o.o so i tried to put this on my server and bam this happens:
// I just don't know what went wrong
Time: 12/21/12 2:15 PM Description: Exception in server tick loop
java.lang.NoSuchMethodError: th.getNextID()I at darkhax.moreswordsmod.MoreSwordsMod.<clinit>(MoreSwordsMod.java:62) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.loadMods(Loader.java:478) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at ho.c(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- System Details -- Details: Minecraft Version: 1.4.6 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_09, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 16529632 bytes (15 MB) / 32546816 bytes (31 MB) up to 259522560 bytes (247 MB) JVM Flags: 0 total; AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 4 mods loaded, 4 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML [Forge Mod Loader] (coremods) Unloaded->Constructed Forge [Minecraft Forge] (coremods) Unloaded->Constructed darkhax_msm [More Swords Mod] (More Swords Mod 2.2.4.zip) Unloaded Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt)
i have no idea what went wrong here... i am using the .jar server, forge is already on there, and it runs fine when i took it off and reran PLZ HELP cuz this mod is awesome
o.o so i tried to put this on my server and bam this happens:
// I just don't know what went wrong
Time: 12/21/12 2:15 PM Description: Exception in server tick loop
java.lang.NoSuchMethodError: th.getNextID()I at darkhax.moreswordsmod.MoreSwordsMod.<clinit>(MoreSwordsMod.java:62) at java.lang.Class.forName0(Native Method) at java.lang.Class.forName(Unknown Source) at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69) at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300) at com.google.common.eventbus.EventBus.post(EventBus.java:268) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83) at cpw.mods.fml.common.Loader.loadMods(Loader.java:478) at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86) at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345) at ho.c(DedicatedServer.java:64) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458) at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows: ---------------------------------------------------------------------------------------
-- System Details -- Details: Minecraft Version: 1.4.6 Operating System: Windows 7 (x86) version 6.1 Java Version: 1.7.0_09, Oracle Corporation Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation Memory: 16529632 bytes (15 MB) / 32546816 bytes (31 MB) up to 259522560 bytes (247 MB) JVM Flags: 0 total; AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used Suspicious classes: FML and Forge are installed IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 4 mods loaded, 4 mods active mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed FML [Forge Mod Loader] (coremods) Unloaded->Constructed Forge [Minecraft Forge] (coremods) Unloaded->Constructed darkhax_msm [More Swords Mod] (More Swords Mod 2.2.4.zip) Unloaded Profiler Position: N/A (disabled) Is Modded: Definitely; Server brand changed to 'fml' Type: Dedicated Server (map_server.txt)
i have no idea what went wrong here... i am using the .jar server, forge is already on there, and it runs fine when i took it off and reran PLZ HELP cuz this mod is awesome
ok this is the exact same error that dragon master posted. thankyou for providing an error log
i am now home and out of school for the holidays. so i will be fixing this up. sorry for the inconvenience.
i have had it with you. you come onto MY thread and say you cant find the download link when it was rather obvious. then when things dont work for you you start cussing and caps raging. then you decide to say disrespectful things about me such as
''can't get his mod to work''
Neither can you and it's not our fault. If he's such a great modder then why can't he make it usable? I'm not being a jerk. I'm being honest. You should test the mod before you upload it. Stop raging at me. Also, maybe I am angry, maybe it's because I've been trying to get this GODDAMN MOD WORKING FOR HOURS TO NO PREVAIL!
There wasn't an error log dumbf*ck. I said there was a black screen.
You didn't try to help me at all. The only thing you did is call me disrespectful and told me to post logs. Apparently you can't read because I said twice..
THERE'S ONLY A BLACK SCREEN. Nothing else. N-O-T-H-I-N-G.
Listen for gods sake.
Oh and also I'm not an idiot, you are. You can't even spell.
i have asked you to provide info on the error you are getting and i only receive more harsh words. i dont know if you are aware of this but there is always 99.99% of the time an error report generated. if you cant find them i will give you the file path to some files that catch errors.
