yo mrCrayfish is it out for 1.7.2 cuz i need the mod for my survival and i cant find a download for 1.7.2 plz make for 1,7.2 thanks bye and let notch be with you
yo mrCrayfish is it out for 1.7.2 cuz i need the mod for my survival and i cant find a download for 1.7.2 plz make for 1,7.2 thanks bye and let notch be with you
oh yea and i cant find development build section lol
Mr_Crayfish I LOVE YOU'RE MOD AND THANK YOU FOR NOT ABANDONING IT LIKE SO MANY OTHERS! Sorry for the Caps! Can't wait for the bathroom stuff! Thank you for your work!
Delete it. If that doesn't help, then delete whole config folder and install Idfix mod. That will help
it didnt work. Do i have to go into the game when the mod is uninstalled then reinstall it again? i really dont want to do that because i have a lot of things in side drawers and cabinets. Another questing which item is causing this problem? if you dont know exactly would you mind telling me what is the id number
My cfm.cfg doesn't contain any settings for MineBay and I can't seem to figure out how to add items. Running version 3.2.9.2 on minecraft 1.7.2. Any hints?
Will you be updating the 1.6.4 version's temporary sitting? Its the only reason im not really using it yet on my server yet is cause no one can use the chairs\couches.
Please reply
Hey can someone help when i try to play with the newest version it says that cant download fire alarm because the doorbell is in the id its trying to download the fire alarm into. And if this is because of me not deleting the config i cant because its not the the config files or at least i cant find it
here's the crash
---- Minecraft Crash Report ----
// Why did you do that?
Time: 5/1/14 1:47 PM
Description: Initializing game
java.lang.IllegalArgumentException: Slot 535 is already occupied by com.mrcrayfish.furniture.blocks.BlockDoorBell@882c1 when adding com.mrcrayfish.furniture.blocks.BlockFireAlarm@c05c4e
at net.minecraft.block.Block.<init>(Block.java:349)
at com.mrcrayfish.furniture.blocks.BlockFireAlarm.<init>(BlockFireAlarm.java:19)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:581)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:349)
at com.mrcrayfish.furniture.blocks.BlockFireAlarm.<init>(BlockFireAlarm.java:19)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:581)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 4760240 bytes (4 MB) / 125988864 bytes (120 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2.9.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Errored
Launched Version: 1.6.4-Forge9.11.1.953
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6310 Graphics GL version 4.2.11764 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Hello Mr crayfish,
I am an mcpe player/modder and I really want to see more of your progress of the pe port, especially sofa..I will be really happy if you put up your day to day progress on twitter/the forum. Also will the pe port contain all features from the pc version. Plz reply.
Thanx in advance,
Akharote1
The Meaning of Life, the Universe, and Everything.
Join Date:
3/4/2014
Posts:
47
Minecraft:
Ele20002
Xbox:
ele20002
Member Details
I tried using your signature (the furniture mod one) but it said the dimensions were too big. I know it may not be the biggest of concerns but you may want to check (I'm not great with signature's so I could just be making a really derpy mistake). Also I love how the bathroom update's getting along. Will there be any more features before release?
Rollback Post to RevisionRollBack
You can never have too many mods. Add them until it crashes. Then, after fixing the issue, add some more
So this might be a kind of odd request, but I think it's worth asking...
Right now, this pack has a very modern style to it. In fact, all the furniture packs I know, except maybe for Bibliocraft (which has less kinds of furniture) seem pretty modern. For some builds, that's great, but it doesn't work nearly as well for others, and it can be a real pain if you're doing a server and want a consistant look and feel. So, here is my request.
Would you consider, maybe, splitting things up a bit? What I mean by this is to do a few different smaller furniture packs, based on different styles and themes, which can be mixed, matched, or used on their own. For example;
A steampunk pack with things that look like they use gears, vacuum tubes, and such...
A rustic pack with lots of rough, log-based designs and little technology...
An island pack where most things are made out of reeds with umbrellas and stuff...
A modern pack with T.Vs, computers, and the like...
Or other themes, like Victorian, Medieval, Roman, Egyptian, etc...
Mr_Crayfish I LOVE YOU'RE MOD AND THANK YOU FOR NOT ABANDONING IT LIKE SO MANY OTHERS! Sorry for the Caps! Can't wait for the bathroom stuff! Thank you for your work!
My cfm.cfg doesn't contain any settings for MineBay and I can't seem to figure out how to add items. Running version 3.2.9.2 on minecraft 1.7.2. Any hints?
I rewrote the whole API of my mod and it doesn't allow custom items to be added through the config anymore unfortunately. Its Modders only API now.
Will you be updating the 1.6.4 version's temporary sitting? Its the only reason im not really using it yet on my server yet is cause no one can use the chairs\couches.
Please reply
Yes. I currently have a working version with sitting.
