I'm working on Traffic Stuff Mod again. I felt really bad for neglecting it as my programming skills went down as well as the support for this mod. My current plan is to release a stable 1.7.10 test release which could be tomorrow. Here's a colorful picture:
I honestly can not wait man as I like this much better then the other mods out ther . Thank you ill be looking forward for the release ,and I will happily report bugs here .
Traffic Stuff Mod 2.0 - pre2 is up. GRAB IT WHILE IT'S HOT!!!!
Changelog:
- added all block with arrows on top as planned from versions 1.2.2 and 1.3.0 & 2.0.0 (both unreleased)
- rewamped the whole mod again
-- as a sideeffect all previous world saves have been broken, again
-- all blocks have new names
- code optimization
-- made preparations for the official release and the official texture maker
NOTES:
* IF YOU FIND ANY BUGS REPORT THEM HERE OR ON MY FACEBOOK PAGE
* THE FILE SIZE IS 4MB DUO TO OVER 600 TEXTURES
Traffic Stuff Mod 2.0 - pre2 is up. GRAB IT WHILE IT'S HOT!!!!
Changelog:
- added all block with arrows on top as planned from versions 1.2.2 and 1.3.0 & 2.0.0 (both unreleased)
- rewamped the whole mod again
-- as a sideeffect all previous world saves have been broken, again
-- all blocks have new names
- code optimization
-- made preparations for the official release and the official texture maker
NOTES:
* IF YOU FIND ANY BUGS REPORT THEM HERE OR ON MY FACEBOOK PAGE
* THE FILE SIZE IS 4MB DUO TO OVER 600 TEXTURES
CHANGELOG:
- major code changes
--- removed 48 unnecessary .class/.java files
--- optimized and simplified code
- removed all block descriptions, will soon be added
--- previously shown as "- arrow" on all blocks
- added around 2000 new blocks
--- these include blocks with lines, double lines, cornern lines and edge lines with their "double" counterpart
- mod file size increased to 6MB duo to 2000 new textures being added
PLANS FOR THE NEXT UPDATE:
- focus on the look of diagonal textures
- rewamp sidewalk blocks
--- will have connected textures
--- add 16 new variants
- work on blocks with different lines
So I've been kinda experimenting with what Minecraft 1.8 has to offer. Turns out a ton of useless coding and a ton of .txt files to be written, anyways...
In other news, I made traffic lights, just look at the picture, I'm done writing this *confused feelings and emotions*
An alpha version of this mod containing other traffic stuff has been release for 1.9.4. It is in early stages of development - it's buggy, untidy and is primarly released for your feedback.
Traffic Suff Mod - [3.0.0] [ALPHA] - 0.2 has been released!!!
Changelog:
- removed poles and signs
-- will be added in the future (I have special plans)
- revamped most block models
-- fixed textures being streched over the whole surface of the block
-- retextured traffic lights
-- TRY PLACING CONES AND TRAFFIC LIGHTS ON YOUR HEAD, I DARE YOU
-- all blocks now visually look different when held, in gui, in item frames and on ground
- added horizontal traffic lights (and fixed those from previous versions)
-- to place them, hold LEFT CONTROL (LCTRL)
- added red and white plastic barriers
- optimization and bug fixes (mainly bounding and collision box related)
Planned features:
- near future:
--- two new traffic lights
--- fixed names
--- more plastic cone variants
--- bring over some of the asphalt blocks from previous versions of this mod
- far future:
--- implementation of poles(4 kinds) and signs(customizable)
--- train crossing lights
--- parking meters and more!
Hello! Thank you for such excellent modification , me your traffic lights,barriers and signs are very pleased , therefore, to add them to version 1.7.10 . 1.9.4 In still no modifications to the vehicle , and 1.7.10 is very useful .
Hello! Thank you for such excellent modification , me your traffic lights,barriers and signs are very pleased , therefore, to add them to version 1.7.10 . 1.9.4 In still no modifications to the vehicle , and 1.7.10 is very useful .
I'm glad you like my mod but I'm sorry to say that I will not return to making mods for 1.7.10. The main reason why I'm no longer making mods for 1.7.10 or 1.8.9 is because 1.9 offers me better tools to work with and not to mention how much work these actually took. Making any of these in 1.7.10 would be a nightmare.
I'm working on Traffic Stuff Mod again. I felt really bad for neglecting it as my programming skills went down as well as the support for this mod. My current plan is to release a stable 1.7.10 test release which could be tomorrow. Here's a colorful picture:
I honestly can not wait man as I like this much better then the other mods out ther . Thank you ill be looking forward for the release ,and I will happily report bugs here .
Traffic Stuff Mod 2.0 - pre2 is up. GRAB IT WHILE IT'S HOT!!!!
