Will try to setup a 1.6.2 server with BDL and CNC in the next few days. I'd really like if baby zombies would burn in the sun. ATM they are too fast for the sun rays to catch them...
Will try to setup a 1.6.2 server with BDL and CNC in the next few days. I'd really like if baby zombies would burn in the sun. ATM they are too fast for the sun rays to catch them...
How do zombies make babies? Eeeeeeeeeeeek.......
When baby villagers get infected, I think.
Hey Morpheus! I ran into your mod page a day before Bowl mentioned your coming zombie tweaks mod on video that I realized it was THE Morpheus' mod page that I had run into. I really like your mods! Really looking forward to the enchantable horse armor.
Also, can you could do a config that changes the diamond to an iron ingot? PLZ
Rollback Post to RevisionRollBack
A double resolution texture pack that stays faithful to the original Minecraft textures.
Hey Morpheus! I ran into your mod page a day before Bowl mentioned your coming zombie tweaks mod on video that I realized it was THE Morpheus' mod page that I had run into. I really like your mods! Really looking forward to the enchantable horse armor.
Also, can you could do a config that changes the diamond to an iron ingot? PLZ
Thank you for clearing this out. If you follow my signature you may find something that helps with diamonds.
Sorry - off topic.
Hmmm, it doesn't appear that the MorphCore is loading on my server setup I get this in my console:
2013-07-29 23:51:52 [WARNING] [ForgeModLoader] Zip file [1.6.2]MorphCore_1.0.1.zip failed to read properly, it will be ignored
java.lang.RuntimeException: Empty reference
at cpw.mods.fml.common.versioning.VersionParser.parseVersionReference(VersionParser.java:44)
at cpw.mods.fml.common.ModMetadata.processReferences(ModMetadata.java:138)
at cpw.mods.fml.common.ModMetadata.<init>(ModMetadata.java:111)
at cpw.mods.fml.common.MetadataCollection.parseModMetadataList(MetadataCollection.java:84)
at cpw.mods.fml.common.MetadataCollection.parse10ModInfo(MetadataCollection.java:76)
at cpw.mods.fml.common.MetadataCollection.from(MetadataCollection.java:47)
at cpw.mods.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:53)
at cpw.mods.fml.common.discovery.ContainerType.findMods(ContainerType.java:42)
at cpw.mods.fml.common.discovery.ModCandidate.explore(ModCandidate.java:64)
at cpw.mods.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:118)
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:354)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
I can post the entire server log file if you need it. The entire console window looks like this:
Jul 29, 2013 11:51:47 PM net.minecraft.launchwrapper.LogWrapper log
INFO: Using tweak class name cpw.mods.fml.common.launcher.FMLServerTweaker
2013-07-29 23:51:47 [INFO] [ForgeModLoader] Forge Mod Loader version 6.2.19.789 for Minecraft 1.6.2 loading
2013-07-29 23:51:47 [INFO] [ForgeModLoader] Java is Java HotSpotâ„¢ Client VM, version 1.6.0_32, running on Windows 7:x86:6.1, installed at C:\Program Files (x86)\Java\jre6
2013-07-29 23:51:47 [INFO] [STDOUT] Loaded 39 rules from AccessTransformer config file fml_at.cfg
2013-07-29 23:51:48 [INFO] [STDOUT] Loaded 107 rules from AccessTransformer config file forge_at.cfg
2013-07-29 23:51:49 [INFO] [ForgeModLoader] Found valid fingerprint for Minecraft Forge. Certificate fingerprint de4cf8a3f3bc15635810044c39240bf96804ea7d
