TheThirdMike's mods have been around for a LONG time, and have been regarded as some of the best, most powerful Minecraft mods. I, however, just learned about them. Sadly, reading through their post, I realized they were severely outdated -- the latest version was for v1.1. I pushed myself to update all the mods, combine them, and give them to you guys for version 1.2.5. Yes, it has all the features -- the humvee, semi-truck, etc... I plan to keep this updated until TheThirdMike takes back over.
A Quick Notice
This is TheThirdMike's mod. All credit goes to him, for the textures, sounds, and ideas. I have sent him the source code, and no, you may not have it for your own mod.
Update Log
1.0.0
*Combined all mod_* class files into one, just how I like it
*Put all texture indexes into a single image.
*Converted entire mod over to ForgeML. Only other mod required is AudioMod, which won't be required for long.
*Removed 'icons[],' unnecessary and useless in my opinion.
*Fixed several bugs that perhaps TheThirdMike did not see himself
Screenshots
Features
ModernTech combines all of TheThirdMike's mods, excluding CastleGates. Everything is combined into a single mod, making the installation a lot easier for you guys. Now, if you've never heard of this mod or it's features, you're missing out. I'll just say a mixture of BuildCraft and Flan's mods. Click here to learn more.
***
I expect you to have already installed Forge 1.2.5.
***
There will be three files:
1. ModernTech
2. Resources
3. DotMW.cfg
PC:
AFTER INSTALLING FORGE:
Click on the 'Start' menu, and click run. In run, type in, "%appdata%". From there, locate the .minecraft folder, and open the folder called "mods." If it doesn't exist, just create it. Now, place the "ModernTech" folder directly into "mods." Back out of this and get back to your '.minecraft' folder. You hopefully have a folder called 'config,' if not, just create it. Put the 'DotMW.cfg' file inside of it. The last step is to install the sounds. Inside of '.minecraft,' find the 'resources' folder. Put the 'mod' folder, located in 'Resources,' into the folder. You can close out of all these windows now. Run the game and you should be good to go!
***
Mac:
AFTER INSTALLING FORGE:
In finder, on the top toolbar, click on the 'Go' drop-down menu and then click 'Go to Folder.' In that text box, type in "/Users/<username>/Library/Application Support". Please note to type in your computer's username in the place where I said '<username>'. From there, locate your 'minecraft' folder, and after opening it find the folder called "mods." If it doesn't exist, just create it. Back out of this and get back to your 'minecraft' folder. You hopefully have a folder called 'config,' if not, just create it. Put the 'DotMW.cfg' file inside of it. The last step is to install the sounds. Inside of 'minecraft,' find the 'resources' folder. Put the 'mod' folder, located in 'Resources,' into the folder. Now, place the "ModernTech" folder directly into "mods." Yay, you're finished! Close out of all these windows now, and run Minecraft. You should be good to go!
NOTE:
Be sure to not place the mod's folder's contents into "mods," place the entire folder in itself.
***
THIS MOD WORKS WITH ALL MODS I HAVE TESTED IT ON.
If a mod is INCOMPATIBLE with ModernTech, PM me with it's name.
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
It's awesome that you updated these. Modern Tech was great. I have two questions though.
1) I'm pretty sure ThirdMike isn't around much any more. But did you at least attempt to try to get permission? He's very busy with that pesky real life stuff. So I'm sure he'd give permission.
2) And, are you going to continue development? I'd love to see some buildcraft compatibility. Like the being able to convert oil to gas and the like. Maybe some planes or some other modern equipment.
It's awesome that you updated these. Modern Tech was great. I have two questions though.
1) I'm pretty sure ThirdMike isn't around much any more. But did you at least attempt to try to get permission? He's very busy with that pesky real life stuff. So I'm sure he'd give permission.
2) And, are you going to continue development? I'd love to see some buildcraft compatibility. Like the being able to convert oil to gas and the like. Maybe some planes or some other modern equipment.
Regardless, thanks for the update.
You know, he hasn't been online since May, so no, I haven't gotten his approval. He DOES have the source code though, and I told him everything I did.
Expect a buildcraft update soon! That's on the top of my list.
-aidancbrady
Rollback Post to RevisionRollBack
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
aidancbrady, first off, thanks for picking up the torch on this mod, this was one of my favorites.
