint add/edit screen not working properly.
* Reworked chunk grid. It no longer looks like a chessboard and uses lines instead.
* Changed the chunk grid setting to a slider because there are way too many choices.
+ Added an actual persistent setting for rendering all waypoints sets at once. The old key binding now toggles the setting.
* Fixed map writer working faster than intended potentially negatively affecting game performance.
* The waypoints sorting option is now server-specific and persistent (kept on restart).
* Changed the "Toggle Minimap" key binding to be disabled by default. The H key was often pressed accidentally causing a lot of confusion.
* World/Server dropdown menu now sorts server addresses using their displayed variant (with IP censorship applied), not the actual address, to avoid giving any extra hints.
* Reordered some settings and made the order more consistent between the minimap mod and Better PVP.
* Compatibility with Xaero's World Map 1.7. Not compatible with older versions.
+ Added a "global" waypoints. Global waypoints are not affected by the "Max Waypoint Draw Distance" setting. You can make a waypoint global through the add/edit screen. This can be useful when you want to have only a few important waypoints visible anywhere and many local waypoints only visible when you're close to them. It can save you a lot of screen space. Deathpoints are always global.
* The "Max Waypoint Draw Distance" setting now scrolls in 250 increments and the maximum value is now 25,000. You can still set it higher through the config file if you need to.
* Fixed the waypoint draw distance settings not affecting waypoints until they are rendered ingame.
* The waypoint draw distance setting will no longer take Y distance into account.
+ Added a new setting to control the opacity of the player direction arrow.
- Removed *8 and /8 buttons from the waypoint add/edit screen. They were added to help users fix an issue caused by an old bug but I think enough time has passed.
* Reworked how Patreon capes are implemented. It's now done with a core mod and they should behave exactly like vanilla capes, which includes changing the elytra texture.
* Fixed modified chunks not being updated on the minimap sometimes if they were modified out of render distance.
Hey, so there's a bug (I believe it's with this mod) where sometimes when I start up my game, I get stuck on an unresponsive new version screen for this mod. I can't find the config to disable this, either. The game boots up completely frozen and the buttons are unresponsive.
Also, when I close the game with this bug, I have to end the process in Task Manager because apparently it leaves the game running in the background when I close it.
Edit: I found the config, and "ignoreUpdate:" was set to "204" ("ignoreUpdate:204") - I changed this to "true" and I'm still having the error. I'll try updating to the latest version.
"It's funny when you think about it Mr. Rayleor" - Benedict of the Supremacy
"Hey, I'm not trying to start fights, and you shouldn't either." - Lord Proto
"If your life has no problems, you're not really living it." - Ryan Higa
"Arguing with idiots is like playing chess with a pigeon... No matter how good you are, the bird is going to crap on the board and strut around like it won anyway" - Scott D. Weitzenhoffer
"Those that matter, don't mind. Those that mind, don't matter." - James Sayers
"An eye for an eye and the world goes blind..." - Markus RK200
Hey, so there's a bug (I believe it's with this mod) where sometimes when I start up my game, I get stuck on an unresponsive new version screen for this mod. I can't find the config to disable this, either. The game boots up completely frozen and the buttons are unresponsive.
Also, when I close the game with this bug, I have to end the process in Task Manager because apparently it leaves the game running in the background when I close it.
Edit: I found the config, and "ignoreUpdate:" was set to "204" ("ignoreUpdate:204") - I changed this to "true" and I'm still having the error. I'll try updating to the latest version.
It's supposed to be a number. Changing it to true might cause a bug, not fix it. There is the "updateNotification" option right below it. Although tbh I doubt the freeze has anything to do with the update notification, it just happens to be the first screen.
Never thought of this as a bug but you might be right. I'll probably change it soon.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.9.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
+ Added a "reset" button to the waypoints edit screen that lets you reset the edit form to it's initial state (pre edit). Works for individual waypoints in the one-by-one mode and for all waypoints in the "All" mode.
+ Added a new option to control the depth of cave maps (how deep to scan below the player). Your options are 0 - 64 with 30 being the default. Keep in mind that this affects performance. Choosing a lower depth can improve performance in caves, while choosing anything above 30 has the opposite effect.
* (1.12.2 and newer) The offhand item in the armour status interface will now be displayed with both item stack size and the full item count when the full item counts are enabled.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.10.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.12.1, 1.12, 1.8.9, 1.7.10):
+ Added a new option to display the render view entity (in the center) as a crosshair instead of a dot/arrow on the minimap ("Main Entity As"). The crosshair should be more visible than the dot over any background. The option is enabled by default if you didn't have the "as arrow" option enabled before the update.
* Fixed the minimap not rotating around the exact center of the minimap view.
* Fixed the dot for your player entity being invisible when the minimap rotation is locked to north and the render view entity is not the default.
* On-minimap waypoints will now render at the center of a block instead of their exact integer coordinates.
