After mutant zombies, we gotta have mutant ghasts. >;D
Currently there is a bug that causes minecraft to crash when it tries to make a noise, to fix this, go into the config, and change "installSounds" to "false".
idk if its a glitch or.... or something but all i know is that i cant use the creeper egg and they NEVER spawn anywhere! please! if this is a glitch just please fix it! if its not tell me whats wrong whether if there's a new one or its my computer! help meh'
EDIT: nvm i found a way to fix it and heres an idea!! i say the mutant should be able to climb up walls he does have kind of that climber or arachnid look! so it kind of ties right in
Are these mutant creepers VERY rare? If not they should be. These things should be like bosses that are very rare to find.
Ok, installed this mod and went into creative mode and tried to spawn a mutant creeper with an egg and it locks up. I decided to see why. I ran the magic launcher in test mode and got this error please help.
Error in class 'CodecJOrbis'
Unable to acquire inputstream in method 'initialize'.
ERROR MESSAGE:
C:\Users\&&&&&\AppData\Roaming\.minecraft\resources\newsound\mutantcreeper\living4.ogg (The system cannot find the path specified)
STACK TRACE:
java.io.FileInputStream.open(Native Method)
java.io.FileInputStream.(Unknown Source)
java.io.FileInputStream.(Unknown Source)
sun.net.www.protocol.file.FileURLConnection.connect(Unknown Source)
sun.net.www.protocol.file.FileURLConnection.getInputStream(Unknown Source)
paulscode.sound.codecs.CodecJOrbis.openInputStream(SourceFile:289)
paulscode.sound.codecs.CodecJOrbis.initialize(SourceFile:245)
paulscode.sound.libraries.LibraryLWJGLOpenAL.loadSound(SourceFile:376)
paulscode.sound.libraries.LibraryLWJGLOpenAL.newSource(SourceFile:511)
paulscode.sound.SoundSystem.CommandNewSource(SourceFile:1696)
paulscode.sound.SoundSystem.CommandQueue(SourceFile:2227)
paulscode.sound.CommandThread.run(SourceFile:121)
This is fun to play around with.
Also that zombie mutant looks great, are we going to get another little pet? And did you stop working on the Dragons mod?
Sorry guys. I've been on vacation so progress will be kinda slow for a while. I mgiht miss some comments too
@Superior_Reich
You don't have the sounds installed in the right place. try watching SCMowns's video. He shows how to install the sounds properly
@DjGyarados
Hey There probly won't be a pet zombie lol. that would be awkward. I'm still thinking of the prize for defeating the mutant zombie.
I'm not giving up on the dragon mod, but its production will be really slow :/
@Equeon
I could try something like that. I'll test around haha
@Darkforce
I'm not sure why that would happen :/ I'll take a look
I did the same and if you install the sounds properly you will have no problems. (other then some mods not working with magic launcher :Rollseyes at the Aether: )
@Darkforce
I'm not sure why that would happen :/ I'll take a look
I think It might have to do with exiting and entering the game, because every time I do that the egg is no longer attached to the players head, and when that happens the creeper hatches and looks tamed but it decides to grief my house instead and blows up.
mutant skeletons? and i have some ideas for what it could look like.
idea1:the bow is now a crossbow the skeleton is taller doesnt burn in daylight and spawns in daylight has fire arrows can kick you and hit you if close enough if you get to close it will release 10 arrows at once and it looks like the mutant zombie accept it is thinner and can put you in its ribcage. if you choose this to the players. have fun >:3
idea2:looks like idea one accept it has a composite bow and shoots fire arrows/explosion arrows/random effect arrows (good modmaker you choose these :D)
@Superior_Reich
Ah, that might be the cause of everyone's problems. I'll fix that in the next update. Apparently I dont order the folders very well
If you know how to manually install the mod, do that. Like i said, you can use the tutorial by SCMowns.
@ultimatekevin
I'm adding that too in time
@Darkforce
Hmm, ok. I'll see if i can fix anything.
