The Meaning of Life, the Universe, and Everything.
Join Date:
6/10/2013
Posts:
48
Member Details
Looking good, makes for a pretty good food source in dw20 Can't wait for the wiki page to get into shape.
Until then, when bushes hit full size, are they supposed to grow upwards? Do they grow sideways as well?
Looking good, makes for a pretty good food source in dw20 Can't wait for the wiki page to get into shape.
Until then, when bushes hit full size, are they supposed to grow upwards? Do they grow sideways as well?
I don't suppose it would be possible to work with SirSengir from Forestry to allow your trees to be mixed with his tree breeding system? They would compliment each other very well.
Natura 2.1.5 for 1.5 without Optifine. Changing block.hidden to 0 didn`t help.
I've seen this as well in 1.6.2. I know vanilla used to have a similar bug with standard cacti. Difference is with the saguaro no matter where I put them in the chunk they were invisible, but showed up fine when moved to a neighboring chunk.
Is this mod compatible with pams harvest craft and pams get all the seeds?
I use it with Pam's HarvestCraft just fine. Do not have Get All The Seeds, but the Natura seeds drop from tall grass anyway. I don't think it would be a problem, but don't quote me on that.
Rollback Post to RevisionRollBack
[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Looking good, makes for a pretty good food source in dw20 Can't wait for the wiki page to get into shape.
Until then, when bushes hit full size, are they supposed to grow upwards? Do they grow sideways as well?
mDiyo, you need to add a option in the config to disable the custom wood items as all mods don't work with your sticks and planks ect.
Hope if can be for both 1.5.2 and 1.6
mDiyo, you need to add a option in the config to disable the custom wood items as all mods don't work with your sticks and planks ect.
Hope if can be for both 1.5.2 and 1.6
No, he just needs to register them correctly with Forge rather than manually entering them all with vanilla recipes. Then Forge will handle making them work with vanilla as well as other mods.
Several others have mentioned this before, but still no answer... FTB Direwolf20 1.5 pack. Render crash because of Glowshrooms. I can't even visit the nether anymore. very weird as I was running around in there for several hours one day, then the next, I can't go in for more than 15 seconds without the error. Luckily I was next to the portal the first time it crashed. I can get out in the few seconds that I do have before it crashes, but would like to know how to just disable the damn glowshrooms or know how to fix why they cause the crash.
Otherwise, this mod goes by the wayside as well.
---- Minecraft Crash Report ----
// I just don't know what went wrong
java.lang.ArrayIndexOutOfBoundsException: 4
at mods.natura.blocks.crops.Glowshroom.func_71858_a(Glowshroom.java:144)
at net.minecraft.client.renderer.RenderBlocks.func_94165_a(RenderBlocks.java:8146)
at net.minecraft.client.renderer.RenderBlocks.func_78599_a(RenderBlocks.java:3595)
at net.minecraft.client.renderer.RenderBlocks.func_78620_l(RenderBlocks.java:3473)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:448)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:226)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1558)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1119)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:991)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Love your garden though I'm mostly curious about one thing: have you automated the harvesting of the berries and, if so, could you tell me how because I've yet to find a way
Thanks,
Bel*.
Thaumcraft's Straw golem can 'harvest' the berries.
Remember your mod Orizon, when you added the stones and the ores and stuff? You should add that to Natura, and give the ores uses, Because I FREAKING LOVED THAT MOD!
Love this mod! Really enjoy the little details added to keep things interesting.
There is one problem: Nitro Creepers and HeatScar spiders. There are way too many in the Nether!! I'm running custom mob spawner for DrZhark's Mo' Creatures mod too, which should let me disable them from spawning entirely... But I can't.
Is there any way to add a config option to enable/disable the mobs? I like them, but there's way too many to make the Nether viable without quantum armor (and by then you don't even need to be in there).
Is there a fix for this at all? My game doesn't even spawn ghasts or pigmen anymore because it's too busy spamming those spiders.
When I enter the nether it crashes from what i can tell it is Natura. Sorry I Don't know how to use spoilers.Edit:and spoilers.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/17/13 9:28 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at net.minecraft.world.chunk.Chunk.func_76592_a(Chunk.java:698)
at net.minecraft.world.World.func_72832_d(World.java:557)
at mods.natura.dimension.FireGen.func_76484_a(FireGen.java:24)
at mods.natura.dimension.NetheriteChunkProvider.func_73153_a(NetheriteChunkProvider.java:521)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1249)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:44)
at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:188)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:178)
at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:228)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Until then, when bushes hit full size, are they supposed to grow upwards? Do they grow sideways as well?
Upwards.
http://imgur.com/VVT...2Xij9Vl
Natura 2.1.5 for 1.5 without Optifine. Changing block.hidden to 0 didn`t help.
I've seen this as well in 1.6.2. I know vanilla used to have a similar bug with standard cacti. Difference is with the saguaro no matter where I put them in the chunk they were invisible, but showed up fine when moved to a neighboring chunk.
