GUI API is used for the settings. I'm working on making a version that doesn't use GUI API, but that will take a while. I'll probably make it so that you can press a key to bring up the settings in-game.
That would be awesome! (I don't like other dependancies than ModLoader) Hope you manage to make it soon! Anyway, great mod
I'm not sure..
I've seen them spawn in lakes.
EDIT: Check 'More screenshots' for a picture of coral in a river.
Could you please make this optional, like the other coral reef mod revival was? It is not very realistic, and makes the ocean more important if removed.
Hi I love this mod . Thank You very much for updating. Question Does it includes scuba diving? if not are you going to update it as well? I loved to go under water with scuba diving and seeing all the coral.
Hi I love this mod . Thank You very much for updating. Question Does it includes scuba diving? if not are you going to update it as well? I loved to go under water with scuba diving and seeing all the coral.
No, it doesn't include scuba diving. On Minecraft, you can enchant your helmet to breath under water for a long time.
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Posts:
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Minecraft:
Aluterrian
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Hello, I'm having a problem with the mod, apparently a compatibility issue of sorts.
I have the Minecraft Magic-launcher on for my mods in 1.2.4. and every other Modloader/GUAPI file seems to work properly until the coral mod is checked as active. When I remove it, my game works fine.
Here's the log:
Mods loaded: 3
ModLoader 1.2.4
mod_Timber 1.2.4
mod_coral 1.2.3 - By q3hardcore
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 39c1ed36 --------
Generated 4/2/12 12:09 AM
Minecraft: Minecraft 1.2.4
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.3.10179 Compatibility Profile Context, ATI Technologies Inc.
java.lang.RuntimeException: java.lang.Exception: Image not found: /nandonalt/CoralMod/block_coral1.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1356)
at ModLoader.onTick(ModLoader.java:1074)
at EntityRendererProxy.b(EntityRendererProxy.java:22)
at net.minecraft.client.Minecraft.x(SourceFile:757)
at net.minecraft.client.Minecraft.run(SourceFile:664)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /nandonalt/CoralMod/block_coral1.png
at ModLoader.loadImage(ModLoader.java:1015)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1348)
... 5 more
--- END ERROR REPORT 55b3328a ----------
The download file appears to be registering as 1.2.3 instead of 1.2.4
Hello, I'm having a problem with the mod, apparently a compatibility issue of sorts.
I have the Minecraft Magic-launcher on for my mods in 1.2.4. and every other Modloader/GUAPI file seems to work properly until the coral mod is checked as active. When I remove it, my game works fine.
Here's the log:
Mods loaded: 3
ModLoader 1.2.4
mod_Timber 1.2.4
mod_coral 1.2.3 - By q3hardcore
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT 39c1ed36 --------
Generated 4/2/12 12:09 AM
Minecraft: Minecraft 1.2.4
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_04-ea, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD M880G with ATI Mobility Radeon HD 4250 version 3.3.10179 Compatibility Profile Context, ATI Technologies Inc.
java.lang.RuntimeException: java.lang.Exception: Image not found: /nandonalt/CoralMod/block_coral1.png
at ModLoader.registerAllTextureOverrides(ModLoader.java:1356)
at ModLoader.onTick(ModLoader.java:1074)
at EntityRendererProxy.b(EntityRendererProxy.java:22)
at net.minecraft.client.Minecraft.x(SourceFile:757)
at net.minecraft.client.Minecraft.run(SourceFile:664)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: Image not found: /nandonalt/CoralMod/block_coral1.png
at ModLoader.loadImage(ModLoader.java:1015)
at ModLoader.registerAllTextureOverrides(ModLoader.java:1348)
... 5 more
--- END ERROR REPORT 55b3328a ----------
The download file appears to be registering as 1.2.3 instead of 1.2.4
That 1.2.3 is just written as message in the code, q3hardcore probably just forget to rewrite it. Your crash is caused by textures. It seems they are missing or in wrong directory.
FINE: Failed to load mod from "mod_coral.class"
Apr 2, 2012 7:57:21 PM ModLoader addMod
FINER: THROW
java.lang.NoSuchFieldError: g
at BlockCoral.<init>(BlockCoral.java:26)
at mod_coral.<clinit>(mod_coral.java:64)
at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:39)
at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:27)
at java.lang.reflect.Constructor.newInstance(Constructor.java:513)
at java.lang.Class.newInstance0(Class.java:355)
at java.lang.Class.newInstance(Class.java:308)
at ModLoader.addMod(ModLoader.java:294)
at ModLoader.readFromModFolder(ModLoader.java:1276)
at ModLoader.init(ModLoader.java:887)
at ModLoader.addAllRenderers(ModLoader.java:189)
at ahu.<init>(ahu.java:79)
at ahu.<clinit>(ahu.java:9)
at net.minecraft.client.Minecraft.a(SourceFile:267)
at net.minecraft.client.Minecraft.run(SourceFile:650)
at java.lang.Thread.run(Thread.java:680)
Just a bit of a tip, the 1.2.4 version isn't packaged with the textures, i just dragged them over from the lite version and it all worked. If people keep getting errors that's probably why.
Just a bit of a tip, the 1.2.4 version isn't packaged with the textures, i just dragged them over from the lite version and it all worked. If people keep getting errors that's probably why.
I'm really not sure why it wouldn't be compatible.
Can you give me a crash log?
I will try again, but to be honest I do not know if it would be possible, given that I am still operating Minecraft 1.2.3. But I will see what I can do.
Also, I second the idea that coral reefs should appear only under water in Ocean and Shore biomes.
Bah, poppycock. Real men go bare-chested... and they eat the coral.
No seriously, I love you.
I've wanted this mod forever.
That would be awesome! (I don't like other dependancies than ModLoader) Hope you manage to make it soon! Anyway, great mod
Divine smoker mod - Hookah in Minecraft: http://www.minecraftforum.net/topic/1689980-172splanspdivine-smoker-water-pipe-modhookahshisha-11/
Could you please make this optional, like the other coral reef mod revival was? It is not very realistic, and makes the ocean more important if removed.
Question Does it includes scuba diving? if not are you going to update it as well?
I loved to go under water with scuba diving and seeing all the coral.
I don't want to go left
Can we please just go ahead.
No, it doesn't include scuba diving. On Minecraft, you can enchant your helmet to breath under water for a long time.
I'm really not sure why it wouldn't be compatible.
Can you give me a crash log?
I'm going to release an updated version for 1.2.5 soon, that won't need GuiAPI.
I miss XCommands...
I have the Minecraft Magic-launcher on for my mods in 1.2.4. and every other Modloader/GUAPI file seems to work properly until the coral mod is checked as active. When I remove it, my game works fine.
Here's the log:
The download file appears to be registering as 1.2.3 instead of 1.2.4
That 1.2.3 is just written as message in the code, q3hardcore probably just forget to rewrite it. Your crash is caused by textures. It seems they are missing or in wrong directory.
Divine smoker mod - Hookah in Minecraft: http://www.minecraftforum.net/topic/1689980-172splanspdivine-smoker-water-pipe-modhookahshisha-11/
Any ideas?
Thanks, I'll try that tomorrow morning.
I will try again, but to be honest I do not know if it would be possible, given that I am still operating Minecraft 1.2.3. But I will see what I can do.
Also, I second the idea that coral reefs should appear only under water in Ocean and Shore biomes.
Only in new areas.
It seems to me you don't have ModLoader installed, but I may be wrong
Divine smoker mod - Hookah in Minecraft: http://www.minecraftforum.net/topic/1689980-172splanspdivine-smoker-water-pipe-modhookahshisha-11/