Seeking new mod reviews/spotlights, as so much has changed.
Some notable authors of previous spotlights include iPodmail, GameChap&Bertie, MinecraftScorpion, and minecraftwb/LuclinFTW.
The Seasons Mod adds the four traditional seasons to Minecraft.
The Seasons Mod is SMP-based, and all clients connected to a server running the mod will experience the same season at the same time, within the same world/dimension.
By default, the seasons each last seven Minecraft days, but their durations can be changed per- world/dimension.
When creating a new world, or loading a world that hadn't been loaded with this mod previously, the world will start somewhere in a random season.
By default, an overlay will appear when transitioning normally from one season to another, but this can be disabled by the server (both for SSP and SMP).
It is commonly believed that users must restart the game when switching between SSP and SMP, but that is a misconception.
-----------------------------------------SMP Server Support-----------------------------------------
The Seasons Mod supports SMP usage in both integrated and dedicated form. All clients will experience the same season at the same time, for the same world/dimension.
The Seasons Mod is intended to be run on pure-Forge servers, but can be used on Forge-Bukkit hybrid servers such as Cauldron. Please note that The Seasons Mod may disable certain Bukkit hooks on such hybrids.
The Seasons Mod adds a command for quick basic server maintenance.
The Seasons Mod adds some items. Information about these items can be found on the mod's wiki. (Please contribute what you can, so I can write more code!)
---------------------------------------Wiki and Bug Reporting---------------------------------------
The Seasons Mod is complicated - details will be added to the mod's wiki over time. (Please contribute what you can, so I can write more code!)
If you find a bug, please use the mod's GitHub issue tracker.
The Seasons Mod does NOT support usage with Optifine. Optifine destabilizes and de-optimizes certain parts of Minecraft that The Seasons Mod uses. There will not be a crash - instead, using the two together will result in an atypical [not normal] experience. The Seasons Mod is not the only mod with this "problem." While it is possible to play with both mods together and not realize there are any issues, problems that are reported involving Optifine will likely be ignored (due to Optifine).
The Seasons Mod is compatible with mods that add biomes.
The Seasons Mod is compatible with mods that add crops. Added crops may or may not support all/some/any of the seasonal crop settings, depending on how the crops are coded. However, not all crop types are supported, yet, either.
The Seasons Mod is compatible with Better Foliage and similar mods.
The Seasons Mod is compatible with world generation mods.
The Seasons Mod is compatible with mods that add dimensions. Every dimension is logically separate from the others, and is configured separately. Some dimensions have low fps, which should be reported with one of the repeatedly-logged stack traces.
The Seasons Mod is not fully compatible with mods that increase the world height. Certain parts of this mod will not function correctly when used with any such mod. Any mod that lets blocks be placed below y=0 and/or above y=255 counts.
The Seasons Mod is mostly compatible with Bukkit. Some Bukkit hooks may be disabled by The Seasons Mod. This mod still requires Forge, even when Bukkit is installed.
The Seasons Mod is somewhat compatible with time mods. For now, The Seasons Mod does not communicate with, nor interact with, any time mods. It is being reworked for future compatibility and cross-integration with such mods.
The Seasons Mod is a PML and FML mod coded in the Dev. obfuscation and compiled to the MCP/FML obfuscation. In other words... The Seasons Mod requires the following to run:
TSM pre-3.0 beta13 and newer:
-----------------------------------Terms and Conditions, Downloads-----------------------------------
By downloading and/or using this mod, you agree to be bound by the Terms and Conditions below.
TERMS AND CONDITIONS
0. USED TERMS
MOD - modification, a piece of software that interacts with the Minecraft game to extend, add, change or remove original capabilities.
MOJANG - Mojang AB
OWNER - The_WeatherPony, Original author(s) of the MOD. Under the copyright terms accepted when purchasing or using Minecraft (https://account.mojang.com/documents/minecraft_eula) the OWNER has full rights over their MOD.
USER - End user of the mod, person installing the mod.
1. LIABILITY
THIS MOD IS PROVIDED 'AS IS' WITH NO WARRANTIES, IMPLIED OR OTHERWISE. THE OWNER OF THIS MOD TAKES NO RESPONSIBILITY FOR ANY DAMAGES INCURRED FROM THE USE OF THIS MOD. THIS MOD ALTERS FUNDAMENTAL PARTS OF THE MINECRAFT GAME, PARTS OF MINECRAFT MAY NOT WORK WITH THIS MOD INSTALLED. ALL DAMAGES CAUSED FROM THE USE OR MISUSE OF THIS MOD FALL ON THE USER.
2. USE
Use of this MOD to be installed, manually or automatically, is given to the USER without restriction.
3. REDISTRIBUTION
This MOD may only be distributed where uploaded, mirrored, or otherwise linked to by the OWNER solely. All mirrors of this mod must have advance written permission from the OWNER. ANY attempts to make money off of this MOD (selling, selling modified versions, adfly, sharecash, etc.) are STRICTLY FORBIDDEN, and the OWNER may claim damages or take other action to rectify the situation.
4. DERIVATIVE WORKS/MODIFICATION
This mod is provided freely and may be decompiled and modified for private use, either with a decompiler or a bytecode editor. Public distribution of modified versions of this MOD require advance written permission of the OWNER and may be subject to certain terms.
Q: Why/How is this incompatible with Optifine? Why do you hate it so much you go out of your way to make it incompatible?
A: Optifine overhauls vanilla rendering, and The Seasons Mod deals a fair bit with rendering. Long ago, Optifine decided to "optimize" several of the sections for rendering that The Seasons Mod uses and relies on. I've reached out to Optifine's creator, but gave up after he gave repeated suggestions of deoptimizations. At this point, I never check if Optifine is installed directly; I only check if the code is borked, which strongly hints that it's installed.
"Always blame Optifine if it's installed. Didn't install Optifine? Blame it anyway." - another modder
Terms and Conditions/Mod Packs/File-Mirrors
Q: Can I file-mirror this so I can-
A: -No. And I don't care why you're wanting to, either. I will keep my downloads up long after they are outdated. I still have v1.5 for Minecraft 1.2.5 uploaded. Actually, I have the two test-builds that came before it still uploaded, even. Share my link, not a mirror of the file. (And it's even better if you share this webpage directly (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1285986-the-seasons-mod-), so users can always get the latest copies of the mod.)
