Could you do airship next?
I love nandonalts mods,and am glad to see you update them, after you stopped the amazopack.
I want to wait until 1.7 until I add airships, since apparently there is a bit of packet changing and such, and I will need to utilise that for the airships.
This sounds really nice! I installed it and it seems to work fine - I grabbed some flax seeds to plant in my garden. Just wondering, though - you need to install both core and peaceful, right? Or just peaceful? I'm not planning on using the beekeping module yet.
Thanks for making this! I hate that spiders are the only way to get string for fishing rods
The core is required before every module, so yep, you need it!
Could you add a way to get cats on peaceful?
And an idea for bee keeping, jars to keep bees in, for displays.
You can get cats in peaceful..?
That would be cool, ill probably add that when I add butterflies, since they will be able to be put in jars for display too.
You can get cats in peaceful..?
That would be cool, ill probably add that when I add butterflies, since they will be able to be put in jars for display too.
(*Tune of Batman*) Na na na na na na na na Insect Poachers!
I have an odd issue going on. I installed the core module and peaceful. With the flax, I cannot place it on tilled ground, only bare dirt, and when I hit it, it drops regular seeds and wheat instead of string. Am I missing something? Do they need the shears, perhaps? I'm running Minecraft on 1.6.4 with Forge. I mostly got the mod because of the flax, and I was wondering if it could be some kind of conflict...
Well, thats my fault...
Forgot to change that in the code.
Goes to show how many people use my mod! Is taken a week or two for someone to spot this.
Ill upload a fix now.
You can get cats in peaceful..?
That would be cool, ill probably add that when I add butterflies, since they will be able to be put in jars for display too.
Oh, just looked it up, and it was fixed in 1.6.2, I haven't used much of the latest 2 versions.
Thank you! I redownloaded the Peaceful module (1.0b I think it said) from your site and installed it, and I seem to be getting the string, although I still couldn't get any seeds or plant the flax on tilled soil. Maybe I should try a new world?
That's because it uses the Plains 'pre-built setting' to see what it can be built upon.
None of the settings I can use could allow dirt, grass AND tilled soil.
But I didn't think this was a big problem, if you really want to plant it on tilled soil I could do that for you.
i seem to have the oddest problem i put all three zips in my mods folder on my server and my client and i got nothing, absolutly nothing no creative tab nothing in tmi nothing at all and i've looked it over plenty of times its all there and done right so whats wrong with it?
also the mod looks great i can tell from the screenshots that this'll be a good popular mod in the near future, although i have a feeling you might get a few haters yelling copyright or somethin cus forestry bees is out there
Edit: figured it out i read the first page of the post and got it fixed
epic derp for me to not read the first page :\
i got to thinking and judging by the textures of this mod i think you should make a texturepack to go with it, I think it would look great!when i tried the fix they all crash with a class def not found error heres the crash report:
Time: 2/1/14 9:19 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: inspiritcraft.bees.InspiritBees
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: inspiritcraft.bees.InspiritBees
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
... 10 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
YES finally got it working but i had to adjust the ids a lil bit do you thin you could default all the BLOCK ids to the 3000s instead of the 2000s cus its conflicting with thermal expansion and secret rooms mod
out of curiosity will you be adding some form of bee breeding i know it may be a little copying from forestry but this mod has a lot of potential and i feel it won't be reached without some form of breeding
out of curiosity will you be adding some form of bee breeding i know it may be a little copying from forestry but this mod has a lot of potential and i feel it won't be reached without some form of breeding
YES finally got it working but i had to adjust the ids a lil bit do you thin you could default all the BLOCK ids to the 3000s instead of the 2000s cus its conflicting with thermal expansion and secret rooms mod
i seem to have the oddest problem i put all three zips in my mods folder on my server and my client and i got nothing, absolutly nothing no creative tab nothing in tmi nothing at all and i've looked it over plenty of times its all there and done right so whats wrong with it?
also the mod looks great i can tell from the screenshots that this'll be a good popular mod in the near future, although i have a feeling you might get a few haters yelling copyright or somethin cus forestry bees is out there
Edit: figured it out i read the first page of the post and got it fixed
epic derp for me to not read the first page :\
Please don't post five times in a row, just edit previous posts. There is a resource pack that these textures were made for, Painterly: http://painterlypack.net/ It has a huge customizer so you can make the pack feel however you want. and if by bee breeding, you mean simply breeding bees, and nothing else, you practically can, using bee grubs.
yeah sorry mushroomsock im a bit of a noob to the forum and thanks for the texture pack link i'll check it out sometime.
also when i said bee breeding i meant like breeding to get new species or something like that cus otherwise without something similar to that then the mod will be a little limited to what it can do from what i can tell
out of curiosity will you be adding some form of bee breeding i know it may be a little copying from forestry but this mod has a lot of potential and i feel it won't be reached without some form of breeding
Glad you finally got it working.. Haha.
If you want more species of bees, why not use forestry?
the main reason i didn't want to use forestry is one i used to be addicted to it and now i'm all bored of it, the other reason is i want something less techy but to still have some more variety and that's why i wanted to see some form of breeding in the beekeeping mod
It's rare to come across a mod equal parts simple and functional. Most small mods like this are either broken overpowered or don't add anything useful to the game. This avoids both problems easily, I love it. I've missed Redpower2's Flax for years, and having more ways to get bone, ender pearls, and even the bees is great (and none of it feels excessive or too easy to find)
Well done Wish I'd found this BEFORE I started my modded survival series, I definitely would have included it
I want to wait until 1.7 until I add airships, since apparently there is a bit of packet changing and such, and I will need to utilise that for the airships.
Thanks, I'm glad you like it!
The core is required before every module, so yep, you need it!
And an idea for bee keeping, jars to keep bees in, for displays.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
You can get cats in peaceful..?
That would be cool, ill probably add that when I add butterflies, since they will be able to be put in jars for display too.
(*Tune of Batman*) Na na na na na na na na Insect Poachers!
Well, thats my fault...
Forgot to change that in the code.
Goes to show how many people use my mod! Is taken a week or two for someone to spot this.
Ill upload a fix now.
Edit: Done!
Sorry about that.
Oh, just looked it up, and it was fixed in 1.6.2, I haven't used much of the latest 2 versions.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
That's because it uses the Plains 'pre-built setting' to see what it can be built upon.
None of the settings I can use could allow dirt, grass AND tilled soil.
But I didn't think this was a big problem, if you really want to plant it on tilled soil I could do that for you.
also the mod looks great i can tell from the screenshots that this'll be a good popular mod in the near future, although i have a feeling you might get a few haters yelling copyright or somethin cus forestry bees is out there
Edit: figured it out i read the first page of the post and got it fixed
epic derp for me to not read the first page :\
// Daisy, daisy...
Time: 2/1/14 9:19 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: inspiritcraft.bees.InspiritBees
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ClassNotFoundException: inspiritcraft.bees.InspiritBees
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:186)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:61)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.GeneratedMethodAccessor2.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:511)
... 10 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 577022048 bytes (550 MB) / 754778112 bytes (719 MB) up to 19088801792 bytes (18204 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx20G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 47 mods loaded, 47 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed
CodeChickenCore{0.9.0.7} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed
NotEnoughItems{1.6.1.8} [Not Enough Items] (NotEnoughItems 1.6.1.8.jar) Unloaded->Constructed
OpenModsCore{0.1} [OpenModsCore] (minecraft.jar) Unloaded->Constructed
shadersmod{2.2.1} [GLSL Shaders Mod] (minecraft.jar) Unloaded->Constructed
walljump{1.2} [WallJump] ([1.6.4] [Forge] Wall Jump 1.2 by NukeDuck.zip) Unloaded->Constructed
advancedgenetics{v1.2.1} [Advanced Genetics] (advancedGenetics_v1.2.1.jar) Unloaded->Constructed
ArchimedesShipsMod{1.6.4 v1.4.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed
ATG{0.9.3} [Alternate Terrain Generation] (ATG-1.6.4-0.9.3.jar) Unloaded->Constructed
CloneCraft{1.2} [CloneCraft] (CloneCraft v2.0 MC1.6.4.zip) Unloaded->Constructed
CoFHCore{2.0.0.2} [CoFH Core] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed
CoFHLoot{2.0.0.2} [CoFH Loot] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed
