First of all, i want to thank you for continuing one of my favorite mod of all time!
Secondly, are you going to implement some of the community' suggestion? For example, there is one thread called AoA Suggestion Thread that contains great ideas from AreaOfMobeus, Blackghost, and other community members. Those ideas can be used to improve the general quality of this mod.
That is all. Once again, thank you for your hard work in updating this mod!
]Alright I've done a cold fix on 1.1.1
This will fix a number of problems that were in the original 1.1.1 (my fault, sorry!)But it will also fix a number of additional issues that were reported while I was working on it.
Additionally, we're making good headway on translation of the mod. Currently it's on the path to being translated to chinese, spanish, and russian!
If you have already downloaded 1.1.1 previously, please re-download it now as it contains additional fixes that you will need for long-term playing.As always, the link is in my signature, as well as the patch logs for every update (including this one)
Next stops:A new official AoA Server?!1.12 Advent of Ascension!!
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Great job! But one thing, where is download link and where is your signature?
Hey scimiguy do you have an discord server for nevermine 2 already? It would ease the life of hundreds of discord users and reach even more ppl, btw tks for updating the mod, keep up the good work
Btw there is a discord server made for ppl to discuss dimensional mods in general called dimensional Hub its realy usefull when it comes for ideas and development problems
Hey scimiguy do you have an discord server for nevermine 2 already? It would ease the life of hundreds of discord users and reach even more ppl, btw tks for updating the mod, keep up the good work
Yes, there's a discord. It's linked in the wiki frontpage and Scimi's signature.
Real, you may need to reset your config if that is happening - something might have messed with the config.
Bump - I do plan on adding more dimensions, which ones specifically I can't say right now.
As for planned dimensions - a lot of the 'Planned' dimensions were never planned to begin with, and were just community rumors or suggestions that got somehow mixed in with the actual planned dimensions.
The same goes for a lot of "planned" content - a lot of it was never planned, and was just community rumors
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Scimiguy-Thank you! I've been wondering if those were just hoaxes! And I can't wait to see what you come up with! With what I can tell this mod is gonna be great!!!
Love the update! Two feature requests if I may be so bold.
1. Ability to configure om the config what dimension the mobs spawn in/Or atleast their spawn rate. The overworld is flooded with mobs making it difficult to progress in SP mode, still an AWESOME mod nonetheless. Id love to see some of them spawn on other planets in Galacticraft or in the deeper caves mod, as both requrre the player to be somewhat advanced to get there.
2. If lack of the above, a version of the mod where the AOA mobs in the overworld begin to spawn immediately after killing the Ender Dragon, thus making teching up to a level where you can defeat and not be harassed by the default AoA mobs a more streamlined experiance.
Its a better method than setting gamemode to peaceful for the first few hours in Mc, but I digress..
Those requests having been said, I am grateful for any sort of update to this mod, and eagerly look forward to whatever dimensions/ports etc et al you have planned. (especially that 1.12.2 possible port. (yes I know MC is updating again and again now adays, but still. using tthis with Tinkers Armory, Advanced Rocketry and other 1.12 specific mods is badass:)
Hy @scimiguy! I want to report one bug:
Bosses in Ancient Caver not spawning in dimencion
And also, can you make scopes of Hive cracker, Dual Sight and Clowminator looks way cooler?
Also one more: why BayonetteSR not in a snipers section?
And last question: are you planning to add new mobs into dimencion biomes?
Hi Great,
I've movedthe bayonetteSr into the snipers tab now
I'll look atthe ancient cavern spawning tomorrow
I'm fixing a dupe bug, and a multiplayer crash with translated messages, then I'll re-upload v1.1.1
Developer of Advent of Ascension
Come chat with us in the official Discord server!
Please consider supporting my development on Patreon. You might even get some little goodies in return
https://www.patreon.com/Tslat
Pretty common from what's been posted in Discord.
Hi Scimiguy!
First of all, i want to thank you for continuing one of my favorite mod of all time!
Secondly, are you going to implement some of the community' suggestion? For example, there is one thread called AoA Suggestion Thread that contains great ideas from AreaOfMobeus, Blackghost, and other community members. Those ideas can be used to improve the general quality of this mod.