I have a question. Your download for the mod only has the Singleplayer files in it. Are the files for SMP not added yet or is there something I need to do to be able to play it on SMP? Also, is the entire mod SMP ready? I remember the vehicles and a few other parts of thirdmike's mods were still only for SSP the last time I had looked at them. Thanks in advance.
Edit: I've just tried it out in Singleplayer. It works great, but the vehicles are a little buggy on their controls and the steel frame block makes the other blocks around it invisible when you're looking through the steel frame block. For instance, if you put just a steel frame block on the ground you'll be able to see down into the earth. If you put it next to a tree, you'll be able to see through the tree block behind it.
aidancbrady, first off, thanks for picking up the torch on this mod, this was one of my favorites.
I have a question. Your download for the mod only has the Singleplayer files in it. Are the files for SMP not added yet or is there something I need to do to be able to play it on SMP? Also, is the entire mod SMP ready? I remember the vehicles and a few other parts of thirdmike's mods were still only for SSP the last time I had looked at them. Thanks in advance.
Edit: I've just tried it out in Singleplayer. It works great, but the vehicles are a little buggy on their controls and the steel frame block makes the other blocks around it invisible when you're looking through the steel frame block. For instance, if you put just a steel frame block on the ground you'll be able to see down into the earth. If you put it next to a tree, you'll be able to see through the tree block behind it.
Fixed for update v1.0.1, expect update soon.
SMP wise, it's still buggy...I'll have a beta release out soon
Rollback Post to RevisionRollBack
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
thanks for the update.I too like so many have looked for an update for this mod for a long time.I never got to use it back in the day,which by the way was a wenesday(Dane Cook reference).Thanks again for this gonna try it right now and also maybe put a link back to the original post.
How do you use the vehicles?Can't figure out how to open the interface.Sorry if this is a bother I just didn't want to look through all 90 something pages of the original topic to see if there was an answer.Thanks in advance
Fixed for update v1.0.1, expect update soon.
SMP wise, it's still buggy...I'll have a beta release out soon
I am looking forward the SMP release. I don't use SSP except for testing and this would be very appreciated to have on our friends and family server. Keep up the good work!
I know it's odd but any chance you can release just the lamps or being able to disable world gen and items I don't plan on using? I have been hoping the hlamps mod would be updated so thanks for the update.
Come to think about it, once the BC update comes and some better documentation comes along (not a big fan of figuring some things out), I will do a video of this.
I loved this mod back in 1.1 and am so glad that someone took up the slack and brought this awesomeness back to life.
Come to think about it, once the BC update comes and some better documentation comes along (not a big fan of figuring some things out), I will do a video of this.
I loved this mod back in 1.1 and am so glad that someone took up the slack and brought this awesomeness back to life.
Thanks! I'm working on it now.
Rollback Post to RevisionRollBack
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
thank you for continuing his mods, i need to browse the forums more often, anyhow, did you do anything about the 30 million block IDs he used originally? yea i know its an exaggeration and that forge ships with the 4096 fix, but still i think its a BIT excessive dontcha think? anyway, kudos to you for continuing his mods and i will be using them for sure also, i believe the mod uses coal dust if i recall correctly? did u add a recipe to use IC2 coal dust in lieu of the mod's? just curious
Introduction
TheThirdMike's mods have been around for a LONG time, and have been regarded as some of the best, most powerful Minecraft mods. I, however, just learned about them. Sadly, reading through their post, I realized they were severely outdated -- the latest version was for v1.1. I pushed myself to update all the mods, combine them, and give them to you guys for version 1.2.5. Yes, it has all the features -- the humvee, semi-truck, etc... I plan to keep this updated until TheThirdMike takes back over.
A Quick Notice
This is TheThirdMike's mod. All credit goes to him, for the textures, sounds, and ideas. I have sent him the source code, and no, you may not have it for your own mod.
Update Log
*Combined all mod_* class files into one, just how I like it
*Put all texture indexes into a single image.
*Converted entire mod over to ForgeML. Only other mod required is AudioMod, which won't be required for long.
*Removed 'icons[],' unnecessary and useless in my opinion.
*Fixed several bugs that perhaps TheThirdMike did not see himself
Screenshots
Features
ModernTech combines all of TheThirdMike's mods, excluding CastleGates. Everything is combined into a single mod, making the installation a lot easier for you guys. Now, if you've never heard of this mod or it's features, you're missing out. I'll just say a mixture of BuildCraft and Flan's mods. Click here to learn more.
Download
Get this first...
