New release, mostly just new config settings as there hasn't been many new crashes or bugs reported since last release. There was some adjustments done to capability updates for entities, so this should help some with worlds that have a huge amount of entities causing a lot of updates per tick. Also I typoed the version in the actual mod so it'll show 1.56.514 but that doesn't matter much.
TragicMC 3 - v1.56.5215
Changes/Additions:
Added config option to turn off Bosses breaking blocks on spawn, which was to help prevent them from spawning into a wall naturally and suffocating
Added config options to override the Attack and Attack Speed values of the mod's weapons (only applies to melee weapons)
Added config options to override the Armor and Toughness values of the mod's armor (only applies to Armor Sets)
Added config option to disable entities sending Misc capability updates for displaying Potion Effects in the HUD (players still send updates to the client)
Made it so that only living entities check to update their Misc capability and they send updates less frequently to nearby players
Not sure if you've ever recreated this bug yet, but it seems that trying to assign the TragicMC3 mobs to spawn in specific Advent of Ascension biomes (e.g, having the painted biome mobs being able to spawn in AoA's Mysterium dimension ['aoa3:mysterium', as the dimension uses a single biome] in the configs) will cause them to spawn in the Ocean biome instead.
Not sure if you've ever recreated this bug yet, but it seems that trying to assign the TragicMC3 mobs to spawn in specific Advent of Ascension biomes (e.g, having the painted biome mobs being able to spawn in AoA's Mysterium dimension ['aoa3:mysterium', as the dimension uses a single biome] in the configs) will cause them to spawn in the Ocean biome instead.
If there is no biome found with a certain name, it defaults to Ocean to avoid a crash when registering spawn biomes. If that resource name is correct, then AoA is probably registering their biomes way later in initialization so that when the config is checked to register my entities' spawn biomes, it hasn't been registered yet and is null, defaulting to Ocean.
If there is no biome found with a certain name, it defaults to Ocean to avoid a crash when registering spawn biomes. If that resource name is correct, then AoA is probably registering their biomes way later in initialization so that when the config is checked to register my entities' spawn biomes, it hasn't been registered yet and is null, defaulting to Ocean.
Yeah I figured the Ocean default was some kind of thing it lays back on, though I didn't know initialization had an impact on it though. I'll use InControl to add TMC3 spawns to the biomes. Thanks!
Related topic: do you consider adding support to BiomeDictionary for mob configs later in development? It would make it vastly easier to select different categories of biomes that the mobs spawn in rather than having to pluck out entries from a huge list (e.g; having to add Biomes O' Plenty biomes to spawnlists for certain mobs and changing it for each one). Being able to also specify what dims they can also spawn in would also help to avoid them from being spawned in another dimension's biomes.
Yeah I figured the Ocean default was some kind of thing it lays back on, though I didn't know initialization had an impact on it though. I'll use InControl to add TMC3 spawns to the biomes. Thanks!
Related topic: do you consider adding support to BiomeDictionary for mob configs later in development? It would make it vastly easier to select different categories of biomes that the mobs spawn in rather than having to pluck out entries from a huge list (e.g; having to add Biomes O' Plenty biomes to spawnlists for certain mobs and changing it for each one). Being able to also specify what dims they can also spawn in would also help to avoid them from being spawned in another dimension's biomes.
I'll look into adding support for BiomeDictionary types in the spawn biome config filter, shouldn't be too difficult. A dimension filter would be a bit weird to uphold but I can look into that as well.
New release, just adds some requested config options.
TragicMC 3 - v1.57.5228
Changes/Additions:
Added config option to disable Divine Ability use
Further refined Simple Mode for Achromy by disallowing being Consumed
Added config option to disable Achromy, this disables any kind of Achromy interaction with the Player and disables use of Divine Abilities, this does not affect items that use Achromy
Made it so that the HUD automatically disables the main Achromy modules when Achromy is disabled, this only works on the client-side so having it disabled server-side doesn't hide that portion of the HUD unless the client-side setting is the same
Added config option to set BiomeDictionary terms in the mob spawns config settings (use dict:HOT for example, to set all biomes that have the HOT BiomeDictionary value set)
Added config option to set a filter for mob spawns, if set makes it so that mobs can only spawn in the dimension IDs that are input, one line per ID
Added config option to disable mob health attribute reflection, which allows the health values to go above 1,024 (Default sets the new limit to 50,000)
Added config option to disable the extra Enderman spawn the mod adds to balance against the other mobs that are added from the mod
Delayed mob spawn biome registration until the init phase, to allow for other mod's biomes further chance to be registered before this is checked (if this is checked before they are registered, it returns a null value that defaults to Ocean)
Fixes:
Fixed the version number being incorrect in the previous version by updating the version number for this release
New release, more requested config options and a bugfix.
These last few releases have been lightweight as I'm dealing with a lot of things and new content has taken a bit of a backseat to that. Config options are easier to implement even if they add more work later down the line with new content so that's why they are being done now.
