Both yours and Wliu's build load fine on the client but crash my MCPC+ server with a stack overflow...I posted an issue on the EE3 GitHub but they seem to think it's a problem with the fork you built from. Thanks for trying but I can't use either build on my server as they are right now. To Quote Pahamir: Where did you get this copy of EE3? Judging by the version number, it's someone elses fork of it (our version number schema changed as well). Either way, the version you have is out of date with the current repo. Whomever built that for you - have them sync up with the repo again and get you a new copy.
Whenever you're posting a bug report, make sure you reference the commit # or commit SHA, or pahimar won't be able to help you that much. For my builds, it's available on the .jar name itself or the changelog, and for Lluixhi's, it's in his changelog. I've since responded to the issue.
It's built against forge .964? I've only heard bad things about that forge version and most people seems to be using .953. Can it still be run on .953?
Forge versions are almost always backwards-compatible. Exceptions being when mods depend on a new function added by Forge or when Forge updates to a new MC version.
It loads the game fine for me, but as soon as I load up my world, I get this crash report: http://pastebin.com/7Ww3htF0 It does this on both Lluixhi's version and Wliu's version
Wait for pahimar to add feedback; I'll go and add the commit SHA right now.
Ok, why in all the builds do they have EMC values, but NO way to use it? When will there be a T1 alchemy block. Or do I have to wait ANOTHER year before it comes out with BASIC blocks? Good god it's taking far longer than it ever should have why can't there be a collector or red matter anymore? Nooooo. So pathetic, balance they say HA! More like "Work your whole life, and get nothing out of there" what a waste, just go back to EE2, so the speed picks up for this mod.
Ok, why in all the builds do they have EMC values, but NO way to use it? When will there be a T1 alchemy block. Or do I have to wait ANOTHER year before it comes out with BASIC blocks? Good god it's taking far longer than it ever should have why can't there be a collector or red matter anymore? Nooooo. So pathetic, balance they say HA! More like "Work your whole life, and get nothing out of there" what a waste, just go back to EE2, so the speed picks up for this mod.
Wow dude. I like the direction the mod is going. If you are so intent on having a condenser then check out the mod Energy Manipulation. It's great for that purpose, but after 2 weeks of using it I dropped it from my server and reset the world because I could dupe everything and I never left my house anymore...the challenge was completely gone, I never used most of the mods in my pack because I didnt need to so I got bored rather quickly. Having a limited use Minium stone forces me to think before converting everything into other things on a whim. It forces me to use the other mods to come up with a solution to get wood or obsidian or whatever else i may need to complete a project.
So if you don't like waiting, feel free to try your own hand at modding or try some other mods...and for God's sake....chill out.
This one crashes on MCPC+ as well...something has changed about EE3 that is not playing nice on MCPC+ servers now. I can use EquivalentExchange3-pre2a.29.jar or older without any problems...something was changed between Commit # 1260 SHA: 1a25990b6f41f0dbc5ca36205440e2b578fa290b and Commit # 1273 SHA: 5863efcee644e343cdf35c5bae0d0ddebcf82909 that is causing these issues. Tested each version and the crashing starts on the build from commit #1273.
Ok, why in all the builds do they have EMC values, but NO way to use it? When will there be a T1 alchemy block. Or do I have to wait ANOTHER year before it comes out with BASIC blocks? Good god it's taking far longer than it ever should have why can't there be a collector or red matter anymore? Nooooo. So pathetic, balance they say HA! More like "Work your whole life, and get nothing out of there" what a waste, just go back to EE2, so the speed picks up for this mod.
Dude, seriously, nobody wants to hear your complaning. Pahimar makes this on his free time, with nothing back from us, so he can take as long as he wants.
Like the old saying goes, "If you want something done right, do it yourself".
Ok, why in all the builds do they have EMC values, but NO way to use it? When will there be a T1 alchemy block. Or do I have to wait ANOTHER year before it comes out with BASIC blocks? Good god it's taking far longer than it ever should have why can't there be a collector or red matter anymore? Nooooo. So pathetic, balance they say HA! More like "Work your whole life, and get nothing out of there" what a waste, just go back to EE2, so the speed picks up for this mod.
Oh look, he's back. I was hoping we wouldn't have to see him in this thread again. :/
Dude, seriously, nobody wants to hear your complaning. Pahimar makes this on his free time, with nothing back from us, so he can take as long as he wants.
Like the old saying goes, "If you want something done right, do it yourself".