@Equeon
Haha, thats pretty cool
@sonic
I'll definitely add some huge skeleton with lots of interesting bow abilities thanks for the ideas
@habigo
Thanks
@RyanandLink
I'm still planning things
I'm glad you like it
EDIT: nvm i found a way to fix it and heres an idea!! i say the mutant should be able to climb up walls he does have kind of that climber or arachnid look! so it kind of ties right in
Ok, installed this mod and went into creative mode and tried to spawn a mutant creeper with an egg and it locks up. I decided to see why. I ran the magic launcher in test mode and got this error please help.
Unable to acquire inputstream in method 'initialize'.
ERROR MESSAGE:
C:\Users\&&&&&\AppData\Roaming\.minecraft\resources\newsound\mutantcreeper\living4.ogg (The system cannot find the path specified)
STACK TRACE:
java.io.FileInputStream.open(Native Method)
java.io.FileInputStream.(Unknown Source)
java.io.FileInputStream.(Unknown Source)
sun.net.www.protocol.file.FileURLConnection.connect(Unknown Source)
sun.net.www.protocol.file.FileURLConnection.getInputStream(Unknown Source)
paulscode.sound.codecs.CodecJOrbis.openInputStream(SourceFile:289)
paulscode.sound.codecs.CodecJOrbis.initialize(SourceFile:245)
paulscode.sound.libraries.LibraryLWJGLOpenAL.loadSound(SourceFile:376)
paulscode.sound.libraries.LibraryLWJGLOpenAL.newSource(SourceFile:511)
paulscode.sound.SoundSystem.CommandNewSource(SourceFile:1696)
paulscode.sound.SoundSystem.CommandQueue(SourceFile:2227)
paulscode.sound.CommandThread.run(SourceFile:121)
So what does this mean?
Just help a noob out!
Also that zombie mutant looks great, are we going to get another little pet? And did you stop working on the Dragons mod?
@Superior_Reich
You don't have the sounds installed in the right place. try watching SCMowns's video. He shows how to install the sounds properly
@DjGyarados
Hey There probly won't be a pet zombie lol. that would be awkward. I'm still thinking of the prize for defeating the mutant zombie.
I'm not giving up on the dragon mod, but its production will be really slow :/
@Equeon
I could try something like that. I'll test around haha
@Darkforce
I'm not sure why that would happen :/ I'll take a look
@ultimatekevin
in time
@Ghostnoodles
No, sorry. Maybe in time
@Dbash
haha
Thank you. I just installed it through magic launcher, so... does that make a difference or do i need to install it manually?
Just help a noob out!
I did the same and if you install the sounds properly you will have no problems. (other then some mods not working with magic launcher :Rollseyes at the Aether: )
I think It might have to do with exiting and entering the game, because every time I do that the egg is no longer attached to the players head, and when that happens the creeper hatches and looks tamed but it decides to grief my house instead and blows up.
Hopefully you like it.
idea1:the bow is now a crossbow the skeleton is taller doesnt burn in daylight and spawns in daylight has fire arrows can kick you and hit you if close enough if you get to close it will release 10 arrows at once and it looks like the mutant zombie accept it is thinner and can put you in its ribcage. if you choose this to the players. have fun >:3
idea2:looks like idea one accept it has a composite bow and shoots fire arrows/explosion arrows/random effect arrows (good modmaker you choose these :D)
<--click or nah
Ah, that might be the cause of everyone's problems. I'll fix that in the next update. Apparently I dont order the folders very well
If you know how to manually install the mod, do that. Like i said, you can use the tutorial by SCMowns.
@ultimatekevin
I'm adding that too in time
@Darkforce
Hmm, ok. I'll see if i can fix anything.
@Equeon
Haha, thats pretty cool
@sonic
I'll definitely add some huge skeleton with lots of interesting bow abilities thanks for the ideas
@habigo
Thanks
@RyanandLink
I'm still planning things
I'm glad you like it