That is all. Once again, thank you for your hard work in updating this mod!
Hy scimiguy! I want to report some bugs I found:
1. Shyre sword have special effect ( Teleport Holder to Targets), but its not working
2. When Shadow Lord has over 650 HP it make world freeze. I mean that mobs stop moving and etc...
3. I don't understand, Knight's guard has special effect (Randomly becomes a true king). Whats that mean?
And I think you should remove hunter skills, because now it's useles, all hunter skilled mobs now easily killable.
This will fix a number of problems that were in the original 1.1.1 (my fault, sorry!)
But it will also fix a number of additional issues that were reported while I was working on it.
Additionally, we're making good headway on translation of the mod. Currently it's on the path to being translated to chinese, spanish, and russian!
If you have already downloaded 1.1.1 previously, please re-download it now as it contains additional fixes that you will need for long-term playing.
As always, the link is in my signature, as well as the patch logs for every update (including this one)
http://tslat.net/Hosting/Tslat-AoA/AoA-Tslat-1.1.1.jar
Next stops:
A new official AoA Server?!
1.12 Advent of Ascension!!
Developer of Advent of Ascension
Come chat with us in the official Discord server!
Please consider supporting my development on Patreon. You might even get some little goodies in return
https://www.patreon.com/Tslat
Keep up the great work Scimi! I think you made a whole lot of people happy!
Hey scimiguy do you have an discord server for nevermine 2 already? It would ease the life of hundreds of discord users and reach even more ppl, btw tks for updating the mod, keep up the good work
Btw there is a discord server made for ppl to discuss dimensional mods in general called dimensional Hub its realy usefull when it comes for ideas and development problems
I really wish this mod was modular. Love the dimensions, blocks and mobs, but hate the skills and ui elements.
Yes, there's a discord. It's linked in the wiki frontpage and Scimi's signature.
Please, call Me Cruuk.
It's the section below every post I make, it contains a bunch of links to stuff.
I've put the link in the post itself for you too
Developer of Advent of Ascension
Come chat with us in the official Discord server!
Please consider supporting my development on Patreon. You might even get some little goodies in return
https://www.patreon.com/Tslat
Scimiguy, In the new 1.1.1 patch, the candyland generation is messed up. (I haven't tested any of other dimensions)
Hey Scimiguy, I've been wondering, will you add in the later on dimensions Xolova had planned? Like Silentia, Neonon,left
Real, you may need to reset your config if that is happening - something might have messed with the config.
Bump - I do plan on adding more dimensions, which ones specifically I can't say right now.
As for planned dimensions - a lot of the 'Planned' dimensions were never planned to begin with, and were just community rumors or suggestions that got somehow mixed in with the actual planned dimensions.
The same goes for a lot of "planned" content - a lot of it was never planned, and was just community rumors
Developer of Advent of Ascension
Come chat with us in the official Discord server!
Please consider supporting my development on Patreon. You might even get some little goodies in return
https://www.patreon.com/Tslat
Scimiguy-Thank you! I've been wondering if those were just hoaxes! And I can't wait to see what you come up with! With what I can tell this mod is gonna be great!!!
Love the update! Two feature requests if I may be so bold.
1. Ability to configure om the config what dimension the mobs spawn in/Or atleast their spawn rate. The overworld is flooded with mobs making it difficult to progress in SP mode, still an AWESOME mod nonetheless. Id love to see some of them spawn on other planets in Galacticraft or in the deeper caves mod, as both requrre the player to be somewhat advanced to get there.
2. If lack of the above, a version of the mod where the AOA mobs in the overworld begin to spawn immediately after killing the Ender Dragon, thus making teching up to a level where you can defeat and not be harassed by the default AoA mobs a more streamlined experiance.
Its a better method than setting gamemode to peaceful for the first few hours in Mc, but I digress..
Those requests having been said, I am grateful for any sort of update to this mod, and eagerly look forward to whatever dimensions/ports etc et al you have planned. (especially that 1.12.2 possible port. (yes I know MC is updating again and again now adays, but still. using tthis with Tinkers Armory, Advanced Rocketry and other 1.12 specific mods is badass:)
Oh dear.
Please, call Me Cruuk.
Scimiguy, he candyland glitch still happens even after I regenerated the config file