I have decided to ATTEMPT to make a live action verson of the trailer, here are the costumes thus far (guess whos who)
The leftmost coat is for UDF1;the wig is probably for Khotarri; the plain red shirt is for Reddash; the blazer is a mystery; the ties are for 1WTC. I could not post this from my phone earlier. Also I think we use the same phone model. (A windows phone)
Just want to let everyone know that I will not be very active these next few days, my friend has suggested I take a good break from modding for a few days to relax, and i'm not going to argue with her, I agree that this does stress me out a bit and I need a bit of time to relax from it all. If anybody needs me urgently for some reason, please just contact one of the other members of SWD, and they will contact me, I will not be on Skype much, only using my Facebook.
Just want to let everyone know that I will not be very active these next few days, my friend has suggested I take a good break from modding for a few days to relax, and i'm not going to argue with her, I agree that this does stress me out a bit and I need a bit of time to relax from it all. If anybody needs me urgently for some reason, please just contact one of the other members of SWD, and they will contact me, I will not be on Skype much, only using my Facebook.
Just want to let everyone know that I will not be very active these next few days, my friend has suggested I take a good break from modding for a few days to relax, and i'm not going to argue with her, I agree that this does stress me out a bit and I need a bit of time to relax from it all. If anybody needs me urgently for some reason, please just contact one of the other members of SWD, and they will contact me, I will not be on Skype much, only using my Facebook.
enjoy your break! i'm glad you work so hard on this mod but you should take a break every now and then. i don't want you to be stressed by something that should be fun for you. Get some rest and relax. have a great break. (also thanks for the Halloween/ second anniversary update! )
Just want to let everyone know that I will not be very active these next few days, my friend has suggested I take a good break from modding for a few days to relax, and i'm not going to argue with her, I agree that this does stress me out a bit and I need a bit of time to relax from it all. If anybody needs me urgently for some reason, please just contact one of the other members of SWD, and they will contact me, I will not be on Skype much, only using my Facebook.
Have fun John. Thanks for the tips, and for answering a question at the back of my mind.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/1/14 8:42 AM
Description: Unexpected error
net.minecraftforge.client.model.ModelFormatException: Model null contains no model.xml file at thedalekmod.client.swd.util.modelLoader.TCNLoader.loadTechneModel(TCNLoader.java:106) at thedalekmod.client.swd.util.modelLoader.TCNLoader.<init>(TCNLoader.java:81) at thedalekmod.client.A_Main.DalekMod_CustomBlockModels.initModels(DalekMod_CustomBlockModels.java:68) at thedalekmod.client.GUI.GuiCustomBlockModels.func_73866_w_(GuiCustomBlockModels.java:58)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:255)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:746)
at cpw.mods.fml.client.FMLClientHandler.showGuiScreen(FMLClientHandler.java:445)
at cpw.mods.fml.common.FMLCommonHandler.showGuiScreen(FMLCommonHandler.java:302)
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:94)
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2209)
at thedalekmod.client.block.TileEntityBlocks.BlockCustomBlock.func_149689_a(BlockCustomBlock.java:131)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:213)
at net.minecraft.item.ItemBlock.func_77648_a(ItemBlock.java:103)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:126)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1400)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1904)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:917)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace: at thedalekmod.client.swd.util.modelLoader.TCNLoader.loadTechneModel(TCNLoader.java:106) at thedalekmod.client.swd.util.modelLoader.TCNLoader.<init>(TCNLoader.java:81) at thedalekmod.client.A_Main.DalekMod_CustomBlockModels.initModels(DalekMod_CustomBlockModels.java:68) at thedalekmod.client.GUI.GuiCustomBlockModels.func_73866_w_(GuiCustomBlockModels.java:58)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:255)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:746)
at cpw.mods.fml.client.FMLClientHandler.showGuiScreen(FMLClientHandler.java:445)
at cpw.mods.fml.common.FMLCommonHandler.showGuiScreen(FMLCommonHandler.java:302)
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:94)
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2209)
at thedalekmod.client.block.TileEntityBlocks.BlockCustomBlock.func_149689_a(BlockCustomBlock.java:131)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:213)
at net.minecraft.item.ItemBlock.func_77648_a(ItemBlock.java:103)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:126)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1400)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; ['DalekBob117'/200, l='MpServer', x=51.36, y=17.62, z=27.90]]
Chunk stats: MultiplayerChunkCache: 270, 270
