I read (some of) the crash log, and from what I actually read, I can tell that you are using the Twilight Forest, and something is going wrong with the Naga Segments. I guess this and TF are incompatible? I don't know, I'm not the expert here... Anyway, I guess if you want to use this mod you have to ditch TF. Or ditch this mod to use TF. (One or the other.)
P.S. Wow, you use a lot of mods!
Twilight works fine with my installation. I don't go anywhere without Twilight Forest these days.
Yeah ! It worked thank you.
But i have one more question i have a mcpc+ server and wanted to play the aetherII mod on it.
I've read that playercoreAPI doesn't work but shouldn't it work fine if i intall just playerApi ? at least it is written on page 1 ^^
I can't exactly pinpoint your problem, but it may be that Aether II clashes with Better World Generation 4. All I know is one of the mods you have that modifies world generation is imcompatible with Aether II. You now have to decide which mod you like better.
I read (some of) the crash log, and from what I actually read, I can tell that you are using the Twilight Forest, and something is going wrong with the Naga Segments. I guess this and TF are incompatible? I don't know, I'm not the expert here... Anyway, I guess if you want to use this mod you have to ditch TF. Or ditch this mod to use TF. (One or the other.)
P.S. Wow, you use a lot of mods!
No it's not that i know because i tried that when i read the error log
The Aether dev is aware of this. He recoded PlayerCoreAPI to work on either Vanilla/Forge or MCPC+ servers. I think you might have to wait for the 1.6.2 release of Aether II for it though.
Updating to the 1.5.2 version and found a crashlog from a few days ago, and from v1.02. Sorry I didn't report it sooner; I wasn't sure where to find it.
I'm not really sure what happened. Basically I was doing some mining in the Aether (Aether II version) while avoiding a few mobs for the night when it crashed. I think Minecraft in general started lagging a lot more after that, too.
I was using MultiMC. Admittedly, I'm not entirely sure I installed the mods correctly. (I had forge and the player [render] API stuff all in the 'minecraft.jar' section, though I at least tried to put them in the proper order.)
Started under Creative and switched to Survival via cheats. I'm playing on the Windows version.
Updating to the 1.5.2 version and found a crashlog from a few days ago, and from v1.02. Sorry I didn't report it sooner; I wasn't sure where to find it.
I'm not really sure what happened. Basically I was doing some mining in the Aether (Aether II version) while avoiding a few mobs for the night when it crashed. I think Minecraft in general started lagging a lot more after that, too.
I was using MultiMC. Admittedly, I'm not entirely sure I installed the mods correctly. (I had forge and the player [render] API stuff all in the 'minecraft.jar' section, though I at least tried to put them in the proper order.)
Started under Creative and switched to Survival via cheats. I'm playing on the Windows version.
A mob was glitching a bit some reason. Thankfully for you, it was a hostile, so flick it on peaceful, start your world, put it back to your favourite difficulty, and you should be good.
I've tried loading the mod and it keeps crashing, usually on a screen that says "Shutting Down Internal Server..." Sometimes the game never crashes and stays on that screen and my mouse is locked into the Minecraft program, effectively forcing me to hard restart my computer.
I know someone got flack about using Magic Launcher before (and I suppose that's my problem because I'm using it) but I honest to god tried to install mods the other way a while back and I could never get it right no matter how many times I tried. I don't know if it's because I use OSX instead of Windows, but I could never really get it down.
Anyways, the report:
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_31, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 341222992 bytes (325 MB) / 532545536 bytes (507 MB) up to 532545536 bytes (507 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 865 (48440 bytes; 0 MB) allocated, 865 (48440 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 6 mods loaded, 6 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (TooManyItems2013_04_25_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aether II{Alpha v1.0.1} [Aether II] (aether_1.5.2_1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MainMenuAPI{1.0.0} [Main Menu API] (aether_1.5.2_1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 175 (9800 bytes; 0 MB) allocated, 175 (9800 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Aviarei'/121, l='New Worldooo', x=-955.50, y=64.00, z=-149.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.ClassCastException: net.minecraft.entity.player.EntityPlayerMP cannot be cast to net.aetherteam.playercore_api.cores.PlayerCoreServer
at net.aetherteam.aether.Aether.getServerPlayer(Aether.java:552)
at net.aetherteam.aether.AetherPlayerTracker.onPlayerLogin(AetherPlayerTracker.java:81)
at cpw.mods.fml.common.registry.GameRegistry.onPlayerLogin(GameRegistry.java:354)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePlayerLogin(FMLNetworkHandler.java:299)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:150)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 8c4f5dee ----------
I'm a big fan of this mod, I played it a really, really long time ago before it went into this sort of hibernation development. It's good to see it again.
