Nope sorry it will take some more time, maybe try 1.0.17
It said that we are busy reprogramming the old system and making support easier. Don't know if i will support for (ic2, etc.). I will appreciate if some people could add support for these mods, it isn't to complicated.
What version of CreativeCore are you using? Cause it seems like you are using an outdated version. If so, please update to the latest version and check if its still crashing.
Oh wow, I was not even aware of this coremod's existence.
Does the OP mention it at all?
If not, there really should be a line linking to it.
Sorry for the wall of posts but I've noticed a problem after updating to 1.0.18.
Although the configs did not change and they still look alright to me, added recipes glitch out.
For example, I had a recipe that was shapelessly converting two types of steel into another after updating a few mods (CM included) and now any item by itself will make steel (e.g. dirt block -> steel ingot).
This happened with other custom recipes too, as long as you match the shape with any kind of items it, you will receive the output.
This even goes as far as ignoring vanilla recipes.
In the configs as well as the in-game UI everything shows up perfectly.
Any idea of what might have gone wrong?
EDIT: Did some more testing and downgrading back to v1.0.17 does indeed revert the behavior back to normal.
Sorry for the wall of posts but I've noticed a problem after updating to 1.0.18.
Although the configs did not change and they still look alright to me, added recipes glitch out.
For example, I had a recipe that was shapelessly converting two types of steel into another after updating a few mods (CM included) and now any item by itself will make steel (e.g. dirt block -> steel ingot).
This happened with other custom recipes too, as long as you match the shape with any kind of items it, you will receive the output.
This even goes as far as ignoring vanilla recipes.
In the configs as well as the in-game UI everything shows up perfectly.
Any idea of what might have gone wrong?
EDIT: Did some more testing and downgrading back to v1.0.17 does indeed revert the behavior back to normal.
What was changed in v1.0.18 anyway?
N247s and me are working on a complete rewrite, but this will take some more time. Maybe about one month.
Where does the mod save the recipes? In the private modpack I have it in I want the recipes to be available to my friends when they download it (also how do these recipes work on a server?)
Where does the mod save the recipes? In the private modpack I have it in I want the recipes to be available to my friends when they download it (also how do these recipes work on a server?)
have you checked the config folder and looked in the filder cor craftingmanager?
Where does the mod save the recipes? In the private modpack I have it in I want the recipes to be available to my friends when they download it (also how do these recipes work on a server?)
This mod syncs server and client. Every time someones joins on the server or you update the config every player will get the newest config there is no need of sending config files if you are using a server.
well i was creating recipes and disableing recipes and when i saved it and closed my game, next time i joined they were all gone why did it reset them? idk what info you need but why is that happening?
did you update inbetwen the changes and the next time you played? i have noticed that this will happen when updating.
i did not update anything and im using latest build. and its still reseting everything ive done.. idk what to do about.. it saves then next time i logon its all gone kinda..
oh. ok.
Really like this mod...
i think every server need this mod because ...is good for use... thank~
when I disable recipes to EN-us in other languages people can to craft((
yes, it hopefully will be fixed soon.
Hey CreativeMD
While updating from v.1.0.17 to v.1.0.18 I crashed with this error: http://pastebin.com/7jwz9pQ9
This could entirely be my mistake but I did not notice anything out of place.
Were there any new prerequisites?
Oh wow, I was not even aware of this coremod's existence.
Does the OP mention it at all?
If not, there really should be a line linking to it.
Anyway, Thanks N247S
sorry, forgot to add this line.
Thank you so much! I hate it when I download two mods, and they both have similar items. Now I can disable whatever items I want!
Sorry for the wall of posts but I've noticed a problem after updating to 1.0.18.
Although the configs did not change and they still look alright to me, added recipes glitch out.
For example, I had a recipe that was shapelessly converting two types of steel into another after updating a few mods (CM included) and now any item by itself will make steel (e.g. dirt block -> steel ingot).
This happened with other custom recipes too, as long as you match the shape with any kind of items it, you will receive the output.
This even goes as far as ignoring vanilla recipes.
In the configs as well as the in-game UI everything shows up perfectly.
Any idea of what might have gone wrong?
EDIT: Did some more testing and downgrading back to v1.0.17 does indeed revert the behavior back to normal.
What was changed in v1.0.18 anyway?
N247s and me are working on a complete rewrite, but this will take some more time. Maybe about one month.
Where does the mod save the recipes? In the private modpack I have it in I want the recipes to be available to my friends when they download it (also how do these recipes work on a server?)
don't click this link...
have you checked the config folder and looked in the filder cor craftingmanager?
Come check out my pack and tell me what you think.
Ah yeah, just checked that, thought I checked it before, but I guess I missed the craftingmanager folder. Thanks anyway!
don't click this link...
np
Come check out my pack and tell me what you think.
This mod syncs server and client. Every time someones joins on the server or you update the config every player will get the newest config there is no need of sending config files if you are using a server.
You have to describe the situation, can't help you out with only a bit amount of information.
did you update inbetwen the changes and the next time you played? i have noticed that this will happen when updating.
Come check out my pack and tell me what you think.
Hm, maybe try out 1.0.17?
1017 work fine but the change of the language problem
Sorry,can't fix it. Working on a complete rewrite which should be more stable.
getting a weird crash when trying to go through the recapies dealing with obsidian and when i get tot he fourth page it crashes.
http://openeye.openmods.info/crashes/0f8838f78cb87d138bdd676147ef8f8c
Come check out my pack and tell me what you think.