Server player requested Pams Mods so I added a few, food is good, so more food for all! Also Update to floocraft should fix it on servers! The update was already ready when I added it but I got the wrong file by mistake, sorry xD
When it opens press add pack, and add this url http://www.technicpa.../btme-true-lite
If the url gets shortened, you might have to right click it and press copy link location.
On the Other hand I already got forge... But Ill try Technic
Rollback Post to RevisionRollBack
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I've tried the modpack, it's really good, I would enjoy being in the server, but for some reason PM is not working for me maybe another time I'm online I'll PM you!
I've tried the modpack, it's really good, I would enjoy being in the server, but for some reason PM is not working for me maybe another time I'm online I'll PM you!
I whitelisted your name here if its not your minecraft name Tell me and I will white list it to.
Sure, its pure magic based, thaumcraft, ars magica, witchery and blood magic are the main magic mods. With other utility mods. Hunger overhaul and thirst mods. Farming takes longer, but with harvest craft you really feel like you did something when you make some of the harder meals that give good hunger amounts. Also all mobs have more damage, health, and speed in random amounts. And there are lots of new mobs as well. Witch's can drop special drops but there very rare. The game is hard even in easy play mod. At first just not dying of starvation is hard but then once you get farming a little you should be good to go. There are also a few extra world gens to add lots to explore, floating ruined islands and dungeons.
A little smaller pack around 75 mods but because of the high difficulty you feel you did more when you do something normally small.
It also has a Lore back story that has a starting effect on the game.
Were testing it now, still have a few problems, but I think it will be ready. I am aiming to make it public in the first week of next month. Still have a few mobs to code in the Mob Properties mod. I am also still looking at a few mods and collecting a few permissions, one I really hope I get adds special breeds of animals. Like Leather Cows that give less meat but more leather.
Its a lot harder to work out then BTME cause a few of the mods I added mainly Mob Properties just opens up the ability to change mobs but you have to code each mob change your self and I am changing them a lot. The clean code for witches is 360 lines. Most other mods range from 50 to 100 lines each. And I changed almost every mob even from mods. So even thaumcraft taint mobs and ars magica mobs have more power to them. Not bosses how ever I left them alone to not throw of the progression of the mod.
Also a new website will be coming out with it and a few changes but not to btme tl it will still be what it is. And a new server as well.
As a sneak peek I have the unfinished website to see http://badwolfmodpacks.weebly.com/
tho the url will not be the same once full public.
Is Technic a ModLoader? If it is Can u give me a link to install/download it?
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Support my Youtube Channel by giving me a short video intro/a youtube header
I will give you a shoutout on my first video! :3
When it opens press add pack, and add this url http://www.technicpack.net/api/modpack/btme-true-lite
If the url gets shortened, you might have to right click it and press copy link location.
On the Other hand I already got forge... But Ill try Technic
• FaceBook • YouTube •
Support my Youtube Channel by giving me a short video intro/a youtube header
I will give you a shoutout on my first video! :3
Forge is not a mod pack or mod pack installer. The pack and Technic will install forge in a new instance of minecraft.
But the atvs will have to wait tell a config is added.
Awwwwwwwwwwwww... I got some bad news... It needs Java 7 and I'm Using MAC OS X 10.6.8...
BUt the Good News is: Tomorrow I will update to MAC OS X 10.7.5!
• FaceBook • YouTube •
Support my Youtube Channel by giving me a short video intro/a youtube header
I will give you a shoutout on my first video! :3
Hmm I can not test the pack in a mac so it might work it might not work xD
I see. Technic is for Premium...
Sad to say I'm Cracked,
Mojang if your reading this, don't worry, I'm looking forward to buy a Prem Account
• FaceBook • YouTube •
Support my Youtube Channel by giving me a short video intro/a youtube header
I will give you a shoutout on my first video! :3
And I still can't Update my MAC OS X....
• FaceBook • YouTube •
Support my Youtube Channel by giving me a short video intro/a youtube header
I will give you a shoutout on my first video! :3
I whitelisted your name here if its not your minecraft name Tell me and I will white list it to.
You should its pretty awesome. Plus I am coming out with a new pack called Coven, Magic based and much harder.
Interesting! Any details on the new pack?
Sure, its pure magic based, thaumcraft, ars magica, witchery and blood magic are the main magic mods. With other utility mods. Hunger overhaul and thirst mods. Farming takes longer, but with harvest craft you really feel like you did something when you make some of the harder meals that give good hunger amounts. Also all mobs have more damage, health, and speed in random amounts. And there are lots of new mobs as well. Witch's can drop special drops but there very rare. The game is hard even in easy play mod. At first just not dying of starvation is hard but then once you get farming a little you should be good to go. There are also a few extra world gens to add lots to explore, floating ruined islands and dungeons.
A little smaller pack around 75 mods but because of the high difficulty you feel you did more when you do something normally small.
It also has a Lore back story that has a starting effect on the game.
Were testing it now, still have a few problems, but I think it will be ready. I am aiming to make it public in the first week of next month. Still have a few mobs to code in the Mob Properties mod. I am also still looking at a few mods and collecting a few permissions, one I really hope I get adds special breeds of animals. Like Leather Cows that give less meat but more leather.
Its a lot harder to work out then BTME cause a few of the mods I added mainly Mob Properties just opens up the ability to change mobs but you have to code each mob change your self and I am changing them a lot. The clean code for witches is 360 lines. Most other mods range from 50 to 100 lines each. And I changed almost every mob even from mods. So even thaumcraft taint mobs and ars magica mobs have more power to them. Not bosses how ever I left them alone to not throw of the progression of the mod.
Also a new website will be coming out with it and a few changes but not to btme tl it will still be what it is. And a new server as well.
As a sneak peek I have the unfinished website to see
http://badwolfmodpacks.weebly.com/
tho the url will not be the same once full public.