Do it yourself? No!!!!!!!!!!! Why would anyone do that? That's harder than trying to make a new dictionary in Forge. Seriously you don't help with anything anyway. The mod should have been kept intact so he wouldn't have to waste so much time. Honestly this has zero progress. No way to make PStone. (Wtf). No RM because he says it's op. Oh come on, by the time the mod is op then you might as well restart. It wasn't op, it was powerful to an extreme degree.
Wow dude. I like the direction the mod is going. If you are so intent on having a condenser then check out the mod Energy Manipulation. It's great for that purpose, but after 2 weeks of using it I dropped it from my server and reset the world because I could dupe everything and I never left my house anymore...the challenge was completely gone, I never used most of the mods in my pack because I didnt need to so I got bored rather quickly. Having a limited use Minium stone forces me to think before converting everything into other things on a whim. It forces me to use the other mods to come up with a solution to get wood or obsidian or whatever else i may need to complete a project.
So if you don't like waiting, feel free to try your own hand at modding or try some other mods...and for God's sake....chill out.
You don't think modding is easy do you? Oh not hard just some magic text and then you got a mod. Oh my god, you do NOT realize the efficiency loss of EE2 to EE3, if you play EE2 you know it isn't op. Its so hard op isn't even right. So expensive and tedious. Besides at the point when you make that, you can restart.
1. EE2 becomes so imbalanced being added to ANY other mod it's insane. EE3 is taking steps to address that.
2. Destruction Catalyst would beg to differ about EE2 being hard in any sort of fashion. And that's not even talking about the dupe bugs which would have gotten fixed at some point anyway.
3. I HATE restarting. I'm so sick of every server in existence that seems stable disappearing with all its stats in a month or two. It's gotten so bad that I've all but given up on public servers. I'd start my own private server with friends only if I could spare the money for the experience.
I kinda doubt I'm the only one who would bring up these points.
Rollback Post to RevisionRollBack
If you are satisfied and do what you feel you must do, no matter what that is... then you have reached perfection. -Metamoq, Corwid of the Free
1. EE2 becomes so imbalanced being added to ANY other mod it's insane. EE3 is taking steps to address that.
2. Destruction Catalyst would beg to differ about EE2 being hard in any sort of fashion. And that's not even talking about the dupe bugs which would have gotten fixed at some point anyway.
3. I HATE restarting. I'm so sick of every server in existence that seems stable disappearing with all its stats in a month or two. It's gotten so bad that I've all but given up on public servers. I'd start my own private server with friends only if I could spare the money for the experience.
I kinda doubt I'm the only one who would bring up these points.
Hey if you don't like the imbalance of mod, don't use it. Its an option. If you don't like EE2 then why don't you go back in time and erase it from existance? That could work. If you had a time machine. The imbalance is the user clearly abusing the ability of the mod so you have nothing to complain about.
I see you glazed right over the part where I said EE3 is addressing the imbalances, you know, like every other responsible mod out there has done. And actually it's JohnnyAwesome32 who needs to go back in time, or just you know select a 1.2.5 build of Tekkit that has EE2. Nothing is stopping anyone from playing with EE2 at all. There are builds that work. And not once did I ever say I didn't ENJOY GREATLY the OPness of EE2. That setup wasn't even as complete as it could have been because on the server that was on, the blaze powder grinder feedback loop was banned (though it was sometimes overlooked if you did it by hand, or if you had an automated setup that didn't drop items and lag the server to all hell). You can clearly see the RedPower tubes behind that setup which would have come from excess powder from a rotary macerator had it been allowed.
Rollback Post to RevisionRollBack
If you are satisfied and do what you feel you must do, no matter what that is... then you have reached perfection. -Metamoq, Corwid of the Free
I see you glazed right over the part where I said EE3 is addressing the imbalances, you know, like every other responsible mod out there has done. And actually it's JohnnyAwesome32 who needs to go back in time, or just you know select a 1.2.5 build of Tekkit that has EE2. Nothing is stopping anyone from playing with EE2 at all. There are builds that work. And not once did I ever say I didn't ENJOY GREATLY the OPness of EE2. That setup wasn't even as complete as it could have been because on the server that was on, the blaze powder grinder feedback loop was banned (though it was sometimes overlooked if you did it by hand, or if you had an automated setup that didn't drop items and lag the server to all hell). You can clearly see the RedPower tubes behind that setup which would have come from excess powder from a rotary macerator had it been allowed.