Hey can someone help when i try to play with the newest version it says that cant download fire alarm because the doorbell is in the id its trying to download the fire alarm into. And if this is because of me not deleting the config i cant because its not the the config files or at least i cant find it
here's the crash
---- Minecraft Crash Report ----
// Why did you do that?
Time: 5/1/14 1:47 PM
Description: Initializing game
java.lang.IllegalArgumentException: Slot 535 is already occupied by com.mrcrayfish.furniture.blocks.BlockDoorBell@882c1 when adding com.mrcrayfish.furniture.blocks.BlockFireAlarm@c05c4e
at net.minecraft.block.Block.<init>(Block.java:349)
at com.mrcrayfish.furniture.blocks.BlockFireAlarm.<init>(BlockFireAlarm.java:19)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:581)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:349)
at com.mrcrayfish.furniture.blocks.BlockFireAlarm.<init>(BlockFireAlarm.java:19)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:581)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot™ Client VM (mixed mode, sharing), Oracle Corporation
Memory: 4760240 bytes (4 MB) / 125988864 bytes (120 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2.9.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Errored
Launched Version: 1.6.4-Forge9.11.1.953
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6310 Graphics GL version 4.2.11764 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Hello Mr crayfish,
I am an mcpe player/modder and I really want to see more of your progress of the pe port, especially sofa..I will be really happy if you put up your day to day progress on twitter/the forum. Also will the pe port contain all features from the pc version. Plz reply.
Thanx in advance,
Akharote1
Follow me on twitter for up to date progress. Forum post will be slower.
I tried using your signature (the furniture mod one) but it said the dimensions were too big. I know it may not be the biggest of concerns but you may want to check (I'm not great with signature's so I could just be making a really derpy mistake). Also I love how the bathroom update's getting along. Will there be any more features before release?
Sorry about that. I haven't been bothered to update the signature code. If you watch my update videos on youtube about the bathroom update. The latest one is going to be the final version. Just obviously fixing up bugs and such.
So this might be a kind of odd request, but I think it's worth asking...
Right now, this pack has a very modern style to it. In fact, all the furniture packs I know, except maybe for Bibliocraft (which has less kinds of furniture) seem pretty modern. For some builds, that's great, but it doesn't work nearly as well for others, and it can be a real pain if you're doing a server and want a consistant look and feel. So, here is my request.
Would you consider, maybe, splitting things up a bit? What I mean by this is to do a few different smaller furniture packs, based on different styles and themes, which can be mixed, matched, or used on their own. For example;
A steampunk pack with things that look like they use gears, vacuum tubes, and such...
A rustic pack with lots of rough, log-based designs and little technology...
An island pack where most things are made out of reeds with umbrellas and stuff...
A modern pack with T.Vs, computers, and the like...
Or other themes, like Victorian, Medieval, Roman, Egyptian, etc...
I like your idea but unfortunately it is quite time consuming being in the spot I'm in right now. Possibly in the future I will consider.
Love your mod tried it out first time tonight. using the couches and tables for the most part
(also tv,stereo,fridge, and oven), but I ran into a problem with the water tap.
This question may have all ready been asked, but I could not find it, so sorry if I am repeating something.
Once you turn on the water with your tap, how do you turn it off?
I am trying to use it with a kitchen sink and would love to be able to turn the water off and on,
This mod is amazing! But can you show me the incompatibilities list? I need to know if it`s compatible with hippomaster`s animated player mod or splashbattle`s pixelmon mod. Not compatible with pixelmon.
Love your mod tried it out first time tonight. using the couches and tables for the most part
(also tv,stereo,fridge, and oven), but I ran into a problem with the water tap.
This question may have all ready been asked, but I could not find it, so sorry if I am repeating something.
Once you turn on the water with your tap, how do you turn it off?
I am trying to use it with a kitchen sink and would love to be able to turn the water off and on,
Unfortunately you can't turn it off. Solution, only turn on when needed.
Thank you for the water tap clarification, is it possible to give it a turn on/off function?
Couple of other things I thought of that might work well with what you all ready have.
1) Make curtains and blinds so multiple blocks connected together make a larger floor to ceiling set of drapes/blinds, say combinations up to 5 blocks tall 2 blocks wide.
2) A block you would place above a window that when a red stone signal is applied the blinds roll down from the dispenser block and continue to the bottom of the window or as low as the number of blinds placed in the dispenser.
there could be 2 kinds of blinds, the wooden ones you already have and then a set made from iron that a second or 2 after they finish rolling down the metal version automatically shuts and looks like metal security shutters closing over the window. The security shutter idea would go well with your electrified fence.
I like the mod but I am having a mild issue with packages and mail. When I seal it nobody can open it. I have tried putting it into my own mailbox and opening it and the GUI flashes for a split-second and then goes away. The same thing happens when I put it in someone else's mailbox and they try to open it for me. We are using the Yogscast Complete Pack version 2.8.3.8 with ATLauncher. Any help would be greatly appreciated as the package's contents were pretty valuable.