TragicMC 3 - v1.57.5234
Changes/Additions:
Added config option to disable Dimensions, this just disables the dimension being registered and automatically negates setting Spatial Anomalies to those dimensions and disables use of the Porter to reach that dimension (it defaults to teleporting to the Overworld instead)
Added config options to set bullet damage and fire rate for the mod's guns
Moved a couple of config options pertaining to weapons that were in the Weapon Info category previously to the Misc category instead as they were hard to find mixed in with the massive amount of weapon configs that are there now
Fixes:
Fixed an issue where the mod's Spawn Eggs were unintentionally removed due to a shift in registration of the mod's entity info internally
Found a crash. Looks like Stins (or other mobs with reflection-type abilities if I'd guess) don't like fake players. Damaging a Stin with a diamond spike from Extra Utilities 2 causes it to teleport the game to another dimension crash the game:
---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present: llibrary (llibrary-core-1.0.11-1.12.2.jar) IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) ForgelinPlugin (Forgelin-1.8.4.jar) ratscore (rats-3.2.14-1.12.2.jar) LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) CXLibraryCore (cxlibrary-1.12.1-1.6.1.jar) Quark Plugin (Quark-r1.6-179.jar) CorePlugin (ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar) ApotheosisCore (Apotheosis-1.12.2-1.12.5.jar) CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) FutureMC (future-mc-1.12.2-0.2.4.1.jar)Contact their authors BEFORE contacting forge
// I feel sad now
Time: 11/16/20 10:52 PMDescription: Colliding entity with block
java.lang.NullPointerException: Colliding entity with block at net.minecraft.entity.player.EntityPlayerMP.func_70634_a(EntityPlayerMP.java:1220) at net.minecraft.entity.EntityLivingBase.func_184595_k(EntityLivingBase.java:2900) at tragicneko.tragicmc.entity.mob.EntityStin.teleportEnemyAway(EntityStin.java:192) at tragicneko.tragicmc.entity.mob.EntityStin.func_70097_a(EntityStin.java:167) at com.rwtema.extrautils2.blocks.BlockSpike$SpikeType$3.hurtEntity(BlockSpike.java:241) at com.rwtema.extrautils2.blocks.BlockSpike.func_180634_a(BlockSpike.java:165) at net.minecraft.entity.Entity.func_145775_I(Entity.java:1044) at net.minecraft.entity.Entity.func_70091_d(Entity.java:964) at net.minecraft.entity.EntityLivingBase.func_191986_a(EntityLivingBase.java:1958) at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:2393) at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:577) at net.minecraft.entity.monster.EntityMob.func_70636_d(EntityMob.java:45) at tragicneko.tragicmc.entity.mob.TragicMob.func_70636_d(TragicMob.java:179) at tragicneko.tragicmc.entity.mob.EntityStin.func_70636_d(EntityStin.java:90) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2179) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295) at net.minecraft.entity.monster.EntityMob.func_70071_h_(EntityMob.java:50) at net.minecraft.world.World.func_72866_a(World.java:1996) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:832) at net.minecraft.world.World.func_72870_g(World.java:1958) at net.minecraft.world.World.func_72939_s(World.java:1762) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Unknown Sour
Another lightweight release as I'm still dealing with a lot of things. More requested config options. This release wasn't tested super heavily so report any issues found please.
TragicMC 3 - v1.57.5258
Changes/Additions:
Added config option to disable Achromy on items, Charisma still function as intended but Remnant/Regress basically do nothing with this disabled
Modified the config option to disable Achromy infusion enchants (the built-in Enchantments that weapons/items gain when you increase their Achromy value) on items to additionally enable normal enchantments on those items, they can also be book enchanted in that case
Added config options to disable corruption affecting Achromy and to separately disable dying from Corruption/Withdrawal
Added separate config option to disable having your attacks/hits regenerate your Achromy
Fixes:
Hopefully fixed an issue where FakePlayers would cause a crash when activating Stin's defensive teleport ability
Fixed a situation where if you toggled a config option that disables Corruption, you could have it permanently applied until death upon world reload
Extra notes:
Keep in mind that just because Enchantments are enabled on the mod's gear when the config option is disabled, doesn't mean proper enchantments will be chosen for each item type, this also applies to book enchanting
The localization file for the mod has been added to github in the case that people want to localize it (https://github.com/TragicNeko/TragicMC3/blob/main/en_us.lang) the rest of the mod's code probably will not be uploaded
I've tried to change gun damage in config file,but gun damage remain the same in my game.
Am I missing something?I assume a value of zero means that I dont change that specific value
my edit looks like this:
# a simple change to gun damage
D:weapon_info.starseed_shredder.bullet_damage=7.0
D:weapon_info.starseed_shredder.fire_rate=0.0
Config overrides only apply if both values are changed, if one of them is 0 then they don't apply at all. It was very difficult to implement the stat config overrides for the mod's gear so this was one of the unfortunate requirements. The default fire rate for Starseed Shredder is 5.0 if you want to keep that the same as the default and only modify the damage output.
There are few guns with infinity firerate from ingame tips;what value should I put for those?
Another question:How do I get enchantments for my gear?
with achromy infusion,all I get is duriablity enchantments(duriablity V at 200 achromy);
Do I need some other Items?(I tried to influence them,but doesn't seems to work)
Really likes achromy system,so I'd rather not use book enchants if possible
Infinite fire rates means they have a fire rate of 0, so you can set it to anything below 0 to get the same value as the fire rate has a cap anyway, it'll just display as a different value on the tooltip.
Some gear only has Unbreaking set for its default enchantments, mostly the Uniques like the guns. Evolutionary weapons/armor can be influenced to get an additional Enchantment based on the Influence but it requires a Complex Influence for this to happen.
I Like this mod too bad that 2 and 3 isn't recongnized that much compared to the first one
also if you have a idea to make a 4 one i really want to merge all 3 versions together to make the 4th one but it's your choice
The plan currently is to just add more content to 3. I don't think I could put myself through creating an entirely new version again unless I change literally everything and make it almost a new mod lol. A port would only happen for 3 at this point, the other 2 versions would require a huge amount of rewriting to get ported forward at all. For the content of the first two, I'll probably slowly reintroduce old mobs and bosses as I add more to 3. I'm glad you like the mod though
The Meaning of Life, the Universe, and Everything.