Q: What is a "file-mirror?"
A: A re-upload of a file so it can be downloaded from somewhere else, often used through/by another website. I do not allow them for The Seasons Mod, as it amounts to nothing more than mod theft (mod stealing / mod plagiarism). See stopmodreposts_org (replacing the underscore with a period) for more information. Think 9minecraft, etc., etc., etc.
Q: If I can't file-mirror, how can I share this mod's files with others?
A: You can link directly to this page.
You can also link to individual versions of the mod using the links I provide, if you really want to, since I keep them working. If you do this, though, don't refer to a version as "The Seasons Mod for [insert Minecraft version here]" or any similar name, as I make between one and fifteen (roughly) versions of The Seasons Mod per version of Minecraft - it gets very irritating when users come to me complaining about bugs that I had fixed nearly a year beforehand.
I also approve of mod packs that contain multiple mods.
Q: Why did you add a TaC?
A: After my first year of modding being filled with frustrations, I grew tired of dealing with file mirrors and people that didn't understand vanilla Minecraft functionality.
Q: Can I use this in my mod pack?
A: Yes. Just remember that a "mod pack" with The Seasons Mod consists of more than just The Seasons Mod and it's dependencies - it must have other mods, too.
Q: Can I do a Let's Play video/series with this mod, or do a mod spotlight?
A: Please do!
Suggestions
Q: I have a suggestion!
A: Please put your suggestion on the mod's GitHub. If you have more than one suggestion, use one report per suggestion and one suggestion per report. Also, please explain what you're suggesting in sufficient detail.
Statistics
Q: How many people use this mod?
A: I don't know, mostly because of file-mirrors and language barriers. My guess is between 11k and 40k people worldwide.
I came to this guestimate because there was an average of about 12k downloads through the official download link in a month in my first year, when I released several versions per month. Of the half of that which went through the ads, more than half are from countries where the official language is not English (which are less likely to go with an English site when downloading). I also had many unwanted file mirrors drawing in large numbers of my users (based on their publicly viewable download counts).
All donations will be used directly towards my mods,
including getting and keeping official game servers,
when that time comes.
When donating, please Private Message me so that I
can give you cosmetic in-game donation perks when
I've finished adding them.
I would like to give a tremendous thanks to the people that worked with this mod before I started. Thank you
Nandonalt, for creating the original mod;
Trak, for updating and reviving the mod after Nandonalt; and
RAWRMaD, for assisting Trak in updating and maintaining the mod before graciously letting me take over.
It is a great honour to me to update, lead, and shape the legacy that has become of The Seasons Mod.
I would also like to thank everyone that made the content that is (and will be) posted above and below, both on this and other pages of this thread or related threads; and everyone that helped discover bugs, letting me focus on writing code.
Additionally, I want to express a huge thank you to my donators. When the time comes, I hope to make it up to you for your selfless act.
Hope I'm not too late to tell you this, but my name is pronounced by spelling it out quickly. If I'm too late and you've already recorded, then, oops... my bad. But I don't think I've ever met someone that pronounced it correctly the first time they saw me.
EDIT: changed name. This pronunciation was for the old, not the new one.
It will be... but there are things that need to be done first such as turning it into a Forge-based mod and a slew of under-the-hood changes. I might make a promotional (non-supported) version for 1.3.2 after making this for Forge, but no guarantee on that. The changes will be well worth the wait for a supported 1.3.2, trust me.
My current guess is that I'll have a fully-Forge-base version within a month. (But then I said I'd have a 1.2.5 version within a week to RAWRMaD, and I had it in 2 and a half days, so... earliest is a week?)
In the meantime, don't use this with Forge if you want the world to look it's best... the two don't play perfectly together yet. It's not a crashing issue, but Forge doesn't let mods do what this one tries to. I'll explain more when I make the Forge update.
EDIT: Made a compatibility patch for Forge build 152.
First 24 hours of the thread have passed. (This was just after the 24 hour period.) 13 replies, 400 views, and 55 downloads.
I started looking through Forge, and am overwhelmed for now. The feeling'll pass, but just in case, in a few hours from now, I'll try to whip together a compatibility patch so it can be used with Forge mods sooner, even though it wouldn't be a Forge mod itself. Making it Forge-based is still going to be my next major checkpoint, though.
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
My guess is that it's an issue with the ModLoader being for 1.3.2. It took me a while to find one for 1.2.5...
And so,
Made a compatibility patch for Forge 3.3.8 build 152 and added it to the download list. It's only a patch, and still requires v2.1.
(An easy way to check if it was a wrong version of ModLoader is to use MagicLauncher. MagicLauncher also lets you see the output log that isn't saved to file, but I think I removed most/all of the logging to that one. Still might help, though.)
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
My guess is that it's an issue with the ModLoader being for 1.3.2. It took me a while to find one for 1.2.5...
And so,
Made a compatibility patch for Forge 3.3.8 build 152 and added it to the download list. It's only a patch, and still requires v2.1.
(An easy way to check if it was a wrong version of ModLoader is to use MagicLauncher. MagicLauncher also lets you see the output log that isn't saved to file, but I think I removed most/all of the logging to that one. Still might help, though.)
I also noticed if you're using optifine, if you have Natural Textures on, it crashes your game. I don't know if this is useful or not.