/.minecraft/crash-reports
and
/.minecraft/forgemodloader-client.log
i would like to let you know that i do spend lots of time on this mod. it took about three hours of my own personal time to get a version ready for 1.4.6. i then spent a hour making sure that all the swords had the correct durability and the correct damage values. i then tested out all of the recipes and the effects on the sword. at the time of release this mod was working correctly.
also back to the part of me asking you to provide info. some things you should have included into the initial post rather then
what version of forge is being used.
what version of fml is being used
list of other mods being used
forgemodloaderclient.log
and a crash report which is almost always generated. even if you have a black screen.
i feel that i have been outstandingly tolerant of your behavior however i will not put up with this behavior anymore. almost every post you have made on my thread breaks one or more forum rules.
As for everyone else. thanks for giving me the error report. it should be a quick fix so my mod will work with the latest version of forge. forge tends to often release updates especially after a new version is released so they may have changed some things in a more recent version. this i unfortunate however its just something mod makers have to deal with. forge updates usually contain a bunch of cool things and loads of bug fixes so i think its worth it.
thankyou for your patience. expect an update again soon.
I agree, some people these days don't realize how long it takes, and how much work is involved in developing a mod. Textures alone (I would know), take quite a while to get looking perfect, then you look at the time it takes to code, and the work load probably multiplies by 4. Complaining and raging without taking advice is simply unacceptable. Great words Dark, and thanks for all your work!
Rollback Post to RevisionRollBack
Check out my YouTube channel! > SimplyThisGuy- where pixel art and gaming collide
Want to follow or tweet me? @thisguy1045
I agree, some people these days don't realize how long it takes, and how much work is involved in developing a mod. Textures alone (I would know), take quite a while to get looking perfect, then you look at the time it takes to code, and the work load probably multiplies by 4. Complaining and raging without taking advice is simply unacceptable. Great words Dark, and thanks for all your work!
ok this is the exact same error that dragon master posted. thankyou for providing an error log
i am now home and out of school for the holidays. so i will be fixing this up. sorry for the inconvenience.
I'm out of school for the Holidays too. The Mayans are such idiots! The world didn't end today. We're still here aren't we? Well anyway, Happy Holidays!
i have had it with you. you come onto MY thread and say you cant find the download link when it was rather obvious. then when things dont work for you you start cussing and caps raging. then you decide to say disrespectful things about me such as
and
and
i have asked you to provide info on the error you are getting and i only receive more harsh words. i dont know if you are aware of this but there is always 99.99% of the time an error report generated. if you cant find them i will give you the file path to some files that catch errors.
/.minecraft/crash-reports
and
/.minecraft/forgemodloader-client.log
i would like to let you know that i do spend lots of time on this mod. it took about three hours of my own personal time to get a version ready for 1.4.6. i then spent a hour making sure that all the swords had the correct durability and the correct damage values. i then tested out all of the recipes and the effects on the sword. at the time of release this mod was working correctly.
also back to the part of me asking you to provide info. some things you should have included into the initial post rather then
what version of forge is being used.
what version of fml is being used
list of other mods being used
forgemodloaderclient.log
and a crash report which is almost always generated. even if you have a black screen.
i feel that i have been outstandingly tolerant of your behavior however i will not put up with this behavior anymore. almost every post you have made on my thread breaks one or more forum rules.
As for everyone else. thanks for giving me the error report. it should be a quick fix so my mod will work with the latest version of forge. forge tends to often release updates especially after a new version is released so they may have changed some things in a more recent version. this i unfortunate however its just something mod makers have to deal with. forge updates usually contain a bunch of cool things and loads of bug fixes so i think its worth it.
thankyou for your patience. expect an update again soon.
Thanks for the update and dealing with that bad mouth jerk, SuperToby12.
I agree, some people these days don't realize how long it takes, and how much work is involved in developing a mod. Textures alone (I would know), take quite a while to get looking perfect, then you look at the time it takes to code, and the work load probably multiplies by 4. Complaining and raging without taking advice is simply unacceptable. Great words Dark, and thanks for all your work!
Yeah I agree. Some people are just Impatient jerks. They should learn to wait. I'm a bit impatient but I don't Swear my head off to the mod's creator to get them to fix the mod. No, I try to help out in anyway I can, calmly and cooly.
I'm out of school for the Holidays too. The Mayans are such idiots! The world didn't end today. We're still here aren't we? Well anyway, Happy Holidays!
don't say mayans are idiots, not our fault they couldn't expand their calendar and is not our fault that the scientists thought that because of their calendar the world was going to end.
don't say mayans are idiots, not our fault they couldn't expand their calendar and is not our fault that the scientists thought that because of their calendar the world was going to end.
i'm Mexican i know this
lol its things like the history channel that say this. the myans did NOT make any prophecy. people just assumed.