Join Date:
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Posts:
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Location:
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Member Details
also one question why is it called tragicmc because it's a signature (ex: Lycanite's Mobs or in more simple term adding it to know who made it ) or because something tragic happened in the world of minecraft
also one question why is it called tragicmc because it's a signature (ex: Lycanite's Mobs or in more simple term adding it to know who made it ) or because something tragic happened in the world of minecraft
also would you consider this an RPG
plus im using tragicmc 2 in my modpack
It's called TragicMC cuz I couldn't think of a name when I was making it so I just used part of my username in it. It has RPG elements so... RPG-lite?
New release, mostly just new config settings as there hasn't been many new crashes or bugs reported since last release. There was some adjustments done to capability updates for entities, so this should help some with worlds that have a huge amount of entities causing a lot of updates per tick. Also I typoed the version in the actual mod so it'll show 1.56.514 but that doesn't matter much.
TragicMC 3 - v1.56.5215
Changes/Additions:
Added config option to turn off Bosses breaking blocks on spawn, which was to help prevent them from spawning into a wall naturally and suffocating
Added config options to override the Attack and Attack Speed values of the mod's weapons (only applies to melee weapons)
Added config options to override the Armor and Toughness values of the mod's armor (only applies to Armor Sets)
Added config option to disable entities sending Misc capability updates for displaying Potion Effects in the HUD (players still send updates to the client)
Made it so that only living entities check to update their Misc capability and they send updates less frequently to nearby players
Not sure if you've ever recreated this bug yet, but it seems that trying to assign the TragicMC3 mobs to spawn in specific Advent of Ascension biomes (e.g, having the painted biome mobs being able to spawn in AoA's Mysterium dimension ['aoa3:mysterium', as the dimension uses a single biome] in the configs) will cause them to spawn in the Ocean biome instead.
If there is no biome found with a certain name, it defaults to Ocean to avoid a crash when registering spawn biomes. If that resource name is correct, then AoA is probably registering their biomes way later in initialization so that when the config is checked to register my entities' spawn biomes, it hasn't been registered yet and is null, defaulting to Ocean.
Yeah I figured the Ocean default was some kind of thing it lays back on, though I didn't know initialization had an impact on it though. I'll use InControl to add TMC3 spawns to the biomes. Thanks!
Related topic: do you consider adding support to BiomeDictionary for mob configs later in development? It would make it vastly easier to select different categories of biomes that the mobs spawn in rather than having to pluck out entries from a huge list (e.g; having to add Biomes O' Plenty biomes to spawnlists for certain mobs and changing it for each one). Being able to also specify what dims they can also spawn in would also help to avoid them from being spawned in another dimension's biomes.
I'll look into adding support for BiomeDictionary types in the spawn biome config filter, shouldn't be too difficult. A dimension filter would be a bit weird to uphold but I can look into that as well.
New release, just adds some requested config options.
TragicMC 3 - v1.57.5228
Changes/Additions:
Added config option to disable Divine Ability use
Further refined Simple Mode for Achromy by disallowing being Consumed
Added config option to disable Achromy, this disables any kind of Achromy interaction with the Player and disables use of Divine Abilities, this does not affect items that use Achromy
Made it so that the HUD automatically disables the main Achromy modules when Achromy is disabled, this only works on the client-side so having it disabled server-side doesn't hide that portion of the HUD unless the client-side setting is the same
Added config option to set BiomeDictionary terms in the mob spawns config settings (use dict:HOT for example, to set all biomes that have the HOT BiomeDictionary value set)
Added config option to set a filter for mob spawns, if set makes it so that mobs can only spawn in the dimension IDs that are input, one line per ID
Added config option to disable mob health attribute reflection, which allows the health values to go above 1,024 (Default sets the new limit to 50,000)
Added config option to disable the extra Enderman spawn the mod adds to balance against the other mobs that are added from the mod
Delayed mob spawn biome registration until the init phase, to allow for other mod's biomes further chance to be registered before this is checked (if this is checked before they are registered, it returns a null value that defaults to Ocean)
Fixes:
Fixed the version number being incorrect in the previous version by updating the version number for this release
New release, more requested config options and a bugfix.
These last few releases have been lightweight as I'm dealing with a lot of things and new content has taken a bit of a backseat to that. Config options are easier to implement even if they add more work later down the line with new content so that's why they are being done now.