47 mods loaded
Optifine OptiFine_1.2.5_HD_S_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_Seasons : Available (Seasons Mod v2.1.zip)
mod_NatureStaff : Available (Nature Staff V1 - 1.2.4.zip)
mod_keepInventory : Available (KeepItemsOnDeath_1_2_5.zip)
mod_TooManyItems : Available (TooManyItems2012_04_13_1.2.5.zip)
mod_BE : Available (Better Enchanting Client V127.zip)
mod_playerEnchantments : Available (Mod_MoreEnchantments.zip)
mod_TheAnvil : Available (TheAnvilMod-1.2.5_1.0.3.zip)
mod_MonsterSpawnHighlighter : Available ([1.2.5]MonsterSpawnHighlighter_v1.0.1.4.zip)
mod_SlimeSpansion : Available (Slime 'Spansion (7-7) v.1.0.3 [Forge].zip)
mod_AriadnesThread : Available (AriadnesThreadv1.0.1.jar)
mod_BetterMisc : Available (better blocks and items forge 1.2.5.zip)
mod_ToolRack : Available ([1.2.5] ToolRack.zip)
mod_MorePistons : Available (More Pistons v1.0.zip)
mod_Powerstone : Available (PowerstoneMod_Client(v2.5).zip)
mod_SecretSwitches : Available (SecretSwitches 1.2.5-v1.7.zip)
mod_Ebon : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UpdateManager : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UsefulChest : Available (UsefulChest.zip)
mod_ExtendedWorkbench : Available ([1.2.5]ExtendedWorkbench v0.6.zip)
mod_BetterJukebox : Available (Better Jukebox 1.0.0.zip)
mod_diamondMeter : Available (DiamondMeter 1.1.1.zip)
mod_KKSimpleArrows : Available (KKs_Simple_Arrows_Mod_v1.0_BETA_Client.zip)
mod_mocreatures : Available (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EasyFPS : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UpdateManager : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UsefulStorage : Available (Useful Storage (7-10) v.1.1 MODLOADER.zip)
mod_HandyRedstone : Available (HandyRedstone1.0.zip)
mod_RedstoneGate : Available (Redstone Gate V1 - 1.2.5.zip)
mod_RedstoneNetherack : Available (ToggleRack V1 - 1.2.5.zip)
mod_Gibbing : Available (MobAmputation1.2.5v3.zip)
mod_StatusEffectHUD : Available (StatusEffectHUDv1.12(1.2.5).zip)
mod_jExp : Available ([1.2.5 SSP] Exp Chest v1.7.zip)
mod_Timber : Available (Timber! (1.2.4).zip)
mod_QuickGuide : Available (QuickGuide.zip)
mod_BrewGuide : Available (BrewGuide.zip)
mod_CraftGuide : Available (CraftGuide-1.4.4.zip)
mod_Stackables : Available (More Stackables.zip)
mod_FancyFences : Available (Fancy Fences (6-27) v.1.1.zip)
mod_Sponges : Available (ExanadusSponges_Client(v1.2.1).zip)
mod_TwilightForest : Available (twilightforest-1.10.1.zip)
mod_MinecraftForge : Available (MinecraftForge-3.3.8.152-Client.zip)
mod_ModLoaderMp : Available (ModLoaderMP 1.2.5 v1.zip)
mod_InvTweaks : Available (minecraft.jar)
mod_Backpack : Available (minecraft.jar)
mod_Ghost : Available (minecraft.jar)
mod_AppleTrees : Available (Apple Trees.zip)
mod_MAtmos_forModLoader : Available (MAtmos_packaged.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 12f2ea20 --------
Generated 18/09/12 6:17 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4570 version 2.1.8202 Release, ATI Technologies Inc.
java.lang.NullPointerException
at tz.a(SourceFile:21)
at yg.a(SourceFile:117)
at yg.a(SourceFile:27)
at abn.a(BiomeGenBase.java:387)
at bn.a(SourceFile:49)
at aly.a(SourceFile:460)
at ko.a(ChunkProvider.java:205)
at ack.a(Chunk.java:1192)
at ko.c(ChunkProvider.java:115)
at ko.b(ChunkProvider.java:128)
at xd.d(World.java:648)
at xd.a(World.java:563)
at net.minecraft.client.Minecraft.e(Minecraft.java:2206)
at net.minecraft.client.Minecraft.a(Minecraft.java:2092)
at net.minecraft.client.Minecraft.a(Minecraft.java:2039)
at net.minecraft.client.Minecraft.a(Minecraft.java:1950)
at xh.a(GuiCreateWorld.java:210)
at xh.a(GuiCreateWorld.java:304)
at vp.j(SourceFile:136)
at vp.i(SourceFile:114)
at net.minecraft.client.Minecraft.k(Minecraft.java:1573)
at net.minecraft.client.Minecraft.x(Minecraft.java:823)
at net.minecraft.client.Minecraft.run(Minecraft.java:751)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e993be89 ----------
Dogtag93, I'll look into Optifine soon. I don't know if it's helpful or not, but thank you.
SpAcE_mOnKeY126, I don't think this is the problem, but could there be an issue with having both ModLoaderMP and Forge build 152 installed? Also, do you have this in the mods folder? It looks like you do, because of the "mod_Seasons : Available (Seasons Mod v2.1.zip)". If so, it still belongs in the jar. (so make backups)
My gut instinct tells me, however, that it's how temperature or tree leaf colors are currently calculated that's making you crash. Those section are two of the changes I'm planning to make before porting to 1.3.2, as they are currently hard-coded for each biome and leaf type.
Sorry for the stupid question, but did you get the compatibility patch for Forge? I need to give it a mod_ file...
EDIT: gave it a mod_ file and replaced it's download link.
