Hey there, I am having huge problems with players dying in our spawn protected areas. and leaving their graves behind because they cannot break them in the spawn. Is there a way to allow the player to get their items even if the area is protected by towny(plugin) or any other worldguard, or protection mod?
Also is there a way to turn off the first time openblocks books?
The sky blocks confuse me. I'm assuming the sky block is supposed to simulate the sky and the inverted sky block simulates what the sky would look like 12 hours later. If I'm right, the normal sky block is broken and only gives an animated grey texture, the inverted sky block appears as the sky looks now.
Normal requires a redstone signal, inverted doesn't.
Hey there, I am having huge problems with players dying in our spawn protected areas. and leaving their graves behind because they cannot break them in the spawn. Is there a way to allow the player to get their items even if the area is protected by towny(plugin) or any other worldguard, or protection mod?
Hi, no - sorry. I recommend turning graves off by setting their block ID to 0.
I just noticed when breaking a large bank of tanks that the tool used is a spade. Would it be possible to get this changed to a pickaxe or at least the same with all tools? It seems like that would make more sense as the majority of tech-oriented blocks are broken with a pick.
Rollback Post to RevisionRollBack
An adventure is no fun if you know where you're going
Hey, great mod. There are some fantastic features here. I especially love the simplicity of the Tanks.
For a new world I am creating, I really only want the Tanks from this mod. When I disabled all the other features, I think I have found some bugs.
I have stripped my installed mods down to just NEI/chickenCore and OpenBlocks.
I have set all block IDs (except blockTankId) to 0.
I have set all item IDs (except itemInfoBookId) to 0.
I set the IDs of the enchantments to 0.
I set B:enableChestLoot=false and I:radioVillagerId=-1 and B:weAreSeriousPeople=false
Now I see that the entries for disabled items have been removed from the starter book. Nice touch!
But I would expect this page to be hidden too:
And also pages for "The infamous B key" and the three Enchantments still exist, even though I disabled the tasty clay, seriousPeople and the enchantments.
In the OpenBlocks creative inventory tab, I still see the Pointer:
If I hit R to view the recipes for the Pointer:
In survival, this effectively disables the iron shovel because a Pointer is crafted from the ingot and two sticks.
I guess these log entries are related to this last issue: 2014-03-18 21:57:44 [INFO] [STDOUT] CONFLICT @ 0 item slot already occupied by net.minecraft.item.ItemSpade@325b954d while adding openblocks.common.item.ItemOBGeneric@1aa70c0f 2014-03-18 21:57:44 [INFO] [fml.ItemTracker] The mod OpenBlocks is overwriting existing item at 256 (net.minecraft.item.ItemSpade from Minecraft) with openblocks.common.item.ItemOBGeneric 2014-03-18 21:57:44 [INFO] [STDOUT] CONFLICT @ 0 item slot already occupied by openblocks.common.item.ItemOBGeneric@1aa70c0f while adding openblocks.common.item.ItemOBGenericUnstackable@178f9f80 2014-03-18 21:57:44 [INFO] [fml.ItemTracker] The mod OpenBlocks is overwriting existing item at 256 (openblocks.common.item.ItemOBGeneric from OpenBlocks) with openblocks.common.item.ItemOBGenericUnstackable
But if I don't change the IDs of these two items to 0, I see lots of OpenBlocks items in the creative tab… glider wings, crane stuff, pencil etc.
Also interesting to see all these interfaces being added to disabled items, although I guess this is functionally irrelevant:
2014-03-18 21:57:44 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityTank 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntitySprinkler 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntitySprinkler 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityVacuumHopper 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityVacuumHopper 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBigButton 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityXPBottler 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityXPBottler 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityAutoAnvil 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityAutoAnvil 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityAutoEnchantmentTable 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityAutoEnchantmentTable 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBlockBreaker 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBlockPlacer 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityItemDropper 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityDonationStation 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityPaintMixer 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityProjector 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityDrawingTable 2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityRadio
Edit: Now, I just need a way to turn Tinker's Construct Concentrated essence berries into liquid xp....
Very easy!
Give the Autonomous Activator from Thermal Expansion the berries, then have either a vacuum hopper or a sewer to collect the liquid xp / mob essence
Suggestion:
A block that allows you to trade for random dungeon loot. With all the mods adding stuff as dungeon loot it can get really tedious tracking down chest after chest.
Best way to empty tanks in that case is to use a mod with pipes or ducts to extract the liquid into another container, or simply stack multiple tanks that have little amounts of liquid on top of each other so that the bottom block is one by one block to compile all the fluid into one block.
Rollback Post to RevisionRollBack
If you are satisfied and do what you feel you must do, no matter what that is... then you have reached perfection. -Metamoq, Corwid of the Free
Hi guys! it seems that the latest version (1.2.7) of OpenBlocks kinda broke the radios, since not even the default radios work anymore, when tried to tune in, the message "Unknown stream type" pops up
Hi guys! it seems that the latest version (1.2.7) of OpenBlocks kinda broke the radios, since not even the default radios work anymore, when tried to tune in, the message "Unknown stream type" pops up
Thank you very much for your work
Simon.
Its working for me o.o
maybe try reinstalling and generating a new config file? Copy your radio stations that you've added first if you do!
There seems to be a duplication bug with the XP drain and a tank. Can someone please confirm this?
Dump all of your XP into a OpenBlocks Tank using the XP drain. Get 30 levels out of the tank by right clicking it. Go to an enchantment table and use all 30 levels. Go back to the tank and dump all your xp. You will still have the 30 levels.
Is there a config that could be added so creepers do not blow up the graves sometimes when you die? And sometimes if you /back to the death location, another creepers blows up next to your grave, killing you and your grave, then you go back, and there is nothing in your grave again..
