Click the link and click on ... and then click on download as .zip.
Edit:This has no error handling whatsoever. If it comes with an error, just click quit. It means you have the mod installed. Run setup.exe from the zip file and then click install. Run it and click check for forge. If it says "Forge Installation Found", then click on install mod. Else, install forge. Once the mod is installed, uninstall the application.
Click the link and click on ... and then click on download as .zip.
Edit:This has no error handling whatsoever. If it comes with an error, just click quit. It means you have the mod installed. Run setup.exe from the zip file and then click install. Run it and click check for forge. If it says "Forge Installation Found", then click on install mod. Else, install forge. Once the mod is installed, uninstall the application.
This is kinda...uhh...
Unneeded, i'll say...
To install this mod is simply to drop it into the mods folder, after installing forge (which your thing doesnt do).
I reckon that I'll be using this in my single-player world, it gets very lonely when its just you and your city...And I prefer to keep it single player so technically it still is just me. I think...>->
Help. I can't play anything. I just create a new world with cheats on
And i rec a test with the name test1 and when i try to do /mocap-play test1 Test Player
just says: You do not have permission to use this command ...
I open lan with cheats on and still i can't use /mocap-play
Can you fix this?
Help. I can't play anything. I just create a new world with cheats on
And i rec a test with the name test1 and when i try to do /mocap-play test1 Test Player
just says: You do not have permission to use this command ...
I open lan with cheats on and still i can't use /mocap-play
Can you fix this?
You have to put the "/mocap-play test1 Test Player" into a command block.
It doesn't work outside of one for some reason.
If you dont know how to get a command block, "/give [player] 137" works in the version this mod is in.
This is probably a stupid question, but how do i install this mod? I used to be great at doing this, but then i slowly faded away from MC, and now im getting back into it. Can anyone help?
Help. I can't play anything. I just create a new world with cheats on
And i rec a test with the name test1 and when i try to do /mocap-play test1 Test Player
just says: You do not have permission to use this command ...
I open lan with cheats on and still i can't use /mocap-play
Can you fix this?
Love the mod EchebKeso, This could come in very very useful!
Loved the Yogscast video with the Dalek Mod, that was truly amazing!
Thanks! I love the Dalek mod ^_^Okay, have been working on tracking block placement. It seems Forge really has no overall event handling for this (and after digging around, I can see why).
Still, to make a start I've had to make a core-mod to add a new Event type (at the moment, just for pure 'Block' types, so no doors/chest, etc that require special placement).
Okay, have been working on tracking block placement. It seems Forge really has no overall event handling for this (and after digging around, I can see why).
Still, to make a start I've had to make a core-mod to add a new Event type (at the moment, just for pure 'Block' types, so no doors/chest, etc that require special placement).
I also noticed that the logs got placed facing upwards, not sidewards as they wouldve if placed like that.
But anyway...
WOO!
Now all you need is to figure out that special placement stuff. XP
What's your next goal if it isnt that?
Curious to know what you plan to add next....
(Imagine the horrors of coding all these suggestions)
GUI Interaction?
Mod Interaction?
Entity Interaction?
More throwable items?
I also noticed that the logs got placed facing upwards, not sidewards as they wouldve if placed like that.
But anyway...
WOO!
Now all you need is to figure out that special placement stuff. XP
What's your next goal if it isnt that?
Curious to know what you plan to add next....
(Imagine the horrors of coding all these suggestions)
GUI Interaction?
Mod Interaction?
Entity Interaction?
More throwable items?
Weeell the problem right now is any effort is mostly a waste, 1.7 codebase changes an awful lot of stuff - I'm really better off waiting for that to stabilise or I'll end up doing things twice :/
But yes.. GUI is defo on my list along with some kind of scripting - that kinda stuff won't change with MC versions
This is probably a stupid question, but how do i install this mod? I used to be great at doing this, but then i slowly faded away from MC, and now im getting back into it. Can anyone help?
There's a load of info around the net on installing Forge (some in the comments on the tutorial video above) and installing the mod is just copying to the mods folder
I think that this mod is amasing! I have a few suggestions for future updates as well;
-Recorded "Clones" can use redstone (eg. pressure plates, buttons)
-Setting where you can 'travel back into your past' and see yourself place and break blocks
-Make paradoxes possible, like preventing yourself from recording by killing, yourself, therefore bringing you back to the time before you were killed,
-Recording several players in one file
so, they are my suggestions, consider, ignore, your choice it's your mod after all.
lovin' it
Weeell the problem right now is any effort is mostly a waste, 1.7 codebase changes an awful lot of stuff - I'm really better off waiting for that to stabilise or I'll end up doing things twice :/
But yes.. GUI is defo on my list along with some kind of scripting - that kinda stuff won't change with MC versions
Then there's 1.8, which doesn't add too much. Except a bunch of commands that allow detection of entities. That could be how you make them interact with redstone if you REALLY cant be bothered making them interact normally with plates/levers.
And with GUI interaction, will typing in like signs and command blocks be included?
That would be crazy if they could. XD
Edit: What happens when you get a recording to place a block where one already exists?
Does it just replace the block, or place it where it would go if a normal player placed it?
You never really showed this in that video, and also haven't given a link yet due to it's buginess. =P
I think that this mod is amasing! I have a few suggestions for future updates as well;
-Recorded "Clones" can use redstone (eg. pressure plates, buttons)
-Setting where you can 'travel back into your past' and see yourself place and break blocks
-Make paradoxes possible, like preventing yourself from recording by killing, yourself, therefore bringing you back to the time before you were killed,
-Recording several players in one file
so, they are my suggestions, consider, ignore, your choice it's your mod after all.
lovin' it
1. Redstone is definitely on the list I'm pretty sure, cause what would be the point of this then? XD
2. Choosing a specific time somewhere since you started playing... eh... could work, it would just require more specific coding and then also be recording since you start a world, which would drain memory.
