Asking for an update is against the rules, also, i'm not entirely sure if this mod is still alive. I sure hope so...
Rollback Post to RevisionRollBack
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
So, I'm having a bit of an issue. Every time I try to set both farming and breaking blocks on, my cloned human disappears. Here is what the launcher said when this happened:
[20:05:25] [Server thread/ERROR] [FML]: ---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 4/13/16 8:05 PM
Description: Ticking entity
java.lang.ClassCastException: net.minecraft.block.BlockReed cannot be cast to net.minecraft.block.IGrowable
at net.jamezo97.clonecraft.clone.BreakableBlocks.canBreak(BreakableBlocks.java:109)
at net.jamezo97.clonecraft.clone.ai.block.DefaultBlockFinder.getNextBlock(DefaultBlockFinder.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.selectNextBlock(EntityAIMine.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.func_75250_a(EntityAIMine.java:51)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:70)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.jamezo97.clonecraft.clone.EntityClone.func_70619_bc(EntityClone.java:343)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.jamezo97.clonecraft.clone.EntityClone.func_70636_d(EntityClone.java:641)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.jamezo97.clonecraft.clone.EntityClone.func_70071_h_(EntityClone.java:420)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.jamezo97.clonecraft.clone.BreakableBlocks.canBreak(BreakableBlocks.java:109)
at net.jamezo97.clonecraft.clone.ai.block.DefaultBlockFinder.getNextBlock(DefaultBlockFinder.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.selectNextBlock(EntityAIMine.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.func_75250_a(EntityAIMine.java:51)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:70)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.jamezo97.clonecraft.clone.EntityClone.func_70619_bc(EntityClone.java:343)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.jamezo97.clonecraft.clone.EntityClone.func_70636_d(EntityClone.java:641)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.jamezo97.clonecraft.clone.EntityClone.func_70071_h_(EntityClone.java:420)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --
Details:
Entity Type: clonecraft.ccEntityClone (net.jamezo97.clonecraft.clone.EntityClone)
Entity ID: 1332
Entity Name: Far
Entity's Exact location: 68.16, 63.00, 117.14
Entity's Block location: World: (68,63,117), Chunk: (at 4,3,5 in 4,7; contains blocks 64,0,112 to 79,255,127), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
As stated above, (by me no-less,) your not supposed to ask modders to update their mods. This is because it is very, very annoying to have boat-loads of people asking you to update your mod. Imagine having that many people asking for your attention, all at the same time. Its extremely annoying.
Also, I am quite sad to say this, but this mod appears to have died out. Its a shame.. This mod was an amazing mod. I almost always had it installed because of how useful it was. Now, don't hold me to this, (I don't have a line connected directly to Jamezo,) But i'm guessing he stopped working on this mod because of things happening IRL. Such as school, or something along those lines. He has full right to attend to issues like that, no-matter how much some people he has never met in real life, want him to prioritize his creation.
Now, I could be dead wrong. Jamezo could still be working on the mod, but hasn't updated it for a while. For all I know, he could litterally be writing a message, as i'm writing this myself. But if he is not currently working on the mod, and its been abandoned, lets all give a moment of silence for a mod that literally had clones carve itself a seat, in Minecraft History.
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
The genes were EXTREMELY buggy, and although fun to play with, could mess up at times... I doubt they will be re-added.
Rollback Post to RevisionRollBack
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
java.lang.IllegalArgumentException: Could not get provider type for dimension 84, does not exist
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:238)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
java.lang.IllegalArgumentException: Could not get provider type for dimension 84, does not exist
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:238)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
There seems to be a problem with what ever mod adds "dimension 84". Clonecraft doesn't actually add any dimensions, so I don't think this thread is the place to go for help. Sorry
Rollback Post to RevisionRollBack
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
There seems to be a problem with what ever mod adds "dimension 84". Clonecraft doesn't actually add any dimensions, so I don't think this thread is the place to go for help. Sorry
Well... Darn. I hope Jamezo lets someone revive it for him if he can't continue to work on it.