I can't reason with people can I? No I meant if you had a time machine you would erase EE2 from existance and then you would be happy with your life. The thing is I don't want to go backwards. And EE2 overpowered is like saying Redpower 2 is overpowered (which it isn't) because of frame quarries.
You're not reasoning at all. You're trying to tell everyone something that is clearly OP isn't, without providing a real counterargument. Have you not noticed just how alone you are in that assertion? No, it's not proof you're wrong, but if you're arguing why aren't you addressing DC yet? Or are you conceding that fully intentional items that the mod makes available really are overpowered? Which funnily enough leads to the conclusion that Xeno should have pulled them. You know, kinda what Pahimir is doing by rewriting from scratch.
Rollback Post to RevisionRollBack
If you are satisfied and do what you feel you must do, no matter what that is... then you have reached perfection. -Metamoq, Corwid of the Free
You're not reasoning at all. You're trying to tell everyone something that is clearly OP isn't, without providing a real counterargument. Have you not noticed just how alone you are in that assertion? No, it's not proof you're wrong, but if you're arguing why aren't you addressing DC yet? Or are you conceding that fully intentional items that the mod makes available really are overpowered? Which funnily enough leads to the conclusion that Xeno should have pulled them. You know, kinda what Pahimir is doing by rewriting from scratch.
Your looking at a bunch of liars. They say it was overpowered, the cost and entry level is INSANE compared to other "op" mods like mystcraft, the cost is diamonds on top of diamond, on top of diamond, the INSANE cost of many people say that is too easy, what they want something like gregtech difficulty? Exactly don't complain if you are the cause of the problem, if people can exploit, they will exploit, if they can hack, they will hack, if people need to try they will try. The mod cannot be op without an easy cost, the thing about EE2 is hard work, slowly get some progress after a long time. The mods that are op generally tend to be inexpesive mods like dirt to diamond mods, thats the most op thing in existance. The fact that EE3 erased a staple mod is inexcusable. Equivalent Exchange has been about as long as Buildcraft or Industrialcraft. The mod has been around for a long time. The mod shouldn't be damaged by inexcusable intentions like "Its op, because people make it op." if he doesn't want people to cheat, then people shouldn't use the mod. Besides the mod being open source, somebody will get rid of something and balance will go away. Seriously the mod should be closed source forever. Open source is for leeches, theives, credit stealing programmers, and many more people that are dishonest.
Your looking at a bunch of liars. They say it was overpowered, the cost and entry level is INSANE compared to other "op" mods like mystcraft, the cost is diamonds on top of diamond, on top of diamond, the INSANE cost of many people say that is too easy, what they want something like gregtech difficulty? Exactly don't complain if you are the cause of the problem, if people can exploit, they will exploit, if they can hack, they will hack, if people need to try they will try. The mod cannot be op without an easy cost, the thing about EE2 is hard work, slowly get some progress after a long time. The mods that are op generally tend to be inexpesive mods like dirt to diamond mods, thats the most op thing in existance. The fact that EE3 erased a staple mod is inexcusable. Equivalent Exchange has been about as long as Buildcraft or Industrialcraft. The mod has been around for a long time. The mod shouldn't be damaged by inexcusable intentions like "Its op, because people make it op." if he doesn't want people to cheat, then people shouldn't use the mod. Besides the mod being open source, somebody will get rid of something and balance will go away. Seriously the mod should be closed source forever. Open source is for leeches, theives, credit stealing programmers, and many more people that are dishonest.
Ha. Haha.
1) Calling almost everybody in the thread a liar isn't a good way to improve your reputation.
2) You're a liar yourself, since you just called almost everybody a liar.
3) Ah, but what if they can't exploit? Problem solved.
4) EE3 did not erase a staple mod. Does EE2 still exist? Yes? Ok.
5) When did pahimar or xeno say that people made EE2 OP? (Please include a link)
6) Name one copy of BuildCraft or EE3. (Please include a link)
Also, you seem to be assuming that the builds don't work, since they obviously do. The person who has a crash report is running a MCPC+ server, which is probably the cause. You also seem to have fallen victim to the "I'll post without bothering to look if my rant has been answered" plague.
EDIT: You obviously haven't looked at what pahimar's done, either. Should probably take a look at it.
Compiled against MC 1.6.4/Forge 9.11.1.964/commit cc74d32ffb449d6323014733c7857acc5d3c1cab
Switches from FluidStack to FluidRegistry, and also some work on EquivalencyStack.