Cheers~
it didnt work. Do i have to go into the game when the mod is uninstalled then reinstall it again? i really dont want to do that because i have a lot of things in side drawers and cabinets. Another questing which item is causing this problem? if you dont know exactly would you mind telling me what is the id number
Please reply
here's the crash
---- Minecraft Crash Report ----
// Why did you do that?
Time: 5/1/14 1:47 PM
Description: Initializing game
java.lang.IllegalArgumentException: Slot 535 is already occupied by com.mrcrayfish.furniture.blocks.BlockDoorBell@882c1 when adding com.mrcrayfish.furniture.blocks.BlockFireAlarm@c05c4e
at net.minecraft.block.Block.<init>(Block.java:349)
at com.mrcrayfish.furniture.blocks.BlockFireAlarm.<init>(BlockFireAlarm.java:19)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:581)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.block.Block.<init>(Block.java:349)
at com.mrcrayfish.furniture.blocks.BlockFireAlarm.<init>(BlockFireAlarm.java:19)
at com.mrcrayfish.furniture.MrCrayfishFurnitureMod.load(MrCrayfishFurnitureMod.java:581)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Windows 8 (x86) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 4760240 bytes (4 MB) / 125988864 bytes (120 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.11 FML v6.4.45.953 Minecraft Forge 9.11.1.953 4 mods loaded, 4 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{6.4.45.953} [Forge Mod Loader] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{9.11.1.953} [Minecraft Forge] (minecraftforge-9.11.1.953.jar) Unloaded->Constructed->Pre-initialized->Initialized
cfm{3.2.9.2} [§6MrCrayfish's Furniture Mod] ([Forge]FurnitureModv3.2.9.2(1.6.4).zip) Unloaded->Constructed->Pre-initialized->Errored
Launched Version: 1.6.4-Forge9.11.1.953
LWJGL: 2.9.0
OpenGL: AMD Radeon HD 6310 Graphics GL version 4.2.11764 Compatibility Profile Context, ATI Technologies Inc.
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
I am an mcpe player/modder and I really want to see more of your progress of the pe port, especially sofa..I will be really happy if you put up your day to day progress on twitter/the forum. Also will the pe port contain all features from the pc version. Plz reply.
Thanx in advance,
Akharote1
You can never have too many mods. Add them until it crashes. Then, after fixing the issue, add some more
Unless you're making a modpack...
Right now, this pack has a very modern style to it. In fact, all the furniture packs I know, except maybe for Bibliocraft (which has less kinds of furniture) seem pretty modern. For some builds, that's great, but it doesn't work nearly as well for others, and it can be a real pain if you're doing a server and want a consistant look and feel. So, here is my request.
Would you consider, maybe, splitting things up a bit? What I mean by this is to do a few different smaller furniture packs, based on different styles and themes, which can be mixed, matched, or used on their own. For example;
Thanks for the bug. Will fix soon.
Thank you
I rewrote the whole API of my mod and it doesn't allow custom items to be added through the config anymore unfortunately. Its Modders only API now.
Yes. I currently have a working version with sitting.
Delete cfm.cfg from your config folder.
Follow me on twitter for up to date progress. Forum post will be slower.
Sorry about that. I haven't been bothered to update the signature code. If you watch my update videos on youtube about the bathroom update. The latest one is going to be the final version. Just obviously fixing up bugs and such.
I like your idea but unfortunately it is quite time consuming being in the spot I'm in right now. Possibly in the future I will consider.
(also tv,stereo,fridge, and oven), but I ran into a problem with the water tap.
This question may have all ready been asked, but I could not find it, so sorry if I am repeating something.
Once you turn on the water with your tap, how do you turn it off?
I am trying to use it with a kitchen sink and would love to be able to turn the water off and on,
or splashbattle`s pixelmon mod. Not compatible with pixelmon.Current avatar: Ralsei from Deltarune.
Unfortunately you can't turn it off. Solution, only turn on when needed.
Thanks for the ideas and bug fixes.
Couple of other things I thought of that might work well with what you all ready have.
1) Make curtains and blinds so multiple blocks connected together make a larger floor to ceiling set of drapes/blinds, say combinations up to 5 blocks tall 2 blocks wide.
2) A block you would place above a window that when a red stone signal is applied the blinds roll down from the dispenser block and continue to the bottom of the window or as low as the number of blinds placed in the dispenser.
there could be 2 kinds of blinds, the wooden ones you already have and then a set made from iron that a second or 2 after they finish rolling down the metal version automatically shuts and looks like metal security shutters closing over the window. The security shutter idea would go well with your electrified fence.
Not to sound stupid, but what are you talking about, what are "pe mods"?
i think it's pocket edition mods