Rollback Post to RevisionRollBack
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
You could contact those responsible for Test Tube Animals and see is they are willing to add whatever you want added. Or hey, learn Java and remake the mod yourself. It's open-source on Github, and remaking is perfectly legal.
Rollback Post to RevisionRollBack
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
I've been working on a few bug fixes in my spare time and figured it's about time I upload the changes.
So, v-beta-3.0.15 is released on Github, if anyone is still using this mod.
I've spent such a long time span fixing these, that I can't actually remember what I have and haven't fixed...
But erm, I went through the issues of Github and fixed all the ones I could manage. Some issues are my fault, some don't event seem to be related to CloneCraft... I did my best, hopefully it works now. I basically just surrounded risky bits of code with try/catch statements, so if something breaks, it doesn't crash, and it handles it as an invalid block or item. So some items the clone might not recognise properly, but as a whole, it should be fine...?
So, from memory, I've fixed
Farming - The BlockReeds can't be cast to something-or-rather. That... should be fixed.
FrameBuffers - Opening up any of the GUI's with my custom scroller would sometimes crash because the GPU didn't support FrameBuffers (which I use to do off-screen rendering for the internals of the scrolling view, so larger things are clipped on the sides. So now, if the FrameBuffer fails, it will do a bit of magic and work around that by overlaying another image around the scrollview so it doesn't overflow. But that does mean that the GUI will now have an opaque background. Better than a crash though
Startup crashes - When the mod starts up, it tries to associate items with the blocks they place (i.e. an ItemDoor places two BlockDoor objects). It does this by creating a flat world, and creating a fake human, and placing all the items in the game on the ground, to see what happens. Dodgey, and it doesn't work all the time. Mod's don't expect some skeleton in another dimension to be using their items, so when it happens, they crash, and cause CloneCraft to crash. Which is fair enough. So, I've just encased that in try/catch. Should stop it from exploding.
Andd.. more. But, I can't remember.
University is full on at the moment, so I'm not dedicating a lot of time to new features, or even updating to new Minecraft versions. This mod is so huge, it's hard to justify the days/weeks it would take to update. So until I'm swimming in an ocean of free time, it's just not going to happen.
Sorry everyone.
3 months or so and I'll be back on holidays with some free time to hopefully do something. But I'm not looking forward to fixing the 800 and something errors that pop up when I import my code into a 1.8 development environment.
I've been working on a few bug fixes in my spare time and figured it's about time I upload the changes.
So, v-beta-3.0.15 is released on Github, if anyone is still using this mod.
I've spent such a long time span fixing these, that I can't actually remember what I have and haven't fixed...
But erm, I went through the issues of Github and fixed all the ones I could manage. Some issues are my fault, some don't event seem to be related to CloneCraft... I did my best, hopefully it works now. I basically just surrounded risky bits of code with try/catch statements, so if something breaks, it doesn't crash, and it handles it as an invalid block or item. So some items the clone might not recognise properly, but as a whole, it should be fine...?
So, from memory, I've fixed
Farming - The BlockReeds can't be cast to something-or-rather. That... should be fixed.
FrameBuffers - Opening up any of the GUI's with my custom scroller would sometimes crash because the GPU didn't support FrameBuffers (which I use to do off-screen rendering for the internals of the scrolling view, so larger things are clipped on the sides. So now, if the FrameBuffer fails, it will do a bit of magic and work around that by overlaying another image around the scrollview so it doesn't overflow. But that does mean that the GUI will now have an opaque background. Better than a crash though
Startup crashes - When the mod starts up, it tries to associate items with the blocks they place (i.e. an ItemDoor places two BlockDoor objects). It does this by creating a flat world, and creating a fake human, and placing all the items in the game on the ground, to see what happens. Dodgey, and it doesn't work all the time. Mod's don't expect some skeleton in another dimension to be using their items, so when it happens, they crash, and cause CloneCraft to crash. Which is fair enough. So, I've just encased that in try/catch. Should stop it from exploding.
Andd.. more. But, I can't remember.