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 181036 game time, 97700 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; ['entity.ItemFrame.name'/402, l='MpServer', x=59.50, y=71.50, z=121.94], EntityItemFrame['entity.ItemFrame.name'/403, l='MpServer', x=60.50, y=71.50, z=121.94], EntityClientPlayerMP['DalekBob117'/200, l='MpServer', x=51.36, y=17.62, z=27.90]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:368)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2383)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:864)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
There is a reference to an model.xml file missing. Unfortunately I do not know how the SWD team created the Techne Block loader, or how it loads models. I am not even sure how the models in default Minecraft work all the way. I just bolded what is causing the errors in your crash report. From what I understand; variables are missing/unknown in line 106 and 81 in the TCNLoader file.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/1/14 8:42 AM
Description: Unexpected error
net.minecraftforge.client.model.ModelFormatException: Model null contains no model.xml file at thedalekmod.client.swd.util.modelLoader.TCNLoader.loadTechneModel(TCNLoader.java:106) at thedalekmod.client.swd.util.modelLoader.TCNLoader.<init>(TCNLoader.java:81) at thedalekmod.client.A_Main.DalekMod_CustomBlockModels.initModels(DalekMod_CustomBlockModels.java:68) at thedalekmod.client.GUI.GuiCustomBlockModels.func_73866_w_(GuiCustomBlockModels.java:58)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:255)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:746)
at cpw.mods.fml.client.FMLClientHandler.showGuiScreen(FMLClientHandler.java:445)
at cpw.mods.fml.common.FMLCommonHandler.showGuiScreen(FMLCommonHandler.java:302)
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:94)
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2209)
at thedalekmod.client.block.TileEntityBlocks.BlockCustomBlock.func_149689_a(BlockCustomBlock.java:131)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:213)
at net.minecraft.item.ItemBlock.func_77648_a(ItemBlock.java:103)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:126)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1400)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1904)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:917)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace: at thedalekmod.client.swd.util.modelLoader.TCNLoader.loadTechneModel(TCNLoader.java:106) at thedalekmod.client.swd.util.modelLoader.TCNLoader.<init>(TCNLoader.java:81) at thedalekmod.client.A_Main.DalekMod_CustomBlockModels.initModels(DalekMod_CustomBlockModels.java:68) at thedalekmod.client.GUI.GuiCustomBlockModels.func_73866_w_(GuiCustomBlockModels.java:58)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:255)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:746)
at cpw.mods.fml.client.FMLClientHandler.showGuiScreen(FMLClientHandler.java:445)
at cpw.mods.fml.common.FMLCommonHandler.showGuiScreen(FMLCommonHandler.java:302)
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:94)
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2209)
at thedalekmod.client.block.TileEntityBlocks.BlockCustomBlock.func_149689_a(BlockCustomBlock.java:131)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:213)
at net.minecraft.item.ItemBlock.func_77648_a(ItemBlock.java:103)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:126)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1400)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; ['DalekBob117'/200, l='MpServer', x=51.36, y=17.62, z=27.90]]
Chunk stats: MultiplayerChunkCache: 270, 270
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 181036 game time, 97700 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; ['entity.ItemFrame.name'/402, l='MpServer', x=59.50, y=71.50, z=121.94], EntityItemFrame['entity.ItemFrame.name'/403, l='MpServer', x=60.50, y=71.50, z=121.94], EntityClientPlayerMP['DalekBob117'/200, l='MpServer', x=51.36, y=17.62, z=27.90]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:368)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2383)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:864)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
There is a reference to an model.xml file missing. Unfortunately I do not know how the SWD team created the Techne Block loader, or how it loads models. I am not even sure how the models in default Minecraft work all the way. I just bolded what is causing the errors in your crash report. From what I understand; variables are missing/unknown in line 106 and 81 in the TCNLoader file.
Thanks! I'll look into it. Maybe I should chanege the TCNs to XMLs?
Thanks! I'll look into it. Maybe I should chanege the TCNs to XMLs?
I would not do anything quite yet. I believe the error just rests in the lines I pointed out, and only the SWD Team members can really fix it. Within theory the TCNLoader file should make it possible for your models to work. I am sorry I can not assist you further.
Thanks! I'll look into it. Maybe I should chanege the TCNs to XMLs?
had the tab open still and saw this, last thing I am doing for now.
The .tcn in missing its model.xml, the tcn files works the same way a .zip works, it is an archive, it contains both the texture and the model.xml, your model must have became corrupt upon saving, simply try re-saving the model, if still nothing works contact Luke, he maybe able to help you more.
