Anyway to turn off or nerf mages? they keep spawning in group and burn everything to the ground..
Oh sure! If you want the mod to be useless/unusable when turning off mages! >.> Seriously, if you can't take a small challenge like these, then stop using the mod.
we try running your mod with mcpc+ forge on our server but getting error in world generation. If we just put in your mod after world generation it well.. it runs.. and i cant enter dimensons and see mobs there... still i think there is something important missing if i do it that glitchy. right ?
UPDATE ON PROGRESS: v2.1.0 is going great (It's still 1.6.4) but if Forge 1.7.2 is released before I release v2.1.0 then I'll try to update to 1.7.2.
Here is what I've added so far:
- A new main menu screen with background music.
- A new energy bar, the energy is called Eos.
- A new boss: A God: Aun'Tun
- Ultra Axe of Aun'Tun
- A new companion (One of these per world): Tasarav Mallor.
- Tasarav's Armor
- Tasarav's Sword
- A friendly God: Ti'Tun
- New wands
- Wands consume Eos
- Eos potions to replenish Eos energy.
- Boss summoners now use Eos energy, if you do not have enough to summon it, it will not be spawned.
UPDATE ON PROGRESS: v2.1.0 is going great (It's still 1.6.4) but if Forge 1.7.2 is released before I release v2.1.0 then I'll try to update to 1.7.2.
Here is what I've added so far:
- A new main menu screen with background music.
- A new energy bar, the energy is called Eos.
- A new boss: A God: Aun'Tun
- Ultra Axe of Aun'Tun
- A new companion (One of these per world): Tasarav Mallor.
- Tasarav's Armor
- Tasarav's Sword
- A friendly God: Ti'Tun
- New wands
- Wands consume Eos
- Eos potions to replenish Eos energy.
- Boss summoners now use Eos energy, if you do not have enough to summon it, it will not be spawned.
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 11/9/13 11:11 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ExceptionInInitializerError
at sheenrox82.RioV.src.item.RioVPickaxe.<clinit>(RioVPickaxe.java:21)
at sheenrox82.RioV.src.content.Items.<clinit>(Items.java:135)
at sheenrox82.RioV.src.util.Registry.preInit(Registry.java:69)
at sheenrox82.RioV.src.base.TheMistsOfRioV.preInit(TheMistsOfRioV.java:44)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
Caused by: java.lang.ArrayIndexOutOfBoundsException: 30930
at net.minecraft.block.Block.<init>(Block.java:347)
at sheenrox82.RioV.src.block.BlockGlimmerGrass.<init>(BlockGlimmerGrass.java:25)
at sheenrox82.RioV.src.content.Blocks.<clinit>(Blocks.java:108)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 11/9/13 11:11 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ExceptionInInitializerError
at sheenrox82.RioV.src.item.RioVPickaxe.<clinit>(RioVPickaxe.java:21)
at sheenrox82.RioV.src.content.Items.<clinit>(Items.java:135)
at sheenrox82.RioV.src.util.Registry.preInit(Registry.java:69)
at sheenrox82.RioV.src.base.TheMistsOfRioV.preInit(TheMistsOfRioV.java:44)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
Caused by: java.lang.ArrayIndexOutOfBoundsException: 30930
at net.minecraft.block.Block.<init>(Block.java:347)
at sheenrox82.RioV.src.block.BlockGlimmerGrass.<init>(BlockGlimmerGrass.java:25)
at sheenrox82.RioV.src.content.Blocks.<clinit>(Blocks.java:108)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Have you changed any block IDs at all? If so, I think you changed Glimmer grass, which can only be set below 256.
I did, thanks for telling. There was a set of ID conflicts in Paleocraft with this. Also, you should add a warning before editing the config file. I also edited the Glimmer dirt, Glimmer rock, Blood Grass, Blood dirt and Flamonor Rock. Is there any boundaries about them too, whatsoever?
Rollback Post to RevisionRollBack
God of Conquest Mode!!! *Laughs maniacally*~
Let me teach you something good...~
I did, thanks for telling. There was a set of ID conflicts in Paleocraft with this. Also, you should add a warning before editing the config file. I also edited the Glimmer dirt, Glimmer rock, Blood Grass, Blood dirt and Flamonor Rock. Is there any boundaries about them too, whatsoever?