TragicMC 3 - v1.57.5234
Changes/Additions:
Added config option to disable Dimensions, this just disables the dimension being registered and automatically negates setting Spatial Anomalies to those dimensions and disables use of the Porter to reach that dimension (it defaults to teleporting to the Overworld instead)
Added config options to set bullet damage and fire rate for the mod's guns
Moved a couple of config options pertaining to weapons that were in the Weapon Info category previously to the Misc category instead as they were hard to find mixed in with the massive amount of weapon configs that are there now
Fixes:
Fixed an issue where the mod's Spawn Eggs were unintentionally removed due to a shift in registration of the mod's entity info internally
Found a crash. Looks like Stins (or other mobs with reflection-type abilities if I'd guess) don't like fake players. Damaging a Stin with a diamond spike from Extra Utilities 2 causes it to
teleport the game to another dimensioncrash the game:---- Minecraft Crash Report -------- Minecraft Crash Report ----
WARNING: coremods are present: llibrary (llibrary-core-1.0.11-1.12.2.jar) IELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) EnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) ForgelinPlugin (Forgelin-1.8.4.jar) ratscore (rats-3.2.14-1.12.2.jar) LoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) CXLibraryCore (cxlibrary-1.12.1-1.6.1.jar) Quark Plugin (Quark-r1.6-179.jar) CorePlugin (ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar) ApotheosisCore (Apotheosis-1.12.2-1.12.5.jar) CTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) FutureMC (future-mc-1.12.2-0.2.4.1.jar)Contact their authors BEFORE contacting forge
// I feel sad now
Time: 11/16/20 10:52 PMDescription: Colliding entity with block
java.lang.NullPointerException: Colliding entity with block at net.minecraft.entity.player.EntityPlayerMP.func_70634_a(EntityPlayerMP.java:1220) at net.minecraft.entity.EntityLivingBase.func_184595_k(EntityLivingBase.java:2900) at tragicneko.tragicmc.entity.mob.EntityStin.teleportEnemyAway(EntityStin.java:192) at tragicneko.tragicmc.entity.mob.EntityStin.func_70097_a(EntityStin.java:167) at com.rwtema.extrautils2.blocks.BlockSpike$SpikeType$3.hurtEntity(BlockSpike.java:241) at com.rwtema.extrautils2.blocks.BlockSpike.func_180634_a(BlockSpike.java:165) at net.minecraft.entity.Entity.func_145775_I(Entity.java:1044) at net.minecraft.entity.Entity.func_70091_d(Entity.java:964) at net.minecraft.entity.EntityLivingBase.func_191986_a(EntityLivingBase.java:1958) at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:2393) at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:577) at net.minecraft.entity.monster.EntityMob.func_70636_d(EntityMob.java:45) at tragicneko.tragicmc.entity.mob.TragicMob.func_70636_d(TragicMob.java:179) at tragicneko.tragicmc.entity.mob.EntityStin.func_70636_d(EntityStin.java:90) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2179) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295) at net.minecraft.entity.monster.EntityMob.func_70071_h_(EntityMob.java:50) at net.minecraft.world.World.func_72866_a(World.java:1996) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:832) at net.minecraft.world.World.func_72870_g(World.java:1958) at net.minecraft.world.World.func_72939_s(World.java:1762) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Unknown Sour
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Server threadStacktrace: at net.minecraft.entity.player.EntityPlayerMP.func_70634_a(EntityPlayerMP.java:1220) at net.minecraft.entity.EntityLivingBase.func_184595_k(EntityLivingBase.java:2900) at tragicneko.tragicmc.entity.mob.EntityStin.teleportEnemyAway(EntityStin.java:192) at tragicneko.tragicmc.entity.mob.EntityStin.func_70097_a(EntityStin.java:167) at com.rwtema.extrautils2.blocks.BlockSpike$SpikeType$3.hurtEntity(BlockSpike.java:241) at com.rwtema.extrautils2.blocks.BlockSpike.func_180634_a(BlockSpike.java:165)
-- Block being collided with --Details: Block: extrautils2:spike_diamond[facing=down] Block location: World: (164,4,195), Chunk: (at 4,0,3 in 10,12; contains blocks 160,0,192 to 175,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)Stacktrace: at net.minecraft.entity.Entity.func_145775_I(Entity.java:1044)