I'm out of school for the Holidays too. The Mayans are such idiots! The world didn't end today. We're still here aren't we? Well anyway, Happy Holidays!
Thanks for the update and dealing with that bad mouth jerk, SuperToby12.
Yeah I agree. Some people are just Impatient jerks. They should learn to wait. I'm a bit impatient but I don't Swear my head off to the mod's creator to get them to fix the mod. No, I try to help out in anyway I can, calmly and cooly.
as i posted in my op this error you are getting is impossible. can we talk in pm to sort this error out?
don't say mayans are idiots, not our fault they couldn't expand their calendar and is not our fault that the scientists thought that because of their calendar the world was going to end.
i'm Mexican i know this
WRONG. The Mayan's did expand their calender, the second Mayan calender was found this summer.
i downloaded the the forge and the mods and yes i extract the forge to minecraft.jar,delete the meta-inf before i extract forge in it and put the zip file into the mods folder.after that when i opened minecraft the forge loader is moving and the mojang is on but in a second just black screen.the forge version i use is 6.5.0.471.and its 1.4.6. im not the toby guy that just mad at you,im not complaining cause i know how hard it is to make a mod like this. i just want to get help to install this mod and have fun with it.
i downloaded the the forge and the mods and yes i extract the forge to minecraft.jar,delete the meta-inf before i extract forge in it and put the zip file into the mods folder.after that when i opened minecraft the forge loader is moving and the mojang is on but in a second just black screen.the forge version i use is 6.5.0.471.and its 1.4.6. im not the toby guy that just mad at you,im not complaining cause i know how hard it is to make a mod like this. i just want to get help to install this mod and have fun with it.
lol, i am glad you came in on a more softer approach. i usually don't get so mad at people for bringing up errors but i put a lot of time into the latest update and when people make posts in all caps rage and start cussing it makes me i start get a little mad.
anyhow i would love to help with the problem you are having. it would seem that there are two types of errors coming up at the moment. the first would be the error with the getNextID method. that is caused by forge not being installed correctly.
the second error i have been seeing is a generic blackscreen error. the error when you get a black screen is usually more of a trick situation. they don't immediately give you an error report you can usually find the crash report in ,minecraft/crash-reports folder. i dont know if you have checked there yet.
i would like you to try your best to answer the following questions to the best of your abilities. this will help me find the cause of the error.
are you on 1.4.6 or the prerelease of 1.4.6?
What mods are installed?
What is in your crash-reports folder?
are you using any modloader mods?
are you using any installer such as magic launcher?
did you use this mod for 1.4.5?
if you answer the questions and i still cant figure anything out would i be able to send you a private message so we can look into the situation with greater detail?
I have trouble with black screen too.
As for me, my minecraft is 1.4.6 and i played with this mod on minecraft 1.4.5.And i have latest version of forge.
Yeah that would be great!
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Actually, I don't really like the idea of Pokemon in Minecraft. But I can see you do!
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
// I just don't know what went wrong
Time: 12/21/12 2:15 PM
Description: Exception in server tick loop
java.lang.NoSuchMethodError: th.getNextID()I
at darkhax.moreswordsmod.MoreSwordsMod.<clinit>(MoreSwordsMod.java:62)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:414)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:140)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:69)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:317)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:300)
at com.google.common.eventbus.EventBus.post(EventBus.java:268)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:83)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:478)
at cpw.mods.fml.server.FMLServerHandler.beginServerLoading(FMLServerHandler.java:86)
at cpw.mods.fml.common.FMLCommonHandler.onServerStart(FMLCommonHandler.java:345)
at ho.c(DedicatedServer.java:64)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:458)
at fy.run(SourceFile:849)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.4.6
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_09, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 16529632 bytes (15 MB) / 32546816 bytes (31 MB) up to 259522560 bytes (247 MB)
JVM Flags: 0 total;
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.25 FML v4.6.12.511 Minecraft Forge 6.5.0.471 4 mods loaded, 4 mods active
mcp [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge [Minecraft Forge] (coremods) Unloaded->Constructed
darkhax_msm [More Swords Mod] (More Swords Mod 2.2.4.zip) Unloaded
Profiler Position: N/A (disabled)
Is Modded: Definitely; Server brand changed to 'fml'
Type: Dedicated Server (map_server.txt)
i have no idea what went wrong here... i am using the .jar server, forge is already on there, and it runs fine when i took it off and reran PLZ HELP cuz this mod is awesome
ok this is the exact same error that dragon master posted. thankyou for providing an error log
i am now home and out of school for the holidays. so i will be fixing this up. sorry for the inconvenience.