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
47 mods loaded
Optifine OptiFine_1.2.5_HD_S_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_Seasons : Available (Seasons Mod v2.1.zip)
mod_NatureStaff : Available (Nature Staff V1 - 1.2.4.zip)
mod_keepInventory : Available (KeepItemsOnDeath_1_2_5.zip)
mod_TooManyItems : Available (TooManyItems2012_04_13_1.2.5.zip)
mod_BE : Available (Better Enchanting Client V127.zip)
mod_playerEnchantments : Available (Mod_MoreEnchantments.zip)
mod_TheAnvil : Available (TheAnvilMod-1.2.5_1.0.3.zip)
mod_MonsterSpawnHighlighter : Available ([1.2.5]MonsterSpawnHighlighter_v1.0.1.4.zip)
mod_SlimeSpansion : Available (Slime 'Spansion (7-7) v.1.0.3 [Forge].zip)
mod_AriadnesThread : Available (AriadnesThreadv1.0.1.jar)
mod_BetterMisc : Available (better blocks and items forge 1.2.5.zip)
mod_ToolRack : Available ([1.2.5] ToolRack.zip)
mod_MorePistons : Available (More Pistons v1.0.zip)
mod_Powerstone : Available (PowerstoneMod_Client(v2.5).zip)
mod_SecretSwitches : Available (SecretSwitches 1.2.5-v1.7.zip)
mod_Ebon : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UpdateManager : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UsefulChest : Available (UsefulChest.zip)
mod_ExtendedWorkbench : Available ([1.2.5]ExtendedWorkbench v0.6.zip)
mod_BetterJukebox : Available (Better Jukebox 1.0.0.zip)
mod_diamondMeter : Available (DiamondMeter 1.1.1.zip)
mod_KKSimpleArrows : Available (KKs_Simple_Arrows_Mod_v1.0_BETA_Client.zip)
mod_mocreatures : Available (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EasyFPS : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UpdateManager : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UsefulStorage : Available (Useful Storage (7-10) v.1.1 MODLOADER.zip)
mod_HandyRedstone : Available (HandyRedstone1.0.zip)
mod_RedstoneGate : Available (Redstone Gate V1 - 1.2.5.zip)
mod_RedstoneNetherack : Available (ToggleRack V1 - 1.2.5.zip)
mod_Gibbing : Available (MobAmputation1.2.5v3.zip)
mod_StatusEffectHUD : Available (StatusEffectHUDv1.12(1.2.5).zip)
mod_jExp : Available ([1.2.5 SSP] Exp Chest v1.7.zip)
mod_Timber : Available (Timber! (1.2.4).zip)
mod_QuickGuide : Available (QuickGuide.zip)
mod_BrewGuide : Available (BrewGuide.zip)
mod_CraftGuide : Available (CraftGuide-1.4.4.zip)
mod_Stackables : Available (More Stackables.zip)
mod_FancyFences : Available (Fancy Fences (6-27) v.1.1.zip)
mod_Sponges : Available (ExanadusSponges_Client(v1.2.1).zip)
mod_TwilightForest : Available (twilightforest-1.10.1.zip)
mod_MinecraftForge : Available (MinecraftForge-3.3.8.152-Client.zip)
mod_ModLoaderMp : Available (ModLoaderMP 1.2.5 v1.zip)
mod_InvTweaks : Available (minecraft.jar)
mod_Backpack : Available (minecraft.jar)
mod_Ghost : Available (minecraft.jar)
mod_AppleTrees : Available (Apple Trees.zip)
mod_MAtmos_forModLoader : Available (MAtmos_packaged.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 12f2ea20 --------
Generated 18/09/12 6:17 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4570 version 2.1.8202 Release, ATI Technologies Inc.
java.lang.NullPointerException
at tz.a(SourceFile:21)
at yg.a(SourceFile:117)
at yg.a(SourceFile:27)
at abn.a(BiomeGenBase.java:387)
at bn.a(SourceFile:49)
at aly.a(SourceFile:460)
at ko.a(ChunkProvider.java:205)
at ack.a(Chunk.java:1192)
at ko.c(ChunkProvider.java:115)
at ko.b(ChunkProvider.java:128)
at xd.d(World.java:648)
at xd.a(World.java:563)
at net.minecraft.client.Minecraft.e(Minecraft.java:2206)
at net.minecraft.client.Minecraft.a(Minecraft.java:2092)
at net.minecraft.client.Minecraft.a(Minecraft.java:2039)
at net.minecraft.client.Minecraft.a(Minecraft.java:1950)
at xh.a(GuiCreateWorld.java:210)
at xh.a(GuiCreateWorld.java:304)
at vp.j(SourceFile:136)
at vp.i(SourceFile:114)
at net.minecraft.client.Minecraft.k(Minecraft.java:1573)
at net.minecraft.client.Minecraft.x(Minecraft.java:823)
at net.minecraft.client.Minecraft.run(Minecraft.java:751)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e993be89 ----------
If you use magic launcher try taking off all other mods besides mod loader and tell me if that works.
Dogtag93, I'll look into Optifine soon. I don't know if it's helpful or not, but thank you.
SpAcE_mOnKeY126, I don't think this is the problem, but could there be an issue with having both ModLoaderMP and Forge build 152 installed? Also, do you have this in the mods folder? It looks like you do, because of the "mod_Seasons : Available (Seasons Mod v2.1.zip)". If so, it still belongs in the jar. (so make backups)
My gut instinct tells me, however, that it's how temperature or tree leaf colors are currently calculated that's making you crash. Those section are two of the changes I'm planning to make before porting to 1.3.2, as they are currently hard-coded for each biome and leaf type.
Sorry for the stupid question, but did you get the compatibility patch for Forge? I need to give it a mod_ file...
Btw I just got into Winter in my world and all it has been doing is raining. D:
Btw I just got into Winter in my world and all it has been doing is raining. D:
What biome are you in? Looking at the code, it doesn't snow in Jungle, JungleHills, Desert, or DesertHills. I'll re-add some debug code if you aren't in a Jungle or Desert to try to find what's going on.
But when you entered Winter, did a graphic that says Winter come up? When first using the mod, the code makes it the first day of a random season, and I haven't had the patience to play with it for the hour to two hours to find out yet.
Everyone, the (new) compatibility patch for Forge now will show up in logs. If you're using Forge, you'll want to use this patch, or else strange things could happen. Just to reiterate, even though this patch lets this mod work with Forge, it is not a Forge mod. Compatibility with other mods is not guaranteed, so make backups of everything. Still test it with other mods, though, so I know about any issues, please.
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
SpAcE_mOnKeY126, I don't think this is the problem, but could there be an issue with having both ModLoaderMP and Forge build 152 installed? Also, do you have this in the mods folder? It looks like you do, because of the "mod_Seasons : Available (Seasons Mod v2.1.zip)". If so, it still belongs in the jar. (so make backups)
My gut instinct tells me, however, that it's how temperature or tree leaf colors are currently calculated that's making you crash. Those section are two of the changes I'm planning to make before porting to 1.3.2, as they are currently hard-coded for each biome and leaf type.
Sorry for the stupid question, but did you get the compatibility patch for Forge? I need to give it a mod_ file...
EDIT: gave it a mod_ file and replaced it's download link.
Could you try using only Forge, this, and the Forge compatibility patch?
