Do slime chunks work in Ender Forests? I dug out a slime farm in an Ender Forest slime chunk but no slimes seem to be spawning. I know that mobs other than Endermen have reduced spawns, but I haven't seen any slimes spawn in the farm at all. I'm playing in 1.7.10.
Hey, I'm running a server for a small group of friends on FTB that is using the "FTB Presents Direwolf20 1.12" modpack. Is there any way you can give me the server files for 1.12 to add this mod to the server. I can't find it anywhere else. Thank you
Hey, I'm running a server for a small group of friends on FTB that is using the "FTB Presents Direwolf20 1.12" modpack. Is there any way you can give me the server files for 1.12 to add this mod to the server. I can't find it anywhere else. Thank you
Reika's mods don't support 1.12, the most recent version they have versions for is 1.7.10, so the reason you've not find the files are that they don't exist.
Is there a way to get rid of CC's ownership system for cooperative multiplayer? As I'm nearing completion of a playthrough of CC I noticed that the ownership system was a frequent hurdle, for multiple reasons:
- Repeaters were impossible to move whenever my friend was offline without using workarounds, not even the ownership key allowed me to move them
- The runes under each item stand in the casting table had separate ownership, extending to the blocks below. This mean managing any runes under them was a pain each and every time for the one who didnt place them, and to remove all ownership of them its 24 whole keys required. I don't want to spent a stack of iron along with other materials on simply being able to use 1 multiblock fully
- Ownership got in the way of progression a few times. For example, i was unable to make the progression where you make use the of the wooden repeaters whereas my friend was able to make it by doing the exact same things i did to the exact same results, probably attributed to something involved being owned by them.
A potential solution to all these problems would maybe be to allow people to use their ownership expansion key on another player, making it so everything that you own, they now also own.
Knowledge entanglement pedestal would be your best bet. Otherwise, not really that I know of. CrC is really designed around singleplayer bases in mind, not multiplayer bases.
Knowledge Entanglement can get tricky unfortunately, like for some reason if someone joins the server late it can be hard to get them to the same progress levels. It is what it is, though, I'd just like the ownership system to be a bit easier to navigate
Also, it doesnt impact ownership unfortunately, and it also doesnt seem to impact (endgame spoiler)
The color core progress in the chroma dimension, where we are still forced to cheat in progress to both be on the same page, otherwise we couldnt both unlock all the abilities and the power to turbocharge each pylon
Just finished Chromaticraft. Feel extremely underwhelmed... The reward is just
upgrades of prexisting things which dont really need upgrades anymore, noclip which is kinda cool but eh i can mine hella fast already and see through stuff already, fire rain which is... disappointingly nondestructive to anything but wood, crafting doubling which doesnt work, and..... faster crop growth?? Very dissapointing considering the hours i spent doing the puzzles, feels like entirely wasted time
Just finished Chromaticraft. Feel extremely underwhelmed... The reward is just
upgrades of prexisting things which dont really need upgrades anymore, noclip which is kinda cool but eh i can mine hella fast already and see through stuff already, fire rain which is... disappointingly nondestructive to anything but wood, crafting doubling which doesnt work, and..... faster crop growth?? Very dissapointing considering the hours i spent doing the puzzles, feels like entirely wasted time
I see where you're coming from, but honestly ChC is so damn powerful even pre-Elemental Mastery that it's difficult to even imagine good ways to cap it off.
I'd like to see the very endgame fleshed out a bit more too, of course! I just suspect it'd be an uphill battle. (And honestly, ChC has more fleshed out progression than most mods in the first place, so I can't be too dissatisfied)
I don't know what is going wrong. It says that it's caused by ..."Reika.DragonAPI.Libraries.Java.ReikaJavaLibrary.getClassNoException(ReikaJavaLibrary.java:235)"
They'll be moved eventually, but it's unlikely to happen until a final version of Java Edition comes out. It may happen before then if there's another 1.7.10 like version, but don't count on it.
They'll be moved eventually, but it's unlikely to happen until a final version of Java Edition comes out. It may happen before then if there's another 1.7.10 like version, but don't count on it.
Given that we have had "another 1.7.10 like version" that's been going strong for ~two years and is only recently starting to see a dropoff in new major packs, I'd just say "don't get your hopes up".
OK, I have managed to recover my account, and can once again post here.
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They should work, yes.
I also have a whole album full of new features:
https://imgur.com/a/6aSVPk0
Hey, I'm running a server for a small group of friends on FTB that is using the "FTB Presents Direwolf20 1.12" modpack. Is there any way you can give me the server files for 1.12 to add this mod to the server. I can't find it anywhere else. Thank you
Reika's mods don't support 1.12, the most recent version they have versions for is 1.7.10, so the reason you've not find the files are that they don't exist.
