There are a couple changes that I think are well deserved, but others like the Ambrosium Shard and the Gloves should have been left alone completely. It's like you're trying to make it into more of an RPG mod.
There are a couple changes that I think are well deserved, but others like the Ambrosium Shard and the Gloves should have been left alone completely. It's like you're trying to make it into more of an RPG mod.
its more of a mix imo cause i thought it was already an rpg mod but making textures rpg like while not completely that way but this makes it both ways so if you want a roleplay world then you feel that way but without any mod changes it can give you a completely different feel about it imo but i like using this if i have a grapple hook or hookshot or maneuver gear type thing but if not ill usually stick to one island (whatever one the portal appears on)
Rollback Post to RevisionRollBack
Everyone has O.C.D. and A.D.H.D. and Autism and so on its just a matter of how much that makes people say you have it...
I have all 3 where people will say i have them... people hate on me for it...
Heres more accurate explanations of each:
O.C.D. makes you hate not symmetrical things if you have alot and youll tend to repeat things in a specific pattern and hate slight change...
A.D.H.D. makes you be extremely into one specific thing while also connecting things like a cat to radiation...
Autism is literally a label that people use as insults to people who are really good at math and science related things and love those things...
Wow I have not touched Minecraft for so many years and this mod is still kicking it. Hehe. Nice. Oh and btw I was wondering if the latest release aether 2 was working for anybody because whenever I tried to install the mod it would shut down internal server and crash me. Is it probably because they are developing it atm? Thanks.
So I was right the aether 1.6 was unstable in their 1.8 update they fixed an unrecoverable crash from companions. It wasn't like that in the aether 1.7.10-1.5.2. I still say you remove the aether 1.6 revert to 1.5.2 and the gilded games .jar that used the version as well for your website.
So It appears that the aether mobs don't get added as spawners in nei? Why is this. I heard rumors of forge mobs non vanilla mobs doesn't add an id? Are the aether mobs forge mobs and if so what are forge mobs? I would like to know why they are not added to the mob spawners. I need to know so I can make forge spawners blocks with metadata of integer like nei only they will be forge spawners.
can i use this mod and glided games util in my modpack. i am asking because i cnt find a license
Can I use the Aether II in my mod pack?
Yes! Anyone is free to use the Aether II in their mod packs, but please remember to credit Gilded Games when doing so. Also, be aware that the Aether II is still in its alpha state and is incompatible with many mods. Fixing any incompatibilities is on you.
yeah but no activity in this mod. also he told me they did need help so read next time
https://git.gildedgames.com/GildedGames/Aether-1.8/commits/masterLast commit was 29 days ago.It's great, but why are you still on 1.7.10?
It's active one day ago they are finally working on this
because this mod is huge, and is taking forever to rewrite for 1.8
Why are you guys altering so many textures? Especially these:
https://git.gildedgames.com/GildedGames/Aether-1.8/commit/129b203c1c347271c169c1eec1e80cfb48961534
There are a couple changes that I think are well deserved, but others like the Ambrosium Shard and the Gloves should have been left alone completely. It's like you're trying to make it into more of an RPG mod.
Does someone know what happened to the mutation update?
the mutation update, as well as the entire mod itself, are being completely rewritten for 1.8
its more of a mix imo cause i thought it was already an rpg mod but making textures rpg like while not completely that way but this makes it both ways so if you want a roleplay world then you feel that way but without any mod changes it can give you a completely different feel about it imo but i like using this if i have a grapple hook or hookshot or maneuver gear type thing but if not ill usually stick to one island (whatever one the portal appears on)
Everyone has O.C.D. and A.D.H.D. and Autism and so on its just a matter of how much that makes people say you have it...
I have all 3 where people will say i have them... people hate on me for it...
Heres more accurate explanations of each:
O.C.D. makes you hate not symmetrical things if you have alot and youll tend to repeat things in a specific pattern and hate slight change...
A.D.H.D. makes you be extremely into one specific thing while also connecting things like a cat to radiation...
Autism is literally a label that people use as insults to people who are really good at math and science related things and love those things...
http://blog.theautismsite.com/alternativewayofbeingautism/
Heres some Pokémon thing... click this to go to the quiz:
it's fine we can always revert the textures back to 1.7.10 if they are already exist
Does anyone have a link to the original Aether mod? I don't mean the Aether 2. I mean the original one. Is there a 1.7.10 version?
nope, there's a 1.2.5 version though i think
Wow I have not touched Minecraft for so many years and this mod is still kicking it. Hehe. Nice. Oh and btw I was wondering if the latest release aether 2 was working for anybody because whenever I tried to install the mod it would shut down internal server and crash me. Is it probably because they are developing it atm? Thanks.
So I was right the aether 1.6 was unstable in their 1.8 update they fixed an unrecoverable crash from companions. It wasn't like that in the aether 1.7.10-1.5.2. I still say you remove the aether 1.6 revert to 1.5.2 and the gilded games .jar that used the version as well for your website.
biome conflict
Um when is the update suppose to be here?
So It appears that the aether mobs don't get added as spawners in nei? Why is this. I heard rumors of forge mobs non vanilla mobs doesn't add an id? Are the aether mobs forge mobs and if so what are forge mobs? I would like to know why they are not added to the mob spawners. I need to know so I can make forge spawners blocks with metadata of integer like nei only they will be forge spawners.
can i use this mod and glided games util in my modpack. i am asking because i cnt find a license
Can I use the Aether II in my mod pack?
Yes! Anyone is free to use the Aether II in their mod packs, but please remember to credit Gilded Games when doing so. Also, be aware that the Aether II is still in its alpha state and is incompatible with many mods. Fixing any incompatibilities is on you.
From:
http://www.aetherii.com/faq
Come over and check out Wulf Hollow Server!
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mod-packs/2723091-wulf-hollow-v1-0-1-custom-recipes-friendly-players
Manual download is where?
i want to add this to my mod pack and NOT use the launcher
40 Plus
It's on curseforge.