Hey guys, unfortunately under current life circumstances, I am unable to maintain work on the film at this current stage. I will resume it when I am able to. Real life is going badly beyond words. So I'm not cancelling the film just on a break. But I don't know when I'll sit down and properly work on it again. but I'll certainly make sure that the other members can still keep working on the film. If you have any questions about the circumstance please Pm or skype me and I'll let you know if I'm ok letting you know. Thanks
i'm sorry to hear you can't work on the film but even more sorry to hear how bad your real life is going. i hope it gets better. i really hope so.
Just want to let everyone know that I will not be very active these next few days, my friend has suggested I take a good break from modding for a few days to relax, and i'm not going to argue with her, I agree that this does stress me out a bit and I need a bit of time to relax from it all. If anybody needs me urgently for some reason, please just contact one of the other members of SWD, and they will contact me, I will not be on Skype much, only using my Facebook.
take as long as you want, you spend your spare time to make us all happy, you should take as long as you want to
Just want to let everyone know that I will not be very active these next few days, my friend has suggested I take a good break from modding for a few days to relax, and i'm not going to argue with her, I agree that this does stress me out a bit and I need a bit of time to relax from it all. If anybody needs me urgently for some reason, please just contact one of the other members of SWD, and they will contact me, I will not be on Skype much, only using my Facebook.
The Meaning of Life, the Universe, and Everything.
Location:
THE CYBER TOMBS!
Join Date:
10/17/2013
Posts:
145
Minecraft:
sunrisesister
Xbox:
#$^& XBOX
PSN:
sunrisesister
Member Details
hey umm anyone (playstation users) jelous cause there is a million and 1 bits of dlc for xbox but nothing for playstation, AND WE CANT HAVE OUR DOCTOR WHO SKIN PACK!
Techne http://techne.zeux.me/
egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB
The leftmost coat is for UDF1;the wig is probably for Khotarri; the plain red shirt is for Reddash; the blazer is a mystery; the ties are for 1WTC. I could not post this from my phone earlier. Also I think we use the same phone model. (A windows phone)
stay safe dude and go have your well earned break
enjoy your break! i'm glad you work so hard on this mod but you should take a break every now and then. i don't want you to be stressed by something that should be fun for you. Get some rest and relax. have a great break. (also thanks for the Halloween/ second anniversary update! )
Have fun John. Thanks for the tips, and for answering a question at the back of my mind.
egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB
I do not understand your crash report fully.
---- Minecraft Crash Report ----
// Shall we play a game?
Time: 11/1/14 8:42 AM
Description: Unexpected error
net.minecraftforge.client.model.ModelFormatException: Model null contains no model.xml file
at thedalekmod.client.swd.util.modelLoader.TCNLoader.loadTechneModel(TCNLoader.java:106)
at thedalekmod.client.swd.util.modelLoader.TCNLoader.<init>(TCNLoader.java:81)
at thedalekmod.client.A_Main.DalekMod_CustomBlockModels.initModels(DalekMod_CustomBlockModels.java:68)
at thedalekmod.client.GUI.GuiCustomBlockModels.func_73866_w_(GuiCustomBlockModels.java:58)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:255)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:746)
at cpw.mods.fml.client.FMLClientHandler.showGuiScreen(FMLClientHandler.java:445)
at cpw.mods.fml.common.FMLCommonHandler.showGuiScreen(FMLCommonHandler.java:302)
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:94)
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2209)
at thedalekmod.client.block.TileEntityBlocks.BlockCustomBlock.func_149689_a(BlockCustomBlock.java:131)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:213)
at net.minecraft.item.ItemBlock.func_77648_a(ItemBlock.java:103)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:126)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1400)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1904)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:917)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:835)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thedalekmod.client.swd.util.modelLoader.TCNLoader.loadTechneModel(TCNLoader.java:106)
at thedalekmod.client.swd.util.modelLoader.TCNLoader.<init>(TCNLoader.java:81)
at thedalekmod.client.A_Main.DalekMod_CustomBlockModels.initModels(DalekMod_CustomBlockModels.java:68)
at thedalekmod.client.GUI.GuiCustomBlockModels.func_73866_w_(GuiCustomBlockModels.java:58)
at net.minecraft.client.gui.GuiScreen.func_146280_a(GuiScreen.java:255)
at net.minecraft.client.Minecraft.func_147108_a(Minecraft.java:746)
at cpw.mods.fml.client.FMLClientHandler.showGuiScreen(FMLClientHandler.java:445)
at cpw.mods.fml.common.FMLCommonHandler.showGuiScreen(FMLCommonHandler.java:302)