Forge v3.3.8 (Latest)
And here's the mod for both SSP and SMP.
ModernTech (Forge) v1.0.0 [1.2.5]
Installation
***
I expect you to have already installed Forge 1.2.5.
***
There will be three files:
1. ModernTech
2. Resources
3. DotMW.cfg
PC:
AFTER INSTALLING FORGE:
Click on the 'Start' menu, and click run. In run, type in, "%appdata%". From there, locate the .minecraft folder, and open the folder called "mods." If it doesn't exist, just create it. Now, place the "ModernTech" folder directly into "mods." Back out of this and get back to your '.minecraft' folder. You hopefully have a folder called 'config,' if not, just create it. Put the 'DotMW.cfg' file inside of it. The last step is to install the sounds. Inside of '.minecraft,' find the 'resources' folder. Put the 'mod' folder, located in 'Resources,' into the folder. You can close out of all these windows now. Run the game and you should be good to go!
***
Mac:
AFTER INSTALLING FORGE:
In finder, on the top toolbar, click on the 'Go' drop-down menu and then click 'Go to Folder.' In that text box, type in "/Users/<username>/Library/Application Support". Please note to type in your computer's username in the place where I said '<username>'. From there, locate your 'minecraft' folder, and after opening it find the folder called "mods." If it doesn't exist, just create it. Back out of this and get back to your 'minecraft' folder. You hopefully have a folder called 'config,' if not, just create it. Put the 'DotMW.cfg' file inside of it. The last step is to install the sounds. Inside of 'minecraft,' find the 'resources' folder. Put the 'mod' folder, located in 'Resources,' into the folder. Now, place the "ModernTech" folder directly into "mods." Yay, you're finished! Close out of all these windows now, and run Minecraft. You should be good to go!
NOTE:
Be sure to not place the mod's folder's contents into "mods," place the entire folder in itself.
***
THIS MOD WORKS WITH ALL MODS I HAVE TESTED IT ON.
If a mod is INCOMPATIBLE with ModernTech, PM me with it's name.
If it doesn't work, please contact me at [email protected].
Thank you for installing!
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
1) I'm pretty sure ThirdMike isn't around much any more. But did you at least attempt to try to get permission? He's very busy with that pesky real life stuff. So I'm sure he'd give permission.
2) And, are you going to continue development? I'd love to see some buildcraft compatibility. Like the being able to convert oil to gas and the like. Maybe some planes or some other modern equipment.
Regardless, thanks for the update.
You haven't tried hard enough.
You know, he hasn't been online since May, so no, I haven't gotten his approval. He DOES have the source code though, and I told him everything I did.
Expect a buildcraft update soon! That's on the top of my list.
-aidancbrady
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
Sweet, cool, great, nice, awesome!
Lovin' it. Can't wait to see.
You haven't tried hard enough.
I have a question. Your download for the mod only has the Singleplayer files in it. Are the files for SMP not added yet or is there something I need to do to be able to play it on SMP? Also, is the entire mod SMP ready? I remember the vehicles and a few other parts of thirdmike's mods were still only for SSP the last time I had looked at them. Thanks in advance.
Edit: I've just tried it out in Singleplayer. It works great, but the vehicles are a little buggy on their controls and the steel frame block makes the other blocks around it invisible when you're looking through the steel frame block. For instance, if you put just a steel frame block on the ground you'll be able to see down into the earth. If you put it next to a tree, you'll be able to see through the tree block behind it.
Fixed for update v1.0.1, expect update soon.
SMP wise, it's still buggy...I'll have a beta release out soon
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
I am looking forward the SMP release. I don't use SSP except for testing and this would be very appreciated to have on our friends and family server. Keep up the good work!
Good job though.
I can't wait for Buildcraft update, finally use for oil in vehicles.
I loved this mod back in 1.1 and am so glad that someone took up the slack and brought this awesomeness back to life.
Thanks! I'm working on it now.
There are no extra pieces in the universe. Everyone is here because he or she has a place to fill, and every piece must fit itself into the big jigsaw puzzle.
-Deepak Chopra
anyhow, did you do anything about the 30 million block IDs he used originally? yea i know its an exaggeration and that forge ships with the 4096 fix, but still i think its a BIT excessive dontcha think?anyway, kudos to you for continuing his mods and i will be using them for sure also, i believe the mod uses coal dust if i recall correctly? did u add a recipe to use IC2 coal dust in lieu of the mod's? just curious