Anything "grass" or "rock"/"stone" must be below 256 as they are biome block IDs.
LOL, its no biggy. Was only asking due to making a massive tree a home and watching it burn. Wished I had got it on video actually, it was quite impressive. The mages where easy to kill, but loose fireballs burn... hehehe
Heheh. Reminds me of a time when I was playing with my friend on my private server and his house burned down. So we upgraded it.
I have a bug to report.. When killing an adventurer the model stays, which is intended i know, but you can still right click them and they say "hello" ..
The mod is awesome however, but i think it lacks information about certain things Like what does the enchantments do ? Got Kanuutu II on my sword for example, but cant see anything about it and what it does ..
EDIT: Oh and skeletal horses.. They drop those sticks you need to craft most of the weapons. But i cant find them anywhere .. Where are they supposed to spawn ?
UPDATE ON PROGRESS: v2.1.0 is going great (It's still 1.6.4) but if Forge 1.7.2 is released before I release v2.1.0 then I'll try to update to 1.7.2.
Here is what I've added so far:
- A new main menu screen with background music.
- A new energy bar, the energy is called Eos.
- A new boss: A God: Aun'Tun
- Ultra Axe of Aun'Tun
- A new companion (One of these per world): Tasarav Mallor.
- Tasarav's Armor
- Tasarav's Sword
- A friendly God: Ti'Tun
- New wands
- Wands consume Eos
- Eos potions to replenish Eos energy.
- Boss summoners now use Eos energy, if you do not have enough to summon it, it will not be spawned.
Will there be more in v2.1.0 than that or is that the full change log?
What are you doing wrong? Not read previous responses here.
I read through the first dozen pages or so, and I'm not looking to cherrypick through 50+ pages. I really like this mod and your dirtbike one, but can you please just let me know? Do I need the paladin expansion?
If you just looked at the top most post on this page you would get your answer.. In short, skeletal horses are bugged atm but i think he will release a updated version pretty soon :-)
Oh I feel just silly. Thanks, fella, I guess I'll just wait for 2.1
Biomes, Plains, Forests, Jungles, etc.
You don't need custommobspawner with riov as long as EBXL uses forge biome dictionary.
Oh sure! If you want the mod to be useless/unusable when turning off mages! >.> Seriously, if you can't take a small challenge like these, then stop using the mod.
My mod works fine with generation, so it must be another mod.
Here is what I've added so far:
- A new main menu screen with background music.
- A new energy bar, the energy is called Eos.
- A new boss: A God: Aun'Tun
- Ultra Axe of Aun'Tun
- A new companion (One of these per world): Tasarav Mallor.
- Tasarav's Armor
- Tasarav's Sword
- A friendly God: Ti'Tun
- New wands
- Wands consume Eos
- Eos potions to replenish Eos energy.
- Boss summoners now use Eos energy, if you do not have enough to summon it, it will not be spawned.
Yeah 1.6.4! Great job Sheen! Can't wait!
