First image - Thaumcraft could we get the harvest info for all shards ?
Second image - Forestry Hive has name string .. Maybe the new 3.0 loc ?
Third & Fourth image - Botania Livingrock and Livingwood .. Harvest info ?
That link is to a single image, not a gallery.
About #1 and #3/4, though, it's pretty much up to those mods to add that information (hence why the fix above for Dense Ores is a pull request to the Dense Ores mod, not a fix in Waila Harvestability). I'm not going to add hardcoded special cases for specific blocks; I only show what information the blocks have available (block.getHarvestTool/block.getHarvestLevel). So, if that information isn't there, I can't show it.
You'll need to ask those mod devs to set the effective harvest tool and harvest levels for their blocks using the proper methods.
About #1 and #3/4, though, it's pretty much up to those mods to add that information (hence why the fix above for Dense Ores is a pull request to the Dense Ores mod, not a fix in Waila Harvestability). I'm not going to add hardcoded special cases for specific blocks; I only show what information the blocks have available (block.getHarvestTool/block.getHarvestLevel). So, if that information isn't there, I can't show it.
You'll need to ask those mod devs to set the effective harvest tool and harvest levels for their blocks using the proper methods.
And ill ask Botania and Thaumcraft about adding the info.
Scratch that; I may have just found something I had previously overlooked that should fix the effective tool info for those Botania/Thaumcraft blocks. I haven't tested it with those specific blocks yet, but it will also fix some vanilla blocks such as end stone, stairs, vines, etc.
Changelog
- Added Silk Touchability and Shearability info
--- Silk Touchability shows as ✒ (by default) next to the Currently Harvestable string (only visible when silk touching gives you different drops than non-silk touching)
--- Shearability shows as ✂ (by default) next to the Currently Harvestable string (only visible when the block is shearable)
- Added German localization (thanks Vexatos)
- Fixed effective tool not showing for blocks that use material-based tool effectiveness (stone stairs as one specific example; this fixes tons of modded blocks as well)
- Made unlocalized tool strings not look nearly as out of place (e.g. something with tool class 'test' would show as 'Test' instead of 'wailaharvestability.toolclass.test')
Even tho there is WAWLA, I would love to see this mod to be expanded upon. The silktouch and shearable icons and colours sets it apart in my opinion (it's the small things that matter!).
Stuff like horse and beacon info would be a great addition and would even justify the renaming to Squaila!
I don't have any plans to expand on this mod as of now. Squaila is a pretty great name, though.
Hi there! We are interested in using your mods in the pack! Here is a link to our site and community! [http://www.aeonicgamers.com/home] We have a strict application system on a private whitelisted minecraft server.Thanks a ton! We would love to have your mods!
Yeah, seems possible. Which version of Chisel are you using?
I'm using Chisel 1.5.6.
http://imgur.com/FLMcQby
Sure.
First image - Thaumcraft could we get the harvest info for all shards ?
Second image - Forestry Hive has name string .. Maybe the new 3.0 loc ?
Third & Fourth image - Botania Livingrock and Livingwood .. Harvest info ?
That link is to a single image, not a gallery.
About #1 and #3/4, though, it's pretty much up to those mods to add that information (hence why the fix above for Dense Ores is a pull request to the Dense Ores mod, not a fix in Waila Harvestability). I'm not going to add hardcoded special cases for specific blocks; I only show what information the blocks have available (block.getHarvestTool/block.getHarvestLevel). So, if that information isn't there, I can't show it.
You'll need to ask those mod devs to set the effective harvest tool and harvest levels for their blocks using the proper methods.
About #2, it's probably already fixed and will be included in the next version.
Opps ..
http://imgur.com/yfTzEAM
http://imgur.com/p8uHelW
http://imgur.com/qUQX7yy
http://imgur.com/9vrdDNa
And ill ask Botania and Thaumcraft about adding the info.
Scratch that; I may have just found something I had previously overlooked that should fix the effective tool info for those Botania/Thaumcraft blocks. I haven't tested it with those specific blocks yet, but it will also fix some vanilla blocks such as end stone, stairs, vines, etc.
Just tested, and these will indeed be fixed in the next version:
No need to bug the Botania/Thaumcraft devs anymore.
Edit: What about ...
http://imgur.com/8ByCdvs
http://imgur.com/8ByCdvs
https://github.com/squeek502/WailaHarvestability/issues/20
It's due to a change in the TiC/Iguanas TInker Tweaks methods of getting the harvest level string in 1.7.10. I'll fix it when I get the chance.
Changelog
- Added Silk Touchability and Shearability info
--- Silk Touchability shows as ✒ (by default) next to the Currently Harvestable string (only visible when silk touching gives you different drops than non-silk touching)
--- Shearability shows as ✂ (by default) next to the Currently Harvestable string (only visible when the block is shearable)
- Added German localization (thanks Vexatos)
- Fixed effective tool not showing for blocks that use material-based tool effectiveness (stone stairs as one specific example; this fixes tons of modded blocks as well)
- Made unlocalized tool strings not look nearly as out of place (e.g. something with tool class 'test' would show as 'Test' instead of 'wailaharvestability.toolclass.test')
Download v1.1.0 (for Minecraft 1.6.4/1.7.x):
CurseForge | Github | Adf.ly
I don't have any plans to expand on this mod as of now. Squaila is a pretty great name, though.
Changelog
- Improved harvest level name integration with Iguanas Tinker Tweaks
- Added Korean localization (thanks MMKP)
- Various other localization updates (thanks apheliotropism, Mrkwtkr, TheVikingWarrior, Adaptivity)
Download v1.1.1 (for Minecraft 1.7.x):
CurseForge | Github | Adf.ly
Changelog
- Added special compatibility for the Creative Blocks mod (harvestability info will be hidden for blocks whitelisted as creative blocks)
Download v1.1.2 (for Minecraft 1.7.x):
CurseForge | Github | Adf.ly
Hi there! We are interested in using your mods in the pack! Here is a link to our site and community! [http://www.aeonicgamers.com/home] We have a strict application system on a private whitelisted minecraft server.Thanks a ton! We would love to have your mods!