I'm investigating something, but I don't think it's this mods fault. Are you using a combination of textures? For example: combining 256x with 64x or 128x? I noticed this when trying to combine 256x LB Photo Realism with Misa's Random Mobs.
EDIT: Yes, it's an Optifine and texture pack problem. See if you are combining different bitrate textures.
Also Harrison, I've narrowed down that cause of Treecapitator not working with this mod installed and there's something in the cheats mod that conflicts with it. Can you look into the matter?
I'm investigating something, but I don't think it's this mods fault. Are you using a combination of textures? For example: combining 256x with 64x or 128x? I noticed this when trying to combine 256x LB Photo Realism with Misa's Random Mobs.
EDIT: Yes, it's an Optifine and texture pack problem. See if you are combining different bitrate textures.
Also Harrison, I've narrowed down that cause of Treecapitator not working with this mod installed and there's something in the cheats mod that conflicts with it. Can you look into the matter?
it without any error.
it will difficult to debug.
and you need to see that if the MOD has auto disable with the conflict MOD.
It would seem that with PlayerAPI installed the minimap entities for mobs and players do not seems to work on the Forge version(As I do not use the Modloader version). However when I had PlayerAPI not in but with the cheats disabled(since that is what PlayerAPI is for it would seem as it is the only the would trigger a crash when I have them disabled and enable one at a time). Whereas previous versions of CJB's minimap(pre-minecraft 1.3.2.) would work even with PlayerAPI installed, would there be a way to solve this? (Would look into myself except I can't don't know Java)
Mod list if it matters
Forge, Tabbychat, Liteloader, CJB, PlayerAPI, TMI, and Optifine.
it without any error.
it will difficult to debug.
and you need to see that if the MOD has auto disable with the conflict MOD.
The exact error message I get in-game for Treecapitator is:
"WARNING: The ItemInWorldManager object for your player entity has been replaced (most likely by another mod). Treecapitator will mostly not work".
Hope that helps as it's the only one generated.
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Life is a Learning Curve.... Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
I'm investigating something, but I don't think it's this mods fault. Are you using a combination of textures? For example: combining 256x with 64x or 128x? I noticed this when trying to combine 256x LB Photo Realism with Misa's Random Mobs.
EDIT: Yes, it's an Optifine and texture pack problem. See if you are combining different bitrate textures.
Also Harrison, I've narrowed down that cause of Treecapitator not working with this mod installed and there's something in the cheats mod that conflicts with it. Can you look into the matter?
I'm using the 32x32 faithful texture pack with this mod and optifine.
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Hey guys it would mean a lot for me if you could please subscribe to my channel --->
Hi,
When I try to use xray all it simply does is make the blocks lighter? I haven't got optifine installed and all I am using is direwolf20 FTB. The CTR+X GUI comes up but the xray is nonfunctional.
Hi,
When I try to use xray all it simply does is make the blocks lighter? I haven't got optifine installed and all I am using is direwolf20 FTB. The CTR+X GUI comes up but the xray is nonfunctional.
The exact error message I get in-game for Treecapitator is:
"WARNING: The ItemInWorldManager object for your player entity has been replaced (most likely by another mod). Treecapitator will mostly not work".
Hope that helps as it's the only one generated.
that will very difficult to solve this.
this is seems the class has been override by another MOD.
i will see the the error.
but it will difficult to solve.
the note has write the mod inside the coremods.
maybe you can try.
Hi is it possible to fix the optifine problem
And if your trying when will it be fixed?
actually it will very hard work.
as i did not know enough about mod.
and i have try just install optifine, and const move the vision.
i also cause this problem.
so i did not think is this mod problem.
To clarify I am not using any potions or any other mods other than direwolf20 and CJB xray.
When I press X - which is assigned to xray - all that happens is I get a night vision like effect, like if I had pressed N.
that will very difficult to solve this.
this is seems the class has been override by another MOD.
i will see the the error.
but it will difficult to solve.
the note has write the mod inside the coremods.
maybe you can try.
Problem is that Treecapitator IS a CoreMod and the Cheats mod isn't. Does the Cheats mod have any ItemInWorldManager object or even effect it at all?
When I had it up and running, it worked. You have to remember that you need to install Player API into the .jar and the x-ray ONLY classes also go into it. Then you MUST have the x-ray mod in the mods folder.
Problem is that Treecapitator IS a CoreMod and the Cheats mod isn't. Does the Cheats mod have any ItemInWorldManager object or even effect it at all?
When I had it up and running, it worked. You have to remember that you need to install Player API into the .jar and the x-ray ONLY classes also go into it. Then you MUST have the x-ray mod in the mods folder.
yeah, he change the ItemInWorldManager to cjb's ItemInWorldManager but if remove this. i think just cause lots of cheat not work.
Ya its annoying. Can't do anything
i have post at the known issue.
that is problem cause by the optifine new chunk loading
that problem that could not fix by me.
Who can fix it?
And will it ever be fixed?
It's an Optifine problem as I had that WITHOUT this mod. So, you have to ask them on their thread...as I will be doing soon.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
I'm investigating something, but I don't think it's this mods fault. Are you using a combination of textures? For example: combining 256x with 64x or 128x? I noticed this when trying to combine 256x LB Photo Realism with Misa's Random Mobs.
EDIT: Yes, it's an Optifine and texture pack problem. See if you are combining different bitrate textures.
Also Harrison, I've narrowed down that cause of Treecapitator not working with this mod installed and there's something in the cheats mod that conflicts with it. Can you look into the matter?
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
it without any error.
it will difficult to debug.
and you need to see that if the MOD has auto disable with the conflict MOD.
Mod list if it matters
The exact error message I get in-game for Treecapitator is:
"WARNING: The ItemInWorldManager object for your player entity has been replaced (most likely by another mod). Treecapitator will mostly not work".
Hope that helps as it's the only one generated.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
I'm using the 32x32 faithful texture pack with this mod and optifine.
When I try to use xray all it simply does is make the blocks lighter? I haven't got optifine installed and all I am using is direwolf20 FTB. The CTR+X GUI comes up but the xray is nonfunctional.
open night vision before trigger the xray
that will very difficult to solve this.
this is seems the class has been override by another MOD.
i will see the the error.
but it will difficult to solve.
the note has write the mod inside the coremods.
maybe you can try.
And if your trying when will it be fixed?
actually it will very hard work.
as i did not know enough about mod.
and i have try just install optifine, and const move the vision.
i also cause this problem.
so i did not think is this mod problem.
Doesn't work
use the cjb night vision.
not night vision potion
To clarify I am not using any potions or any other mods other than direwolf20 and CJB xray.
When I press X - which is assigned to xray - all that happens is I get a night vision like effect, like if I had pressed N.
Problem is that Treecapitator IS a CoreMod and the Cheats mod isn't. Does the Cheats mod have any ItemInWorldManager object or even effect it at all?
When I had it up and running, it worked. You have to remember that you need to install Player API into the .jar and the x-ray ONLY classes also go into it. Then you MUST have the x-ray mod in the mods folder.
Life is a Learning Curve....
Unfortunately, you're stuck on the bottom...amongst the bones of the stupid.
yeah, he change the ItemInWorldManager to cjb's ItemInWorldManager
but if remove this. i think just cause lots of cheat not work.