-- Entity being checked for collision --Details: Entity Type: tragicmc:lesser_stin (tragicneko.tragicmc.entity.mob.EntityLesserStin) Entity ID: 3099012 Entity Name: Lesser Stin Entity's Exact location: 164.50, 4.97, 195.50 Entity's Block location: World: (164,4,195), Chunk: (at 4,0,3 in 10,12; contains blocks 160,0,192 to 175,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, 0.00, 0.00 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: nullStacktrace: at net.minecraft.entity.Entity.func_70091_d(Entity.java:964) at net.minecraft.entity.EntityLivingBase.func_191986_a(EntityLivingBase.java:1958) at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:2393) at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:577) at net.minecraft.entity.monster.EntityMob.func_70636_d(EntityMob.java:45) at tragicneko.tragicmc.entity.mob.TragicMob.func_70636_d(TragicMob.java:179) at tragicneko.tragicmc.entity.mob.EntityStin.func_70636_d(EntityStin.java:90) at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:2179) at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:295) at net.minecraft.entity.monster.EntityMob.func_70071_h_(EntityMob.java:50) at net.minecraft.world.World.func_72866_a(World.java:1996) at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:832) at net.minecraft.world.World.func_72870_g(World.java:1958)
-- Entity being ticked --Details: Entity Type: tragicmc:lesser_stin (tragicneko.tragicmc.entity.mob.EntityLesserStin) Entity ID: 3099012 Entity Name: Lesser Stin Entity's Exact location: 164.50, 4.97, 195.50 Entity's Block location: World: (164,4,195), Chunk: (at 4,0,3 in 10,12; contains blocks 160,0,192 to 175,255,207), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Entity's Momentum: 0.00, 0.00, 0.00 Entity's Passengers: [] Entity's Vehicle: ~~ERROR~~ NullPointerException: nullStacktrace: at net.minecraft.world.World.func_72939_s(World.java:1762) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:613)
-- Affected level --Details: Level name: tests All players: 1 total; [EntityPlayerMP['The_Coolest_Cat'/79305, l='tests', x=162.83, y=6.37, z=196.44]] Chunk stats: ServerChunkCache: 461 Drop: 0 Level seed: 6685543156744664607 Level generator: ID 01 - flat, ver 0. Features enabled: true Level generator options: Level spawn location: World: (296,4,264), Chunk: (at 8,0,8 in 18,16; contains blocks 288,0,256 to 303,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 23278 game time, 10786 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 151644 (now: false), thunder time: 64587 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: trueStacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:767) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:668) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:185) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:526) at java.lang.Thread.run(Unknown Source)
-- System Details --Details: Minecraft Version: 1.12.2 Operating System: Windows 8.1 (amd64) version 6.3 Java Version: 1.8.0_241, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1776440008 bytes (1694 MB) / 7078936576 bytes (6751 MB) up to 8589934592 bytes (8192 MB) JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xms1024m -Xmx9216m IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 99 FML: MCP 9.42 Powered by Forge 14.23.5.2854 112 mods loaded, 112 mods active States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
| State | ID | Version | Source | Signature | |:------ |:----------------------- |:----------------- |:------------------------------------------------- |:---------------------------------------- | | LCHIJA | minecraft | 1.12.2 | minecraft.jar | None | | LCHIJA | mcp | 9.42 | minecraft.jar | None | | LCHIJA | FML | 8.0.99.99 | forge-1.12.2-14.23.5.2854-universal.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCHIJA | forge | 14.23.5.2854 | forge-1.12.2-14.23.5.2854-universal.jar | e3c3d50c7c986df74c645c0ac54639741c90a557 | | LCHIJA | fastbench | 1.7.3 | FastWorkbench-1.12.2-1.7.3 (1).jar | None | | LCHIJA | actuallyadditions | 1.12.2-r151 | ActuallyAdditions-1.12.2-r151-2.jar | None | | LCHIJA | forgeendertech | 1.12.2-4.5.4.0 | ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar | None | | LCHIJA | adlods | 1.12.2-1.0.8.0 | AdLods-1.12.2-1.0.8.0-build.0504.jar | None | | LCHIJA | adventurepack | 1.7.1 | adventurepack-1.7.1.jar | None | | LCHIJA | placebo | 1.6.0 | Placebo-1.12.2-1.6.0.jar | None | | LCHIJA | apotheosis | 1.12.4 | Apotheosis-1.12.2-1.12.5.jar | None | | LCHIJA | jei | 4.16.1.301 | jei_1.12.2-4.16.1.301.jar | None | | LCHIJA | appleskin | 1.0.14 | AppleSkin-mc1.12-1.0.14.jar | None | | LCHIJA | tombstone | 4.0.0 | tombstone-4.0.0-1.12.2.jar | None | | LCHIJA | quark | r1.6-179 | Quark-r1.6-179.jar | None | | LCHIJA | autoreglib | 1.3-32 | AutoRegLib-1.3-32.jar | None | | LCHIJA | baubles | 1.5.2 | Baubles-1.12-1.5.2.jar | None | | LCHIJA | bedrockores | 1.2.7.42 | Bedrock Ores-MC1.12-1.2.7.42.jar | None | | LCHIJA | bettercaves | 1.12.2 | bettercaves-1.12.2-2.0.4.jar | None | | LCHIJA | bettermineshafts | 1.12.2-1.3 | BetterMineshaftsForge-1.12.2-1.3.jar | None | | LCHIJA | biometweaker | 3.2.368 | BiomeTweaker-1.12.2-3.2.368.jar | 631f326344f7f5fd7df7eb940760ebd52b7c9c17 | | LCHIJA | bonsaitrees | 1.1.4 | bonsaitrees-1.1.4-b170.jar | None | | LCHIJA | bookshelf | 2.3.590 | Bookshelf-1.12.2-2.3.590.jar | d476d1b22b218a10d845928d1665d45fce301b27 | | LCHIJA | codechickenlib | 3.2.3.358 | CodeChickenLib-1.12.2-3.2.3.358-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | | LCHIJA | redstoneflux | 2.1.1 | RedstoneFlux-1.12-2.1.1.1-universal.jar | None | | LCHIJA | brandonscore | 2.4.19 | BrandonsCore-1.12.2-2.4.19.214-universal.jar | None | | LCHIJA | carryon | 1.12.3 | carryon-1.12.2-1.12.3.15.jar | fd21553434f4905f2f73ea7838147ac4ea07bd88 | | LCHIJA | ctm | MC1.12.2-1.0.2.31 | CTM-MC1.12.2-1.0.2.31.jar | None | | LCHIJA | roots | 1.12.2-3.0.32 | Roots-1.12.2-3.0.32.jar | None | | LCHIJA | mysticalworld | 1.12.2-1.9.2 | mysticalworld-1.12.2-1.9.2.jar | None | | LCHIJA | chisel | MC1.12.2-1.0.2.45 | Chisel-MC1.12.2-1.0.2.45.jar | None | | LCHIJA | cofhcore | 4.6.6 | CoFHCore-1.12.2-4.6.6.1-universal.jar | None | | LCHIJA | cofhworld | 1.4.0 | CoFHWorld-1.12.2-1.4.0.1-universal.jar | None | | LCHIJA | cyclopscore | 1.6.6 | CyclopsCore-1.12.2-1.6.6.jar | bd0353b3e8a2810d60dd584e256e364bc3bedd44 | | LCHIJA | colossalchests | 1.7.3 | ColossalChests-1.12.2-1.7.3.jar | bd0353b3e8a2810d60dd584e256e364bc3bedd44 | | LCHIJA | combatrefined | 1.4.1 | combatrefined-1.4.2.jar | None | | LCHIJA | crafttweaker | 4.1.20 | CraftTweaker2-1.12-4.1.20.586.jar | None | | LCHIJA | mantle | 1.12-1.3.3.55 | Mantle-1.12-1.3.3.55.jar | None | | LCHIJA | materialispreload | 1.2.1 | materialis-1.12.2-1.2.1 (1).jar | None | | LCHIJA | tinkersextras | 1.12.2-1.1.0 | TinkersExtras-1.12.2-1.1.0 (1).jar | b02331787272ec3515ebe63ecdeea0d746653468 | | LCHIJA | tconstruct | 1.12.2-2.13.0.183 | TConstruct-1.12.2-2.13.0.183.jar | None | | LCHIJA | conarm | 1.2.5.9 | conarm-1.12.2-1.2.5.9.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | | LCHIJA | controlling | 3.0.10 | Controlling-3.0.10.jar | None | | LCHIJA | extendedrenderer | v1.0 | coroutil-1.12.1-1.2.37.jar | None | | LCHIJA | coroutil | 1.12.1-1.2.37 | coroutil-1.12.1-1.2.37.jar | None | | LCHIJA | configmod | v1.0 | coroutil-1.12.1-1.2.37.jar | None | | LCHIJA | ctgui | 1.0.0 | CraftTweaker2-1.12-4.1.20.586.jar | None | | LCHIJA | crafttweakerjei | 2.0.3 | CraftTweaker2-1.12-4.1.20.586.jar | None | | LCHIJA | culinaryconstruct | 1.3.4 | culinaryconstruct-1.3.4.jar | 2484ef4d131fdc0dca0647aa21b7b944ddb935a1 | | LCHIJA | cxlibrary | 1.6.1 | cxlibrary-1.12.1-1.6.1.jar | None | | LCHIJA | diethopper | 1.1 | diethopper-1.1.jar | None | | LCHIJA | ding | 1.0.2 | Ding-1.12.2-1.0.2.jar | 4db5c2bd1b556f252a5b8b54b256d381b2a0a6b8 | | LCHIJA | effortlessbuilding | 1.12.2-2.16 | effortlessbuilding-1.12.2-2.16.jar | None | | LCHIJA | embers | 0.230 | embers-0.230.jar | None | | LCHIJA | enchdesc | 1.1.15 | EnchantmentDescriptions-1.12.2-1.1.15.jar | d476d1b22b218a10d845928d1665d45fce301b27 | | LCHIJA | endercore | 1.12.2-0.5.76 | EnderCore-1.12.2-0.5.76.jar | None | | LCHIJA | enderstorage | 2.4.6.137 | EnderStorage-1.12.2-2.4.6.137-universal.jar | f1850c39b2516232a2108a7bd84d1cb5df93b261 | | LCHIJA | erebus | 1.0.31 | Erebus-1.0.31.jar | None | | LCHIJA | extrautils2 | 1.0 | extrautils2-1.12-1.9.9.jar | None | | LCHIJA | fbp | 2.4.1 | FancyBlockParticles-1.12.x-2.4.1.jar | None | | LCHIJA | fasterladderclimbing | 0.1-146 | FasterLadderClimbing-1.12-0.1-146.jar | None | | LCHIJA | forgelin | 1.8.4 | Forgelin-1.8.4.jar | None | | LCHIJA | furnaceonastick | 1.0 | furnaceonastick-1.0.jar | None | | LCHIJA | futuremc | 0.2.4.1 | future-mc-1.12.2-0.2.4.1.jar | None | | LCHIJA | holoinventory | 2.1.1.151 | HoloInventory-1.12.2-2.1.1.151.jar | None | | LCHIJA | hopperducts | 1.5 | hopperducts-mc1.12-1.5.jar | None | | LCHIJA | theoneprobe | 1.4.28 | theoneprobe-1.12-1.4.28.jar | None | | LCHIJA | thermalfoundation | 2.6.7 | ThermalFoundation-1.12.2-2.6.7.1-universal.jar | None | | LCHIJA | immersiveengineering | 0.12-98 | ImmersiveEngineering-0.12-98.jar | None | | LCHIJA | immersivepetroleum | 1.1.9 | immersivepetroleum-1.12.2-1.1.9.jar | None | | LCHIJA | incontrol | 3.9.16 | incontrol-1.12-3.9.17.jar | None | | LCHIJA | teslacorelib | 1.0.17 | tesla-core-lib-1.12.2-1.0.17.jar | d476d1b22b218a10d845928d1665d45fce301b27 | | LCHIJA | industrialforegoing | 1.12.2-1.12.2 | industrialforegoing-1.12.2-1.12.13-237.jar | None | | LCHIJA | ironbackpacks | 1.12.2-3.0.8-12 | IronBackpacks-1.12.2-3.0.8-12.jar | None | | LCHIJA | journeymap | 1.12.2-5.7.1 | journeymap-1.12.2-5.7.1.jar | None | | LCHIJA | jeresources | 0.9.2.60 | JustEnoughResources-1.12.2-0.9.2.60.jar | None | | LCHIJA | shadowmc | 3.8.0 | ShadowMC-1.12-3.8.0.jar | None | | LCHIJA | largeveins | @VERSION@ | LargeVeins-1.12-1.1.0.jar | None | | LCHIJA | materialis | 1.2.1 | materialis-1.12.2-1.2.1 (1).jar | None | | LCHIJA | mtrm | 1.2.2.30 | MineTweakerRecipeMaker-1.12.2-1.2.2.30.jar | None | | LCHIJA | testdummy | 1.12 | MmmMmmMmmMmm-1.12-1.14.jar | None | | LCHIJA | mobbattle | 2.3.4 | MobBattleMod-1.12.2-2.3.4.jar | None | | LCHIJA | modnametooltip | 1.10.1 | modnametooltip_1.12.2-1.10.1.jar | None | | LCHIJA | morefurnaces | 1.10.5 | MoreFurnaces-1.12.2-1.10.6.jar | None | | LCHIJA | mousetweaks | 2.10 | MouseTweaks-2.10-mc1.12.2.jar | None | | LCHIJA | natura | 1.12.2-4.3.2.69 | natura-1.12.2-4.3.2.69.jar | None | | LCHIJA | naturescompass | 1.8.5 | NaturesCompass-1.12.2-1.8.5.jar | None | | LCHIJA | netherendingores | 1.12.2-1.4.2 | Netherending-Ores-1.12.2-1.4.2.jar | None | | LCHIJA | nodami | 1.2.1 | nodami-1.12.2-1.2.1.jar | None | | LCHIJA | norecipebook | 1.2.1 | noRecipeBook_v1.2.2formc1.12.2.jar | None | | LCHIJA | oreexcavation | 1.4.150 | OreExcavation-1.4.150.jar | None | | LCHIJA | parry | 1.0 | parry-1.0-hotfix.jar | None | | LCHIJA | patchouli | 1.0-22 | Patchouli-1.0-22.jar | None | | LCHIJA | projectintelligence | 1.0.9 | ProjectIntelligence-1.12.2-1.0.9.28-universal.jar | None | | LCHIJA | llibrary | 1.7.19 | llibrary-1.7.19-1.12.2 (1).jar | b9f30a813bee3b9dd5652c460310cfcd54f6b7ec | | LCHIJA | rats | 3.2.14 | rats-3.2.14-1.12.2.jar | None | | LCHIJA | resourceloader | 1.5.3 | ResourceLoader-MC1.12.1-1.5.3.jar | d72e0dd57935b3e9476212aea0c0df352dd76291 | | LCHIJA | stonechest | 1.0.4 | StoneChest-1.0.4.jar | None | | LCHIJA | strongfarmland | 1.12.2-1.0.0 | strongfarmland-1.12.2-1.0.0.jar | 0e5cb559be7d03f3fc18b8cba547d663e25f28af | | LCHIJA | taiga | 1.12.2-1.3.3 | taiga-1.12.2-1.3.4.jar | None | | LCHIJA | thermalexpansion | 5.5.7 | ThermalExpansion-1.12.2-5.5.7.1-universal.jar | None | | LCHIJA | thermaldynamics | 2.5.6 | ThermalDynamics-1.12.2-2.5.6.1-universal.jar | None | | LCHIJA | tcomplement | 1.12.2-0.4.3 | TinkersComplement-1.12.2-0.4.3.jar | None | | LCHIJA | torohealthmod | 1.12.2-11 | torohealth-1.12.2-11.jar | None | | LCHIJA | totaltinkers | 0.5.4 | totaltinkers-0.5.4.jar | None | | LCHIJA | tragicmc | 1.57.5234 | TragicMC3-1.12.2-1.57.5234.jar | None | | LCHIJA | villagesp | 1.0 | villagesp_1.12-1.0.jar | None | | LCHIJA | waystones | 4.1.0 | Waystones_1.12.2-4.1.0.jar | None | | LCHIJA | wikizoomer | 1.0.0 | wikizoomer-1.0.0-1.12.2.jar | None | | LCHIJA | mysticallib | 1.12.2-1.9.0 | mysticallib-1.12.2-1.9.0.jar | None | | LCHIJA | teslacorelib_registries | 1.0.17 | tesla-core-lib-1.12.2-1.0.17.jar | None | | LCHIJA | wrapup | 1.12-1.1.3 | WrapUp-1.12-1.1.3.jar | None |
Loaded coremods (and transformers): llibrary (llibrary-core-1.0.11-1.12.2.jar) net.ilexiconn.llibrary.server.core.plugin.LLibraryTransformer net.ilexiconn.llibrary.server.core.patcher.LLibraryRuntimePatcherIELoadingPlugin (ImmersiveEngineering-core-0.12-98.jar) blusunrize.immersiveengineering.common.asm.IEClassTransformerEnderCorePlugin (EnderCore-1.12.2-0.5.76-core.jar) com.enderio.core.common.transform.EnderCoreTransformer com.enderio.core.common.transform.SimpleMixinPatcherForgelinPlugin (Forgelin-1.8.4.jar) ratscore (rats-3.2.14-1.12.2.jar) com.github.alexthe666.rats.server.misc.RatsRuntimePatcherLoadingPlugin (ResourceLoader-MC1.12.1-1.5.3.jar) lumien.resourceloader.asm.ClassTransformerCXLibraryCore (cxlibrary-1.12.1-1.6.1.jar) cubex2.cxlibrary.CoreModTransformerQuark Plugin (Quark-r1.6-179.jar) vazkii.quark.base.asm.ClassTransformerCorePlugin (ForgeEndertech-1.12.2-4.5.4.0-build.0534.jar) ApotheosisCore (Apotheosis-1.12.2-1.12.5.jar) shadows.ApotheosisTransformerCTMCorePlugin (CTM-MC1.12.2-1.0.2.31.jar) team.chisel.ctm.client.asm.CTMTransformerFutureMC (future-mc-1.12.2-0.2.4.1.jar) thedarkcolour.futuremc.asm.CoreTransformer GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread. Pulsar/tconstruct loaded Pulses: - TinkerCommons (Enabled/Forced) - TinkerWorld (Enabled/Not Forced) - TinkerTools (Enabled/Not Forced) - TinkerHarvestTools (Enabled/Forced) - TinkerMeleeWeapons (Enabled/Forced) - TinkerRangedWeapons (Enabled/Forced) - TinkerModifiers (Enabled/Forced) - TinkerSmeltery (Enabled/Not Forced) - TinkerGadgets (Enabled/Not Forced) - TinkerOredict (Enabled/Forced) - TinkerIntegration (Enabled/Forced) - TinkerFluids (Enabled/Forced) - TinkerMaterials (Enabled/Forced) - TinkerModelRegister (Enabled/Forced) - chiselIntegration (Enabled/Not Forced) - theoneprobeIntegration (Enabled/Not Forced) - quarkIntegration (Enabled/Not Forced)
Pulsar/natura loaded Pulses: - NaturaCommons (Enabled/Forced) - NaturaOverworld (Enabled/Not Forced) - NaturaNether (Enabled/Not Forced) - NaturaDecorative (Enabled/Not Forced) - NaturaTools (Enabled/Not Forced) - NaturaEntities (Enabled/Not Forced) - NaturaOredict (Enabled/Forced) - NaturaWorld (Enabled/Not Forced)
Pulsar/tcomplement loaded Pulses: - ModuleCommons (Enabled/Forced) - ModuleMelter (Enabled/Not Forced) - ModuleArmor (Enabled/Not Forced) - ModuleSteelworks (Enabled/Not Forced) - ChiselPlugin (Enabled/Not Forced) - Oredict (Enabled/Forced)
Patchouli open book context: n/a Profiler Position: N/A (disabled) Player Count: 1 / 8; [EntityPlayerMP['The_Coolest_Cat'/79305, l='tests', x=162.83, y=6.37, z=196.44]] Type: Integrated Server (map_client.txt) Is Modded: Definitely; Client brand changed to 'fml,forge'
