The whole post is a bit broken! I still can't work out why all my returns disappear.
EDIT: Aha! It would appear it was because I was using Chrome, that the post was getting broken. From now on, I'm going to have to edit it in Firefox. Oh well.
Hmm, it appears my main class is somehow not being loaded, or is unreachable from somewhere I am trying to call it, most likely in the Mycelium/Grass base edits. The crash I am currently having with Multipart is infact an unrelated Scala/Forge bug. So, I am unsure as to what the problem is.
Well well well. Nearly a year it's been, but I'm back, with a revamped (regrassed ) version of Turf Mod, version 4.0 for MC1.7.10 Can probably backport to 1.7.2 if anyone wants. Some changes to how the mod works, truer to the original suggestion, and without the old base edits.
EDIT: Aha! It would appear it was because I was using Chrome, that the post was getting broken. From now on, I'm going to have to edit it in Firefox. Oh well.
I rereleased the old TurfMod over at Curseforge, having been reminded of its existence earlier today: http://minecraft.curseforge.com/mc-mods/229244-turfmod Enjoy!