Nice!!! But why have individual mods for each, Redstone, Obsidian, Lapis and Coal? why not have them as one mod with disablable (disable + able= disablable) sections?
I wanted to keep them separate. Lots of people told me they wanted lapis armour but not redstone. It's easier for people just to choose what they want. I could have done it in one but people don't want to go to the extra effort of enabling/disabling parts.
Awesome mod! Now i don't have to get 5 diamond for an enchanting table! (3 for the pick and 2 for the table)
Could you make it compatable with Gems+ maybe?
Rollback Post to RevisionRollBack
There will always be that kind of a moment at least once in everyone's life. That moment when your sitting there listening to someone going down memory lane, but really not listening at all.
Awesome mod! Now i don't have to get 5 diamond for an enchanting table! (3 for the pick and 2 for the table)
Could you make it compatable with Gems+ maybe?
You sort of still do. You have to get atleast 2 diamonds to make diamonds (growing block + reed).
I'll check it out and see what I can do.
Ok, So it seems to work with the one IC2 recipe with Uranium... Though it seems for some reason, it doesn't work with EE3 Recipes... But I accept it as Great!
While it may be a little much, you should try looking into adding gemsplus support. It adds in all sorts of gems, I think it would be cool if you could grow them. Oh, and you should also check out support for Universal Electricity.
While it may be a little much, you should try looking into adding gemsplus support. It adds in all sorts of gems, I think it would be cool if you could grow them. Oh, and you should also check out support for Universal Electricity.
someone mentioned gems plus the other day. I think its a good idea. I'll add support soon.
Could you add support for the Metallurgy mod? All sections of it (base, precious, end, nether, and I think there is one or two more sections)? I know it's a lot, but Metallurgy 3 players like moi will be very appreciative!
EDIT: Oh, and if you do, please have Skydaz update the installer. Looking forward to it!
I wanted to keep them separate. Lots of people told me they wanted lapis armour but not redstone. It's easier for people just to choose what they want. I could have done it in one but people don't want to go to the extra effort of enabling/disabling parts.
Someone else made the same comment as you did on another page so I might merge them. Lol.
No no, on another topic.
!!! Yes! I was unsure of why it wasn't working. In the api it said itemDropUranium. I'll release a fix for that tomorrow.
EDIT: That was in game, wasn't it?
No, no! It's great that you found that. It probably would have taken me weeks to figure it out.
Trust the game. NEI shows the actual ore dict reference implememented in the code.
Ha ha ha, yes, you, did.
Yeah, they are temporary until I get the time to do some proper ones.
Check now and see if it works
Could you make it compatable with Gems+ maybe?
There will always be that kind of a moment at least once in everyone's life. That moment when your sitting there listening to someone going down memory lane, but really not listening at all.
You sort of still do. You have to get atleast 2 diamonds to make diamonds (growing block + reed).
I'll check it out and see what I can do.
EE3 recipes with uranium? Or another item?
Hmm... Not sure why that is. Sorry. It might be that EE3 gets the uranium item from an IC2 class. If that's true there is nothing I can do.
And what if you don't have any mods installed except this one? And you only want to grow vanilla ores?
someone mentioned gems plus the other day. I think its a good idea. I'll add support soon.
http://www.skydaz.com/growable-ores-mod-installer-for-minecraft-1-5-2/
EDIT: Oh, and if you do, please have Skydaz update the installer. Looking forward to it!