The Meaning of Life, the Universe, and Everything.
Location:
Somewhere
Join Date:
11/29/2012
Posts:
619
Location:
Australia
Minecraft:
The_SlayerMC
Member Details
MixedCraft
Today I have a mod called "MixedCraft" Its currently at its first release and will get much better as time goes on, It's basically where you mix a bunch of different things to get mobs, crops, ect.
The crafting recipes are in the .zip file with the mod.
I simply added these into this mod aswell, and changed a few things, for example of a change:
They use what I call a "Mana bar" which is located at the bottom right hand side of your screen, you have 200 MANA and it will regen when you're not using items that use the "MANA Bar".
Some pictures:
So every picture you will need for this mod will be in the MixedCraft.zip (the mod download) and if you didnt read the "Special thanks to" I advise you do because it has some useful information about the MANA bar
The wands are fixable in the anvil using gold ingots, The amount varies between the strength and capability of the wand.
Inside of the big crafting table, you can craft everything just the same as you could in the regular crafting table, but with the big one, you're able to make alot more (See pictures inside of .zip).
Furnaces:
There are currently 3 new furnaces, the smelting speed will of course come with the tier of the item used to craft it, so diamond will be alot faster than iron, ect.
Mixing mobs:
Mixing the mobs is currently still getting worked on, it still works, it wont crash, but most mobs dont currently work atm. They will on a later date, but not right not, only some cow mobs are working (you will see in the spawner creative tab)
Dimensions:
There is a happy/passive dimension called "Flylight". It will have custom mobs, plants, grass and ores soon. It is currently getting worked on still but it looks pretty good if you ask me
DNA Keys:
There are DNA keys for every mob, you get them by putting an item dropped from a mob and a flash drive into the DNA extractor. Every DNA works, if you find one doesn't, please post what doesn't work
When you right-click holding a DNA key, it will give you a info GUI telling you a little about the mob.
Ores:
There are currently 3 ores: Silver, Copper and Tin. The Silver ore is used for tools and weapons, the Tin and Copper are used for crafting
Silver is really rare, the reason being is that it makes a really good infinate durability shickaxe.
I've made every vanilla ore spawn at any elevation (and height under-ground) so they are more common
I like it, but i dont like that you made all vanilla ores spawn at any heights. Thats ok for big adventure mods like Hexxit, but i dont like it in this kind of mod.
Also, i am guessing this mod isnt to compatible with mods that add the same ores and stuff?
Today I have a mod called "MixedCraft" Its currently at its first release and will get much better as time goes on, It's basically where you mix a bunch of different things to get mobs, crops, ect.
The crafting recipes are in the .zip file with the mod.
Source code: https://github.com/T...erMC/MixedCraft
Link to mod download: https://www.dropbox.com/s/8rq3h0vfjf1e597/MixedCraft%200.0.3%20Install.zip
Version of forge: 916
Planet Minecraft Link: http://www.planetmin...dcraft-164-smp/
Current mod reviews:
Link to his mod:
http://www.minecraft...ding-robes-mod/
I simply added these into this mod aswell, and changed a few things, for example of a change:
They use what I call a "Mana bar" which is located at the bottom right hand side of your screen, you have 200 MANA and it will regen when you're not using items that use the "MANA Bar".
Some pictures:
So every picture you will need for this mod will be in the MixedCraft.zip (the mod download) and if you didnt read the "Special thanks to" I advise you do because it has some useful information about the MANA bar
The wands are fixable in the anvil using gold ingots, The amount varies between the strength and capability of the wand.
Inside of the big crafting table, you can craft everything just the same as you could in the regular crafting table, but with the big one, you're able to make alot more (See pictures inside of .zip).
Furnaces:
There are currently 3 new furnaces, the smelting speed will of course come with the tier of the item used to craft it, so diamond will be alot faster than iron, ect.
Mixing mobs:
Mixing the mobs is currently still getting worked on, it still works, it wont crash, but most mobs dont currently work atm. They will on a later date, but not right not, only some cow mobs are working (you will see in the spawner creative tab)
Dimensions:
There is a happy/passive dimension called "Flylight". It will have custom mobs, plants, grass and ores soon. It is currently getting worked on still but it looks pretty good if you ask me
DNA Keys:
There are DNA keys for every mob, you get them by putting an item dropped from a mob and a flash drive into the DNA extractor. Every DNA works, if you find one doesn't, please post what doesn't work
When you right-click holding a DNA key, it will give you a info GUI telling you a little about the mob.
Ores:
There are currently 3 ores: Silver, Copper and Tin. The Silver ore is used for tools and weapons, the Tin and Copper are used for crafting
Silver is really rare, the reason being is that it makes a really good infinate durability shickaxe.
I've made every vanilla ore spawn at any elevation (and height under-ground) so they are more common
If anyone has any questions, feel free to ask?!
Nice work on this mod
I like it. +
Also, i am guessing this mod isnt to compatible with mods that add the same ores and stuff?
Yea its Really Me