Better yet, I'll just take what I have for the next version and post it. Version 2.1.1 will be available shortly.
And Dogtag93, I made another world to do a quick test for bugs and it happened to be in Winter, so I saw what you meant. I'll try to find what's causing it. Again, thank you for the heads up. BTW, I haven't looked into Optifine, but did make the Seasons Watch and Thermometer HD texture compatible.
Rollback Post to RevisionRollBack
If I said I'd do something and haven't, please remind me; I didn't lie, I just forgot.
I program
Could you try using only Forge, this, and the Forge compatibility patch?
Better yet, I'll just take what I have for the next version and post it. Version 2.1.1 will be available shortly.
i installed the patch aswell but no luck
48 mods loaded
Optifine OptiFine_1.2.5_HD_S_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_Seasons : Available (Seasons Mod v2.1.zip)
mod_SeasonsForgePatch : Available (Seasons2.1 Forge152_v1.0.zip)
mod_NatureStaff : Available (Nature Staff V1 - 1.2.4.zip)
mod_keepInventory : Available (KeepItemsOnDeath_1_2_5.zip)
mod_TooManyItems : Available (TooManyItems2012_04_13_1.2.5.zip)
mod_BE : Available (Better Enchanting Client V127.zip)
mod_playerEnchantments : Available (Mod_MoreEnchantments.zip)
mod_TheAnvil : Available (TheAnvilMod-1.2.5_1.0.3.zip)
mod_MonsterSpawnHighlighter : Available ([1.2.5]MonsterSpawnHighlighter_v1.0.1.4.zip)
mod_SlimeSpansion : Available (Slime 'Spansion (7-7) v.1.0.3 [Forge].zip)
mod_AriadnesThread : Available (AriadnesThreadv1.0.1.jar)
mod_BetterMisc : Available (better blocks and items forge 1.2.5.zip)
mod_ToolRack : Available ([1.2.5] ToolRack.zip)
mod_MorePistons : Available (More Pistons v1.0.zip)
mod_Powerstone : Available (PowerstoneMod_Client(v2.5).zip)
mod_SecretSwitches : Available (SecretSwitches 1.2.5-v1.7.zip)
mod_Ebon : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UpdateManager : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UsefulChest : Available (UsefulChest.zip)
mod_ExtendedWorkbench : Available ([1.2.5]ExtendedWorkbench v0.6.zip)
mod_BetterJukebox : Available (Better Jukebox 1.0.0.zip)
mod_diamondMeter : Available (DiamondMeter 1.1.1.zip)
mod_KKSimpleArrows : Available (KKs_Simple_Arrows_Mod_v1.0_BETA_Client.zip)
mod_mocreatures : Available (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EasyFPS : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UpdateManager : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UsefulStorage : Available (Useful Storage (7-10) v.1.1 MODLOADER.zip)
mod_HandyRedstone : Available (HandyRedstone1.0.zip)
mod_RedstoneGate : Available (Redstone Gate V1 - 1.2.5.zip)
mod_RedstoneNetherack : Available (ToggleRack V1 - 1.2.5.zip)
mod_Gibbing : Available (MobAmputation1.2.5v3.zip)
mod_StatusEffectHUD : Available (StatusEffectHUDv1.12(1.2.5).zip)
mod_jExp : Available ([1.2.5 SSP] Exp Chest v1.7.zip)
mod_Timber : Available (Timber! (1.2.4).zip)
mod_QuickGuide : Available (QuickGuide.zip)
mod_BrewGuide : Available (BrewGuide.zip)
mod_CraftGuide : Available (CraftGuide-1.4.4.zip)
mod_Stackables : Available (More Stackables.zip)
mod_FancyFences : Available (Fancy Fences (6-27) v.1.1.zip)
mod_Sponges : Available (ExanadusSponges_Client(v1.2.1).zip)
mod_TwilightForest : Available (twilightforest-1.10.1.zip)
mod_MinecraftForge : Available (MinecraftForge-3.3.8.152-Client.zip)
mod_ModLoaderMp : Available (ModLoaderMP 1.2.5 v1.zip)
mod_InvTweaks : Available (minecraft.jar)
mod_Backpack : Available (minecraft.jar)
mod_Ghost : Available (minecraft.jar)
mod_AppleTrees : Available (Apple Trees.zip)
mod_MAtmos_forModLoader : Available (MAtmos_packaged.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 73c01923 --------
Generated 19/09/12 6:19 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4570 version 2.1.8202 Release, ATI Technologies Inc.
java.lang.NoSuchFieldError: obsidianEnd
at yt.a(RenderFallingSand.java:37)
at yt.a(RenderFallingSand.java:58)
at ahu.a(RenderManager.java:190)
at ahu.a(RenderManager.java:177)
at l.a(RenderGlobal.java:459)
at lr.a(EntityRenderer.java:1351)
at lr.b(EntityRenderer.java:1052)
at net.minecraft.client.Minecraft.x(Minecraft.java:874)
at net.minecraft.client.Minecraft.run(Minecraft.java:751)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a7712906 ----------
The Seasons Mod, which is hosted on MinecraftForum.net
top of post
Mod Reviews (and installation guide(s))
Pictures
Basic Information
SMP Server Support
Items
Wiki and Bug Reporting
Compatibility
Requirements
Terms and Conditions, and Downloads
Changelog
Frequently Asked Questions
Donations
Banners
Credits
bottom of post
Some notable authors of previous spotlights include iPodmail, GameChap&Bertie, MinecraftScorpion, and minecraftwb/LuclinFTW.
RAWRMaD's installation guide (youtube zzjaJcximko)
Courtesy of The Stone Titans
The Seasons Mod is SMP-based, and all clients connected to a server running the mod will experience the same season at the same time, within the same world/dimension.
By default, the seasons each last seven Minecraft days, but their durations can be changed per- world/dimension.
When creating a new world, or loading a world that hadn't been loaded with this mod previously, the world will start somewhere in a random season.
By default, an overlay will appear when transitioning normally from one season to another, but this can be disabled by the server (both for SSP and SMP).
It is commonly believed that users must restart the game when switching between SSP and SMP, but that is a misconception.
