You'll need a lot more than /give to change lore text and other NBT-related variables.
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
Could you add some kind of progress list to the op like sp614x did on the optifine thread ? So everyone could see how far development is and when we can expect the update.
The problem with a progress list is that I have no idea what I have to do to get it working. Most of the time I spend working on the mod will probably be on problems that I don't even know exist right now. Also, forge and mcp still have lots of bugs that may or may not make it impossible for the mod to work.
Mister_person, in the 1.7.2 update, could you add a button or a field that generates a /give command for the object that has been created with the mod?
I think that would be very useful.
That's a good idea! I can also do that with /summon and /setblock.
6 words bro: make it work in survival multiplayer. this mod is pretty awesome, but the problem is that i cant use it on survival multiplayer. this would be an awesome trolling tool if that was so. if you could make it work in SMP that would be so boss! great mod, thanks!
Did you seriously just reply to a four-month-old post?
Rollback Post to RevisionRollBack
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here: http://www.minecraft...hovel-textures/
Here are some of the things my mod can do that NEI can't:
itemstack sizes >64 and <1
any damage value on items
custom item names with colors and formatting
custom lore text with colors and formatting
repair cost for anvils
any number of enchantments on every item
custom potion effects up to level 127 and down to -127
player heads with any player name
fireworks with unlimited colors and explosions
rename author and title of books
edit books already signed
any color of leather armor, even if you couldn't craft it
you can put blocks on your head (press 'r' over your helmet slot)
and
It works in any multiplayer server where you have creative! even if you don't have access to ANY commands, and the server doesn't need to install anything!
NEI probably has some features that this mod doesn't, but useless? Compared to NEI? No.
i come here everyday waiting for the update for this to come out, i'm an aspiring adventure map maker, and this would help a lot with that.
~Turtletosser992
I come here everyday waiting and hoping this mod will b out so i can learn how to use attributes i know its a lot of work because 1.7 literally destroyed everything but seriously is it possible to give us the fans of your work a possible date???? sorry if I'm asking for much
You'll need a lot more than /give to change lore text and other NBT-related variables.
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
The problem with a progress list is that I have no idea what I have to do to get it working. Most of the time I spend working on the mod will probably be on problems that I don't even know exist right now. Also, forge and mcp still have lots of bugs that may or may not make it impossible for the mod to work.
That's a good idea! I can also do that with /summon and /setblock.
Did you seriously just go there.
Did you seriously just reply to a four-month-old post?
Also, I've flipped shovel textures for Tinker's Construct and ExtraTiC for a more realistic-looking animation, check here:
http://www.minecraft...hovel-textures/
beest XD
Nah, This is the best mod ever. Nei is nothing.
~Turtletosser992
I've been using this mod since 1.6.4, and I'm really loving it so far.
Thank God Forge Updated Also...