at cpw.mods.fml.common.network.internal.FMLNetworkHandler.openGui(FMLNetworkHandler.java:94)
at net.minecraft.entity.player.EntityPlayer.openGui(EntityPlayer.java:2209)
at thedalekmod.client.block.TileEntityBlocks.BlockCustomBlock.func_149689_a(BlockCustomBlock.java:131)
at net.minecraft.item.ItemBlock.placeBlockAt(ItemBlock.java:213)
at net.minecraft.item.ItemBlock.func_77648_a(ItemBlock.java:103)
at net.minecraft.item.ItemStack.func_77943_a(ItemStack.java:126)
at net.minecraft.client.multiplayer.PlayerControllerMP.func_78760_a(PlayerControllerMP.java:353)
at net.minecraft.client.Minecraft.func_147121_ag(Minecraft.java:1400)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; ['DalekBob117'/200, l='MpServer', x=51.36, y=17.62, z=27.90]]
Chunk stats: MultiplayerChunkCache: 270, 270
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (8,64,8), Chunk: (at 8,4,8 in 0,0; contains blocks 0,0,0 to 15,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 181036 game time, 97700 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 3 total; ['entity.ItemFrame.name'/402, l='MpServer', x=59.50, y=71.50, z=121.94], EntityItemFrame['entity.ItemFrame.name'/403, l='MpServer', x=60.50, y=71.50, z=121.94], EntityClientPlayerMP['DalekBob117'/200, l='MpServer', x=51.36, y=17.62, z=27.90]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:368)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2383)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:864)
at net.minecraft.client.main.Main.main(SourceFile:103)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.7.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_55, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 244041232 bytes (232 MB) / 433647616 bytes (413 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 1233 (69048 bytes; 0 MB) allocated, 4 (224 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 14 mods loaded, 14 mods active
mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.1.2} [Damage Indicators] ([1.7.2]DamageIndicatorsMod-3.1.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
examplemod{1.0} [Example Mod] (All-U-Want 2.0 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
alluwant{2.0 beta} [All U want] (All-U-Want 2.0 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
antiqueatlas{4.0.1a-1.7.2} [Antique Atlas] (antiqueatlas-4.0.1a-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
carvablepumpkins{1.1} [carvablepumpkins] (Carvable_Pumpkins_Mod_1_7_2 (2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ccm{1.1} [§4MrCrayfish's Construction Mod] (ConstructionModv1.1-beta-build7(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.3.5} [§6MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.3.5(1.7.2).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ParticleBox{1.7.2} [ParticleBox] (particlebox (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MDCME{@VERSION@} [MDC Model Editor] (the_dalek_mod_1.7.2 (5).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mdc{1.1} [mdc] (the_dalek_mod_1.7.2 (5).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
thedalekmod{14.55} [DalekMod] (the_dalek_mod_1.7.2 (5).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.7.2-Forge10.12.2.1147
LWJGL: 2.9.0
OpenGL: GeForce 9300 GE/PCIe/SSE2 GL version 3.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: [TravelingTardis.zip]
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 308 (17248 bytes; 0 MB) allocated, 21 (1176 bytes; 0 MB) used
Anisotropic Filtering: Off (1)
There is a reference to an model.xml file missing. Unfortunately I do not know how the SWD team created the Techne Block loader, or how it loads models. I am not even sure how the models in default Minecraft work all the way. I just bolded what is causing the errors in your crash report. From what I understand; variables are missing/unknown in line 106 and 81 in the TCNLoader file.
Thanks! I'll look into it. Maybe I should chanege the TCNs to XMLs?
egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB egasseM sdrawkcaB
I would not do anything quite yet. I believe the error just rests in the lines I pointed out, and only the SWD Team members can really fix it. Within theory the TCNLoader file should make it possible for your models to work. I am sorry I can not assist you further.
I guess we're stuck together... mates
had the tab open still and saw this, last thing I am doing for now.
The .tcn in missing its model.xml, the tcn files works the same way a .zip works, it is an archive, it contains both the texture and the model.xml, your model must have became corrupt upon saving, simply try re-saving the model, if still nothing works contact Luke, he maybe able to help you more.
i'm sorry to hear you can't work on the film but even more sorry to hear how bad your real life is going. i hope it gets better. i really hope so.
take as long as you want, you spend your spare time to make us all happy, you should take as long as you want to
Go ahead! Relax! You've earned it.
Please read THIS before making a suggestion
And support the ability to add paintings and records!
I am