Farewell everyone o/
and
and
i have asked you to provide info on the error you are getting and i only receive more harsh words. i dont know if you are aware of this but there is always 99.99% of the time an error report generated. if you cant find them i will give you the file path to some files that catch errors.
/.minecraft/crash-reports
and
/.minecraft/forgemodloader-client.log
i would like to let you know that i do spend lots of time on this mod. it took about three hours of my own personal time to get a version ready for 1.4.6. i then spent a hour making sure that all the swords had the correct durability and the correct damage values. i then tested out all of the recipes and the effects on the sword. at the time of release this mod was working correctly.
also back to the part of me asking you to provide info. some things you should have included into the initial post rather then
what version of forge is being used.
what version of fml is being used
list of other mods being used
forgemodloaderclient.log
and a crash report which is almost always generated. even if you have a black screen.
i feel that i have been outstandingly tolerant of your behavior however i will not put up with this behavior anymore. almost every post you have made on my thread breaks one or more forum rules.
As for everyone else. thanks for giving me the error report. it should be a quick fix so my mod will work with the latest version of forge. forge tends to often release updates especially after a new version is released so they may have changed some things in a more recent version. this i unfortunate however its just something mod makers have to deal with. forge updates usually contain a bunch of cool things and loads of bug fixes so i think its worth it.
thankyou for your patience. expect an update again soon.
Farewell everyone o/
i don't know why that guy said that, you did ask for a crash report and tried to help
I agree, some people these days don't realize how long it takes, and how much work is involved in developing a mod. Textures alone (I would know), take quite a while to get looking perfect, then you look at the time it takes to code, and the work load probably multiplies by 4. Complaining and raging without taking advice is simply unacceptable. Great words Dark, and thanks for all your work!
Want to follow or tweet me? @thisguy1045
thanks for trying to cheer me up guys
Farewell everyone o/
Farewell everyone o/
I'm out of school for the Holidays too. The Mayans are such idiots! The world didn't end today. We're still here aren't we? Well anyway, Happy Holidays!
Thanks for the update and dealing with that bad mouth jerk, SuperToby12.
Yeah I agree. Some people are just Impatient jerks. They should learn to wait. I'm a bit impatient but I don't Swear my head off to the mod's creator to get them to fix the mod. No, I try to help out in anyway I can, calmly and cooly.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
don't say mayans are idiots, not our fault they couldn't expand their calendar and is not our fault that the scientists thought that because of their calendar the world was going to end.
i'm Mexican i know this
lol its things like the history channel that say this. the myans did NOT make any prophecy. people just assumed.
as i posted in my op this error you are getting is impossible. can we talk in pm to sort this error out?
Farewell everyone o/
lol maybe. sadly there is NO planned updates for christmas
Farewell everyone o/
yea......
Farewell everyone o/
please dont go off topic.
Farewell everyone o/
lol, i am glad you came in on a more softer approach. i usually don't get so mad at people for bringing up errors but i put a lot of time into the latest update and when people make posts in all caps rage and start cussing it makes me i start get a little mad.
anyhow i would love to help with the problem you are having. it would seem that there are two types of errors coming up at the moment. the first would be the error with the getNextID method. that is caused by forge not being installed correctly.
the second error i have been seeing is a generic blackscreen error. the error when you get a black screen is usually more of a trick situation. they don't immediately give you an error report you can usually find the crash report in ,minecraft/crash-reports folder. i dont know if you have checked there yet.
i would like you to try your best to answer the following questions to the best of your abilities. this will help me find the cause of the error.
are you on 1.4.6 or the prerelease of 1.4.6?
What mods are installed?
What is in your crash-reports folder?
are you using any modloader mods?
are you using any installer such as magic launcher?
did you use this mod for 1.4.5?
if you answer the questions and i still cant figure anything out would i be able to send you a private message so we can look into the situation with greater detail?
Farewell everyone o/
As for me, my minecraft is 1.4.6 and i played with this mod on minecraft 1.4.5.And i have latest version of forge.