I have been playing the latest direwolf20 mod pack for MC 1.10.2. I had seus running great and everything was fine. I use the Chroma Hills texture pack which from what I know is the recommended pack. Today, I get on and updated the mod pack. When I log into my world I am met with the issue in the attached image. POM no longer works on anything except stair blocks or half slabs/ sawed blocks. Also, specular highlighting has ceased to function. Things like sand no longer glint in sunlight or moonlight which was such a beautiful feature. I am not certain but I think global illumination has ceased to function as well. The lighting just feels so different. Water acoustics and wet affects still function normally
I was not sure if I should post here or to the Chroma Hills guy or the Direwolf 20 dev team. Some aid would be great.
And yes, I have the 128x Chroma pack and the Seus shader options are set to 128.
I had a problem pop up out of no where recently with sues v.11 the sky is all... weird. also these are the mods im using.
Hes useing a NVIDIA GTX 1070 graphics card.TheCoolSteveMan
PieSappinMyCake: Tried changing Optifine?
Also have u updated latest drivers for your card?
I know VEIN mine can cause some issues, but i doubt it wil affect your shaders tho.
I havent encountered that issue myself. Does this error only occur with his v11?
I use Seus in Moondew Valley Modpack (1.10) and its fine....except when its raining...
In the Pack is HarvestFestival...with an own season and wheather feature...so in spring its raining very often....and in rain...the light is flickering for me
any ideas why its flickering?
Must turnend off the shader because of the flickering.but i like seus :/
Flickering is mostly related to drivers.
But do you use any reourcepack for Moondew Valley modpack?
Have you tried taking on or off connected textures?
TheCoolSteveMan, That's not working at all for me. It keeps giving the same errors for the same files each time. I'm on a 2014 MBPro with max specifications, so it's not using the Intel GPU, it's on the discrete Nvidia card. I'm giving up for now. I'm going to focus on my PC instead.
Is it possible to alter the shader profile manually?
Using minecraft 1.7.10 Optifine cannot load shaders, so the ShaderModCore is required.
This does not have the option to alter shader settings.
No, the shadersmodcore does not have the shaders settings.
Thats only for Optifine. If you want to change someting in the shaders you must try urself.
Or you can ask one of us shaders offcourse.
I had a problem pop up out of no where recently with sues v.11 the sky is all... weird. also these are the mods im using.
Get a clear screenshot, with Glear GUI.
I'm TheCoolSteveMan, you can call me CSM for short!
I have been playing the latest direwolf20 mod pack for MC 1.10.2. I had seus running great and everything was fine. I use the Chroma Hills texture pack which from what I know is the recommended pack. Today, I get on and updated the mod pack. When I log into my world I am met with the issue in the attached image. POM no longer works on anything except stair blocks or half slabs/ sawed blocks. Also, specular highlighting has ceased to function. Things like sand no longer glint in sunlight or moonlight which was such a beautiful feature. I am not certain but I think global illumination has ceased to function as well. The lighting just feels so different. Water acoustics and wet affects still function normally
I was not sure if I should post here or to the Chroma Hills guy or the Direwolf 20 dev team. Some aid would be great.
And yes, I have the 128x Chroma pack and the Seus shader options are set to 128.
I have resolved the issue above. If anyone finds themselves having the issue I posted above, turn off connected textures.
Hes useing a NVIDIA GTX 1070 graphics card.TheCoolSteveMan
PieSappinMyCake: Tried changing Optifine?
Also have u updated latest drivers for your card?
I know VEIN mine can cause some issues, but i doubt it wil affect your shaders tho.
I havent encountered that issue myself. Does this error only occur with his v11?
Flickering is mostly related to drivers.
But do you use any reourcepack for Moondew Valley modpack?
Have you tried taking on or off connected textures?
here a clear one.
wtf is this
Are you on MAC? It's not compatible on MACs really.
But! there's another way around for it to work.
Go to this link right HERE.
I'm TheCoolSteveMan, you can call me CSM for short!
Minecraft too laggy with Chroma Hills.
Despite of I have powerfull GTX 1070.
Hello, Nice to meet you!
I downloaded SEUS v11.0 and am using it now!
When i'm using it, I noticed the shadow on players is dark.
I want you to solve it.
Minecraft Version : 1.7.10
SEUS Version : 11.0
Optifine Version : 1.7.10_HD_D1
What is laggy for you?
How much fps are you getting?
There is no fix for it, yet.
Specs please.
What version of Minecraft are u using?
What version of Seus?
What is your graphics card?
It's likely from a Mac. I just tried to run the shaders on my MBPro and got the same display issues. Works great on my PC though.
Unfortunately SEUS wont run on MAC.
We know SEUS isn't compatible on MACs, but there's still another way around it.
Here:
http://www.minecraftforum.net/forums/support/modded-client-support/tutorials-and-faqs/2743062-run-seus-shaders-on-mac-os-x
I'm TheCoolSteveMan, you can call me CSM for short!
TheCoolSteveMan, That's not working at all for me. It keeps giving the same errors for the same files each time. I'm on a 2014 MBPro with max specifications, so it's not using the Intel GPU, it's on the discrete Nvidia card. I'm giving up for now. I'm going to focus on my PC instead.
No, the shadersmodcore does not have the shaders settings.
Thats only for Optifine. If you want to change someting in the shaders you must try urself.
Or you can ask one of us shaders offcourse.
What is it you want to change?
ummm, i still never got a reply from this problem i have.