Neat! Are those boosted runes?
No, they're crystals that grow on the outside of pylons. Likely for slow shard production, if they grow back.
Advanced Rocketry and Reika's mods
Is there a way to get rid of CC's ownership system for cooperative multiplayer? As I'm nearing completion of a playthrough of CC I noticed that the ownership system was a frequent hurdle, for multiple reasons:
- Repeaters were impossible to move whenever my friend was offline without using workarounds, not even the ownership key allowed me to move them
- The runes under each item stand in the casting table had separate ownership, extending to the blocks below. This mean managing any runes under them was a pain each and every time for the one who didnt place them, and to remove all ownership of them its 24 whole keys required. I don't want to spent a stack of iron along with other materials on simply being able to use 1 multiblock fully
- Ownership got in the way of progression a few times. For example, i was unable to make the progression where you make use the of the wooden repeaters whereas my friend was able to make it by doing the exact same things i did to the exact same results, probably attributed to something involved being owned by them.
A potential solution to all these problems would maybe be to allow people to use their ownership expansion key on another player, making it so everything that you own, they now also own.
Knowledge entanglement pedestal would be your best bet. Otherwise, not really that I know of. CrC is really designed around singleplayer bases in mind, not multiplayer bases.
Advanced Rocketry and Reika's mods
Knowledge Entanglement can get tricky unfortunately, like for some reason if someone joins the server late it can be hard to get them to the same progress levels. It is what it is, though, I'd just like the ownership system to be a bit easier to navigate
Also, it doesnt impact ownership unfortunately, and it also doesnt seem to impact (endgame spoiler)
The color core progress in the chroma dimension, where we are still forced to cheat in progress to both be on the same page, otherwise we couldnt both unlock all the abilities and the power to turbocharge each pylon
Just finished Chromaticraft. Feel extremely underwhelmed... The reward is just
upgrades of prexisting things which dont really need upgrades anymore, noclip which is kinda cool but eh i can mine hella fast already and see through stuff already, fire rain which is... disappointingly nondestructive to anything but wood, crafting doubling which doesnt work, and..... faster crop growth?? Very dissapointing considering the hours i spent doing the puzzles, feels like entirely wasted time
I see where you're coming from, but honestly ChC is so damn powerful even pre-Elemental Mastery that it's difficult to even imagine good ways to cap it off.
I'd like to see the very endgame fleshed out a bit more too, of course! I just suspect it'd be an uphill battle. (And honestly, ChC has more fleshed out progression than most mods in the first place, so I can't be too dissatisfied)
Hi,
Can you(or at least someone) please help me?
https://pastebin.com/yje9szZF
I don't know what is going wrong. It says that it's caused by ..."Reika.DragonAPI.Libraries.Java.ReikaJavaLibrary.getClassNoException(ReikaJavaLibrary.java:235)"
Has there been any news on moving Reika's mods up to later versions of MC? Like even just 1.10 or 1.12.
They'll be moved eventually, but it's unlikely to happen until a final version of Java Edition comes out. It may happen before then if there's another 1.7.10 like version, but don't count on it.
Advanced Rocketry and Reika's mods
Given that we have had "another 1.7.10 like version" that's been going strong for ~two years and is only recently starting to see a dropoff in new major packs, I'd just say "don't get your hopes up".
I just want to say Thank You for creating these wonderful mods. They've quickly become my favorites among a whole host of other mods I use.
I haven't seen progression or complexity like this in any other mod and I LOVE it. You have gained yourself a patron.
Good lord, just saw the mammoth changelog for the not-quite-yet-released update. That's a lot of exciting stuff, and a lot of QoL upgrades.
...Now I'm gonna be tempted to start a new world >_>
I am back, having finally recovered access to my twitch - and thus Curse and MCF - accounts.
And with it, have a thanksgiving present: v23a, finally released (six months beyond the initial planned date...)!
Including a new mod, TreeClimbing!
https://www.curseforge.com/minecraft/mc-mods/treeclimbing
Hi Guys I have updated to V23a this moring, now I'm getting this error but the game doesn't crash
[12:01:43] [Client thread/ERROR]: DRAGONAPI ERROR: Tile Entity Turbine @ DIM0: -33, 67, 70 [CLIENT] is throwing class java.lang.ClassCastException on update: null
[12:01:43] [Client thread/INFO]: [java.lang.Throwable$WrappedPrintStream:println:748]: java.lang.ClassCastException
Any help will be appreciated