Hey I think I might really love this mod, and I was wondering when it will be updated for 1.3.1 or if is compatible. O and i also have a few ideas for the mod; possibly add more mobs such as Harpies or Sirens, Re-texture regular minecraft mobs to look more Greek-mythology like or maybe even make a texture pack to go with the mod, Maybe more items like the Helm of Hades (wich would make player un-noticed by mobs) and maybe make a golden sheep along with cyclopes have a rare drop of golden fleece, and also possibly make the nether into the underworld and have Hades be in a nether fortress, and with the whold nether-underworld thing have skeletons or ghosts replace zombie pigmen. If this were to happen I think this mod would be EVEN MORE AMAZING!!!
Hey I think I might really love this mod, and I was wondering when it will be updated for 1.3.1 or if is compatible. O and i also have a few ideas for the mod; possibly add more mobs such as Harpies or Sirens, Re-texture regular minecraft mobs to look more Greek-mythology like or maybe even make a texture pack to go with the mod, Maybe more items like the Helm of Hades (wich would make player un-noticed by mobs) and maybe make a golden sheep along with cyclopes have a rare drop of golden fleece, and also possibly make the nether into the underworld and have Hades be in a nether fortress, and with the whold nether-underworld thing have skeletons or ghosts replace zombie pigmen. If this were to happen I think this mod would be EVEN MORE AMAZING!!!
are you sure 1.3.2 will be out then? i looked around and it appears the release date has not been announced. i saw on minecraft wiki "late august 2012?" please tell me if you have heard it will be out then.
What's been done so far looks nice, and the mod seems to have a lot of potential!
Cool mob suggestions: Chimera, griffin, and sphinx (which is kind of Egyptian but the Greek had contact with Egypt, and incorporated it into their myth once). Pegasus and minotaur, which you have, are almost rudimentary
Sorry not to have updated to 1.3 yet, I am having some small problems that might make me have to add Forge to the mod...
Take your time! We (well, some of us) know that the latest MC update changed the code a lot and most mods would probably take a while to update. Plus adding Forge should be a good thing. It'll do until the official mod api comes out.
Take your time! We (well, some of us) know that the latest MC update changed the code a lot and most mods would probably take a while to update. Plus adding Forge should be a good thing. It'll do until the official mod api comes out.
I'll try to update again tomorrow, modloader had some bugs...I hope the Mod Api is good, but I already know some modders wont be using it...its more of a Plugin API...
It would be SUPER AWESOME!!!!!!! if you could add structures such as Mt.Olympus or the Labrynth or Gladiator Arenas or Poseidons Domain or Hades Domain or Zues Domain. NPC villages could be like greek towns. Also, movable, manueverable ancient greek or roman ships would be cool. Imperial gold and imperial gold weapons would be a cool feature. War zones where greeks and romans are fighting would be cool. gods statues that randomly spawn would be cool. More mythological mobs would be awesome! I dont know. Sorry, I just really love this mod and I feel these ideas would make your mod very popular.
Sincerely, hugefanofthismod DJMathwig24
It would be SUPER AWESOME!!!!!!! if you could add structures such as Mt.Olympus or the Labrynth or Gladiator Arenas or Poseidons Domain or Hades Domain or Zues Domain. NPC villages could be like greek towns. Also, movable, manueverable ancient greek or roman ships would be cool. Imperial gold and imperial gold weapons would be a cool feature. War zones where greeks and romans are fighting would be cool. gods statues that randomly spawn would be cool. More mythological mobs would be awesome! I dont know. Sorry, I just really love this mod and I feel these ideas would make your mod very popular.
Sincerely, hugefanofthismod DJMathwig24
Where did you get my future plans from That exactly what this mod has planned >.<
Another thing is I have edited the textures of the weapons, as well as the armour. If you would like, I could send you the textures, and if you need any more help with textures, just ask
java.lang.NullPointerException
at asv.a(NetClientHandler.java:799)
at bk.a(SourceFile:87)
at ba.b(SourceFile:51)
at asv.d(NetClientHandler.java:91)
at atd.b(SourceFile:51)
at net.minecraft.client.Minecraft.l(SourceFile:1261)
at net.minecraft.client.Minecraft.J(SourceFile:583)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Another thing is I have edited the textures of the weapons, as well as the armour. If you would like, I could send you the textures, and if you need any more help with textures, just ask
java.lang.NullPointerException
at asv.a(NetClientHandler.java:799)
at bk.a(SourceFile:87)
at ba.b(SourceFile:51)
at asv.d(NetClientHandler.java:91)
at atd.b(SourceFile:51)
at net.minecraft.client.Minecraft.l(SourceFile:1261)
at net.minecraft.client.Minecraft.J(SourceFile:583)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
-Thanks for reading
android82
http://www.minecraft...ft-protect-125/
Most of those features are planned
are you sure 1.3.2 will be out then? i looked around and it appears the release date has not been announced. i saw on minecraft wiki "late august 2012?" please tell me if you have heard it will be out then.