// Don't be sad, have a hug! <3
Time: 11/9/13 11:11 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.ExceptionInInitializerError
at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:523)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:473)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
Caused by: java.lang.ExceptionInInitializerError
at sheenrox82.RioV.src.item.RioVPickaxe.<clinit>(RioVPickaxe.java:21)
at sheenrox82.RioV.src.content.Items.<clinit>(Items.java:135)
at sheenrox82.RioV.src.util.Registry.preInit(Registry.java:69)
at sheenrox82.RioV.src.base.TheMistsOfRioV.preInit(TheMistsOfRioV.java:44)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
... 10 more
Caused by: java.lang.ArrayIndexOutOfBoundsException: 30930
at net.minecraft.block.Block.<init>(Block.java:347)
at sheenrox82.RioV.src.block.BlockGlimmerGrass.<init>(BlockGlimmerGrass.java:25)
at sheenrox82.RioV.src.content.Blocks.<clinit>(Blocks.java:108)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 83166376 bytes (79 MB) / 193105920 bytes (184 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.40.944 Minecraft Forge 9.11.1.944 Optifine OptiFine_1.6.4_HD_U_C6 20 mods loaded, 20 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.4.40.944} [Forge Mod Loader] (minecraftforge-9.11.1.944.jar) Unloaded->Constructed->Pre-initialized
Forge{9.11.1.944} [Minecraft Forge] (minecraftforge-9.11.1.944.jar) Unloaded->Constructed->Pre-initialized
DamageIndicatorsMod{2.9.1.1} [Damage Indicators] (1.6.4 DamageIndicatorsv2.9.1.1.zip) Unloaded->Constructed->Pre-initialized
Paleocraft{1.6.4 Cambrian 1.2.8} [Paleocraft] ([1.6.4] Paleocraft 1.3.2.jar) Unloaded->Constructed->Pre-initialized
cfm{3.2} [§4MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized
ArchimedesShipsMod{1.6.2 v1.4.4} [Archimedes' Ships] (ArchimedesShips.zip) Unloaded->Constructed->Pre-initialized
DragArti{0.6.3} [Dragon Artifacts] (Artifacts-162-063.zip) Unloaded->Constructed->Pre-initialized
chococraft{3.0.2} [Torojima's ChocoCraft] (Chococraft_3.0.2.zip) Unloaded->Constructed->Pre-initialized
craftguide{1.5.2} [CraftGuide] (CraftGuide-1.6.7.4.zip) Unloaded->Constructed->Pre-initialized
flintlock_guns{1.6_5} [Flintlock Guns Mod] (Flintlock_Guns_Mod_v1.6_-_MC_1.6.4.zip) Unloaded->Constructed->Pre-initialized
Morph{0.3.0} [Morph] (Morph-Beta-0.3.0.zip) Unloaded->Constructed->Pre-initialized
Natura{2.1.11} [Natura] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed->Pre-initialized
Natura|ForgeMuliPart{0.1} [Natura Compat: FMP] (Natura-1.6.4-2.1.11.1.jar) Unloaded->Constructed->Pre-initialized
TConstruct{1.6.4_1.4.7d} [Tinkers' Construct] (TConstruct_1.6.4_1.4.7d7.jar) Unloaded->Constructed->Pre-initialized
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TConstruct_1.6.4_1.4.7d7.jar) Unloaded->Constructed->Pre-initialized
Thaumcraft{4.0.3a} [Thaumcraft] (Thaumcraft4.0.3a.zip) Unloaded->Constructed->Pre-initialized
sheenrox82.RioVPaladin{1.0} [sheenrox82.RioVPaladin] (The Mists of RioV - Paladin.zip) Unloaded->Constructed->Pre-initialized
RioV{v2.0.1} [The Mists of RioV] (The Mists of RioV - v2.0.1.zip) Unloaded->Constructed->Errored
ThirstMod{1.7.6} [Thirst Mod] (thirstmod-1.7.7.zip) Unloaded->Constructed->Pre-initialized
Let me teach you something good...~
Have you changed any block IDs at all? If so, I think you changed Glimmer grass, which can only be set below 256.
I did, thanks for telling. There was a set of ID conflicts in Paleocraft with this. Also, you should add a warning before editing the config file. I also edited the Glimmer dirt, Glimmer rock, Blood Grass, Blood dirt and Flamonor Rock. Is there any boundaries about them too, whatsoever?
Let me teach you something good...~
Anything "grass" or "rock"/"stone" must be below 256 as they are biome block IDs.
Heheh. Reminds me of a time when I was playing with my friend on my private server and his house burned down. So we upgraded it.
1. Adventurer bug: I'll try to fix it for v2.1.0.
2. I'll add that info when I released v2.1.0.
3. Fixed in v2.1.0.
They used to before v2.0.0, but I forgot to remove a method in code to let them spawn wherever, so it's bugged.
But v2.1.0 is released this week. Soooo.....
Will there be more in v2.1.0 than that or is that the full change log?
There will be more.
What are you doing wrong? Not read previous responses here.
I read through the first dozen pages or so, and I'm not looking to cherrypick through 50+ pages. I really like this mod and your dirtbike one, but can you please just let me know? Do I need the paladin expansion?
Oh I feel just silly. Thanks, fella, I guess I'll just wait for 2.1