The Meaning of Life, the Universe, and Everything.
Join Date:
3/26/2013
Posts:
148
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Since someone said in the comments that the mutant Spider is next (After the mutant Skelly), will there be two types of mutant Spiders? I'd like to see that tbh. Since the cave Spider is smaller than the normal spider, it could be a smaller mutant.
Also, if he's planning on making a mutant Slime and Silverfish, I wonder what the mutant designs for them would look like.
ElitePhaseGaming made a mod review on your mod! The video is acually pretty good and covers the mod! You should showcase it on the page! I give it 4/5 diamonds!
It's the first video they made and it's very good!
Can't wait to see the complete Mutant Skeleton. And in the futre, I hope to see mutant iron golems, villagers, spiders, cave spiders, wither, pig zombies, blazes, wither skeletons, skeleton, slimes, magma cubes, wolves, and anything else your gonna add! I love making these mutants fight in a mob vs. mob arena
Oh yeah all I do with them is make them fight in mob arenas! It's so cool to watch, I hean the mutant zombies throw attack looks so good on the mutant enderman, or iron golem, or anything else.
There is a very serious bug with Chemical X. It will kill mobs that are not capable of becoming mutants, such as the Wither. ONE HIT is all it takes from a bottle of Chemical X to kill a Wither or other powerful mob, including those added by other mods. This is a rather serious bug.Also Serious. Seriously.
Hey, hippomaster, I absolutely LOVE this mod! it is very epic! You get three Notches.
I have an idea for another mutant creature for your next update, the spider: it can have the spider arms/legs coming out of it's back like Dr. Octopus in Spider Man , and it can have a special attack; (Like how the Mutant Enderman had it's special grab when it was starting to vanish), and the attack would be used when the Spider is at half-health or lower. It would spawn stalks of cobweb around you, trapping you, making it a challenging threat.
Also, for the spawn-egg design, it could be a pitch-black background, with the same design as the other mutant creatures, with blood-red particles covering it. Finally, it needs to have a special drop. What the spider could drop is something called "spider essence" (or whatever you would like to call the item), a purple powder dropped from these beastly mobs, and what you do with it is that it can be a brewing ingredient, and if you add it on to "awkward potions", you receive 3:00 minute potions of climbing which can be made into 8:00 minute potions with redstone, but not able to be made into Climbing II with glowstone dust. I have one more thing to add to this idea, and that is where these creatures spawn. I believe they should most likely spawn in very dark places, to surprise you (they give off a loud warning that they are coming for you, giving you a brief amount of time to react to the situation). However, they would spawn like other mutant creatures such as zombies and creepers, anywhere in the nighttime.
Anyways, that is all that I have come up with so far, and thanks for the great mod!
Keep up the good work! (He is waiting) ----->
P.S: Don't forget to fix the partial bug where Mutant Skeletons don't spawn naturally, and that regular Skeletons can't be turned into Mutant Skeletons yet, and they would just blow up and die. I also think the Mutant Skeletons should be stronger, similar to wewewum's post, because they are skeletons, they should use their natural shooting arrows ability; because all they do is run around, attempting to nail you with their weapon, and they can be taken down with a bow, if the person firing it has the aim and the right amount of arrows.
If you dont mind, I'd like to suggest a mutant slime for the next mutant? I know youre already working on the mutant skeleton, but I'd like to see what the mutant slime would look like afterwards. I really love this mod. Its really awesome and you are a really awesome modmaker. I just wanted to say that. I cant use mods though because i dont have a computer. But still its awesome!
Hello I am having a problem with the enderman hand. When I try to use it the game crashes and says that it is a render problem. I don't know how to fix this can someone please help?
@hippo:If you have Mo' Creatures installed and the mutant creatures are spawning often,it's not a bug.You see,to install Mo' Creatures,you also need to download and install a custommobspawner thingy and it makes all mobs and creatures from other mods spawn like regular mobs.This means that the player can make it so that mutant creatures spawn more rarely or more often.Well this is what I think at least.
And also if you try to pick up a block from another mod with the endersoul hand,that's where minecraft crashes.
...right now I'm wishing that the mutant spider doesn't creep me out when it comes out lol.
Mr OMG, that would not be part of the mutant creatures mod, and your idea sounds stupid. Before they make anything to be turned into the ender dragon, mojang should at least improve the ender dragon.
Mr OMG, that would not be part of the mutant creatures mod, and your idea sounds stupid. Before they make anything to be turned into the ender dragon, mojang should at least improve the ender dragon.
You know, the mutant slime is probably waiting for after the mutant spider. You know, after mutant skeleton, he will add mutant spider, unless people really want something else. He said that in a pm.
I didn't know that. But thanks for telling me! I would also like to see the mutant spider. Maybe he will work on a mutant spider jockey! That would be awesome. If not if you tried throwing chemical x at a spider jockey it would just do the effects of chemical x and if they both turned mutant they would be seperate, unless minecraft made them stay together. That would be challenging.
Also, if he's planning on making a mutant Slime and Silverfish, I wonder what the mutant designs for them would look like.
Keep it up with the good job, I couldn't test Mutant Enderman because of the 1.6, so I can't wait for the update
It's the first video they made and it's very good!
You, "hean," the mutant zombies throw attack?
I have an idea for another mutant creature for your next update, the spider: it can have the spider arms/legs coming out of it's back like Dr. Octopus in Spider Man , and it can have a special attack; (Like how the Mutant Enderman had it's special grab when it was starting to vanish), and the attack would be used when the Spider is at half-health or lower. It would spawn stalks of cobweb around you, trapping you, making it a challenging threat.
Also, for the spawn-egg design, it could be a pitch-black background, with the same design as the other mutant creatures, with blood-red particles covering it. Finally, it needs to have a special drop. What the spider could drop is something called "spider essence" (or whatever you would like to call the item), a purple powder dropped from these beastly mobs, and what you do with it is that it can be a brewing ingredient, and if you add it on to "awkward potions", you receive 3:00 minute potions of climbing which can be made into 8:00 minute potions with redstone, but not able to be made into Climbing II with glowstone dust. I have one more thing to add to this idea, and that is where these creatures spawn. I believe they should most likely spawn in very dark places, to surprise you (they give off a loud warning that they are coming for you, giving you a brief amount of time to react to the situation). However, they would spawn like other mutant creatures such as zombies and creepers, anywhere in the nighttime.
Anyways, that is all that I have come up with so far, and thanks for the great mod!
Keep up the good work! (He is waiting) ----->
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Any way to disable that without going into the code?
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And also if you try to pick up a block from another mod with the endersoul hand,that's where minecraft crashes.
...right now I'm wishing that the mutant spider doesn't creep me out when it comes out lol.
I didn't know that. But thanks for telling me! I would also like to see the mutant spider. Maybe he will work on a mutant spider jockey! That would be awesome. If not if you tried throwing chemical x at a spider jockey it would just do the effects of chemical x and if they both turned mutant they would be seperate, unless minecraft made them stay together. That would be challenging.