I use it with Pam's HarvestCraft just fine. Do not have Get All The Seeds, but the Natura seeds drop from tall grass anyway. I don't think it would be a problem, but don't quote me on that.
player.me/felinoel
player.me/felinoel
Hope if can be for both 1.5.2 and 1.6
No, he just needs to register them correctly with Forge rather than manually entering them all with vanilla recipes. Then Forge will handle making them work with vanilla as well as other mods.
Otherwise, this mod goes by the wayside as well.
---- Minecraft Crash Report ----
// I just don't know what went wrong
Time: 8/14/13 11:53 PM
Description: Unexpected error
java.lang.ArrayIndexOutOfBoundsException: 4
at mods.natura.blocks.crops.Glowshroom.func_71858_a(Glowshroom.java:144)
at net.minecraft.client.renderer.RenderBlocks.func_94165_a(RenderBlocks.java:8146)
at net.minecraft.client.renderer.RenderBlocks.func_78599_a(RenderBlocks.java:3595)
at net.minecraft.client.renderer.RenderBlocks.func_78620_l(RenderBlocks.java:3473)
at net.minecraft.client.renderer.RenderBlocks.func_78612_b(RenderBlocks.java:448)
at net.minecraft.client.renderer.WorldRenderer.func_78907_a(WorldRenderer.java:226)
at net.minecraft.client.renderer.RenderGlobal.func_72716_a(RenderGlobal.java:1558)
at net.minecraft.client.renderer.EntityRenderer.func_78471_a(EntityRenderer.java:1119)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:991)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:871)
at net.minecraft.client.Minecraft.run(Minecraft.java:760)
at java.lang.Thread.run(Unknown Source)
Thaumcraft's Straw golem can 'harvest' the berries.
Is there a fix for this at all? My game doesn't even spawn ghasts or pigmen anymore because it's too busy spamming those spiders.
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/17/13 9:28 PM
Description: Exception in server tick loop
java.lang.NullPointerException
at net.minecraft.world.chunk.Chunk.func_76592_a(Chunk.java:698)
at net.minecraft.world.World.func_72832_d(World.java:557)
at mods.natura.dimension.FireGen.func_76484_a(FireGen.java:24)
at mods.natura.dimension.NetheriteChunkProvider.func_73153_a(NetheriteChunkProvider.java:521)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:258)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1249)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:153)
at net.minecraft.server.management.PlayerInstance.<init>(PlayerInstance.java:44)
at net.minecraft.server.management.PlayerManager.getOrCreateChunkWatcher(PlayerManager.java:188)
at net.minecraft.server.management.PlayerManager.func_72690_a(PlayerManager.java:178)
at net.minecraft.server.management.PlayerManager.func_72683_a(PlayerManager.java:228)
at net.minecraft.server.management.ServerConfigurationManager.func_72375_a(ServerConfigurationManager.java:220)
at net.minecraft.server.management.ServerConfigurationManager.func_72377_c(ServerConfigurationManager.java:268)
at net.minecraft.server.management.ServerConfigurationManager.func_72355_a(ServerConfigurationManager.java:136)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:97)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:689)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:585)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:175)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 128958024 bytes (122 MB) / 424607744 bytes (404 MB) up to 954466304 bytes (910 MB)
JVM Flags: 1 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump
AABB Pool Size: 3774 (211344 bytes; 0 MB) allocated, 3545 (198520 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 Optifine OptiFine_1.6.2_HD_U_B4 71 mods loaded, 71 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Editable-Signs{1.7.2} [Editable Signs] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesCore{1.3.0} [Glenn's Gases Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.2} [Not Enough Items] (NotEnoughItems 1.6.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PlayerAPI{1.1} [Player API] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SomniaCore{1.0.3} [SomniaCore] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsAPI{1.6.2} [Familiars API] (Familiars_API_1.6.2c.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.9.0.0} [Damage Indicators] (1.6.2 DamageIndicators v2.9.0.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
morphcore{1.1.3} [MorphCore] ([1.6.2]MorphCore_v1.1.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
batsdropleather{4.1.4} [BatsDropLeather] ([1.6.2]BatsDropLeather_v4.1.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterFurnaces{3.3} [Better Furnaces] ([1.6.2]BetterFurnacesV3.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftableAnimals{2.3} [Craftable Animals] ([1.6.2]CraftableAnimals v2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
horseaccessories{1.1.2} [HorseAccessories] ([1.6.2]HorseAccessories_v1.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_smarttorch{1.1.0 for 1.6.2} [Smart Torches Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_torchbow{1.1.0 for 1.6.2} [Torchbow Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_chickencage{1.0.2 for 1.6.2} [Chicken Cage Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_commonemerald{1.0.0 for 1.6.2} [Common Emeralds Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_potionarmor{1.0.0 for 1.6.2} [Armor Effect Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerArray_gildedtools{2.0.0 for 1.6.2} [Gilded Tools Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_leatherarmor{1.0.0 for 1.6.2} [Leather Armor Plus Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_magiccookie{1.1.0 for 1.6.2} [Magic Cookie Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