Cool mob suggestions: Chimera, griffin, and sphinx (which is kind of Egyptian but the Greek had contact with Egypt, and incorporated it into their myth once). Pegasus and minotaur, which you have, are almost rudimentary
Take your time! We (well, some of us) know that the latest MC update changed the code a lot and most mods would probably take a while to update. Plus adding Forge should be a good thing. It'll do until the official mod api comes out.
I'll try to update again tomorrow, modloader had some bugs...I hope the Mod Api is good, but I already know some modders wont be using it...its more of a Plugin API...
Sincerely, hugefanofthismod DJMathwig24
Where did you get my future plans from That exactly what this mod has planned >.<
IT will ;D
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 8/23/12 7:18 PM
Description: Unexpected error
java.lang.NullPointerException
at asv.a(NetClientHandler.java:799)
at bk.a(SourceFile:87)
at ba.b(SourceFile:51)
at asv.d(NetClientHandler.java:91)
at atd.b(SourceFile:51)
at net.minecraft.client.Minecraft.l(SourceFile:1261)
at net.minecraft.client.Minecraft.J(SourceFile:583)
at net.minecraft.client.Minecraft.run(SourceFile:535)
at java.lang.Thread.run(Unknown Source)
Relevant Details:
- Minecraft Version: 1.3.2
- Operating System: Windows 7 (x86) version 6.1
- Java Version: 1.7.0_05, Oracle Corporation
- Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
- Memory: 956768712 bytes (912 MB) / 1037959168 bytes (989 MB) up to 1037959168 bytes (989 MB)
- JVM Flags: 2 total; -Xms1024m -Xmx1024m
- ModLoader: Mods loaded: 10
ModLoader 1.3.2
mod_Armor 1.3.2
mod_Arrows 1.3.2
mod_Biosphere 1.3.2
mod_Floodgate 1.3.2
mod_Greek 1.2.5
mod_ModLoaderMp 1.3.2v1
mod_Shelf 1.3.2
mod_TooManyItems 1.3.2 2012-08-16
mod_AnimalBikes AnimalBikes 1.3.1 v0.5
- LWJGL: 2.4.2
- OpenGL: Intel Pineview Platform GL version 1.4.0 - Build 8.14.10.2117, Intel
- Is Modded: Very likely
- Type: Client
- Texture Pack: Default
- Profiler Position: N/A (disabled)
- World MpServer Entities: 7 total; [atg['Liris3500'/150, l='MpServer', x=567.55, y=5.62, z=-419.79], ju['Experience Orb'/85, l='MpServer', x=18357.00, y=128.72, z=-13630.00], ju['Experience Orb'/84, l='MpServer', x=18352.00, y=128.72, z=-13622.00], ny['Slime'/87, l='MpServer', x=566.88, y=4.00, z=-402.66], ju['Experience Orb'/86, l='MpServer', x=17944.00, y=96.72, z=-13672.00], nj['item.item.goldNugget'/83, l='MpServer', x=568.66, y=4.13, z=-426.88], nj['item.item.rottenFlesh'/82, l='MpServer', x=568.72, y=4.13, z=-426.63]]
- World MpServer Players: 1 total; [atg['Liris3500'/150, l='MpServer', x=567.55, y=5.62, z=-419.79]]
- World MpServer Chunk Stats: MultiplayerChunkCache: 275
- Forced Entities: 9 total; [ju['Experience Orb'/85, l='MpServer', x=18357.00, y=128.72, z=-13630.00], ju['Experience Orb'/84, l='MpServer', x=18352.00, y=128.72, z=-13622.00], ny['Slime'/87, l='MpServer', x=566.88, y=4.00, z=-402.66], ju['Experience Orb'/86, l='MpServer', x=17944.00, y=96.72, z=-13672.00], nj['item.item.goldNugget'/83, l='MpServer', x=568.66, y=4.13, z=-426.88], nj['item.item.rottenFlesh'/82, l='MpServer', x=568.72, y=4.13, z=-426.63], nj['item.item.goldNugget'/83, l='MpServer', x=568.66, y=4.13, z=-426.88], nj['item.item.rottenFlesh'/82, l='MpServer', x=568.72, y=4.13, z=-426.63], atg['Liris3500'/150, l='MpServer', x=567.55, y=5.62, z=-419.79]]
- Retry Entities: 0 total; []
Help, please!
Send them, but I might need some
Can you try running with just this mod and modloader installed? It could be related to an incompatibility between the two mods...