The Seasons Mod is intended to be run on pure-Forge servers, but can be used on Forge-Bukkit hybrid servers such as Cauldron. Please note that The Seasons Mod may disable certain Bukkit hooks on such hybrids.
The Seasons Mod adds a command for quick basic server maintenance.
If you find a bug, please use the mod's GitHub issue tracker.
The Seasons Mod requires the following to run:
TSM pre-3.0 beta13 and newer:
TSM pre-3.0 beta12x:
Downloads:
Remember about the Requirements section.
Older downloads:
Oldest: pre-3.0 beta13 (uses PML 10.0+)
Minecraft 1.7.10:
Old: pre-3.0 beta13c (uses PML 10.0+)
Older: pre-3.0 beta13b (uses PML 10.0+)
Even-Older: pre-3.0 beta12e (uses PML FactoryAPI v4 and ModAPI v6 [PML 9.x] - requires the MCP-Dev obfuscation mod from my thread of minor mods / mod directory)
pre-3.0 beta13d1 for MC 1.7.10 / pre-3.0 beta13d2 for MC 1.8.9
pre-3.0 beta13c for MC 1.7.10
pre-3.0 beta13b for MC 1.7.10
pre-3.0 beta13 for MC 1.8.9
pre-3.0 beta12e
pre-3.0 beta12d
pre-3.0 beta12c
A: Check the Compatibility section
Q: Why/How is this incompatible with Optifine? Why do you hate it so much you go out of your way to make it incompatible?
A: Optifine overhauls vanilla rendering, and The Seasons Mod deals a fair bit with rendering. Long ago, Optifine decided to "optimize" several of the sections for rendering that The Seasons Mod uses and relies on. I've reached out to Optifine's creator, but gave up after he gave repeated suggestions of deoptimizations. At this point, I never check if Optifine is installed directly; I only check if the code is borked, which strongly hints that it's installed.
"Always blame Optifine if it's installed. Didn't install Optifine? Blame it anyway." - another modder
A: -No. And I don't care why you're wanting to, either. I will keep my downloads up long after they are outdated. I still have v1.5 for Minecraft 1.2.5 uploaded. Actually, I have the two test-builds that came before it still uploaded, even. Share my link, not a mirror of the file. (And it's even better if you share this webpage directly (http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1285986-the-seasons-mod-), so users can always get the latest copies of the mod.)
Q: What is a "file-mirror?"
A: A re-upload of a file so it can be downloaded from somewhere else, often used through/by another website. I do not allow them for The Seasons Mod, as it amounts to nothing more than mod theft (mod stealing / mod plagiarism). See stopmodreposts_org (replacing the underscore with a period) for more information. Think 9minecraft, etc., etc., etc.
Q: If I can't file-mirror, how can I share this mod's files with others?
A: You can link directly to this page.
You can also link to individual versions of the mod using the links I provide, if you really want to, since I keep them working. If you do this, though, don't refer to a version as "The Seasons Mod for [insert Minecraft version here]" or any similar name, as I make between one and fifteen (roughly) versions of The Seasons Mod per version of Minecraft - it gets very irritating when users come to me complaining about bugs that I had fixed nearly a year beforehand.
I also approve of mod packs that contain multiple mods.
Q: Why did you add a TaC?
A: After my first year of modding being filled with frustrations, I grew tired of dealing with file mirrors and people that didn't understand vanilla Minecraft functionality.
Q: Can I use this in my mod pack?
A: Yes. Just remember that a "mod pack" with The Seasons Mod consists of more than just The Seasons Mod and it's dependencies - it must have other mods, too.
Q: Can I do a Let's Play video/series with this mod, or do a mod spotlight?
A: Please do!
Q: I have a suggestion!
A: Please put your suggestion on the mod's GitHub. If you have more than one suggestion, use one report per suggestion and one suggestion per report. Also, please explain what you're suggesting in sufficient detail.
Q: How many people use this mod?
A: I don't know, mostly because of file-mirrors and language barriers. My guess is between 11k and 40k people worldwide.
I came to this guestimate because there was an average of about 12k downloads through the official download link in a month in my first year, when I released several versions per month. Of the half of that which went through the ads, more than half are from countries where the official language is not English (which are less likely to go with an English site when downloading). I also had many unwanted file mirrors drawing in large numbers of my users (based on their publicly viewable download counts).
All donations will be used directly towards my mods,
including getting and keeping official game servers,
when that time comes.
When donating, please Private Message me so that I
can give you cosmetic in-game donation perks when
I've finished adding them.
Banners by PitchBright
Nandonalt, for creating the original mod;
Trak, for updating and reviving the mod after Nandonalt; and
RAWRMaD, for assisting Trak in updating and maintaining the mod before graciously letting me take over.
It is a great honour to me to update, lead, and shape the legacy that has become of The Seasons Mod.
I would also like to thank everyone that made the content that is (and will be) posted above and below, both on this and other pages of this thread or related threads; and everyone that helped discover bugs, letting me focus on writing code.
Additionally, I want to express a huge thank you to my donators. When the time comes, I hope to make it up to you for your selfless act.
Thank you, everyone.
go to top of post
I program
Check out my YouTube channel! ➞ Drakynnan
Brohoof? /)
I program
It's good to see this mod live and healthy again, thank you for taking over.
EDIT: changed name. This pronunciation was for the old, not the new one.
It will be... but there are things that need to be done first such as turning it into a Forge-based mod and a slew of under-the-hood changes. I might make a promotional (non-supported) version for 1.3.2 after making this for Forge, but no guarantee on that. The changes will be well worth the wait for a supported 1.3.2, trust me.
My current guess is that I'll have a fully-Forge-base version within a month. (But then I said I'd have a 1.2.5 version within a week to RAWRMaD, and I had it in 2 and a half days, so... earliest is a week?)
In the meantime, don't use this with Forge if you want the world to look it's best... the two don't play perfectly together yet. It's not a crashing issue, but Forge doesn't let mods do what this one tries to. I'll explain more when I make the Forge update.
EDIT: Made a compatibility patch for Forge build 152.
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If you want to use the banners and my signature for this OP, you may.
Special thanks to Brockwurst for this fantastic job!