Changelog:
- added all block with arrows on top as planned from versions 1.2.2 and 1.3.0 & 2.0.0 (both unreleased)
- rewamped the whole mod again
-- as a sideeffect all previous world saves have been broken, again
-- all blocks have new names
- code optimization
-- made preparations for the official release and the official texture maker
NOTES:
* IF YOU FIND ANY BUGS REPORT THEM HERE OR ON MY FACEBOOK PAGE
* THE FILE SIZE IS 4MB DUO TO OVER 600 TEXTURES
LINK: http://www.mediafire.com/download/45yo0n2l34scrw1/Traffic_Stuff_Mod-2.0_-_pre2.jar
Looks good man I will report bugs if I see them . Glad to see this is out
Traffic Stuff Mod [2.0] - pre3 is up!!!
CHANGELOG:
- major code changes
--- removed 48 unnecessary .class/.java files
--- optimized and simplified code
- removed all block descriptions, will soon be added
--- previously shown as "- arrow" on all blocks
- added around 2000 new blocks
--- these include blocks with lines, double lines, cornern lines and edge lines with their "double" counterpart
- mod file size increased to 6MB duo to 2000 new textures being added
PLANS FOR THE NEXT UPDATE:
- focus on the look of diagonal textures
- rewamp sidewalk blocks
--- will have connected textures
--- add 16 new variants
- work on blocks with different lines
http://www.mediafire.com/download/lpmxcdut96g0llt/Traffic_Stuff_Mod_[2.0]_-_pre3.jar
So I've been kinda experimenting with what Minecraft 1.8 has to offer. Turns out a ton of useless coding and a ton of .txt files to be written, anyways...
In other news, I made traffic lights, just look at the picture, I'm done writing this *confused feelings and emotions*
*** UPDATE ****
Cooming in the next update: traffic lights, poles, signs, cones, barriers....
Sooo this is a thing now
An alpha version of this mod containing other traffic stuff has been release for 1.9.4. It is in early stages of development - it's buggy, untidy and is primarly released for your feedback.
LINK: http://www.mediafire.com/download/b7hjfhyahcr6bxs/Traffic_Stuff_Mod_-_[3.0.0]_[ALPHA]_-_0.1.jar
Traffic Suff Mod - [3.0.0] [ALPHA] - 0.2 has been released!!!
Changelog:
- removed poles and signs
-- will be added in the future (I have special plans)
- revamped most block models
-- fixed textures being streched over the whole surface of the block
-- retextured traffic lights
-- TRY PLACING CONES AND TRAFFIC LIGHTS ON YOUR HEAD, I DARE YOU
-- all blocks now visually look different when held, in gui, in item frames and on ground
- added horizontal traffic lights (and fixed those from previous versions)
-- to place them, hold LEFT CONTROL (LCTRL)
- added red and white plastic barriers
- optimization and bug fixes (mainly bounding and collision box related)
Planned features:
- near future:
--- two new traffic lights
--- fixed names
--- more plastic cone variants
--- bring over some of the asphalt blocks from previous versions of this mod
- far future:
--- implementation of poles(4 kinds) and signs(customizable)
--- train crossing lights
--- parking meters and more!
LINK: http://www.mediafire.com/download/bx9290b9ikd7jf3/Traffic_Stuff_Mod_-_[3.0.0]_[ALPHA]_-_0.2.jar
I'm glad you like my mod but I'm sorry to say that I will not return to making mods for 1.7.10. The main reason why I'm no longer making mods for 1.7.10 or 1.8.9 is because 1.9 offers me better tools to work with and not to mention how much work these actually took. Making any of these in 1.7.10 would be a nightmare.
Changelog:
- added a new kind of traffic lights
- added colored cones
- added fully functional poles (4 types)
- added 1000+ new lines of code as a preparation for adding signs to this mod
- optimization
LINK: http://www.mediafire.com/download/a7uncquvs93chsx/Traffic_Stuff_Mod_-_[3.0.0]_[ALPHA]_-_0.3.jar
A new update for Traffic Stuff Mod is up!
***TRAFFIC STUFF MOD - RELEASE CANDIDATE 1***
CHANGELOG:
- major code changes
-- optimizations and multiplayer support
- fixed names
- fixed collision & bounding box problems
- changed some block placement behaviour
- added sidewalk blocks
-- 32 types, not all of them have textures, yet
-- each type has 16 different variants (16 different heights)
-- to change height click LEFT_CONTROL and scroll up or down to change the height
NOTE: This is a release candidate, therefor an official and stable release is on it's way.
THINGS TO DO BEFORE RELEASE:
- fix creative tabs
- fix some placement bugs that are still left
- fix block models and model files
- fix textures
- implement poles with no traffic lights
Hey, Does this mod support 1.7.10 as it looks cool.
Hey, thanks Sadly, no, this mod does not support 1.7.10 and I'm not planning on making a version for 1.7.10. Sorry to say so
This is a very cool mod. I am going to use it quite a bit!
Keep up the good work!
Tanks, I will. Glad you're loving it ^^