Went to craft a Chroma Collector in v6e, upon clicking the casting table with my manipulator to craft it, it threw this error, and contained no chroma collector when I opened the table.
EDIT: This error is thrown upon casting any item, and doesn't give any output item. Casting is completely broken.
I had set up to enchant myself with magnetism when I was using v6c, but it didn't pull from my network at all, I got the green and white ball, but it never filled up. Instead it seems to crash now that I've updated to v6e.
The crash itself happened about 15 minutes after I had successfully loaded my saved game, however the game hung for about 14 minutes after I had successfully loaded my saved game, and then I got to play for about 15 seconds before it froze and then eventually crashed.
On the plus side once I updated to the latest version of Botania wit the v6e(s) minecraft started up fine.
The Meaning of Life, the Universe, and Everything.
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I was derping around in a creative world trying to figure out some of the chromaticraft progression things, when I ran across something kinda interesting/potentially buggy.
I found a place where a pylon and an AE2 meteor spawned in the same place. The meteor overrode the pylon, but the pylon still shows up on the pylon compass and causes the screen effects even though it's not... really... there.
I tried switching over to survival mode to see if it would shock me: nothing. Tried placing down a storage crystal charger, and it wouldn't connect. So it really is a ghost pylon that doesn't seem to interact with anything, but nonetheless shows up. Really cool stuff!
dragueth, somewhat expected expected due to the fact that reika saves pylon locations and if ae generates after then yeah.... is the pylon block still there? the ball part.
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Damn, wish I'd thought to try that. I completed my experiment and deleted that world already :\
Speaking of, I now have a new issue, and this one -is- more of an outright bug. Or at least a design oversight.
In my survival world, I managed to get zapped by (and thus 'discover') all of the colors... before I was able to get close enough to a glowy pylon ball to unlock the Energy Pylon progression achievement thing. Which is a prerequisite for Elemental Awareness (The reason I made the creative world was to double check that Awareness was for discovering all the colors, like I thought,)
And it seems that the check for elemental awareness is made when you discover a color... Which I now can't do, because I already discovered all of them. So I can't get Elemental Awareness.
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I didn't know that actually. I could swear I had some cases where I mined up crystals and couldn't identify them.
But that doesn't get me unstuck; I've already got a circle of purple crystals at my base that I idle in whenever I need xp for enchanting, and it's not unlocked Awareness.
Running into an issue of running the ReactorCraft heat exchanger.
Says: 8.192Kw + 512 rad/s. Not operating. Not accepting power.
Powered by a magnetostatic tier 1 producing 16Kw @ 512 rad/s + 32Nm
**Edit**
Amusing thing to note. A vertical shaft cannot be used to input power to the heat exchanger. It must be placed directly against a bevel gear in order for it to accept power.
I didn't know that actually. I could swear I had some cases where I mined up crystals and couldn't identify them.
But that doesn't get me unstuck; I've already got a circle of purple crystals at my base that I idle in whenever I need xp for enchanting, and it's not unlocked Awareness.
Something to keep in mind; you need to have unlocked either the pylon energy or the crystals in the book before you can begin unlocking the colors. That in turn, requires that those achievements actually be in the book at the time you check for them. (The actual things you can unlock seem to be randomly selected at game start)
The
way I managed to live with these constant
ConcurrentModificationException crashes, was to make sure only 1 machine
was requesting power from the crystal network at a time. That meant
blocking off Lumen tree, the spinning charger, item fabricator or
similar.
Sad to see these CME crashes are still around. I thought he made the cystal network thread safe already.
The CMEs have nothing to do with number of requests, and are not an issue for 95% of players, including myself.
Does
the effect stay there after you restart the game? Because if you
destroy a pylon the effect doesn't go away until a restart, I'd guess
it's the same with that.
Damn, wish I'd thought to try that. I completed my experiment and deleted that world already :\
Speaking of, I now have a new issue, and this one -is- more of an outright bug. Or at least a design oversight.
In
my survival world, I managed to get zapped by (and thus 'discover') all
of the colors... before I was able to get close enough to a glowy pylon
ball to unlock the Energy Pylon progression achievement thing. Which is
a prerequisite for Elemental Awareness (The reason I made the creative
world was to double check that Awareness was for discovering all the
colors, like I thought,)
And it seems that the check for
elemental awareness is made when you discover a color... Which I now
can't do, because I already discovered all of them. So I can't get
Elemental Awareness.
Sooo.... I'm stuck.
This....is a serious error....
I will be undoing the change the allowed for color discovery through other means, or perhaps reconfiguring a bit.
Random question: Is the pump useful at all in a world with infinite water disabled? (Maybe by stealing source blocks at its furthest reachable point first or something.)
And just to prove it, I am still logged in from another computer, but I have no idea as to the login credentials, seeing as they seem to redirect me to ReikaKalseki, not Reika.
EDIT:
Looking into the "My account" data, the email matches what I remembered, but logging in with it redirects me to "ReikaKalseki", not my real account.
What is going on?!
Has anyone else ever had an issue like this, and if so, how can I resolve it?