University is full on at the moment, so I'm not dedicating a lot of time to new features, or even updating to new Minecraft versions. This mod is so huge, it's hard to justify the days/weeks it would take to update. So until I'm swimming in an ocean of free time, it's just not going to happen.
Sorry everyone.
3 months or so and I'll be back on holidays with some free time to hopefully do something. But I'm not looking forward to fixing the 800 and something errors that pop up when I import my code into a 1.8 development environment.
Woo
Enjoy
I would rather you focus on making sure 1.7.10 is "bug free", since that version has the most mods for it still. I mean there's still 1.9/1.10/1.11, so you might as well stay on 1.7 which a lot of people use for large modpacks or just in general since some mods still aren't for 1.8 or later yet.
Asking for an update is against the rules, also, i'm not entirely sure if this mod is still alive. I sure hope so...
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
So, I'm having a bit of an issue. Every time I try to set both farming and breaking blocks on, my cloned human disappears. Here is what the launcher said when this happened:
[20:05:25] [Server thread/ERROR] [FML]: ---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 4/13/16 8:05 PM
Description: Ticking entity
java.lang.ClassCastException: net.minecraft.block.BlockReed cannot be cast to net.minecraft.block.IGrowable
at net.jamezo97.clonecraft.clone.BreakableBlocks.canBreak(BreakableBlocks.java:109)
at net.jamezo97.clonecraft.clone.ai.block.DefaultBlockFinder.getNextBlock(DefaultBlockFinder.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.selectNextBlock(EntityAIMine.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.func_75250_a(EntityAIMine.java:51)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:70)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.jamezo97.clonecraft.clone.EntityClone.func_70619_bc(EntityClone.java:343)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.jamezo97.clonecraft.clone.EntityClone.func_70636_d(EntityClone.java:641)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.jamezo97.clonecraft.clone.EntityClone.func_70071_h_(EntityClone.java:420)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.jamezo97.clonecraft.clone.BreakableBlocks.canBreak(BreakableBlocks.java:109)
at net.jamezo97.clonecraft.clone.ai.block.DefaultBlockFinder.getNextBlock(DefaultBlockFinder.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.selectNextBlock(EntityAIMine.java:58)
at net.jamezo97.clonecraft.clone.ai.block.EntityAIMine.func_75250_a(EntityAIMine.java:51)
at net.minecraft.entity.ai.EntityAITasks.func_75774_a(SourceFile:70)
at net.minecraft.entity.EntityLiving.func_70619_bc(EntityLiving.java:540)
at net.jamezo97.clonecraft.clone.EntityClone.func_70619_bc(EntityClone.java:343)
at net.minecraft.entity.EntityLivingBase.func_70636_d(EntityLivingBase.java:1774)
at net.minecraft.entity.EntityLiving.func_70636_d(EntityLiving.java:367)
at net.jamezo97.clonecraft.clone.EntityClone.func_70636_d(EntityClone.java:641)
at net.minecraft.entity.EntityLivingBase.func_70071_h_(EntityLivingBase.java:1611)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:206)
at net.jamezo97.clonecraft.clone.EntityClone.func_70071_h_(EntityClone.java:420)
at net.minecraft.world.World.func_72866_a(World.java:2070)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:648)
at net.minecraft.world.World.func_72870_g(World.java:2034)
at WorldServerOF.func_72870_g(WorldServerOF.java:347)
-- Entity being ticked --
Details:
Entity Type: clonecraft.ccEntityClone (net.jamezo97.clonecraft.clone.EntityClone)
Entity ID: 1332
Entity Name: Far
Entity's Exact location: 68.16, 63.00, 117.14
Entity's Block location: World: (68,63,117), Chunk: (at 4,3,5 in 4,7; contains blocks 64,0,112 to 79,255,127), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Entity's Momentum: 0.00, -0.08, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1887)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:489)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (x86) version 10.0
Java Version: 1.8.0_77, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 208967848 bytes (199 MB) / 487833600 bytes (465 MB) up to 523501568 bytes (499 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 94