Another idea: Make it check for the same players grave within a few blocks and add items to that grave instead of making a new one?
------------------------------
Since our world is getting filled with people not collecting their graves, could you code a config to set it so if the player walks past his grave with his name on it and has room for the items. it will replace his items and delete the grave, maybe make a cool disappearing sound/graphics.
I'm trying to use your vacuum hoppers with MFR's Breeder (putting carrots in that pop out of a harvester) and I get a Array Index Out of Bounds thing...
Bad thing is, my world now crashes every time I try to load it. I don't know if this is from OpenBlocks or if it is from MFR, but I think it is from OpenBlocks.
Also is there a way to turn off the first time openblocks books?
Join us at our website: AIM Gaming
No need to be so rude. Documentation is in-game.
Normal requires a redstone signal, inverted doesn't.
Hi, no - sorry. I recommend turning graves off by setting their block ID to 0.
Fantastic! I've wanted a way to convert between the two for ages! I totally forgot that sewers could do that though.
Edit: Now, I just need a way to turn Tinker's Construct Concentrated essence berries into liquid xp....
like maybe if we hook a filler with it the filler can place the blocks into the ghost frame
For a new world I am creating, I really only want the Tanks from this mod. When I disabled all the other features, I think I have found some bugs.
I have stripped my installed mods down to just NEI/chickenCore and OpenBlocks.
I have set all block IDs (except blockTankId) to 0.
I have set all item IDs (except itemInfoBookId) to 0.
I set the IDs of the enchantments to 0.
I set B:enableChestLoot=false and I:radioVillagerId=-1 and B:weAreSeriousPeople=false
Now I see that the entries for disabled items have been removed from the starter book. Nice touch!
But I would expect this page to be hidden too:
And also pages for "The infamous B key" and the three Enchantments still exist, even though I disabled the tasty clay, seriousPeople and the enchantments.
In the OpenBlocks creative inventory tab, I still see the Pointer:
If I hit R to view the recipes for the Pointer:
In survival, this effectively disables the iron shovel because a Pointer is crafted from the ingot and two sticks.
I guess these log entries are related to this last issue:
2014-03-18 21:57:44 [INFO] [STDOUT] CONFLICT @ 0 item slot already occupied by net.minecraft.item.ItemSpade@325b954d while adding openblocks.common.item.ItemOBGeneric@1aa70c0f
2014-03-18 21:57:44 [INFO] [fml.ItemTracker] The mod OpenBlocks is overwriting existing item at 256 (net.minecraft.item.ItemSpade from Minecraft) with openblocks.common.item.ItemOBGeneric
2014-03-18 21:57:44 [INFO] [STDOUT] CONFLICT @ 0 item slot already occupied by openblocks.common.item.ItemOBGeneric@1aa70c0f while adding openblocks.common.item.ItemOBGenericUnstackable@178f9f80
2014-03-18 21:57:44 [INFO] [fml.ItemTracker] The mod OpenBlocks is overwriting existing item at 256 (openblocks.common.item.ItemOBGeneric from OpenBlocks) with openblocks.common.item.ItemOBGenericUnstackable
But if I don't change the IDs of these two items to 0, I see lots of OpenBlocks items in the creative tab… glider wings, crane stuff, pencil etc.
Also interesting to see all these interfaces being added to disabled items, although I guess this is functionally irrelevant:
2014-03-18 21:57:44 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityTank
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntitySprinkler
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntitySprinkler
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityVacuumHopper
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityVacuumHopper
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBigButton
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityXPBottler
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityXPBottler
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityAutoAnvil
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityAutoAnvil
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/ISidedInventory to openblocks/common/tileentity/TileEntityAutoEnchantmentTable
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraftforge/fluids/IFluidHandler to openblocks/common/tileentity/TileEntityAutoEnchantmentTable
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBlockBreaker
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityBlockPlacer
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityItemDropper
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityDonationStation
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityPaintMixer
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityProjector
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityDrawingTable
2014-03-18 21:57:45 [INFO] [OpenModsCore] Adding interface net/minecraft/inventory/IInventory to openblocks/common/tileentity/TileEntityRadio
Thanks for the great mod
KeepOnDigging!
(edited to add more spoiler tags)
No, 1.2.7 (released later today)
http://www.openmods.info
Very easy!
Give the Autonomous Activator from Thermal Expansion the berries, then have either a vacuum hopper or a sewer to collect the liquid xp / mob essence
Actually, no, the font I think needs to be a bit bigger. It's almost hard to read...
A block that allows you to trade for random dungeon loot. With all the mods adding stuff as dungeon loot it can get really tedious tracking down chest after chest.
Thank you very much for your work
Simon.
Its working for me o.o
maybe try reinstalling and generating a new config file? Copy your radio stations that you've added first if you do!
Thanks for the report.
OpenModsLib 0.4b can be downloaded from http://www.openmods.info/ and it fixes this issue.
Actually did that and tried with the default radio stations only, and still not working :/
EDIT: It works not, I was missing the newly introduced NotEnoughCodecs, I thought you didn't need them for direct IP streams. Thanks for your help
Another idea: Make it check for the same players grave within a few blocks and add items to that grave instead of making a new one?
------------------------------
Since our world is getting filled with people not collecting their graves, could you code a config to set it so if the player walks past his grave with his name on it and has room for the items. it will replace his items and delete the grave, maybe make a cool disappearing sound/graphics.
Join us at our website: AIM Gaming
http://pastebin.com/drFV8dCd
Bad thing is, my world now crashes every time I try to load it. I don't know if this is from OpenBlocks or if it is from MFR, but I think it is from OpenBlocks.