EE2's code was a mess, and the code for no longer exists. pahimar can't and won't to work with it. There. Done. End of discussion. If you want EE2, you can write it yourself. I will say this again: pahimar doesn't want to work on EE2. It does not matter what his reasons are.
Can we talk about happy stuff now and not hate all the time? Please? That would be nice.
Rollback Post to RevisionRollBack
I support Guitardoodler! You should sub to him and find him @guitardoodler !
1) Calling almost everybody in the thread a liar isn't a good way to improve your reputation.
2) You're a liar yourself, since you just called almost everybody a liar.
3) Ah, but what if they can't exploit? Problem solved.
4) EE3 did not erase a staple mod. Does EE2 still exist? Yes? Ok.
5) When did pahimar or xeno say that people made EE2 OP? (Please include a link)
6) Name one copy of BuildCraft or EE3. (Please include a link)
Also, you seem to be assuming that the builds don't work, since they obviously do. The person who has a crash report is running a MCPC+ server, which is probably the cause. You also seem to have fallen victim to the "I'll post without bothering to look if my rant has been answered" plague.
EDIT: You obviously haven't looked at what pahimar's done, either. Should probably take a look at it.
1. You say that EE2 was overpowered, clearly adding expense makes things less op.
2. No, people lie about EE2 to discourage a classic feeling
3. The thing I meant is if people can cheat, they will.
4. Yes it did, the one infinite renew mod GONE forever.
5. In the EE2 Bugs/Exploits http://www.minecraftforum.net/topic/1106178-125-equivalent-exchange-2-v1467/
6. You are an idiot, Buildcraft existed long before this garbage. It is maybe the OLDEST Mod in existance http://www.mod-buildcraft.com/category/releases/page/4/
Oh really? Man most people are idiots that can't be an individual. This is the reason mainstream sucks. There is no opinions for those that are in it. This is why pop SUCKS completely.
EE2's code was a mess, and the code for no longer exists. pahimar can't and won't to work with it. There. Done. End of discussion. If you want EE2, you can write it yourself. I will say this again: pahimar doesn't want to work on EE2. It does not matter what his reasons are.
Can we talk about happy stuff now and not hate all the time? Please? That would be nice.
Really? If the code didn't exist, then all versions of the mod would have been gone by now. I doubt EE3 will ever have real code. Trash DynEMC, it can be bent anyway. Overriding using java will cause problems for Pahimar. But when the mod is open source then he can't complain.
Wow. Somebody needs to take a chill pill and then head off to bed before their mom comes in and finds them on the computer this late.
Look, you can still use EE2 for minecraft 1.2.5. IF you really do love it that much, go back to 1.2.5. Second if you don't love it enough to go back, but still want it, then you need to learn java, and code a mod like EE2 yourself. EE belongs to pahimar, he put three at the end instead of 2, changed a lot of it, and is adding more and awesome things. Half of your points don't even make sense.
1. I will refer to GiantWaffle " Just because something cost a lot, does not mean it isn't OP" If it cost 100 diamonds to make, but you can make infinite diamonds once you have it, then there is some serious problem there.
2. I loved EE2, it was one of my favorite mods BECAUSE it was OP, but it is Pahi's mod and if he feels the need to change it to make it better, SO BE IT!
3. Not necessarily, you can cheat with NEI, many people choose not to. It destroys the challenge of the game.
4. You can always go back to 1.2.5
5. Thank you for the link.
6. The point he was making here, was that those two mods are open source, and not one person has stolen their code and made it into a mod. Think a little before you call someone and idiot. Your point was irrelevant.
Lastly. Yes, Pahimar DELETED ALL THE CODE FOR EE2 AND STARTED FROM SCRATCH. The shock the horror. Every mod starts somewhere, he took a clean workspace, took the basic concept of EE2 and started coding EE3. DynEMC will not be so easily broken by adding in an Override in Java. Open source means that you can look at, use, and help change code. It does not mean any changes you "push" will be accepted.
There. I got all that out. And guess what. Not even mad. This is the internet, emotions don't communicate very well. I remained perfectly calm and controlled. (Just wanted to put that out there).
Whenever you're posting a bug report, make sure you reference the commit # or commit SHA, or pahimar won't be able to help you that much. For my builds, it's available on the .jar name itself or the changelog, and for Lluixhi's, it's in his changelog. I've since responded to the issue.
Forge versions are almost always backwards-compatible. Exceptions being when mods depend on a new function added by Forge or when Forge updates to a new MC version.
