v0.3 released! The highlights are wooden/cobble/smoothstone buckets that break after a limited amount of time with liquid in them, icy buckets which can make ice and obsidian straight from liquids, slimy buckets which can "milk" slimes, and adding the ability to shift+right-click with the big buckets to force placing the liquid down to help you empty them out.
Added flimsy buckets. They last for a limited amount of time: 20 seconds for wooden, 60 seconds for cobblestone, 5 minutes for smoothstone. Wooden can only hold water and cobblestone buckets only lasts 30 seconds with lava in them. Hold on to any of these with liquid in them when they break and the liquid will spill, with often deadly results! These cannot be used to craft obsidian or as fuel.
Added icy buckets which have 256 uses. Right clicking a water block yields an ice block and right clicking a lava block yields two obsidian blocks, a much better return than turning it into obsidian directly. However, icy buckets require 3 diamonds each to craft, making silk touch picks more efficient sources of ice and large lava pools more efficient sources of obsidian. If neither of those are readily available, the icy bucket is an alternative.
Added slimy bucket which is crafted with slime balls and three iron. This can "milk" slimes to get slime balls and can be used 128 times. Each slime can be "milked" once every 3 minutes and yields 1-2 slimeballs each time.
Increased infernal bucket capacity to 30. Each water block ingested adds 6 uses of the flint & steel function, so it still requires 5 water to fill completely. Increased cost to require a blaze rod and glowstone instead of glowstone dust to compensate.
Shift right clicking with one of the big buckets forces attempting to place the liquid even if the target is the same liquid type. This allows you to empty the buckets into pools if you don't want to create more water blocks.
Gave shimmering bucket a durability of 400 to balance it. This is enough for just over 2 level 30 enchants. Now you can convert spare diamonds and lava lakes into enchantments without it being overpowered.
Added emerald buckets which hold 5 source blocks. This is in between the 6 that diamond buckets hold and the 4 that gold buckets hold. Emeralds may be rarer than diamonds, but they aren't used for other recipes.
Changed borders of items to have a little color, just like default minecraft items.
Fixed bug where lava placed with the new buckets would not move.
Wow. You really do listen to people's requests. This is the first time I have requested something and it actually being implemented into the mod itself. This made my day and days ahead. Thank you for putting my idea into the mod, really appreciate it. No wonder why you went silent for a few days.
I may be 15 years old, but don't talk down to me like I'm some ignorant adolescent that has no idea what he's saying. I'm not afraid to tell my age or gender, please don't make me change my standpoint by acting like you're superior to me. Thank you.
Wow. You really do listen to people's requests. This is the first time I have requested something and it actually being implemented into the mod itself. This made my day and days ahead. Thank you for putting my idea into the mod, really appreciate it. No wonder why you went silent for a few days.
Hiya, I know you've already got some videos of this on your thread, but I thought I'd just let you know I've done a video of your mod, nice work! (If you want to use it in main post that's all good with me)
Good idea for a mod. Will there be any possibility to add support for non vanilla/custom liquids such as Oil and such?
I do plan on doing Oil/Fuel. I'm considering adding buckets for creosote oil and the forestry liquids too if they're not too complicated, though those aren't true liquids because they can't be placed down.
I do plan on doing Oil/Fuel. I'm considering adding buckets for creosote oil and the forestry liquids too if they're not too complicated, though those aren't true liquids because they can't be placed down.
Nice Yeah its just when I pick up Oil it just turns my bucket into an Oil Bucket. I would assume you would need to make a texture and item for each bucket with each of the liquids. Still a great mod regardless
I downloaded everything and still didn't get it to work. Here's what I did: I downloaded the latest forge option files, and extracted that into the .bin folder right next to my minecraft.jar. I then extracted the mod files into a folder i created called mods which is located in the .minecraft folder. I didn't run any .exe's or anything else really. What am I missing/what did I do wrong? Thanks.
I downloaded everything and still didn't get it to work. Here's what I did: I downloaded the latest forge option files, and extracted that into the .bin folder right next to my minecraft.jar. I then extracted the mod files into a folder i created called mods which is located in the .minecraft folder. I didn't run any .exe's or anything else really. What am I missing/what did I do wrong? Thanks.
You just need to put the "diamondbuckets_v0.3.zip" file that you download into the "mods" folder. You dont extract it in there, you just pop the whole file in there
Nice Yeah its just when I pick up Oil it just turns my bucket into an Oil Bucket. I would assume you would need to make a texture and item for each bucket with each of the liquids. Still a great mod regardless
Thanks for the report, the next version will turn oil into water instead of losing the bucket, which will have to do until I code oil buckets properly.
I downloaded everything and still didn't get it to work. Here's what I did: I downloaded the latest forge option files, and extracted that into the .bin folder right next to my minecraft.jar. I then extracted the mod files into a folder i created called mods which is located in the .minecraft folder. I didn't run any .exe's or anything else really. What am I missing/what did I do wrong? Thanks.
You need to copy the forge files into the minecraft.jar file, not into the same folder as it. Unless you're using 7zip you may need to extract the forge files into a temporarily folder and then into minecraft.jar.
Thanks for the report, the next version will turn oil into water instead of losing the bucket, which will have to do until I code oil buckets properly.
Yeah thats fair enough, better than losing an expensive bucket
Version 0.4 released. Highlights are a new fire resistance function of the infernal bucket, the addition of copper, tin, bronze and steel buckets if a mod which has those is installed, the black hole bucket to help clean up messes, and the clay bucket for people who want an early-game bucket but don't like to be rushed by a timer.