* Improved the (smooth) entity radar dots motion smoothness + decreased blurriness of the dot sprite.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.10.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.11.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
+ Added a new option to hide waypoint coordinates on the add/edit screen. This option also prevents you from teleporting, so that the coordinates are not shown in the chat box. You are provided with a clickable link to teleport anyway.
+ Added a new button on the waypoint add/edit screen to temporarily unhide the waypoint coordinates, if the hide option is turned on.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.11.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.12.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatibility with Xaero's World Map 1.6.0. Not compatible with older versions.
* Multiworld detection will now detect the world map mod's current multiworld id, respecting the new manual and single map selection modes.
* Removed the dimension ids from the subworld selection menu, when the dimension name is available, because it causes confusion while not being that useful.
* Fixed the selected sub-world shown in the dropdown menu in the waypoints screen not representing the contents of the waypoints list, when you select the displayed automatic subworld while the actual automatic subworld has changed already in the background.
* Dropdown menus will now shorten text lines that are too long.
* Fixed waypoint world/server also not changing after a non-auto dimension/sub-world is selected.
* Improved dropdown menus so that they now display the current selection at its original slot too, not just at the top of the list. Makes going through the list a whole lot easier.
* Fixed the minimap processes being paused when the world map screen is open.
* (1.15.2) Fixed some text lines being cut short by depth testing when using some resource packs. This includes ingame waypoints, entity name tags on the minimap and potentially other UI elements.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.12.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.12.1 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Fixed crash when creating a new waypoint set.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.12.2 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* World/Server/Sub-World/Dimension/Set dropdown menus will now all be numerically and alphabetically sorted. The data used for sorting depends on the dropdown menu.
* Fixed the color dropdown option on the waypoint add/edit screen not working properly.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.12.2 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.13.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Reworked chunk grid. It no longer looks like a chessboard and uses lines instead.
* Changed the chunk grid setting to a slider because there are way too many choices.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.13.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.14.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
+ Added an actual persistent setting for rendering all waypoints sets at once. The old key binding now toggles the setting.
* Fixed map writer working faster than intended potentially negatively affecting game performance.
* The waypoints sorting option is now server-specific and persistent (kept on restart).
* Changed the "Toggle Minimap" key binding to be disabled by default. The H key was often pressed accidentally causing a lot of confusion.
* World/Server dropdown menu now sorts server addresses using their displayed variant (with IP censorship applied), not the actual address, to avoid giving any extra hints.
* Reordered some settings and made the order more consistent between the minimap mod and Better PVP.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.14.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 20.15.0 (MC 1.15.2, 1.14.4, 1.12.2, 1.8.9, 1.7.10):
* Compatibility with Xaero's World Map 1.7. Not compatible with older versions.
+ Added a "global" waypoints. Global waypoints are not affected by the "Max Waypoint Draw Distance" setting. You can make a waypoint global through the add/edit screen. This can be useful when you want to have only a few important waypoints visible anywhere and many local waypoints only visible when you're close to them. It can save you a lot of screen space. Deathpoints are always global.
* The "Max Waypoint Draw Distance" setting now scrolls in 250 increments and the maximum value is now 25,000. You can still set it higher through the config file if you need to.
* Fixed the waypoint draw distance settings not affecting waypoints until they are rendered ingame.
* The waypoint draw distance setting will no longer take Y distance into account.
+ Added a new setting to control the opacity of the player direction arrow.
- Removed *8 and /8 buttons from the waypoint add/edit screen. They were added to help users fix an issue caused by an old bug but I think enough time has passed.
* Reworked how Patreon capes are implemented. It's now done with a core mod and they should behave exactly like vanilla capes, which includes changing the elytra texture.
* Fixed modified chunks not being updated on the minimap sometimes if they were modified out of render distance.
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
The fair-play version of the mod is now also updated to 20.15.0 (see previous changelog)!
Link Removed
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Hey, so there's a bug (I believe it's with this mod) where sometimes when I start up my game, I get stuck on an unresponsive new version screen for this mod. I can't find the config to disable this, either. The game boots up completely frozen and the buttons are unresponsive.
Also, when I close the game with this bug, I have to end the process in Task Manager because apparently it leaves the game running in the background when I close it.
Edit: I found the config, and "ignoreUpdate:" was set to "204" ("ignoreUpdate:204") - I changed this to "true" and I'm still having the error. I'll try updating to the latest version.
My collection of quotes:
"It's funny when you think about it Mr. Rayleor" - Benedict of the Supremacy
"Hey, I'm not trying to start fights, and you shouldn't either." - Lord Proto
"If your life has no problems, you're not really living it." - Ryan Higa
"Arguing with idiots is like playing chess with a pigeon... No matter how good you are, the bird is going to crap on the board and strut around like it won anyway" - Scott D. Weitzenhoffer
"Those that matter, don't mind. Those that mind, don't matter." - James Sayers
"An eye for an eye and the world goes blind..." - Markus RK200
It's supposed to be a number. Changing it to true might cause a bug, not fix it. There is the "updateNotification" option right below it. Although tbh I doubt the freeze has anything to do with the update notification, it just happens to be the first screen.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
do you have keystrokes in this mod?