For now i'll wait.
I started looking through Forge, and am overwhelmed for now. The feeling'll pass, but just in case, in a few hours from now, I'll try to whip together a compatibility patch so it can be used with Forge mods sooner, even though it wouldn't be a Forge mod itself. Making it Forge-based is still going to be my next major checkpoint, though.
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And so,
Made a compatibility patch for Forge 3.3.8 build 152 and added it to the download list. It's only a patch, and still requires v2.1.
(An easy way to check if it was a wrong version of ModLoader is to use MagicLauncher. MagicLauncher also lets you see the output log that isn't saved to file, but I think I removed most/all of the logging to that one. Still might help, though.)
I program
47 mods loaded
Optifine OptiFine_1.2.5_HD_S_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_Seasons : Available (Seasons Mod v2.1.zip)
mod_NatureStaff : Available (Nature Staff V1 - 1.2.4.zip)
mod_keepInventory : Available (KeepItemsOnDeath_1_2_5.zip)
mod_TooManyItems : Available (TooManyItems2012_04_13_1.2.5.zip)
mod_BE : Available (Better Enchanting Client V127.zip)
mod_playerEnchantments : Available (Mod_MoreEnchantments.zip)
mod_TheAnvil : Available (TheAnvilMod-1.2.5_1.0.3.zip)
mod_MonsterSpawnHighlighter : Available ([1.2.5]MonsterSpawnHighlighter_v1.0.1.4.zip)
mod_SlimeSpansion : Available (Slime 'Spansion (7-7) v.1.0.3 [Forge].zip)
mod_AriadnesThread : Available (AriadnesThreadv1.0.1.jar)
mod_BetterMisc : Available (better blocks and items forge 1.2.5.zip)
mod_ToolRack : Available ([1.2.5] ToolRack.zip)
mod_MorePistons : Available (More Pistons v1.0.zip)
mod_Powerstone : Available (PowerstoneMod_Client(v2.5).zip)
mod_SecretSwitches : Available (SecretSwitches 1.2.5-v1.7.zip)
mod_Ebon : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UpdateManager : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UsefulChest : Available (UsefulChest.zip)
mod_ExtendedWorkbench : Available ([1.2.5]ExtendedWorkbench v0.6.zip)
mod_BetterJukebox : Available (Better Jukebox 1.0.0.zip)
mod_diamondMeter : Available (DiamondMeter 1.1.1.zip)
mod_KKSimpleArrows : Available (KKs_Simple_Arrows_Mod_v1.0_BETA_Client.zip)
mod_mocreatures : Available (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EasyFPS : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UpdateManager : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UsefulStorage : Available (Useful Storage (7-10) v.1.1 MODLOADER.zip)
mod_HandyRedstone : Available (HandyRedstone1.0.zip)
mod_RedstoneGate : Available (Redstone Gate V1 - 1.2.5.zip)
mod_RedstoneNetherack : Available (ToggleRack V1 - 1.2.5.zip)
mod_Gibbing : Available (MobAmputation1.2.5v3.zip)
mod_StatusEffectHUD : Available (StatusEffectHUDv1.12(1.2.5).zip)
mod_jExp : Available ([1.2.5 SSP] Exp Chest v1.7.zip)
mod_Timber : Available (Timber! (1.2.4).zip)
mod_QuickGuide : Available (QuickGuide.zip)
mod_BrewGuide : Available (BrewGuide.zip)
mod_CraftGuide : Available (CraftGuide-1.4.4.zip)
mod_Stackables : Available (More Stackables.zip)
mod_FancyFences : Available (Fancy Fences (6-27) v.1.1.zip)
mod_Sponges : Available (ExanadusSponges_Client(v1.2.1).zip)
mod_TwilightForest : Available (twilightforest-1.10.1.zip)
mod_MinecraftForge : Available (MinecraftForge-3.3.8.152-Client.zip)
mod_ModLoaderMp : Available (ModLoaderMP 1.2.5 v1.zip)
mod_InvTweaks : Available (minecraft.jar)
mod_Backpack : Available (minecraft.jar)
mod_Ghost : Available (minecraft.jar)
mod_AppleTrees : Available (Apple Trees.zip)
mod_MAtmos_forModLoader : Available (MAtmos_packaged.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 12f2ea20 --------
Generated 18/09/12 6:17 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4570 version 2.1.8202 Release, ATI Technologies Inc.
java.lang.NullPointerException
at tz.a(SourceFile:21)
at yg.a(SourceFile:117)
at yg.a(SourceFile:27)
at abn.a(BiomeGenBase.java:387)
at bn.a(SourceFile:49)
at aly.a(SourceFile:460)
at ko.a(ChunkProvider.java:205)
at ack.a(Chunk.java:1192)
at ko.c(ChunkProvider.java:115)
at ko.b(ChunkProvider.java:128)
at xd.d(World.java:648)
at xd.a(World.java:563)
at net.minecraft.client.Minecraft.e(Minecraft.java:2206)
at net.minecraft.client.Minecraft.a(Minecraft.java:2092)
at net.minecraft.client.Minecraft.a(Minecraft.java:2039)
at net.minecraft.client.Minecraft.a(Minecraft.java:1950)
at xh.a(GuiCreateWorld.java:210)
at xh.a(GuiCreateWorld.java:304)
at vp.j(SourceFile:136)
at vp.i(SourceFile:114)
at net.minecraft.client.Minecraft.k(Minecraft.java:1573)
at net.minecraft.client.Minecraft.x(Minecraft.java:823)
at net.minecraft.client.Minecraft.run(Minecraft.java:751)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT e993be89 ----------
SpAcE_mOnKeY126, I don't think this is the problem, but could there be an issue with having both ModLoaderMP and Forge build 152 installed? Also, do you have this in the mods folder? It looks like you do, because of the "mod_Seasons : Available (Seasons Mod v2.1.zip)". If so, it still belongs in the jar. (so make backups)
My gut instinct tells me, however, that it's how temperature or tree leaf colors are currently calculated that's making you crash. Those section are two of the changes I'm planning to make before porting to 1.3.2, as they are currently hard-coded for each biome and leaf type.