2013-07-29 23:51:50 [INFO] [ForgeModLoader] Launching wrapped minecraft
2013-07-29 23:51:51 [INFO] [Minecraft-Server] Starting minecraft server version 1.6.2
2013-07-29 23:51:51 [INFO] [MinecraftForge] Attempting early MinecraftForge initialization
2013-07-29 23:51:51 [INFO] [STDOUT] MinecraftForge v9.10.0.789 Initialized
2013-07-29 23:51:51 [INFO] [ForgeModLoader] MinecraftForge v9.10.0.789 Initialized
2013-07-29 23:51:52 [INFO] [STDOUT] Replaced 101 ore recipies
2013-07-29 23:51:52 [INFO] [MinecraftForge] Completed early MinecraftForge initialization
2013-07-29 23:51:52 [INFO] [ForgeModLoader] Reading custom logging properties from C:\Forge_1.6.2_Tinkerer\config\logging.properties
2013-07-29 23:51:52 [OFF] [ForgeModLoader] Logging level for ForgeModLoader logging is set to ALL
2013-07-29 23:51:52 [INFO] [ForgeModLoader] Searching C:\Forge_1.6.2_Tinkerer\mods for mods
2013-07-29 23:51:52 [WARNING] [ForgeModLoader] Zip file [1.6.2]MorphCore_1.0.1.zip failed to read properly, it will be ignored
java.lang.RuntimeException: Empty reference
at cpw.mods.fml.common.versioning.VersionParser.parseVersionReference(VersionParser.java:44)
at cpw.mods.fml.common.ModMetadata.processReferences(ModMetadata.java:138)
at cpw.mods.fml.common.ModMetadata.<init>(ModMetadata.java:111)
at cpw.mods.fml.common.MetadataCollection.parseModMetadataList(MetadataCollection.java:84)
at cpw.mods.fml.common.MetadataCollection.parse10ModInfo(MetadataCollection.java:76)
at cpw.mods.fml.common.MetadataCollection.from(MetadataCollection.java:47)
at cpw.mods.fml.common.discovery.JarDiscoverer.discover(JarDiscoverer.java:53)
at cpw.mods.fml.common.discovery.ContainerType.findMods(ContainerType.java:42)
at cpw.mods.fml.common.discovery.ModCandidate.explore(ModCandidate.java:64)
at cpw.mods.fml.common.discovery.ModDiscoverer.identifyMods(ModDiscoverer.java:118)
at cpw.mods.fml.common.Loader.identifyMods(Loader.java:354)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:486)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:350)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:69)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:443)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:582)
2013-07-29 23:51:53 [INFO] [ForgeModLoader] Forge Mod Loader has identified 13 mods to load
2013-07-29 23:51:53 [INFO] [mcp] Activating mod mcp
2013-07-29 23:51:53 [INFO] [FML] Activating mod FML
2013-07-29 23:51:53 [INFO] [Forge] Activating mod Forge
2013-07-29 23:51:53 [INFO] [Doggy Talents] Activating mod Doggy Talents
2013-07-29 23:51:53 [INFO] [BatsDropLeather] Activating mod BatsDropLeather
2013-07-29 23:51:53 [INFO] [HorseAccessories] Activating mod HorseAccessories
2013-07-29 23:51:53 [INFO] [BiblioCraft] Activating mod BiblioCraft
2013-07-29 23:51:53 [INFO] [Dynmap] Activating mod Dynmap
2013-07-29 23:51:53 [INFO] [Natura] Activating mod Natura
2013-07-29 23:51:53 [INFO] [Natura|CompatMineFactoryReloaded] Activating mod Natura|CompatMineFactoryReloaded
2013-07-29 23:51:53 [INFO] [PetBat] Activating mod PetBat
2013-07-29 23:51:53 [INFO] [TConstruct|CompatMineFactoryReloaded] Activating mod TConstruct|CompatMineFactoryReloaded
2013-07-29 23:51:53 [INFO] [TConstruct] Activating mod TConstruct
2013-07-29 23:51:53 [INFO] [ForgeModLoader] FML has found a non-mod file [1.6.2]MorphCore_1.0.1.zip in your mods directory. It will now be injected into your classpath. This could severe stability issues, it should be removed if possible.