The Meaning of Life, the Universe, and Everything.
Join Date:
4/21/2013
Posts:
51
Member Details
ummm I have a mod installed (i think its legendgear) that adds a new tab in the survival inventory that has new armor slots. Will there be an issue? Or would I have to try it to find out? It shouldnt because its a new tab, but i was just wondering
ummm I have a mod installed (i think its legendgear) that adds a new tab in the survival inventory that has new armor slots. Will there be an issue? Or would I have to try it to find out? It shouldnt because its a new tab, but i was just wondering
I wasn't looking for a wiki specifically, just some info. Personally I prefer when the mod creator puts a giant block of text on the front page.
If so, I think it should mention that it does not support MCPC+ yet. (Sounds like it will with the 1.6.2 release).
It is the same version, I just checked. Same link as what was one Facebook, file was downloaded to MediaFire on 7/22.
That means this version will not work with MCPC+ servers. (The current version of PlayerCoreAPI does not support MCPC+).
Just as with any other mod, you can change them in their respective config.
Twilight works fine with my installation. I don't go anywhere without Twilight Forest these days.
Oh, you ain't seen nuttin'!
Delete it and try Minecraft again. It should give you a proper config.
Now I'm going to have to kill myself because I'm a Grammar Nazi. D:
Just look up a few posts.
No it's not that i know because i tried that when i read the error log
The Aether dev is aware of this. He recoded PlayerCoreAPI to work on either Vanilla/Forge or MCPC+ servers. I think you might have to wait for the 1.6.2 release of Aether II for it though.
I'm not really sure what happened. Basically I was doing some mining in the Aether (Aether II version) while avoiding a few mobs for the night when it crashed. I think Minecraft in general started lagging a lot more after that, too.
I was using MultiMC. Admittedly, I'm not entirely sure I installed the mods correctly. (I had forge and the player [render] API stuff all in the 'minecraft.jar' section, though I at least tried to put them in the proper order.)
Started under Creative and switched to Survival via cheats. I'm playing on the Windows version.
I hope this helps somehow. =)
https://dl.dropboxusercontent.com/u/34085994/Minecraft/crash-2013-08-02_23.43.39-server.txt
I need try it
A mob was glitching a bit some reason. Thankfully for you, it was a hostile, so flick it on peaceful, start your world, put it back to your favourite difficulty, and you should be good.
I know someone got flack about using Magic Launcher before (and I suppose that's my problem because I'm using it) but I honest to god tried to install mods the other way a while back and I could never get it right no matter how many times I tried. I don't know if it's because I use OSX instead of Windows, but I could never really get it down.
Anyways, the report:
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Mac OS X (x86_64) version 10.6.8
Java Version: 1.6.0_31, Apple Inc.
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 341222992 bytes (325 MB) / 532545536 bytes (507 MB) up to 532545536 bytes (507 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 865 (48440 bytes; 0 MB) allocated, 865 (48440 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 2, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 6 mods loaded, 6 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TooManyItems{1.5.2 2013-04-25} [mod_TooManyItems] (TooManyItems2013_04_25_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aether II{Alpha v1.0.1} [Aether II] (aether_1.5.2_1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MainMenuAPI{1.0.0} [Main Menu API] (aether_1.5.2_1.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 175 (9800 bytes; 0 MB) allocated, 175 (9800 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Aviarei'/121, l='New Worldooo', x=-955.50, y=64.00, z=-149.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.ClassCastException: net.minecraft.entity.player.EntityPlayerMP cannot be cast to net.aetherteam.playercore_api.cores.PlayerCoreServer
at net.aetherteam.aether.Aether.getServerPlayer(Aether.java:552)
at net.aetherteam.aether.AetherPlayerTracker.onPlayerLogin(AetherPlayerTracker.java:81)
at cpw.mods.fml.common.registry.GameRegistry.onPlayerLogin(GameRegistry.java:354)
at cpw.mods.fml.common.network.FMLNetworkHandler.handlePlayerLogin(FMLNetworkHandler.java:299)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:150)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
--- END ERROR REPORT 8c4f5dee ----------
I'm a big fan of this mod, I played it a really, really long time ago before it went into this sort of hibernation development. It's good to see it again.
That's Tinker's Construct.
Profile pic by Cheshirette c: