This is my current mods list. Is there anything that you don't have in yours that would conflict?
I cannot tell from just looking at names. Others have reproduced the error in 1.6, but I cannot do so in 1.5.2. You may have some coremod that is modifying how Containers work, but I have no idea which it would be.
So… You installed a 1.6.2 mod… into a 1.6.4 installation?
It is actually compatible. However, the lack of a class being found is troubling. It implies that the mod loading system has fundamentally changed, and the proxy system is no longer viable. (It appears to be loading render code on the server).
Unfortunately, the update has to be postponed to tomorrow, as I have run into endless delays today. Also, I just found out how to add NEI support for RotaryCraft, so I plan to do that.
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I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Unfortunately, the update has to be postponed to tomorrow, as I have run into endless delays today. Also, I just found out how to add NEI support for RotaryCraft, so I plan to do that.
What a shame, we look foward to your updates anyway. Good luck.
Yeah, this happened with him placing a block breaker in the world on my server. It's running a custom modpack, here is the list of mods if that helps at all, Expanded Redstone is using the latest 'gamma' release.
This bug rendered the area where it was placed unstable, I had to remove the mod temporarily to even get to the area without crashing. Anyways, I hope it's something simple because I really like what that mod adds. Are you still going to be updating your 1.5.2 versions?
Yeah, this happened with him placing a block breaker in the world on my server. It's running a custom modpack, here is the list of mods if that helps at all, Expanded Redstone is using the latest 'gamma' release.
This bug rendered the area where it was placed unstable, I had to remove the mod temporarily to even get to the area without crashing. Anyways, I hope it's something simple because I really like what that mod adds. Are you still going to be updating your 1.5.2 versions?
It looks to be like a simple error, yes. However, I am not on a computer than can even run eclipse right now, much less Minecraft, so the fix has to wait until I get home.
And yes, the 1.5.2 versions are still being updated. More than the 1.6 versions, in fact.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
FYI, there appears to be a conflict between DragonAPI and IC2 experimental. If DragonAPI is loaded, IC2 experimental causes the crash,
Do you want the crash-log? don't think it'll be that useful as it undoubtedly means that Dragon API is hooking into old IC2 hooks that have moved/been changed in the experimental version.
But, just might want to put a note next to the 1.6 beta noting that. not much point in fixing it till they are done with the Experimental Experiment. (They should just call it IC3 at this point).
FYI, there appears to be a conflict between DragonAPI and IC2 experimental. If DragonAPI is loaded, IC2 experimental causes the crash,
Do you want the crash-log? don't think it'll be that useful as it undoubtedly means that Dragon API is hooking into old IC2 hooks that have moved/been changed in the experimental version.
But, just might want to put a note next to the 1.6 beta noting that. not much point in fixing it till they are done with the Experimental Experiment. (They should just call it IC3 at this point).
He's aware of said issue. If you read above he said that he will attempt to update tonight.
Reika, I'm running into some issues with RotaryCraft.
1.) Your "Lubricant Hose" shares the same recipe as "Full Oak Door" from Binnie's Mod.
2.) None of your items have recipes in NEI.
3.) Bringing up your items in NEI (i.e. searching with "@mod.Rotary") causes MASSIVE amounts of client lag and stuttering.
Since your hose recipe is bugged.. I can't craft OR place Lubricant Hose so I cannot get anywhere to start off.
While trying out the new stuff in RotaryCraft in creative i thought that 2 small additions would be a 'nice to have'.
Creative Spring: When used as a power source for tools etc it produces an infinite amount.
Creative Engine: An Engine where you can set the torque and speed(and thus the power output).
Both should have NO crafting recipe and only be available from the creative inventory.
No, as both of those violate one of the core tenets of RotaryCraft - realism.
Reika, I'm running into some issues with RotaryCraft. 1.) Your "Lubricant Hose" shares the same recipe as "Full Oak Door" from Binnie's Mod. 2.) None of your items have recipes in NEI. 3.) Bringing up your items in NEI (i.e. searching with "@mod.Rotary") causes MASSIVE amounts of client lag and stuttering. Since your hose recipe is bugged.. I can't craft OR place Lubricant Hose so I cannot get anywhere to start off.
Try reading the config, the handbook, and at least some of the first post/last page of this thread. Also, you come across as rather hostile. That is not a way to get what you want, much less in a timely or polite manner.
I have already added NEI support for 1.5.2, and the 1.6 versions are being repaired for the new APIs (BC changed a LOT).
NEI lag mostly is caused by haveing MANY mods installed, how many do you currently use?
I have 78 mods installed and at present the one that causes client stuttering when searched is RotaryCraft. I have the latest release of RotaryCraft (as of about 6 hours ago) downloaded from this thread. If there is a more update to date release that I have missed, I will endeavor to go back and dig for it. Perhaps I just missed that.
Reika, I had no intention of coming off 'hostile', apologies. I just wanted to relay information as I was running across it. I was stumped by the lack of recipe compatiblity with NEI mostly because it is extremely rare to run across a mod that does that. I in no way intended for that to come across as a slight towards your programming prowess, sorry.
I am currently going through the handbook page by page in game. I will go back through the configuration file again (I must have missed the option regarding lubricant hose the first time) and see how things fair. Thank you for all your efforts on this mod!
Okay, quick update: I have the recipe for Lubricant Hose rotated, as per the configuration option. Thanks for pointing it out! Next hurdle I'm running across is the following error message...
[STDOUT] ROTARYCRAFT: There was an error: ID 502 and metadata 0 are not a valid machine identification pair!
I have read through your FAQ in the initial post and did not see any comments on this there. I expect that is a Block ID conflict and thus something screwed up on my end, but at present I am not finding any other conflicting block ID's. (Did an ID Dump via NEI.. so far no conflicts. Will keep searching!)
EmasherCore
Backpacks
Immibis Core
Dimmensional Anchors
Liquid XP
Immibis Microblocks
ObsidiPlates
Rei's Minimap
Bibliocraft
Bibliocraft BoP Addon
Bibliocraft Forestry Addon
Extra Utilities
Omnitools
ThermalExpansion
CoFH Core
Gravity Gun
Portal Gun
iChun Util
Mystcraft
Dimensional Doors
Biomes O' Plenty
Nether Ores
Flat Bedrock
Tinker's Construct
Natura
Dartcraft
Not Enough Items
NEI Pluggins
Iron Chests
Applied Energistics
Factorization
PowerCrystalsCore
Minefactory Reloaded
Equivalent Exchange 3
Steve's Carts 2
Railcraft
Thaumcraft
Thaumic Tinkerer
ComputerCraft
Misc Peripherals
Forestry
Magic Bees
Extra Bees
Extra Trees
BuildCraft
IndustrialCraft 2
Gravi Suite
Advanced Solar Panels
Nuclear Control
Advanced Reactors
Universal Electricity
Assembly Line
Atomic Science
MFFS
Mekanism
ModularPowerSuits
Ars Magica
Minecraft Forge
Soul Shards
Reliquary
ModularPowerSuitAddons
RotaryCraft
A wild Twitter appeared!
I cannot tell from just looking at names. Others have reproduced the error in 1.6, but I cannot do so in 1.5.2. You may have some coremod that is modifying how Containers work, but I have no idea which it would be.
I am updating tomorrow, so that problem will be solved.
Probably another API issue. I will make a 1.6 release with updated APIs soon.
Great, I look forward to your update soon.
So… You installed a 1.6.2 mod… into a 1.6.4 installation?
It is actually compatible. However, the lack of a class being found is troubling. It implies that the mod loading system has fundamentally changed, and the proxy system is no longer viable. (It appears to be loading render code on the server).
What a shame, we look foward to your updates anyway. Good luck.
Yeah, this happened with him placing a block breaker in the world on my server. It's running a custom modpack, here is the list of mods if that helps at all, Expanded Redstone is using the latest 'gamma' release.
https://docs.google.com/spreadsheet/ccc?key=0Aiwb6Ud2QMvJdFMxcVRKaUw4VVV1cVpoY0ppcHlld0E
This bug rendered the area where it was placed unstable, I had to remove the mod temporarily to even get to the area without crashing. Anyways, I hope it's something simple because I really like what that mod adds. Are you still going to be updating your 1.5.2 versions?
It looks to be like a simple error, yes. However, I am not on a computer than can even run eclipse right now, much less Minecraft, so the fix has to wait until I get home.
And yes, the 1.5.2 versions are still being updated. More than the 1.6 versions, in fact.
Do you want the crash-log? don't think it'll be that useful as it undoubtedly means that Dragon API is hooking into old IC2 hooks that have moved/been changed in the experimental version.
But, just might want to put a note next to the 1.6 beta noting that. not much point in fixing it till they are done with the Experimental Experiment. (They should just call it IC3 at this point).
He's aware of said issue. If you read above he said that he will attempt to update tonight.
1.) Your "Lubricant Hose" shares the same recipe as "Full Oak Door" from Binnie's Mod.
2.) None of your items have recipes in NEI.
3.) Bringing up your items in NEI (i.e. searching with "@mod.Rotary") causes MASSIVE amounts of client lag and stuttering.
Since your hose recipe is bugged.. I can't craft OR place Lubricant Hose so I cannot get anywhere to start off.
And Reika, this stuff is seriously awesome, respect =).
No, as both of those violate one of the core tenets of RotaryCraft - realism.
Try reading the config, the handbook, and at least some of the first post/last page of this thread. Also, you come across as rather hostile. That is not a way to get what you want, much less in a timely or polite manner.
I have already added NEI support for 1.5.2, and the 1.6 versions are being repaired for the new APIs (BC changed a LOT).
I have 78 mods installed and at present the one that causes client stuttering when searched is RotaryCraft. I have the latest release of RotaryCraft (as of about 6 hours ago) downloaded from this thread. If there is a more update to date release that I have missed, I will endeavor to go back and dig for it. Perhaps I just missed that.
Reika, I had no intention of coming off 'hostile', apologies. I just wanted to relay information as I was running across it. I was stumped by the lack of recipe compatiblity with NEI mostly because it is extremely rare to run across a mod that does that. I in no way intended for that to come across as a slight towards your programming prowess, sorry.
I am currently going through the handbook page by page in game. I will go back through the configuration file again (I must have missed the option regarding lubricant hose the first time) and see how things fair. Thank you for all your efforts on this mod!
[STDOUT] ROTARYCRAFT: There was an error: ID 502 and metadata 0 are not a valid machine identification pair!
I have read through your FAQ in the initial post and did not see any comments on this there. I expect that is a Block ID conflict and thus something screwed up on my end, but at present I am not finding any other conflicting block ID's. (Did an ID Dump via NEI.. so far no conflicts. Will keep searching!)
Any help would be GREATLY appreciated. Danke.