hey, do you think it would be possible to add a plow? something that could attach to the horse and drag behind it, tilling the land as you go.Wagons would be cool too.
I dont think you should add plows to this mod i think you should make a mod thats compatible with this one because i just want a mod that has a vanilla feel to it.
sack, you do know you can already make leads in minecraft right?
i agree to this, minecraft isnt a modern game its about the fun of none modern equipment and having to do things on your own or with friends but if you do decide to make the plow make it slow down the horse/horses and a small plow radius, also you wouldnt need a wagon if you had the horses???
1.- Yes i know there is a vanilla recipe for the lead, but added a recipe because some people says that the vanilla recipe is hard because the can't find slimes.
I'd like to say, why would you create the exact same items to overwrite vanilla items? The issues with this is if people have this installed on a server and they remove the mod, they won't be able to resolve the mismatch id because the vanilla items with be saved with your mods items.
Secondly, this doesn't even work on a server. That's why I uninstalled it and then ran into the issues above.
I thought this mod would be a simple GameRegistry.addRecipe(blah blah blah)
Edit: I take that paragraph back, I did something wrong XD but anyway, it still didn't work on a server.
Hi! I really want to use this mod, but when I start minecraft i get a message that says this:
Forge Mod Loader has found a problem with your minecraft installation
the mods and versions listed below could not be found
skc-core : any
the file 'forgemodloader-client-0.log' contains more information
Hi! I really want to use this mod, but when I start minecraft i get a message that says this:
Forge Mod Loader has found a problem with your minecraft installation
the mods and versions listed below could not be found
skc-core : any
the file 'forgemodloader-client-0.log' contains more information
what happened here?
That's why since version 1.0.2.2, this mod requires SKC-Core an API which contains some common classes the use my mods
Thanks to you for download my mod
Can you give me more information? What happens?
nvm i just saw you fixed them
Okay
That's a cool idea i'll try to add those things, but now i'm working on my other mod Better Wood, so it will take some time
1.- Yes i know there is a vanilla recipe for the lead, but added a recipe because some people says that the vanilla recipe is hard because the can't find slimes.
2.- I'm working on
Yes, by default you dont need helmets or leggins, but if you enable the harcore version in the config file you will need them.
I know but some people said that recipe was quite hard, because was too difficult to get slime balls.
So i made a new recipe.
I'd like to say, why would you create the exact same items to overwrite vanilla items? The issues with this is if people have this installed on a server and they remove the mod, they won't be able to resolve the mismatch id because the vanilla items with be saved with your mods items.Secondly, this doesn't even work on a server. That's why I uninstalled it and then ran into the issues above.
I thought this mod would be a simple GameRegistry.addRecipe(blah blah blah)
Edit: I take that paragraph back, I did something wrong XD but anyway, it still didn't work on a server.
Forge Mod Loader has found a problem with your minecraft installation
the mods and versions listed below could not be found
skc-core : any
the file 'forgemodloader-client-0.log' contains more information
what happened here?
That's why since version 1.0.2.2, this mod requires SKC-Core an API which contains some common classes the use my mods
http://www.minecraft...f-justice-pack/
Ok
* I've decided to add replyes every time that i update the mod, so follow this topic to know when the mod is updated.