Just wanted to note that the Spinosaurus sail should be longer and in the back make more of a round curve before sloping down and ending near the tip of the tail. Also I don't believe it has that "beard" on its neck. It was also a bit more bulky. Here is a good reference: http://1.bp.blogspot...spinosaurus.jpg (most accurate)
AND http://blogs.scienti...t-2011-tiny.jpg (less accurate).
The sail is actually pretty long; the angle of the picture just makes it look shorter. The "beard" is entirely speculative; we don't know much about dinosaur soft tissue, so it's entirely possible that they had wattles and crests like some modern birds do. Besides, it looks cool!
The sail is actually pretty long; the angle of the picture just makes it look shorter. The "beard" is entirely speculative; we don't know much about dinosaur soft tissue, so it's entirely possible that they had wattles and crests like some modern birds do. Besides, it looks cool!
Alright then, but it should still be a bit more bulky.
We're trying to include obscure (but awesome) species as well as famous ones. Expect to see well-known animals like Tyrannosaurus and Triceratops alongside lesser-known ones such as Therizinosaurus and Anurognathus.
Alrighty guys! The time has come! You can now download the prerelease and playtest it! The link's on the first post; remember, you'll need Forge and ModLoader to use it.
Alrighty guys! The time has come! You can now download the prerelease and playtest it! The link's on the first post; remember, you'll need Forge and ModLoader to use it.
Problems that I noticed
1. When the baryonx moves its feet don't move with the legs, they kind of drag behind. The bary also seems to move a little bit too fast. The troodon also does that with its feet.
2. The Dimorphodon doesn't move around in the air and doesn't move the wings. It just goes up and down and moves when on the ground. It also despawns, which I was told that none of the dinos won't despawn.
3. The dinos not including dromeasaur start randomly spinning around after being spawned or don't move and then after they start moving they go straight into the nearest wall and stick their heads there.
- All this stuff I feel needs to be fixed and it would be nice if bary wasn't classified as a monster.I was hoping to build an aviary for the dimorphodon, it broke my heart to know that they wouldn't last in it for long or atleast during that time fly around in the aviary.
Please fix this as soon as possible( I know it's just a pre-release, but still).
Nevermind what I said about them flying, they fly but very slowly and they move faster on ground then in the air I spawned them in my pterosaur cage which is very high up in the mountains- maybe at a certain height they think they're already flying my cage is up at 40-50 blocks or higher so maybe the dimorphodon thinks it's already flying? Is that a possibility? I'll see how they do at normal level. But yeah I wanted to keep all my flying prehistoric reptiles on mountains- my fossil archeology mod pterosaur on one mountain and the dimorphodon on another. It would be nice of that was taken care of if it is a problem. Is it possible for you to add a tail moving animation to the dinos, it would make them a lot more realistic and alive. Thanks for replying back
http://1.bp.blogspot...spinosaurus.jpg (most accurate)
AND
http://blogs.scienti...t-2011-tiny.jpg (less accurate).
PROUD USER OF THE STEVE SKIN
http://www.minecraftforum.net/topic/1543527-wip-151-paleocraft-realistic-dinosaurs-in-minecraft/#entry18859975
that dino is awesome
Alright then, but it should still be a bit more bulky.
PROUD USER OF THE STEVE SKIN
Too much.
you might like it, it looks like this
Click if you can
Sorry, but we can't Velociprey that for two reasons. First of all, they're not real. Second of all, they're not actually dinosaurs.
http://www.minecraftforum.net/topic/1543527-wip-151-paleocraft-realistic-dinosaurs-in-minecraft/#entry18859975
What game?
It's a game called CreatureSearcher.
...Wait. I mean, MonsterHunter.
im fine with it
ok, anurognathus would be freaking awesome.
MONONYKUS
DARWINOPTERUS
ORYCTODROMEUS
and also, a question, are you using skeletal diagrams for the models?
Its packs were only 10-20 members, and it VERY rarely preyed on sauropods, probably only eating small ones or sick and old ones.
PROUD USER OF THE STEVE SKIN
Giraffatitan
its pretty unknown heres a wikipedia link
http://en.wikipedia.org/wiki/Abdallahsaurus
http://www.minecraftforum.net/topic/1543527-wip-151-paleocraft-realistic-dinosaurs-in-minecraft/#entry18859975
Oh YES! Going to try it later today.
PROUD USER OF THE STEVE SKIN
1. When the baryonx moves its feet don't move with the legs, they kind of drag behind. The bary also seems to move a little bit too fast. The troodon also does that with its feet.
2. The Dimorphodon doesn't move around in the air and doesn't move the wings. It just goes up and down and moves when on the ground. It also despawns, which I was told that none of the dinos won't despawn.
3. The dinos not including dromeasaur start randomly spinning around after being spawned or don't move and then after they start moving they go straight into the nearest wall and stick their heads there.
- All this stuff I feel needs to be fixed and it would be nice if bary wasn't classified as a monster.I was hoping to build an aviary for the dimorphodon, it broke my heart to know that they wouldn't last in it for long or atleast during that time fly around in the aviary.
Please fix this as soon as possible( I know it's just a pre-release, but still).
http://www.minecraftforum.net/topic/1543527-wip-151-paleocraft-realistic-dinosaurs-in-minecraft/#entry18859975