I will not be conducting forum-based support until this issue is resolved.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
i think curse changed my name at one point originally moving my mojang to curse reika, not sure and that was a while ago though, they can probably rename it for you though is what happened with mine anyway.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Went to craft a Chroma Collector in v6e, upon clicking the casting table with my manipulator to craft it, it threw this error, and contained no chroma collector when I opened the table.
EDIT: This error is thrown upon casting any item, and doesn't give any output item. Casting is completely broken.
I get a crash
Updating Botania fixed it so NEVER MIND
Crash
http://pastebin.com/hDeJtZLe
I had set up to enchant myself with magnetism when I was using v6c, but it didn't pull from my network at all, I got the green and white ball, but it never filled up. Instead it seems to crash now that I've updated to v6e.
The crash itself happened about 15 minutes after I had successfully loaded my saved game, however the game hung for about 14 minutes after I had successfully loaded my saved game, and then I got to play for about 15 seconds before it froze and then eventually crashed.
On the plus side once I updated to the latest version of Botania wit the v6e(s) minecraft started up fine.
I was derping around in a creative world trying to figure out some of the chromaticraft progression things, when I ran across something kinda interesting/potentially buggy.
I found a place where a pylon and an AE2 meteor spawned in the same place. The meteor overrode the pylon, but the pylon still shows up on the pylon compass and causes the screen effects even though it's not... really... there.
I tried switching over to survival mode to see if it would shock me: nothing. Tried placing down a storage crystal charger, and it wouldn't connect. So it really is a ghost pylon that doesn't seem to interact with anything, but nonetheless shows up. Really cool stuff!
Check it out
dragueth, somewhat expected expected due to the fact that reika saves pylon locations and if ae generates after then yeah.... is the pylon block still there? the ball part.
Nope, it's completely gone as far as I can tell
Personally, I like the idea of broken pylons; kinda gives the working ones a sense of age.
Damn, wish I'd thought to try that. I completed my experiment and deleted that world already :\
Speaking of, I now have a new issue, and this one -is- more of an outright bug. Or at least a design oversight.
In my survival world, I managed to get zapped by (and thus 'discover') all of the colors... before I was able to get close enough to a glowy pylon ball to unlock the Energy Pylon progression achievement thing. Which is a prerequisite for Elemental Awareness (The reason I made the creative world was to double check that Awareness was for discovering all the colors, like I thought,)
And it seems that the check for elemental awareness is made when you discover a color... Which I now can't do, because I already discovered all of them. So I can't get Elemental Awareness.
Sooo.... I'm stuck.
You do know you can discover the colors by approaching cave crystals too, right?
I didn't know that actually. I could swear I had some cases where I mined up crystals and couldn't identify them.
But that doesn't get me unstuck; I've already got a circle of purple crystals at my base that I idle in whenever I need xp for enchanting, and it's not unlocked Awareness.
Edit: I just tried it on a new world and... nope
Running into an issue of running the ReactorCraft heat exchanger.
Says: 8.192Kw + 512 rad/s. Not operating. Not accepting power.
Powered by a magnetostatic tier 1 producing 16Kw @ 512 rad/s + 32Nm
**Edit**
Amusing thing to note. A vertical shaft cannot be used to input power to the heat exchanger. It must be placed directly against a bevel gear in order for it to accept power.
According to the angular transducer tool, my magnetostatic is outputing Zero torque when clearly it is. This is V6e
Something to keep in mind; you need to have unlocked either the pylon energy or the crystals in the book before you can begin unlocking the colors. That in turn, requires that those achievements actually be in the book at the time you check for them. (The actual things you can unlock seem to be randomly selected at game start)
Also, one more thing. All of the multiblock structures are visually flashing and glitching.
Do you have steam escaping somewhere?
The CMEs have nothing to do with number of requests, and are not an issue for 95% of players, including myself.
It should. Is it positioned correctly?
This is correct.
This....is a serious error....
I will be undoing the change the allowed for color discovery through other means, or perhaps reconfiguring a bit.
This is untrue.
Random question: Is the pump useful at all in a world with infinite water disabled? (Maybe by stealing source blocks at its furthest reachable point first or something.)
Curse seems to have lost my old account or something. I am working on getting it back.
And just to prove it, I am still logged in from another computer, but I have no idea as to the login credentials, seeing as they seem to redirect me to ReikaKalseki, not Reika.
EDIT:
Looking into the "My account" data, the email matches what I remembered, but logging in with it redirects me to "ReikaKalseki", not my real account.
What is going on?!
Has anyone else ever had an issue like this, and if so, how can I resolve it?
I will not be conducting forum-based support until this issue is resolved.
Reika, you may wanne go on reddit and adress this before a witchhunt sprawls out of it:
http://www.reddit.com/r/feedthebeast/comments/32lne2/this_seems_excessive_what_if_all_mod_authors/
i think curse changed my name at one point originally moving my mojang to curse reika, not sure and that was a while ago though, they can probably rename it for you though is what happened with mine anyway.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.