2013-07-29 23:51:53 [INFO] [ForgeModLoader] Registering Forge Packet Handler
2013-07-29 23:51:53 [INFO] [ForgeModLoader] Succeeded registering Forge Packet Handler
2013-07-29 23:51:54 [INFO] [STDOUT] [TConstruct] Natura, what are we going to do tomorrow night?
2013-07-29 23:51:54 [INFO] [STDOUT] [Natura] TConstruct, we're going to take over the world!
2013-07-29 23:51:54 [INFO] [ForgeModLoader] Configured a dormant chunk cache size of 0
2013-07-29 23:51:56 [INFO] [Minecraft-Server] Loading properties
2013-07-29 23:51:56 [INFO] [Minecraft-Server] Default game type: SURVIVAL
2013-07-29 23:51:56 [INFO] [Minecraft-Server] Generating keypair
2013-07-29 23:51:57 [INFO] [Minecraft-Server] Starting Minecraft server on *:25585
2013-07-29 23:51:57 [WARNING] [ForgeModLoader] MineFactoryReloaded missing - Natura Compat: MFR not loading
2013-07-29 23:51:57 [WARNING] [ForgeModLoader] MineFactoryReloaded missing - TConstruct Compat: MFR not loading.
2013-07-29 23:51:58 [INFO] [Dynmap] Using ops.txt for access control
2013-07-29 23:51:59 [INFO] [Dynmap] Natura models enabled
2013-07-29 23:51:59 [INFO] [Dynmap] Natura textures enabled
2013-07-29 23:52:00 [INFO] [Dynmap] Loaded 21 shaders.
2013-07-29 23:52:00 [INFO] [Dynmap] Loaded 82 perspectives.
2013-07-29 23:52:00 [INFO] [Dynmap] Loaded 12 lightings.
2013-07-29 23:52:01 [INFO] [Dynmap] Web server started on address 0.0.0.0:8125
2013-07-29 23:52:01 [INFO] [Dynmap] version 1.9-8 is enabled - core version 1.9-1760
2013-07-29 23:52:01 [INFO] [Dynmap] Loaded 2 maps of world 'world_the_end'.
2013-07-29 23:52:01 [INFO] [Dynmap] Loaded 2 maps of world 'world_nether'.
2013-07-29 23:52:01 [INFO] [Dynmap] Loaded 3 maps of world 'world'.
2013-07-29 23:52:01 [INFO] [Dynmap] Loaded 6 pending tile renders for world 'world
2013-07-29 23:52:01 [INFO] [Dynmap] Enabled
2013-07-29 23:52:01 [INFO] [STDOUT] ThaumCraft integration failed.
2013-07-29 23:52:01 [INFO] [STDOUT] IC2 API: Call getItem failed for reBattery
2013-07-29 23:52:01 [INFO] [STDOUT] IC2 API: Call getItem failed for chargedReBattery
2013-07-29 23:52:01 [INFO] [STDOUT] IC2 API: Call getItem failed for electronicCircuit
2013-07-29 23:52:01 [INFO] [STDOUT] [TConstruct] Thaumcraft not detected.
2013-07-29 23:52:01 [INFO] [ForgeModLoader] Forge Mod Loader has successfully loaded 13 mods
2013-07-29 23:52:01 [INFO] [Minecraft-Server] Preparing level "world"
2013-07-29 23:52:01 [INFO] [ForgeModLoader] Loading dimension 0 (world) (net.minecraft.server.dedicated.DedicatedServer@6f29c8)
2013-07-29 23:52:01 [INFO] [ForgeModLoader] Loading dimension 1 (world) (net.minecraft.server.dedicated.DedicatedServer@6f29c8)
2013-07-29 23:52:02 [INFO] [ForgeModLoader] Loading dimension -1 (world) (net.minecraft.server.dedicated.DedicatedServer@6f29c8)
2013-07-29 23:52:02 [INFO] [Minecraft-Server] Preparing start region for level 0
2013-07-29 23:52:03 [INFO] [Minecraft-Server] Preparing spawn area: 32%
2013-07-29 23:52:03 [INFO] [Minecraft-Server] Done (2.060s)! For help, type "help" or "?"