FML: MCP v9.05 FML v7.10.103.1355 Minecraft Forge 10.13.3.1355 Optifine OptiFine_1.7.10_HD_U_C1 27 mods loaded, 27 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.103.1355} [Forge Mod Loader] (forge-1.7.10-10.13.3.1355-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.3.1355} [Minecraft Forge] (forge-1.7.10-10.13.3.1355-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.7.47} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.5.120} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.5.120-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{3.2.0} [Damage Indicators] ([1.7.10]DamageIndicatorsMod-3.2.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
bspkrsCore{6.16} [bspkrsCore] ([1.7.10]bspkrsCore-universal-6.16.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Treecapitator{1.7.10} [Treecapitator] ([1.7.10]Treecapitator-universal-2.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
atum{0.6} [Atum] (Atum-1.7.10-0.6.77.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.8.2} [BiblioCraft] (BiblioCraft[v1.8.2][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.3.7} [Carpenter's Blocks] (Carpenter's Blocks v3.3.7 - MC 1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
clonecraft{3.0} [CloneCraft] (CloneCraft-vB3.0.11 - MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
customnpcs{1.7.10b} [CustomNpcs] (CustomNPCs_1.7.10b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
farlanders{1.2b} [The Farlanders] (farlanders-1.7.10-v1.2b.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FastCraft{1.21} [FastCraft] (fastcraft-1.21.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GrimoireOfGaia{1.0.0} [Grimoire of Gaia 3] (GrimoireOfGaia3-1.7.10-1.2.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
thinknoodlesmod{1.0.12} [Thinknoodles mod] (minions-1.7.10-1.0.12.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
cfm{3.4.7} [§9MrCrayfish's Furniture Mod] (MrCrayfishFurnitureModv3.4.7(1.7.10).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MSM3{3.0.0d} [More Swords 3] (MSM-SNAP-3.0.0e-For-MC-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
corerm{1.0c} [RikMuld's Core] (RikMuldsCore_1.0c.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ScoopaKoopaMod{1.0} [ScoopaKoopaMod] (ScoopaKoopaMod 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
camping{2.1g} [The Camping Mod 2] (TheCampingMod_2.1g.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
UndergroundBiomes{0.7} [Underground Biomes Constructs] (UndergroundBiomesConstructs-1.7.2-0.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Any and all help is appreciated.
Can you please update this to 1.9?!
As stated above, (by me no-less,) your not supposed to ask modders to update their mods. This is because it is very, very annoying to have boat-loads of people asking you to update your mod. Imagine having that many people asking for your attention, all at the same time. Its extremely annoying.
Also, I am quite sad to say this, but this mod appears to have died out. Its a shame.. This mod was an amazing mod. I almost always had it installed because of how useful it was. Now, don't hold me to this, (I don't have a line connected directly to Jamezo,) But i'm guessing he stopped working on this mod because of things happening IRL. Such as school, or something along those lines. He has full right to attend to issues like that, no-matter how much some people he has never met in real life, want him to prioritize his creation.
Now, I could be dead wrong. Jamezo could still be working on the mod, but hasn't updated it for a while. For all I know, he could litterally be writing a message, as i'm writing this myself. But if he is not currently working on the mod, and its been abandoned, lets all give a moment of silence for a mod that literally had clones carve itself a seat, in Minecraft History.
We salute you Clonecraft.
~Ender
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
wow gr8 mod
Luv u all <3
(Read this if u are sad)
The genes were EXTREMELY buggy, and although fun to play with, could mess up at times... I doubt they will be re-added.
