When I hover over TIC items it has =Tooltip== listed before the stats of the item, which is the same thing that is happening to player's names in the chat.
example: =Tooltip==Redluxxx: hiya
could possibly be related to another tinkers addon but I figured I would try here first.
When I hover over TIC items it has =Tooltip== listed before the stats of the item, which is the same thing that is happening to player's names in the chat.
example: =Tooltip==Redluxxx: hiya
could possibly be related to another tinkers addon but I figured I would try here first.
Changelog
- Updated for Tinkers Construct v1.8.0+ (support for all the new weapons, etc; not backwards compatible)
- Added Knockback tool stat where applicable
- Added Sprint Damage tool stat where applicable
- Added Traditional Chinese localization (thanks NatsuArashi)
- Updated various localizations (thanks puyo061, Adaptivity, TheVikingWarrior, Mrkwtkr)
I'm not 100% sure if the error's on TiCTooltips side, or Extra Biomes side. Looking at the code on GitHub, it looks like it wants to get the fletchling leaf material, so maybe TiC isn't reading something or Extra Biomes isn't registering some data correctly. It happens when I click the creative menu tab.
I'm not 100% sure if the error's on TiCTooltips side, or Extra Biomes side. Looking at the code on GitHub, it looks like it wants to get the fletchling leaf material, so maybe TiC isn't reading something or Extra Biomes isn't registering some data correctly. It happens when I click the creative menu tab.
It's been fixed. Will release a new version with the fix soon.
Changelog
- Fixed effective durability being calculated incorrectly (thanks madsmith)
Download v1.1.11 (for Minecraft 1.6.4/1.7.10):
CurseForge | Github | Adf.ly
No, it doesn't seem possible for this mod to cause that. Why do you think it's TiC Tooltips that is causing it?
example: =Tooltip==Redluxxx: hiya
could possibly be related to another tinkers addon but I figured I would try here first.
Definitely not this mod.
Alright well thanks anyways
Plus, repair items are showing up as "null" and the materials info are "Unknown"
v1.1.11b Changelog
- Another fix for material names when using the latest TiC builds
v1.1.11a Changelog
- Fixed material names and parts lists being broken with the latest TiC builds
Download v1.1.11b (for Minecraft 1.6.4/1.7.10):
CurseForge | Github | Adf.ly
Hooray! Thank you so much, squeek!
Haven't been keeping up with it. What's not working/broken?
The mod is open source on Github. Feel free to submit a pull request for a new translation.
See: https://github.com/squeek502/TiC-Tooltips/tree/1.7.10/resources/assets/tictooltips/lang
Changelog
- Updated for Tinkers Construct v1.8.0+ (support for all the new weapons, etc; not backwards compatible)
- Added Knockback tool stat where applicable
- Added Sprint Damage tool stat where applicable
- Added Traditional Chinese localization (thanks NatsuArashi)
- Updated various localizations (thanks puyo061, Adaptivity, TheVikingWarrior, Mrkwtkr)
Download v1.2.0 (for Minecraft 1.7.10 and Tinkers Construct v1.8.0+)
CurseForge | Github | Adf.ly
http://pastebin.com/6rwqkYdb
I'm not 100% sure if the error's on TiCTooltips side, or Extra Biomes side. Looking at the code on GitHub, it looks like it wants to get the fletchling leaf material, so maybe TiC isn't reading something or Extra Biomes isn't registering some data correctly. It happens when I click the creative menu tab.
It's been fixed. Will release a new version with the fix soon.