Amazing job man it is really the mod that mc needs.
I have question about Translating, I had been translating to Turkish and I saw 'You're sexy and I know it' (lol) and didn't decide to translate it :D. Should I translate it?
*Turkish translation is about to finish it must be on %99 ı will translate the remaining soon!
me and my dad are having some problems with this mod we can not download it to our computer to get into our minecraft we havw windows 7 and we are having lots of trouble.
Does this mod work with Tale of Kingdoms/Tale of Kingship? As in,would the MCA villagers still spawn,and would I be able to interact with the TOK villagers the same way I can interact with the MCA villagers?
Won't even load Minecraft. :/ Using Magiclauncher.
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 6/15/13 2:37 PM
Description: Failed to start game
java.lang.NullPointerException
at mods.MCA.CommonProxy.loadSkinsFromArchive(CommonProxy.java:87)
at mods.MCA.MCA.preInit(MCA.java:185)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 393887368 bytes (375 MB) / 490012672 bytes (467 MB) up to 490012672 bytes (467 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 Optifine OptiFine_1.5.2_HD_D3 8 mods loaded, 8 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
LegendGear{1.5.2} [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized
PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Errored
GraviGun{1.5.1} [GraviGun] (GravityGun1.5.1.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: GeForce GTX 670/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
What do you mean with "it wouldn't let me procreate"? Do you mean there is no option in your husband's GUI or do you mean it, well, doesn't work?
Fully installed, MCA takes approx. 6MB of space (1.5MB for the mod itself and 4.5MB for the config files). I don't think that will be a problem, as usual hard drives have 150GB (more than 25,000 times the space you need for MCA) and more.
If your mom meant that the missing space will break the computer: no. Definitely not. The only problem you get if your hard drive is full is that you can't install any new stuff and/or save something. But as I said above, normal hard drives should be able to have MCA and programs on it.
If she meant that MCA would break her PC: also no. Minecraft mods usually don't do anything to a computer because they should only access the .minecraft folder (or internet resources). And if they do, they're crap.
The Meaning of Life, the Universe, and Everything.
Location:
Cuba
Join Date:
5/21/2013
Posts:
152
Minecraft:
Ziero1986
Member Details
@WildBamaBoy:
Okay, so I read like the first 25 pages trying to see if someone already asked this, but didn't see anything, so here goes. I understand you don't want to "combine" your mod with others, but could you make a separate version for the Mine Little Pony mod? I am wanting to try to basically make an "unofficial" mod pack for Mine Little Pony, and this would be a great addition to it. MCA does work alongside MLP, but your villagers are different from MLP's villagers, so I have your villagers and the pony villagers. I was basically wanting to make all the villagers pony models, but with the features of your mod. If anyone knows how to do this, please let me know. MCA would make Mine Little Pony even better, considering I have other mods installed that for me, compliment and enhance Mine Little Pony. Thanks, talk to you later.
Hey this is a great mod. u know u should add personalities for example, if the is a farmer they should like things like crops and shovels and if its a guard, the like swords and armor. if ur wife is a guard, the would be good at hunting but bad at farming something like that. also, u should add a hunter sorta class that u find in camps in preferabbly forest biomes. i can make u a skin for a hunter if u like
i installed the mod exactly as in the video but minecraft crashes when i start it. i have the forge and mod for my minecraft version (1.5.2) Could someone tell me how to fix it?
i installed the mod exactly as in the video but minecraft crashes when i start it. i have the forge and mod for my minecraft version (1.5.2) Could someone tell me how to fix it?
Question ... the mod seems to always spawn Testificates instead of the unique male and female humans in my MC. I have tried using the seed " 432802978957599022" over 5 times now, so reloading didn't fix it. Any suggestions what else can I do? I've also tried re installing it twice.
Note the mod should have worked because when I enter the world there is the Minecraft Comes Alive setup and if I enter creative mode the engagement ring, wedding ring or custom items are there.
I am currently using
Minecraft 1.5.2
MCA v3.3.5
MCP v7.51
Minecraft Forge 7.8.1.737
I have question about Translating, I had been translating to Turkish and I saw 'You're sexy and I know it' (lol) and didn't decide to translate it :D. Should I translate it?
*Turkish translation is about to finish it must be on %99 ı will translate the remaining soon!
I don't. I use a website where volunteers can help translate to whatever languages I specify.
That child disappears.
This has been a feature for a looooooooooooooooooooooooooooooooooooong time.
Nothing, yet.
Set their home away from your house.
Migrating will not be added back in.
Very nice. Thank you!
Oh. It was? Didn't realize that. Maybe if an ADULT hates you enough, he/she plots to kill you
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 6/15/13 2:37 PM
Description: Failed to start game
java.lang.NullPointerException
at mods.MCA.CommonProxy.loadSkinsFromArchive(CommonProxy.java:87)
at mods.MCA.MCA.preInit(MCA.java:185)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:494)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:514)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 393887368 bytes (375 MB) / 490012672 bytes (467 MB) up to 490012672 bytes (467 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 Optifine OptiFine_1.5.2_HD_D3 8 mods loaded, 8 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized
LegendGear{1.5.2} [LegendGear] (NMcCoy-LegendGear-1.5.2.zip) Unloaded->Constructed->Pre-initialized
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized
PortalGun{1.5.2} [PortalGun] (PortalGun1.5.2.zip) Unloaded->Constructed->Pre-initialized
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Errored
GraviGun{1.5.1} [GraviGun] (GravityGun1.5.1.zip) Unloaded->Constructed->Pre-initialized
LWJGL: 2.4.2
OpenGL: GeForce GTX 670/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: Default
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Okay, so I read like the first 25 pages trying to see if someone already asked this, but didn't see anything, so here goes. I understand you don't want to "combine" your mod with others, but could you make a separate version for the Mine Little Pony mod? I am wanting to try to basically make an "unofficial" mod pack for Mine Little Pony, and this would be a great addition to it. MCA does work alongside MLP, but your villagers are different from MLP's villagers, so I have your villagers and the pony villagers. I was basically wanting to make all the villagers pony models, but with the features of your mod. If anyone knows how to do this, please let me know. MCA would make Mine Little Pony even better, considering I have other mods installed that for me, compliment and enhance Mine Little Pony. Thanks, talk to you later.
Crash report?
plz help
What is that supposed to mean?
Maybe they're not sexually matured. Pervert.
The guy in the main picture is my brother. Just saying.
Give us the crash report.
Note the mod should have worked because when I enter the world there is the Minecraft Comes Alive setup and if I enter creative mode the engagement ring, wedding ring or custom items are there.
I am currently using
Minecraft 1.5.2
MCA v3.3.5
MCP v7.51
Minecraft Forge 7.8.1.737
Yep tried re-opening minecraft
re-creating the world
or create a new world in single player
it still spawns testificates
Medium-largish village spawns behind you, plenty of farms. Forest and Taiga close to village, many cows spawn nearby.