Sorry for the stupid question, but did you get the compatibility patch for Forge? I need to give it a mod_ file...
EDIT: gave it a mod_ file and replaced it's download link.
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But when you entered Winter, did a graphic that says Winter come up? When first using the mod, the code makes it the first day of a random season, and I haven't had the patience to play with it for the hour to two hours to find out yet.
Everyone, the (new) compatibility patch for Forge now will show up in logs. If you're using Forge, you'll want to use this patch, or else strange things could happen. Just to reiterate, even though this patch lets this mod work with Forge, it is not a Forge mod. Compatibility with other mods is not guaranteed, so make backups of everything. Still test it with other mods, though, so I know about any issues, please.
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i tried taking off modloader and i could atleast let me get into a world, but then crashes after like 5 seconds
tried removing all mods except modloader, modloaderMP and forge, then it crashes when opening a world
only used modloader and forge and then it crashes straight away, like before the mojang logo
Better yet, I'll just take what I have for the next version and post it. Version 2.1.1 will be available shortly.
And Dogtag93, I made another world to do a quick test for bugs and it happened to be in Winter, so I saw what you meant. I'll try to find what's causing it. Again, thank you for the heads up. BTW, I haven't looked into Optifine, but did make the Seasons Watch and Thermometer HD texture compatible.
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i installed the patch aswell but no luck
48 mods loaded
Optifine OptiFine_1.2.5_HD_S_C6
Minecraft Forge 3.3.8.152
FML v2.2.78.153
Forge Mod Loader version 2.2.78.153 for Minecraft 1.2.5
mod_Seasons : Available (Seasons Mod v2.1.zip)
mod_SeasonsForgePatch : Available (Seasons2.1 Forge152_v1.0.zip)
mod_NatureStaff : Available (Nature Staff V1 - 1.2.4.zip)
mod_keepInventory : Available (KeepItemsOnDeath_1_2_5.zip)
mod_TooManyItems : Available (TooManyItems2012_04_13_1.2.5.zip)
mod_BE : Available (Better Enchanting Client V127.zip)
mod_playerEnchantments : Available (Mod_MoreEnchantments.zip)
mod_TheAnvil : Available (TheAnvilMod-1.2.5_1.0.3.zip)
mod_MonsterSpawnHighlighter : Available ([1.2.5]MonsterSpawnHighlighter_v1.0.1.4.zip)
mod_SlimeSpansion : Available (Slime 'Spansion (7-7) v.1.0.3 [Forge].zip)
mod_AriadnesThread : Available (AriadnesThreadv1.0.1.jar)
mod_BetterMisc : Available (better blocks and items forge 1.2.5.zip)
mod_ToolRack : Available ([1.2.5] ToolRack.zip)
mod_MorePistons : Available (More Pistons v1.0.zip)
mod_Powerstone : Available (PowerstoneMod_Client(v2.5).zip)
mod_SecretSwitches : Available (SecretSwitches 1.2.5-v1.7.zip)
mod_Ebon : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UpdateManager : Available (Ebon Mod [3.3.1] mc1.2.5.zip)
mod_UsefulChest : Available (UsefulChest.zip)
mod_ExtendedWorkbench : Available ([1.2.5]ExtendedWorkbench v0.6.zip)
mod_BetterJukebox : Available (Better Jukebox 1.0.0.zip)
mod_diamondMeter : Available (DiamondMeter 1.1.1.zip)
mod_KKSimpleArrows : Available (KKs_Simple_Arrows_Mod_v1.0_BETA_Client.zip)
mod_mocreatures : Available (DrZharks MoCreatures Mod v3.7.1.zip)
mod_EasyFPS : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UpdateManager : Available (EasyFPS [1.6.2] mc1.2.5.zip)
mod_UsefulStorage : Available (Useful Storage (7-10) v.1.1 MODLOADER.zip)
mod_HandyRedstone : Available (HandyRedstone1.0.zip)
mod_RedstoneGate : Available (Redstone Gate V1 - 1.2.5.zip)
mod_RedstoneNetherack : Available (ToggleRack V1 - 1.2.5.zip)
mod_Gibbing : Available (MobAmputation1.2.5v3.zip)
mod_StatusEffectHUD : Available (StatusEffectHUDv1.12(1.2.5).zip)
mod_jExp : Available ([1.2.5 SSP] Exp Chest v1.7.zip)
mod_Timber : Available (Timber! (1.2.4).zip)
mod_QuickGuide : Available (QuickGuide.zip)
mod_BrewGuide : Available (BrewGuide.zip)
mod_CraftGuide : Available (CraftGuide-1.4.4.zip)
mod_Stackables : Available (More Stackables.zip)
mod_FancyFences : Available (Fancy Fences (6-27) v.1.1.zip)
mod_Sponges : Available (ExanadusSponges_Client(v1.2.1).zip)
mod_TwilightForest : Available (twilightforest-1.10.1.zip)
mod_MinecraftForge : Available (MinecraftForge-3.3.8.152-Client.zip)
mod_ModLoaderMp : Available (ModLoaderMP 1.2.5 v1.zip)
mod_InvTweaks : Available (minecraft.jar)
mod_Backpack : Available (minecraft.jar)
mod_Ghost : Available (minecraft.jar)
mod_AppleTrees : Available (Apple Trees.zip)
mod_MAtmos_forModLoader : Available (MAtmos_packaged.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 73c01923 --------
Generated 19/09/12 6:19 AM
Minecraft: Minecraft 1.2.5
OS: Windows Vista (x86) version 6.0
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: ATI Mobility Radeon HD 4570 version 2.1.8202 Release, ATI Technologies Inc.
java.lang.NoSuchFieldError: obsidianEnd
at yt.a(RenderFallingSand.java:37)
at yt.a(RenderFallingSand.java:58)
at ahu.a(RenderManager.java:190)
at ahu.a(RenderManager.java:177)
at l.a(RenderGlobal.java:459)
at lr.a(EntityRenderer.java:1351)
at lr.b(EntityRenderer.java:1052)
at net.minecraft.client.Minecraft.x(Minecraft.java:874)
at net.minecraft.client.Minecraft.run(Minecraft.java:751)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT a7712906 ----------