Wait for pahimar to add feedback; I'll go and add the commit SHA right now.
https://github.com/lluixhi/EE3-Builds/raw/master/1.6.4/EquivalentExchange3-pre2a.32.jar
Wow dude. I like the direction the mod is going. If you are so intent on having a condenser then check out the mod Energy Manipulation. It's great for that purpose, but after 2 weeks of using it I dropped it from my server and reset the world because I could dupe everything and I never left my house anymore...the challenge was completely gone, I never used most of the mods in my pack because I didnt need to so I got bored rather quickly. Having a limited use Minium stone forces me to think before converting everything into other things on a whim. It forces me to use the other mods to come up with a solution to get wood or obsidian or whatever else i may need to complete a project.
So if you don't like waiting, feel free to try your own hand at modding or try some other mods...and for God's sake....chill out.
This one crashes on MCPC+ as well...something has changed about EE3 that is not playing nice on MCPC+ servers now. I can use EquivalentExchange3-pre2a.29.jar or older without any problems...something was changed between Commit # 1260 SHA: 1a25990b6f41f0dbc5ca36205440e2b578fa290b and Commit # 1273 SHA: 5863efcee644e343cdf35c5bae0d0ddebcf82909 that is causing these issues. Tested each version and the crashing starts on the build from commit #1273.
Dude, seriously, nobody wants to hear your complaning. Pahimar makes this on his free time, with nothing back from us, so he can take as long as he wants.
Like the old saying goes, "If you want something done right, do it yourself".
Oh look, he's back. I was hoping we wouldn't have to see him in this thread again. :/
Do it yourself? No!!!!!!!!!!! Why would anyone do that? That's harder than trying to make a new dictionary in Forge. Seriously you don't help with anything anyway. The mod should have been kept intact so he wouldn't have to waste so much time. Honestly this has zero progress. No way to make PStone. (Wtf). No RM because he says it's op. Oh come on, by the time the mod is op then you might as well restart. It wasn't op, it was powerful to an extreme degree.
You don't think modding is easy do you? Oh not hard just some magic text and then you got a mod. Oh my god, you do NOT realize the efficiency loss of EE2 to EE3, if you play EE2 you know it isn't op. Its so hard op isn't even right. So expensive and tedious. Besides at the point when you make that, you can restart.
2. Destruction Catalyst would beg to differ about EE2 being hard in any sort of fashion. And that's not even talking about the dupe bugs which would have gotten fixed at some point anyway.
3. I HATE restarting. I'm so sick of every server in existence that seems stable disappearing with all its stats in a month or two. It's gotten so bad that I've all but given up on public servers. I'd start my own private server with friends only if I could spare the money for the experience.
I kinda doubt I'm the only one who would bring up these points.
So that means it's going to be like a present for all loyal EE users?
I'm really excited! I've been looking to get this mod working with a lot of really cool other mods.
Thank you so much, Pahimar and partner for making this wonderful mod!
Hey if you don't like the imbalance of mod, don't use it. Its an option. If you don't like EE2 then why don't you go back in time and erase it from existance? That could work. If you had a time machine. The imbalance is the user clearly abusing the ability of the mod so you have nothing to complain about.
Don't expect much. It wouldn't work. The builds don't work.
I can't reason with people can I? No I meant if you had a time machine you would erase EE2 from existance and then you would be happy with your life. The thing is I don't want to go backwards. And EE2 overpowered is like saying Redpower 2 is overpowered (which it isn't) because of frame quarries.
You're not reasoning at all. You're trying to tell everyone something that is clearly OP isn't, without providing a real counterargument. Have you not noticed just how alone you are in that assertion? No, it's not proof you're wrong, but if you're arguing why aren't you addressing DC yet? Or are you conceding that fully intentional items that the mod makes available really are overpowered? Which funnily enough leads to the conclusion that Xeno should have pulled them. You know, kinda what Pahimir is doing by rewriting from scratch.