2013-07-29 23:52:03 [INFO] [Dynmap] Reading chunks without loading/activating
2013-07-29 23:52:04 [INFO] [Dynmap] Loading default resource pack
Edit: It does appear to work fine on the server. I was able to craft Horse armor per your recipes.
Yes that was an issue I was aware of when I published it originally. It has since been fixed in m latest version. The problem was that ForgeModLoader was trying to load the .zip as an actual mod, when it actually isn't a mod. It's more or less just a library of classes and constants that I use across the board for all my other mods. So it throws an error because their is no load method like an actual Forge mod should have. But anyway when I update this thread, the new version of it will be there. But the error means nothing as far as the MorphCore actually working. The other mods still load, and they still can read the library class and it s work as normal. Thanks for letting me know though!
Will try to setup a 1.6.2 server with BDL and CNC in the next few days. I'd really like if baby zombies would burn in the sun. ATM they are too fast for the sun rays to catch them...
How do zombies make babies? Eeeeeeeeeeeek.......
ZombieTweak_v1.0.1 will make baby zombies burn. It works like a charm! I've been running it on my personal survival world for a few days now.
Hey Morpheus! I ran into your mod page a day before Bowl mentioned your coming zombie tweaks mod on video that I realized it was THE Morpheus' mod page that I had run into. I really like your mods! Really looking forward to the enchantable horse armor.
Also, can you could do a config that changes the diamond to an iron ingot? PLZ
I can make a config for easier recipes I guess. I have a few more more edits to make to my MorphCore mod tonight when I get home before I can publish them all anyway, so I can quickly go in and do that as well.
Thanks for checking me out man! Yeah, Me and Bowlington have been good friends for a long time way before he started making videos on Youtube. Class guy!
========================
I am working a 12 hours shift at work today. While I do have Eclipse and the TIME to do all of this at work, I do not have my Source Code for my mods available to me at work because for some reason Google Drive decided not to sync all of my files last night. So I will be unable to do it all this morning like I planned. So when I get home around 8:00pm Central I'll be working on finishing up everything and publishing it all for everyone to download the latest and hopefully FINAL builds. I'm technically done with everything, I just have to update my MorphCore with a few edits to make them all compatible. Then I have to package them all into .zips and put the mcmod.info files in, upload them to SugarSync....I've already edited an offline version of this thread to reflect all the changes and new mods, I'm just waiting to publish it live until everything is ready.
When I publish all of these, my 'MorphCore' package of mods will be at a place that I am happy with for now, and I will not be updating or adding new features to anything unless a new version of Minecraft is released so you can know that these will be Latest and Recommended builds for the duration of Minecraft 1.6.2. I have decided to start a huge new developer project that will be much, much larger in terms of code and content than all of these mods put together. But I am keeping it separate because the point of all these mods is to add simple and subtle changes to the game that enhance the vanilla experience. My new mod that I am developing will not follow these guidelines so will not be a part of the 'MorphCore' package of mods.
I mean Eclipse as in the IDE program for coding in Java.
Making the Armor Enchantable right now is a lot of work using methods in Forge that I am not yet really familiar with. While I could figure it out in time, I simply am burnt out on all of these mods that I've been working on for ever 20 months now. So I am sort of getting them to that finished state of being useful and simple, and taking a break from these for awhile.
And believe it or not while Bowlington does not know Java or much about programming, he does help me out a lot and give me ideas and helps with graphics and a lot of stuff. I actually have an Easter Egg in the code for MorphCore that credits Bowlington and has a link to his YouTube channel LOL! Though you couldn't see unless you decompiled the code WITH comments. Something JD-GUI doesn't do.
