Just a word of caution: This mod conflicts with other mods with ridiculously high ID values (30k+ IDs), such as the More Bows mod and maybe Metallurgy.
The conflict happens in the Hardcore version: Cleansed Flesh is replaced by one of the mods that occupy the same ID slot. If you have More Bows, then the flesh becomes the Crystal Bow.
A simple fix is to just change the ID of cleansed flesh to something easy like 30000, giving it a new ID slot to occupy.
This is a great mod, but I have a quick question. Is this mod Client Side, meaning the server needs no modification for a player to use it? Basically, can i use this on my server without modding the server?
This is a great mod, but I have a quick question. Is this mod Client Side, meaning the server needs no modification for a player to use it? Basically, can i use this on my server without modding the server?
Nope. It's a recipe mod. All recipes need to be on client *and* sever. And the config files must match. You will *see* the result of a crafting result when playing SMP, but you cannot get it out of the crafting slot. The server won't let you.
Nope. It's a recipe mod. All recipes need to be on client *and* sever. And the config files must match. You will *see* the result of a crafting result when playing SMP, but you cannot get it out of the crafting slot. The server won't let you.
Thanks! Does everyone on the server have to have the mod aswell, or does it just need to be on the server and the client for the person using it?
Wish you had given us an option in the config to have it work like the old version. The extra step isn't really much I realize, but I see this more as an early/mid game mod. Having to gather bones is a pain and really makes it for me so I would rather just round up a few cows to get the leather. How about giving us the option for hardcore and easy. There are lots of mods that do this. Let the player decide how they want to play, not a few folks who yell OP at every mod in the game.
The conflict happens in the Hardcore version: Cleansed Flesh is replaced by one of the mods that occupy the same ID slot. If you have More Bows, then the flesh becomes the Crystal Bow.
A simple fix is to just change the ID of cleansed flesh to something easy like 30000, giving it a new ID slot to occupy.
.
Useless Post I made.
Join us at our website: AIM Gaming
Nope. It's a recipe mod. All recipes need to be on client *and* sever. And the config files must match. You will *see* the result of a crafting result when playing SMP, but you cannot get it out of the crafting slot. The server won't let you.
Thanks! Does everyone on the server have to have the mod aswell, or does it just need to be on the server and the client for the person using it?
TheCountChuckula's Mods on CurseForge
Thanks for your consideration of the matter.
Lost in oblivion?
Hmm, I guess "we" didn't remember that conversation based on your reference to oblivion, or did you just not know what that word meant?
Which word do you think is the one where I don't know what it means?
"We" - the readers of this topic. A reference to a post of mine and an answer of Epic earlier this year:
Post #88 on 23 January 2013 01:16pm.
"Oblivion" - German: Das Vergessen (subj) Verb: To forget something.