I enjoy using this in Buildcraft Machines. My problem is that it won't work on Creosote in a buildcraft Tank or the Coke Oven. Also, the Item Hopper won't put this out of a Furnace when depleted. Other wise, nice mod.
I enjoy using this in Buildcraft Machines. My problem is that it won't work on Creosote in a buildcraft Tank or the Coke Oven. Also, the Item Hopper won't put this out of a Furnace when depleted. Other wise, nice mod.
That's because this mod doesn't have compatibility with BuildCraft, very unfortunate as he didn't support Buildcraft's API.
Any idea why the diamond buckets mod is incompatible with the mixer in factorization? Does diamond buckets alter the iron bucket in some way? If so it would be nice to have an option in diamond buckets that removes that alteration so that the two mods can work together.
Again diamondbuckets doesn't support Factorization's API
---- Minecraft Crash Report ----
// Who set us up the TNT?
Time: 27/10/13 19:01
Description: Initializing game
java.lang.VerifyError: (class: mods/diamondbuckets/common/DiamondBucketsMod, method: addObsidianRecipesViaOreDictionary signature: ()V) Incompatible argument to function
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:462)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:509)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:183)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:472)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:807)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
OMG - Ender buckets... that's sheer genius! I get so sick of clogging up my Inventory with filled buckets of water, lava but the real bonus would be when I use the Ars Magica mod. Being able to transfer Liquid Essence directly to a storage tank at home means only carrying one Ender Bucket around. I'll try the 1.6.2 version and see how it works with 1.6.4
As I said just 1 post ago try .886 Forge, .916 doesn't work I think as Deathend1 reported
I use the Faithful 32x texture pack, and whenever I get a new mod that I really like, I always customize the textures to fit in with that pack. If anyone else uses them and it's okay with you, I can put my textures up for download for others to use. I just like to ask before posting; some don't like it, so I keep those to myself for personal use only.
I also want to add myself to the list of people anxious to see a 1.6.4 release. Best of luck to you on your work.
I use the Faithful 32x texture pack, and whenever I get a new mod that I really like, I always customize the textures to fit in with that pack. If anyone else uses them and it's okay with you, I can put my textures up for download for others to use. I just like to ask before posting; some don't like it, so I keep those to myself for personal use only.
I also want to add myself to the list of people anxious to see a 1.6.4 release. Best of luck to you on your work.
It looks like he's been a bit inactive recently, I'm guessing he's having a big test in college or whatnot, but he'll probably be back for a 1.7 release
Rollback Post to RevisionRollBack
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
Just found this mod and it looks awesome, may work for what I need. I'm tired of using the wimpy small default bucket to supply water to my engines (trying not to use Buildcraft yet). Having a bucket, or other water carrying items of a large capacity is really needed. Hopefully we can get this updated for 1.6.4
Anyone know of any other larger capacity water carrying MODs?
hello, your links for version 1.4.7 are nonexistent. And after several hours of searching the internet, I couldn't find any other links. Will it be possible to have valid links. Thank you
That's because this mod doesn't have compatibility with BuildCraft, very unfortunate as he didn't support Buildcraft's API.
It's because the mod doesn't have any compatibility with any mods, but with itself and vanilla only.
Again diamondbuckets doesn't support Factorization's API
Try Forge .886
As I said just 1 post ago try .886 Forge, .916 doesn't work I think as Deathend1 reported
I also want to add myself to the list of people anxious to see a 1.6.4 release. Best of luck to you on your work.
It looks like he's been a bit inactive recently, I'm guessing he's having a big test in college or whatnot, but he'll probably be back for a 1.7 release
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
Thats because this mod is for 1.6.2, not for 1.6.4
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”
Anyone know of any other larger capacity water carrying MODs?
-Tonee Chickwan
hello, your links for version 1.4.7 are nonexistent. And after several hours of searching the internet, I couldn't find any other links. Will it be possible to have valid links. Thank you
Locked due to necro posting and update spam