Your looking at a bunch of liars. They say it was overpowered, the cost and entry level is INSANE compared to other "op" mods like mystcraft, the cost is diamonds on top of diamond, on top of diamond, the INSANE cost of many people say that is too easy, what they want something like gregtech difficulty? Exactly don't complain if you are the cause of the problem, if people can exploit, they will exploit, if they can hack, they will hack, if people need to try they will try. The mod cannot be op without an easy cost, the thing about EE2 is hard work, slowly get some progress after a long time. The mods that are op generally tend to be inexpesive mods like dirt to diamond mods, thats the most op thing in existance. The fact that EE3 erased a staple mod is inexcusable. Equivalent Exchange has been about as long as Buildcraft or Industrialcraft. The mod has been around for a long time. The mod shouldn't be damaged by inexcusable intentions like "Its op, because people make it op." if he doesn't want people to cheat, then people shouldn't use the mod. Besides the mod being open source, somebody will get rid of something and balance will go away. Seriously the mod should be closed source forever. Open source is for leeches, theives, credit stealing programmers, and many more people that are dishonest.
Ha. Haha.
1) Calling almost everybody in the thread a liar isn't a good way to improve your reputation.
2) You're a liar yourself, since you just called almost everybody a liar.
3) Ah, but what if they can't exploit? Problem solved.
4) EE3 did not erase a staple mod. Does EE2 still exist? Yes? Ok.
5) When did pahimar or xeno say that people made EE2 OP? (Please include a link)
6) Name one copy of BuildCraft or EE3. (Please include a link)
Also, you seem to be assuming that the builds don't work, since they obviously do. The person who has a crash report is running a MCPC+ server, which is probably the cause. You also seem to have fallen victim to the "I'll post without bothering to look if my rant has been answered" plague.
EDIT: You obviously haven't looked at what pahimar's done, either. Should probably take a look at it.
http://50wliu.github.io/EE3-Downloads/
Compiled against MC 1.6.4/Forge 9.11.1.964/commit cc74d32ffb449d6323014733c7857acc5d3c1cab
Switches from FluidStack to FluidRegistry, and also some work on EquivalencyStack.
EE2's code was a mess, and the code for no longer exists. pahimar can't and won't to work with it. There. Done. End of discussion. If you want EE2, you can write it yourself. I will say this again: pahimar doesn't want to work on EE2. It does not matter what his reasons are.
Can we talk about happy stuff now and not hate all the time? Please? That would be nice.
1. You say that EE2 was overpowered, clearly adding expense makes things less op.
2. No, people lie about EE2 to discourage a classic feeling
3. The thing I meant is if people can cheat, they will.
4. Yes it did, the one infinite renew mod GONE forever.
5. In the EE2 Bugs/Exploits
http://www.minecraftforum.net/topic/1106178-125-equivalent-exchange-2-v1467/
6. You are an idiot, Buildcraft existed long before this garbage. It is maybe the OLDEST Mod in existance
http://www.mod-buildcraft.com/category/releases/page/4/
Oh really? Man most people are idiots that can't be an individual. This is the reason mainstream sucks. There is no opinions for those that are in it. This is why pop SUCKS completely.
Really? If the code didn't exist, then all versions of the mod would have been gone by now. I doubt EE3 will ever have real code. Trash DynEMC, it can be bent anyway. Overriding using java will cause problems for Pahimar. But when the mod is open source then he can't complain.
Look, you can still use EE2 for minecraft 1.2.5. IF you really do love it that much, go back to 1.2.5. Second if you don't love it enough to go back, but still want it, then you need to learn java, and code a mod like EE2 yourself. EE belongs to pahimar, he put three at the end instead of 2, changed a lot of it, and is adding more and awesome things. Half of your points don't even make sense.
1. I will refer to GiantWaffle " Just because something cost a lot, does not mean it isn't OP" If it cost 100 diamonds to make, but you can make infinite diamonds once you have it, then there is some serious problem there.
2. I loved EE2, it was one of my favorite mods BECAUSE it was OP, but it is Pahi's mod and if he feels the need to change it to make it better, SO BE IT!
3. Not necessarily, you can cheat with NEI, many people choose not to. It destroys the challenge of the game.
4. You can always go back to 1.2.5
5. Thank you for the link.
6. The point he was making here, was that those two mods are open source, and not one person has stolen their code and made it into a mod. Think a little before you call someone and idiot. Your point was irrelevant.
Lastly. Yes, Pahimar DELETED ALL THE CODE FOR EE2 AND STARTED FROM SCRATCH. The shock the horror. Every mod starts somewhere, he took a clean workspace, took the basic concept of EE2 and started coding EE3. DynEMC will not be so easily broken by adding in an Override in Java. Open source means that you can look at, use, and help change code. It does not mean any changes you "push" will be accepted.
There. I got all that out. And guess what. Not even mad. This is the internet, emotions don't communicate very well. I remained perfectly calm and controlled. (Just wanted to put that out there).