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
good mod but i got a crash
---- Minecraft Crash Report ----
// I feel sad now
Time: 12/06/16 3:54 PM
Description: Unexpected error
java.lang.IllegalArgumentException: Could not get provider type for dimension 84, does not exist
at net.minecraftforge.common.DimensionManager.getProviderType(DimensionManager.java:148)
at net.minecraftforge.common.DimensionManager.createProviderFor(DimensionManager.java:302)
at net.minecraft.world.WorldProvider.func_76570_a(WorldProvider.java:160)
at net.minecraft.client.multiplayer.WorldClient.<init>(WorldClient.java:54)
at net.minecraft.client.network.NetHandlerPlayClient.func_147282_a(NetHandlerPlayClient.java:238)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:70)
at net.minecraft.network.play.server.S01PacketJoinGame.func_148833_a(SourceFile:13)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2061)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
There seems to be a problem with what ever mod adds "dimension 84". Clonecraft doesn't actually add any dimensions, so I don't think this thread is the place to go for help. Sorry
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
Can I play the mod with other mods if so can u help my game keeps crashing when I tell my clone to attack one of the mobs on another mod plz help
dont tell it to attack modded mobs then untill the dev fixes it
this is the only mod active tho
needles disapear when put in egg plz fix
also plz add a multiblock cloning vat structure and the DNA mutation stuff again their cool
Eleven months of no coding. I'd day this mod is well and truly dead.
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
Well... Darn. I hope Jamezo lets someone revive it for him if he can't continue to work on it.
Goodbye, Minecraft forums. If any of ya'll future people persons need to contact me for whatever dumb reason, my discord is EnderDude124#8340 as of 6/8/2019. Send me a message, I like a good chat.
You could contact those responsible for Test Tube Animals and see is they are willing to add whatever you want added. Or hey, learn Java and remake the mod yourself. It's open-source on Github, and remaking is perfectly legal.
If I'm rude to you, just tell me. Don't take it too personally. Well, unless you were being stupid. If you were, DO take it personally.
Errr, hey long time no see.
I've been working on a few bug fixes in my spare time and figured it's about time I upload the changes.
So, v-beta-3.0.15 is released on Github, if anyone is still using this mod.
I've spent such a long time span fixing these, that I can't actually remember what I have and haven't fixed...
But erm, I went through the issues of Github and fixed all the ones I could manage. Some issues are my fault, some don't event seem to be related to CloneCraft... I did my best, hopefully it works now. I basically just surrounded risky bits of code with try/catch statements, so if something breaks, it doesn't crash, and it handles it as an invalid block or item. So some items the clone might not recognise properly, but as a whole, it should be fine...?
So, from memory, I've fixed
Farming - The BlockReeds can't be cast to something-or-rather. That... should be fixed.
FrameBuffers - Opening up any of the GUI's with my custom scroller would sometimes crash because the GPU didn't support FrameBuffers (which I use to do off-screen rendering for the internals of the scrolling view, so larger things are clipped on the sides. So now, if the FrameBuffer fails, it will do a bit of magic and work around that by overlaying another image around the scrollview so it doesn't overflow. But that does mean that the GUI will now have an opaque background. Better than a crash though
Startup crashes - When the mod starts up, it tries to associate items with the blocks they place (i.e. an ItemDoor places two BlockDoor objects). It does this by creating a flat world, and creating a fake human, and placing all the items in the game on the ground, to see what happens. Dodgey, and it doesn't work all the time. Mod's don't expect some skeleton in another dimension to be using their items, so when it happens, they crash, and cause CloneCraft to crash. Which is fair enough. So, I've just encased that in try/catch. Should stop it from exploding.
Andd.. more. But, I can't remember.
University is full on at the moment, so I'm not dedicating a lot of time to new features, or even updating to new Minecraft versions. This mod is so huge, it's hard to justify the days/weeks it would take to update. So until I'm swimming in an ocean of free time, it's just not going to happen.
Sorry everyone.
3 months or so and I'll be back on holidays with some free time to hopefully do something. But I'm not looking forward to fixing the 800 and something errors that pop up when I import my code into a 1.8 development environment.
Woo
Enjoy
Yo
How to make a cloning like me ? maybe how to make him so big ???
I would rather you focus on making sure 1.7.10 is "bug free", since that version has the most mods for it still. I mean there's still 1.9/1.10/1.11, so you might as well stay on 1.7 which a lot of people use for large modpacks or just in general since some mods still aren't for 1.8 or later yet.
This is amazing!
If you can, can you make versions for later versions such as the 1.10.2 or the new 1.11?
if you can thanks
if you cannot.. it's still a cool mod and I still love it!