I mean Eclipse as in the IDE program for coding in Java.
Making the Armor Enchantable right now is a lot of work using methods in Forge that I am not yet really familiar with. While I could figure it out in time, I simply am burnt out on all of these mods that I've been working on for ever 20 months now. So I am sort of getting them to that finished state of being useful and simple, and taking a break from these for awhile.
And believe it or not while Bowlington does not know Java or much about programming, he does help me out a lot and give me ideas and helps with graphics and a lot of stuff. I actually have an Easter Egg in the code for MorphCore that credits Bowlington and has a link to his YouTube channel LOL! Though you couldn't see unless you decompiled the code WITH comments. Something JD-GUI doesn't do.
Oh... I don't know anything about Java either... Wish I did though.
Rollback Post to RevisionRollBack
A double resolution texture pack that stays faithful to the original Minecraft textures.
I seem to have a little issue with "Bats Drop Leather". I have killed several bats in a new world but they don't seem to drop anything at all. No xp or other items.
Rollback Post to RevisionRollBack
Link Removed WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
No, I'm playing survival so when I'm cave exploring I go to attack them but they don't drop anything and I don't know why. The previous version worked perfectly for me.
No, I'm playing survival so when I'm cave exploring I go to attack them but they don't drop anything and I don't know why. The previous version worked perfectly for me.
So I looked into it. It works perfect for me. The only issue I see is that there is a VERY SMALL chance that the original vanilla bats will still spawn. I have an Event Handler written in the code so that when this happens it automatically converts the vanilla bats into my custom bats. Well because of Forge, it is not always 100% effective. Next time you see a bat in-game, log off the world to the main menu, and log back into the world so that the Event Handler has to be run again when the world loads. Doing this achieves 100% effectiveness. I'm sorry and I know this is an inconvenience, but it is an issue with Forge and not much I can do at this point. But I have noticed that it doesn't happen very often, you must have just been having some very bad luck to get EVERY bat you find to work that way.
I honestly have no idea what's causing that. I uninstall my mods from my launcher all the time, almost a daily a basis when I'm testing and all I do is remove the .zip files from my mods folder and it never does that.
Did you remove MorphCore and leave the other mods maybe? NONE of the mods will work if you delete MorphCore from the mods folder.
I have what looks to be the very same error in my game even though the only two mods I have from you are the Morphcore and Bats Drop Leather.
---- Minecraft Crash Report ----
// I feel sad now
Time: 8/8/13 8:45 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: morpheuszero/mods/creepersnocreeping/EntityLivingHandler
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.NoClassDefFoundError: morpheuszero/mods/creepersnocreeping/EntityLivingHandler
at morpheuszero.mods.batsdropleather.BatsDropLeatherBase.preModInit(BatsDropLeatherBase.java:53)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
... 10 more
Caused by: java.lang.ClassNotFoundException: morpheuszero.mods.creepersnocreeping.EntityLivingHandler
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 38 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 281427984 bytes (268 MB) / 489029632 bytes (466 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 8 mods loaded, 8 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized
batsdropleather{4.1.3} [BatsDropLeather] ([1.6.2]BatsDropLeather_v4.1.3.zip) Unloaded->Constructed->Errored
extendedWorkbench{1.1.10.1} [Extended Workbench] ([1.6.2]ExtendedWorkbench v1.1.10.1.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
mod_StartingInventory{ML 1.6.2.r01} [StartingInventory] ([1.6.2]StartingInventory.ML.1.6.2.r01.zip) Unloaded->Constructed->Pre-initialized
I have had no issues with the previous version. It looks like it is looking for CreepersNoCreeping mod and if it doesn't find it it crashes with this error. My guess anyway. Not being a programmer limits my comments there!
Appreciate your work and really enjoy the mod! Keep it up!