CoFHMasquerade{2.0.0.2} [CoFH Masquerade] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed
CoFHSocial{2.0.0.2} [CoFH Social] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed
CoFHWorld{2.0.0.2} [CoFH World] (CoFHCore-2.0.0.2.jar) Unloaded->Constructed
ComputerCraft{1.58} [ComputerCraft] (ComputerCraft1.58.zip) Unloaded->Constructed
CCTurtle{1.58} [ComputerCraft Turtles] (ComputerCraft1.58.zip) Unloaded->Constructed
Growthcraft{2.0.2} [Growthcraft] (growthcraft-core-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Cellar{2.0.2} [Growthcraft Cellar] (growthcraft-cellar-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Apples{2.0.2} [Growthcraft Apples] (growthcraft-apples-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Bamboo{2.0.2} [Growthcraft Bamboo] (growthcraft-bamboo-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Bees{2.0.2} [Growthcraft Bees] (growthcraft-bees-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Fishtrap{2.0.2} [Growthcraft Fishtrap] (growthcraft-fishtrap-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Grapes{2.0.2} [Growthcraft Grapes] (growthcraft-grapes-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Hops{2.0.2} [Growthcraft Hops] (growthcraft-hops-1.6.4-2.0.2.zip) Unloaded->Constructed
Growthcraft|Rice{2.0.2} [Growthcraft Rice] (growthcraft-rice-1.6.4-2.0.2.zip) Unloaded->Constructed
INSPIRIT_BEEKEEPING{1.0} [Inspirit Beekeeping] (InspiritCraft) Unloaded->Errored
INSPIRIT_CORE{1.0} [Inspirit Core] (InspiritCraft) Unloaded->Errored
mca{3.5.4} [Minecraft Comes Alive] (MCA v3.5.4.zip) Unloaded->Constructed
modularfurnace{2.7.1} [Modular Furnace] (Modular Furnace 2.7.1.zip) Unloaded->Constructed
moreplayermodels{1.6.4} [MorePlayerModels] (MorePlayerModels2_1.6.4.zip) Unloaded->Constructed
OpenMods{0.1} [OpenMods] (OpenModsLib-0.1.jar) Unloaded->Constructed
OpenBlocks{1.2.4} [OpenBlocks] (OpenBlocks-1.2.4.jar) Unloaded->Constructed
ForgeMultipart{1.0.0.219} [Forge Multipart] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded->Constructed
ThermalExpansion{3.0.0.2} [Thermal Expansion] (ThermalExpansion-3.0.0.2.jar) Unloaded->Constructed
OpenComputers|Core{1.0.0} [OpenComputers (Core)] (OpenComputers-1.2.0pre1.zip) Unloaded->Constructed
OpenComputers{1.2.0pre1} [OpenComputers] (OpenComputers-1.2.0pre1.zip) Unloaded->Constructed
secretroomsmod{4.6.2} [The SecretRoomsMod] (SecretRoomsMod-universal-1.6.4-4.6.2.319.jar) Unloaded->Constructed
Sync{2.1.1} [Sync] (Sync2.1.1.zip) Unloaded->Constructed
Thaumcraft{4.0.5b} [Thaumcraft] (Thaumcraft4.0.5b.zip) Unloaded->Constructed
ThaumcraftExtras{0.9} [Thaumcraft Extras] (ThaumcraftExtras-1.6.4-0.9.jar) Unloaded->Constructed
ThaumicTinkerer{2.1-68} [Thaumic Tinkerer] (ThaumicTinkerer 2.1-68.jar) Unloaded->Constructed
iChunUtil{2.4.0} [iChunUtil] (util^iChunUtil2.4.0.zip) Unloaded->Constructed
McMultipart{1.0.0.219} [Minecraft Multipart Plugin] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded->Constructed
ForgeMicroblock{1.0.0.219} [Forge Microblocks] (ForgeMultipart-universal-1.6.4-1.0.0.219.jar) Unloaded->Constructed
Please don't post five times in a row, just edit previous posts. There is a resource pack that these textures were made for, Painterly: http://painterlypack.net/ It has a huge customizer so you can make the pack feel however you want. and if by bee breeding, you mean simply breeding bees, and nothing else, you practically can, using bee grubs.
I have a new account called "Mushroomsock" now, so please do not send me PMs.
also when i said bee breeding i meant like breeding to get new species or something like that cus otherwise without something similar to that then the mod will be a little limited to what it can do from what i can tell
Glad you finally got it working.. Haha.
If you want more species of bees, why not use forestry?
No worries, thanks for finding the bug!
Thanks dude!
I think they turned out quite well.
Well done Wish I'd found this BEFORE I started my modded survival series, I definitely would have included it
Mod Spotlights - Let's Play - Good Times