3. Past Me decides he wants to record, but hasn't started recording yet, Future Me wants to kill Past Me to stop him from recording. He was never recording in the first place. So you cant do what the Yogscast did. XD
4. Several Players in one file... Sounds Fancy.
Just would be a few problems with the GUI and such.
There would be many players, skins, and then names that would need to be completed.
It would just get too long and complicated.
Best you can get is using the commands to record each person individually at the same time and playing everyone's recordings at the same time. The command for choosing people is on the Main Post.
and I'm pretty sure he considers everyone's comments about this mod. There aren't too many people posting after all. =P
I'm gonna make an adventure map using his mod, but I want your permission to put up a version of this up for download with the "Videos" that are made for the map. If no, then I will just put the files that it will need up for download and then they will put it in the mod.
Thank you for your time.
-GamingGreninja
I'm gonna make an adventure map using his mod, but I want your permission to put up a version of this up for download with the "Videos" that are made for the map. If no, then I will just put the files that it will need up for download and then they will put it in the mod.
Thank you for your time.
The Recordings are kept in the save files, so you can put the worlds up.
But people will have to install the mod on their own.
You can give a walkthrough on how to install it WITH your map download, and links to this forum thread, but not actually give them the mod.
Click the link and click on ... and then click on download as .zip.
Edit: This has no error handling whatsoever. If it comes with an error, just click quit. It means you have the mod installed. Run setup.exe from the zip file and then click install. Run it and click check for forge. If it says "Forge Installation Found", then click on install mod. Else, install forge. Once the mod is installed, uninstall the application.
This is kinda...uhh...
Unneeded, i'll say...
To install this mod is simply to drop it into the mods folder, after installing forge (which your thing doesnt do).
Loved the Yogscast video with the Dalek Mod, that was truly amazing!
Past.
You can't record something they haven't done yet. XD
And i rec a test with the name test1 and when i try to do /mocap-play test1 Test Player
just says: You do not have permission to use this command ...
I open lan with cheats on and still i can't use /mocap-play
Can you fix this?
You have to put the "/mocap-play test1 Test Player" into a command block.
It doesn't work outside of one for some reason.
If you dont know how to get a command block, "/give [player] 137" works in the version this mod is in.
One day I will figure out a good signature
mocap-play is command-block only.
Ta
Thanks! I love the Dalek mod ^_^Okay, have been working on tracking block placement. It seems Forge really has no overall event handling for this (and after digging around, I can see why).
Still, to make a start I've had to make a core-mod to add a new Event type (at the moment, just for pure 'Block' types, so no doors/chest, etc that require special placement).
Quick demo!
I also noticed that the logs got placed facing upwards, not sidewards as they wouldve if placed like that.
But anyway...
WOO!
Now all you need is to figure out that special placement stuff. XP
What's your next goal if it isnt that?
Curious to know what you plan to add next....
(Imagine the horrors of coding all these suggestions)
GUI Interaction?
Mod Interaction?
Entity Interaction?
More throwable items?
Weeell the problem right now is any effort is mostly a waste, 1.7 codebase changes an awful lot of stuff - I'm really better off waiting for that to stabilise or I'll end up doing things twice :/
But yes.. GUI is defo on my list along with some kind of scripting - that kinda stuff won't change with MC versions
There's a load of info around the net on installing Forge (some in the comments on the tutorial video above) and installing the mod is just copying to the mods folder
-Recorded "Clones" can use redstone (eg. pressure plates, buttons)
-Setting where you can 'travel back into your past' and see yourself place and break blocks
-Make paradoxes possible, like preventing yourself from recording by killing, yourself, therefore bringing you back to the time before you were killed,
-Recording several players in one file
so, they are my suggestions, consider, ignore, your choice it's your mod after all.
lovin' it
Then there's 1.8, which doesn't add too much. Except a bunch of commands that allow detection of entities. That could be how you make them interact with redstone if you REALLY cant be bothered making them interact normally with plates/levers.
And with GUI interaction, will typing in like signs and command blocks be included?
That would be crazy if they could. XD
Edit: What happens when you get a recording to place a block where one already exists?
Does it just replace the block, or place it where it would go if a normal player placed it?
You never really showed this in that video, and also haven't given a link yet due to it's buginess. =P
1. Redstone is definitely on the list I'm pretty sure, cause what would be the point of this then? XD
2. Choosing a specific time somewhere since you started playing... eh... could work, it would just require more specific coding and then also be recording since you start a world, which would drain memory.
3. Past Me decides he wants to record, but hasn't started recording yet, Future Me wants to kill Past Me to stop him from recording. He was never recording in the first place. So you cant do what the Yogscast did. XD
4. Several Players in one file... Sounds Fancy.
Just would be a few problems with the GUI and such.
There would be many players, skins, and then names that would need to be completed.
It would just get too long and complicated.
Best you can get is using the commands to record each person individually at the same time and playing everyone's recordings at the same time. The command for choosing people is on the Main Post.
and I'm pretty sure he considers everyone's comments about this mod. There aren't too many people posting after all. =P
Thank you for your time.
-GamingGreninja
The Recordings are kept in the save files, so you can put the worlds up.
But people will have to install the mod on their own.
You can give a walkthrough on how to install it WITH your map download, and links to this forum thread, but not actually give them the mod.
Do not press. Don't even think about it.
Seriously, don't.
Thinking about it gives it power.
Edit: sorry I was trying to stop the capture while it was playing so i realised i cant stop the motion capture.
Edit just Updated the map!