I'm looking through the code now to see what I THINK may be causing it. I'll let you know in a sec. I may have to send out an update.
EDIT:+++++++++++++++++++++++++++++++
I found a simple error I made. But it means I'll have to post an update to BatsDropLeather to fix it. So if you delete BatsDropLeather from your mods folder, the game should load fine.
I'll try to have the fixed version of BatsDropLeather tonight. I'm at work right now so I can't actually do any of the coding until later.
Sorry its been a few days, but I am working on the update right now. I'm pushing an update to BatsDropLeather and a small update (though not required to run BTL) to MorphCore so it may be a few hours. Was also thinking of adding a tiny bit to CreepersNoCreeping to add a config file to regen blocks that Creepers blow up. May not push it today though. But I will have BTL done today for sure. Sorry for the wait.
How do zombies make babies? Eeeeeeeeeeeek.......
When baby villagers get infected, I think.
Hey Morpheus! I ran into your mod page a day before Bowl mentioned your coming zombie tweaks mod on video that I realized it was THE Morpheus' mod page that I had run into. I really like your mods! Really looking forward to the enchantable horse armor.
Also, can you could do a config that changes the diamond to an iron ingot? PLZ
A double resolution texture pack that stays faithful to the original Minecraft textures.
Thank you for clearing this out. If you follow my signature you may find something that helps with diamonds.
Sorry - off topic.
Yes that was an issue I was aware of when I published it originally. It has since been fixed in m latest version. The problem was that ForgeModLoader was trying to load the .zip as an actual mod, when it actually isn't a mod. It's more or less just a library of classes and constants that I use across the board for all my other mods. So it throws an error because their is no load method like an actual Forge mod should have. But anyway when I update this thread, the new version of it will be there. But the error means nothing as far as the MorphCore actually working. The other mods still load, and they still can read the library class and it s work as normal. Thanks for letting me know though!
ZombieTweak_v1.0.1 will make baby zombies burn. It works like a charm! I've been running it on my personal survival world for a few days now.
I can make a config for easier recipes I guess. I have a few more more edits to make to my MorphCore mod tonight when I get home before I can publish them all anyway, so I can quickly go in and do that as well.
Thanks for checking me out man! Yeah, Me and Bowlington have been good friends for a long time way before he started making videos on Youtube. Class guy!
========================
I am working a 12 hours shift at work today. While I do have Eclipse and the TIME to do all of this at work, I do not have my Source Code for my mods available to me at work because for some reason Google Drive decided not to sync all of my files last night. So I will be unable to do it all this morning like I planned. So when I get home around 8:00pm Central I'll be working on finishing up everything and publishing it all for everyone to download the latest and hopefully FINAL builds. I'm technically done with everything, I just have to update my MorphCore with a few edits to make them all compatible. Then I have to package them all into .zips and put the mcmod.info files in, upload them to SugarSync....I've already edited an offline version of this thread to reflect all the changes and new mods, I'm just waiting to publish it live until everything is ready.
When I publish all of these, my 'MorphCore' package of mods will be at a place that I am happy with for now, and I will not be updating or adding new features to anything unless a new version of Minecraft is released so you can know that these will be Latest and Recommended builds for the duration of Minecraft 1.6.2. I have decided to start a huge new developer project that will be much, much larger in terms of code and content than all of these mods put together. But I am keeping it separate because the point of all these mods is to add simple and subtle changes to the game that enhance the vanilla experience. My new mod that I am developing will not follow these guidelines so will not be a part of the 'MorphCore' package of mods.
Also, do you mean MU's Eclipse? Just curious
On a different note, I just noticed Bowlington in your tags. LOL. WHY???
A double resolution texture pack that stays faithful to the original Minecraft textures.
Making the Armor Enchantable right now is a lot of work using methods in Forge that I am not yet really familiar with. While I could figure it out in time, I simply am burnt out on all of these mods that I've been working on for ever 20 months now. So I am sort of getting them to that finished state of being useful and simple, and taking a break from these for awhile.