Side note: found a little quirk with Psyloksis and a few of the boss mobs. Now they know how the player feels when Aegis launches them back at 5,000 mph if you deal too much ranged damage.
Another lightweight release as I'm still dealing with a lot of things. More requested config options. This release wasn't tested super heavily so report any issues found please.
TragicMC 3 - v1.57.5258
Changes/Additions:
Added config option to disable Achromy on items, Charisma still function as intended but Remnant/Regress basically do nothing with this disabled
Modified the config option to disable Achromy infusion enchants (the built-in Enchantments that weapons/items gain when you increase their Achromy value) on items to additionally enable normal enchantments on those items, they can also be book enchanted in that case
Added config options to disable corruption affecting Achromy and to separately disable dying from Corruption/Withdrawal
Added separate config option to disable having your attacks/hits regenerate your Achromy
Fixes:
Hopefully fixed an issue where FakePlayers would cause a crash when activating Stin's defensive teleport ability
Fixed a situation where if you toggled a config option that disables Corruption, you could have it permanently applied until death upon world reload
Extra notes:
Keep in mind that just because Enchantments are enabled on the mod's gear when the config option is disabled, doesn't mean proper enchantments will be chosen for each item type, this also applies to book enchanting
The localization file for the mod has been added to github in the case that people want to localize it (https://github.com/TragicNeko/TragicMC3/blob/main/en_us.lang) the rest of the mod's code probably will not be uploaded
I've tried to change gun damage in config file,but gun damage remain the same in my game.
Am I missing something?I assume a value of zero means that I dont change that specific value
my edit looks like this:
Config overrides only apply if both values are changed, if one of them is 0 then they don't apply at all. It was very difficult to implement the stat config overrides for the mod's gear so this was one of the unfortunate requirements. The default fire rate for Starseed Shredder is 5.0 if you want to keep that the same as the default and only modify the damage output.
Thanks!
There are few guns with infinity firerate from ingame tips;what value should I put for those?
Another question:How do I get enchantments for my gear?
with achromy infusion,all I get is duriablity enchantments(duriablity V at 200 achromy);
Do I need some other Items?(I tried to influence them,but doesn't seems to work)
Really likes achromy system,so I'd rather not use book enchants if possible
Infinite fire rates means they have a fire rate of 0, so you can set it to anything below 0 to get the same value as the fire rate has a cap anyway, it'll just display as a different value on the tooltip.
Some gear only has Unbreaking set for its default enchantments, mostly the Uniques like the guns. Evolutionary weapons/armor can be influenced to get an additional Enchantment based on the Influence but it requires a Complex Influence for this to happen.
I Like this mod too bad that 2 and 3 isn't recongnized that much compared to the first one
also if you have a idea to make a 4 one i really want to merge all 3 versions together to make the 4th one but it's your choice
Is that an AoA referance
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The plan currently is to just add more content to 3. I don't think I could put myself through creating an entirely new version again unless I change literally everything and make it almost a new mod lol. A port would only happen for 3 at this point, the other 2 versions would require a huge amount of rewriting to get ported forward at all. For the content of the first two, I'll probably slowly reintroduce old mobs and bosses as I add more to 3. I'm glad you like the mod though
also one question why is it called tragicmc because it's a signature (ex: Lycanite's Mobs or in more simple term adding it to know who made it ) or because something tragic happened in the world of minecraft
also would you consider this an RPG
plus im using tragicmc 2 in my modpack
Is that an AoA referance
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It's called TragicMC cuz I couldn't think of a name when I was making it so I just used part of my username in it. It has RPG elements so... RPG-lite?
the Gorgoths look like xenomorphs
also i realized that you recorded some of the mob sounds with your voice
Is that an AoA referance
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Awesome mod keep up the good work
the collision is full of merge dimensions caused by a force in the multiverse
Is that an AoA referance
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