Here is the changelog:
Added another use to the infernal bucket. Right clicking into the air when it's at least 2/5ths full will apply a short 5 second fire resistance effect, saving you from burning to death or allowing you to swim a very short distance in lava. There is no warranty for user failure to judge size of lava pools.
Added copper, tin, bronze, and steel buckets if a mod which implements them is installed. They hold 1, 1, 3 and 3 source blocks. Forestry and Railcraft are both available for 1.3.2 and implement these ores.
Added black hole buckets which will utterly annihilate through galactic gravitational pressure almost anything you right click. Sadly, it won't do this to your enemies, only to things which are already somewhat insubstantial. In order of decreasing usefulness this includes those pesky lava bits and pieces that never seem to go away until you place a block in them, lava source blocks, water, snow (but not snow blocks), flowers, grass, ferns, nether portals, fire, redstone, tripwires, tripwire string, and rails. Crafted with an obsidian bucket, a diamond, two ender pearls, and three obsidian, this portable trash bin will last you a whopping 512 uses. There is no warranty for items lost to the unfathomable power contained within.
Added clay buckets which only have one slot. Instead of having a timer like the other flimsy buckets, the clay bucket can only be used 20 times (moving 10 source blocks of either type) before they break. To craft a fired clay bucket, craft an unfired clay bucket with clay and then smelt it in a furnace. There is no warranty for broken clay buckets.
Fixed obsidian recipe code so any future buckets (that don't take damage) will have the obsidian crafting recipe. This means copper, tin, bronze, and steel for this release.
Added a configuration file option for disabling obsidian recipes.
Fixed a bug that may have prevented right clicking on some entities.
Fixed right clicking on oil in the new 1.3.2 buildcraft pre-release returning a vanilla oil bucket. Instead you'll get water if you pick up oil but at least you won't lose the bucket. Until I implement proper oil buckets this will have to do.
Okay last question, exactly what forge files am I adding to the minecraft.jar, can I just add the whole extracted forge folder, or should I just put the contents of the folder (client,common,fml, etc...) in the jar? How do I approach this?
Okay last question, exactly what forge files am I adding to the minecraft.jar, can I just add the whole extracted forge folder, or should I just put the contents of the folder (client,common,fml, etc...) in the jar? How do I approach this?
Yes all the files inside the zip file with the (client, common, fml etc) needs to be put in the minecraft.jar
Yup, that's what I did. Isn't working. I see the files in my minecraft.jar and I see the mod in the mods folder but nothing has changed. Woot.
Did you delete META-INF in minecraft.jar? Do you see a ForgeModLoader-client-0.log in your .minecraft directory? If not, Forge probably still isn't installed. If it does exist, what does it say (put it in [spoiler] tags)? If Forge is installed, what does it say on the main menu of minecraft?
Here's a random tutorial on how to install forge, does it help you?
Was wondering if you could make it a bit easier to modify block ID's, some of the mods currently out are compatible otherwise and some of these are amazing additions but it's not worth losing titanium haha (odd thing that happened, mined titanium ore, got steel bucket - sweet and confusing)
It's my first real mod (other than fulfilling a few single-item requests). I'm having a lot of fun creating it.
Sweet! Thanks for pointing that out, that explains why the downloads spiked.
Thank you for the review and the how-to, I'm sure the latter will come in handy to people trying to install who are having trouble.
No problem.
Minecraft Launcher with multiple ModPacks
Thanks! I put them in the OP.
I do plan on doing Oil/Fuel. I'm considering adding buckets for creosote oil and the forestry liquids too if they're not too complicated, though those aren't true liquids because they can't be placed down.
Nice Yeah its just when I pick up Oil it just turns my bucket into an Oil Bucket. I would assume you would need to make a texture and item for each bucket with each of the liquids. Still a great mod regardless
Minecraft Launcher with multiple ModPacks
You just need to put the "diamondbuckets_v0.3.zip" file that you download into the "mods" folder. You dont extract it in there, you just pop the whole file in there
So it looks like this
.minecraft
- bin/
- mods/
- diamondbuckets_v0.3.zip
- resources/
- saves/
- etc..
Minecraft Launcher with multiple ModPacks
Thanks for the report, the next version will turn oil into water instead of losing the bucket, which will have to do until I code oil buckets properly.
You need to copy the forge files into the minecraft.jar file, not into the same folder as it. Unless you're using 7zip you may need to extract the forge files into a temporarily folder and then into minecraft.jar.
Yeah thats fair enough, better than losing an expensive bucket
Minecraft Launcher with multiple ModPacks
Yeah you need to put everything from the forge zip into the minecraft.jar. If you want an easier way to do it with no errors, then get MultiMC
http://forkk.net/MultiMC4/
Minecraft Launcher with multiple ModPacks
Here is the changelog:
Yes all the files inside the zip file with the (client, common, fml etc) needs to be put in the minecraft.jar
Minecraft Launcher with multiple ModPacks
Did you delete META-INF in minecraft.jar? Do you see a ForgeModLoader-client-0.log in your .minecraft directory? If not, Forge probably still isn't installed. If it does exist, what does it say (put it in [spoiler] tags)? If Forge is installed, what does it say on the main menu of minecraft?
Here's a random tutorial on how to install forge, does it help you?
Thanks! Great spotlight.