And believe it or not while Bowlington does not know Java or much about programming, he does help me out a lot and give me ideas and helps with graphics and a lot of stuff. I actually have an Easter Egg in the code for MorphCore that credits Bowlington and has a link to his YouTube channel LOL! Though you couldn't see unless you decompiled the code WITH comments. Something JD-GUI doesn't do.
Oh... I don't know anything about Java either... Wish I did though.
A double resolution texture pack that stays faithful to the original Minecraft textures.
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
So I looked into it. It works perfect for me. The only issue I see is that there is a VERY SMALL chance that the original vanilla bats will still spawn. I have an Event Handler written in the code so that when this happens it automatically converts the vanilla bats into my custom bats. Well because of Forge, it is not always 100% effective. Next time you see a bat in-game, log off the world to the main menu, and log back into the world so that the Event Handler has to be run again when the world loads. Doing this achieves 100% effectiveness. I'm sorry and I know this is an inconvenience, but it is an issue with Forge and not much I can do at this point. But I have noticed that it doesn't happen very often, you must have just been having some very bad luck to get EVERY bat you find to work that way.
WIP 128x 64x, SEUS support, Mod support in the pipeline TEKKIT, FTB, the more support the more mods!
Did you remove MorphCore and leave the other mods maybe? NONE of the mods will work if you delete MorphCore from the mods folder.
// I feel sad now
Time: 8/8/13 8:45 AM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: morpheuszero/mods/creepersnocreeping/EntityLivingHandler
at cpw.mods.fml.common.LoadController.transition(LoadController.java:149)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:522)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:182)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:470)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:796)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.NoClassDefFoundError: morpheuszero/mods/creepersnocreeping/EntityLivingHandler
at morpheuszero.mods.batsdropleather.BatsDropLeatherBase.preModInit(BatsDropLeatherBase.java:53)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:540)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:194)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:174)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:105)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:521)
... 10 more
Caused by: java.lang.ClassNotFoundException: morpheuszero.mods.creepersnocreeping.EntityLivingHandler
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:179)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 38 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:171)
... 40 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 281427984 bytes (268 MB) / 489029632 bytes (466 MB) up to 954466304 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.35.804 Minecraft Forge 9.10.0.804 8 mods loaded, 8 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{6.2.35.804} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{9.10.0.804} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
mod_bspkrsCore{v3.03(1.6.2)} [bspkrsCore] ([1.6.2]bspkrsCorev3.03.zip) Unloaded->Constructed->Pre-initialized
batsdropleather{4.1.3} [BatsDropLeather] ([1.6.2]BatsDropLeather_v4.1.3.zip) Unloaded->Constructed->Errored
extendedWorkbench{1.1.10.1} [Extended Workbench] ([1.6.2]ExtendedWorkbench v1.1.10.1.jar) Unloaded->Constructed->Pre-initialized
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1.6.2]ReiMinimap_v3.4_01.zip) Unloaded->Constructed->Pre-initialized
mod_StartingInventory{ML 1.6.2.r01} [StartingInventory] ([1.6.2]StartingInventory.ML.1.6.2.r01.zip) Unloaded->Constructed->Pre-initialized
I have had no issues with the previous version. It looks like it is looking for CreepersNoCreeping mod and if it doesn't find it it crashes with this error. My guess anyway. Not being a programmer limits my comments there!
Appreciate your work and really enjoy the mod! Keep it up!
EDIT:+++++++++++++++++++++++++++++++
I found a simple error I made. But it means I'll have to post an update to BatsDropLeather to fix it. So if you delete BatsDropLeather from your mods folder, the game should load fine.
I'll try to have the fixed version of BatsDropLeather tonight. I'm at work right now so I can't actually do any of the coding until later.
Keep up he great work!