integerarray_polevault{1.3.0 for 1.6.2} [Pole Vault Mod] (All (MC 1.6.2).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsMod{1.6.2 v1.3.5} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{1.12.15} [Backpack] (backpack-1.12.15-1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
barrels{2.3} [The Barrels Mod] (Barrels 1.6.2+ 2.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Breeds{1.5.1 v2.0} [ModBreeds] (BetterBreeds 1.6.2 v3.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterGrassAndLeavesMod{1.6.2.F} [Better Grass & Leaves Mod] (BetterGrassAndLeavesMod[v1.6.2.F].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.4.0} [BiblioCraft] (BiblioCraft[v1.4.0].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BC2{1.0.0} [Bosscraft 2] (Bosscraft2 (1.0.1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BunnyBoots{MCV: 1.6.2 MODV: 2.0} [Bunny Boots] (BunnyBootsV3.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ChickenChunks{1.3.3.1} [ChickenChunks] (ChickenChunks 1.3.3.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftable_end_portal{1.0} [Craftable End Portal] (CraftableEndPortal[1.6.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
diamondbuckets{0.98d} [Diamond Buckets] (diamondbuckets_v0.98d.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack{1.6.2 v2} [DungeonPack] (DungeonPack 1.6.2 v2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.16.4} [Enchanting Plus] (EnchantingPlus-1.16.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsDefaultMobPack{1.6.2} [Familiars DefaultMobPack] (Familiars_DefaultMobPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsExtendedFamPack{1.6.2} [Familiars ExtendedFamPack] (Familiars_ExtendedFamPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsHerobrineFamPack{1.6.2} [Familiars HerobrineFamPack] (Familiars_HerobrineFamPack_1.6.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Gases{1.3.0} [Gases] (gases-1.3.1-1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
golemworld{@VERSION@} [Golem World] (GolemWorld.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HardcoreEnderdragon{prerelease1} [Hardcore Enderdragon] (HardcoreEnderdragon.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Charms{5.0} [Health Charms] (HealthCharms 1.6.2 v3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
htl{v1.1-1.6.2} [Hiding the Light] (Hiding the Light 1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
inventorytweaks{1.55b} [Inventory Tweaks] (InventoryTweaks-MC1.6.2-1.55b-b61.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IronChest{5.3.20.530} [Iron Chest] (ironchest-universal-1.6.2-5.3.20.530.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_MAtmos{r25 for 1.6.2} [mod_MAtmos] (MAtmosClassesNDP_r25__1_6_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
meteors{2.11.1} [Falling Meteors] (Meteors Mod V2.11.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreSwordsMod{2.5.2} [More Swords Mod] (More Swords Mod 2.5.3 For 1.6.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreExplosives{Release 3.7 for Minecraft 1.6.2} [More Explosives] (MoreExplosivesModRelease3.7forMinecraft1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.5} [Natura] (Natura_1.6.2_2.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura_1.6.2_2.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ClaySpawn{1.5} [Pam's Clay Spawn] (Pam's Clay Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamdesertcraft{1.0} [Pam's DesertCraft] (Pam's DesertCraft 1.6.2 v1.01.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MushroomSpawn{1.3} [Pam's Huge Mushroom Spawn] (Pam's Huge Mushroom Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MelonSpawn{1.5} [Pam's Melon Spawn] (Pam's Melon Spawn 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SimpleRecipes{1.9} [Pam's Simple Recipes] (Pam's Simple Recipes 1.6.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ParachuteMod{1.6.2} [Parachute Mod] (parachute-1.6.2-forge-804.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_PF{r0 for 1.6.2} [mod_PF] (PFClassesNDP_r0__1_6_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cuchaz.powerTools{1.2} [Power Tools] (powerTools-v12.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
RedStoneHandGuns{Beta} [RedStoneGuns] (redstone handguns 1.6.2 v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Revamp{1.2.1} [Rivvest's Enhancements to Villager and Mob Performance] (revamp-1.2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
simpleores{1.0.0} [SimpleOres 2] (SimpleOres 2 v1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Somnia{1.0.0} [Somnia] (Somnia-Pre1a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TLSpecialArmor{1.6.2} [SpecialArmor] (SpecialArmor_1.6.2b.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
StevesCarts{2.0.0.a125} [Steve's Carts 2] (StevesCarts2.0.0.a125.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
renkin42swt{162.a} [Stuff Worth Throwing (Renkin42's Base Mod)] (StuffWorthThrowing_162_a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.19.0} [The Twilight Forest] (twilightforest-1.19.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
VanillaPlus{1.3.1} [VanillaPlus] (VanillaPlus[v.1.3.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 1100 (61600 bytes; 0 MB) allocated, 1090 (61040 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['bfarmer820b'/317, l='Time to Survive', x=42.00, y=69.00, z=50.00]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'