I got this mod today and played it for the first time. I was very impressed with the villager skins, considering I do not belive myself to be any good at shading in skins, and the mob models look much better. All around, I think it is a great mod, but one thing that disappointed me was how limited the talking was when talking to villagers. When I pressed "chat", I was surprised when it didn't give me an option to type in a message or even give preset messages to say. Just suddenly the villager says they hadn't heard that. A way to improve this already fun mod is to expand on the chat option. For instance, say you have married a villager and you decide to start a conversation, you click on chat and it should go to another menu with some preset messages, mostly stuff like "I'm going to go (input activity)" and an option that says something like "Start Chat." When you select this, it would give you three or four messages randomly selected out of, say 20 messages, you can select one, and if you have ever played games like Knights of the Old Republic, you know what happens next. Villager says something, you get 3-4 responses. If something like that was added, it would make this mod even better than it already is.
Is there a bug with babys never growing up? Is there a way to fix it, or did i do it wrong. All i do is sit there for 1 Hr waiting with the baby in my hand. Or is that a freture where your baby dies as a baby?
This is my all time favourite mod. just wondering, how do you get a grandchild?? i have married tons of my kids and tried giving them fertility potions and stuff, and it doesn't work. just wondering how??
Is there a bug with babys never growing up? Is there a way to fix it, or did i do it wrong. All i do is sit there for 1 Hr waiting with the baby in my hand. Or is that a freture where your baby dies as a baby?
Long post, so I'll put it under a spoiler.
Warning: really bad English in this post.
Bugs:
~ Children disappear after hunting/just random (maybe they ran away, but I didn't get a message for that)
~ Text lays upon itself when writing a book or looking at achievements.
~ Weird codes when interacting with a friends kid.
~ Friends getting the "<NAME>: I finished hunting" message when YOUR kid was hunting.
~ Kids planting melons and pumpkins with no space for them to grow.
~ Full grown (maybe even small kids) kids can't wear leggings, and colored leather armor shows up as brown.
~ Grown kids' spouses says "married to daughter" and no name for the daughter.
~ Maybe meant to happen but it says "Spouse = null" when you try too feed a divorced adult child cake.
~ When procreating before marriage, the partner jumps up and down and hearts are flying everywhere, but you won't get a baby.
~ This might be a feature, but when you get married, not all of the villagers want to give you gifts anymore.
~ Game crashed when you try to marry a kid to a friends kid (both adults).
~ Grandchildren sometimes aren't growing up from baby (worked when the kid was a male, but not female. Not sure if it has something to do with the bug).
~ Guards kids spawns immediately or not at all.
~ Items move from inventory when drinking a potion (not sure if this is MCA or vanilla minecraft)
~ Mining chore is really buggy. Sometimes the children just stops and stand still for no reason.
~ Divorced kids believes that they're taken.
~ villager.notify
~ Messages of kids coming home from hunting doesn't appear
~ Natural Born Killer Achievement doesn't show up directly (I had to hunt one extra time, and kill 117 animals, including sheep).
~ Kids disappearing while fishing, leaving the rod as a trail that leads to nothing.
Suggestions:
(Sorry if these are already suggested and you've already said no to them)
Pregnancy - many people might hate this, so if this becomes a thing you might have an option to turn it off. But let's say that instead of having your spouse pooping out your kid after procreating, make the wife's become mad and angry (and maybe fat if that's possible), and if you are the girl, add some nausea, slowness, hunger (that weird thing after eating rotten flesh) and other bad things. This pregnancy will only last for about half a day, or the time will be editable.
Book Gifts - I don't know if this is even possible, but when people give you gifts after you've married someone, they could give you written books with quests in them. This might not be the style you're going for in this mod, but it's just an idea.
Dialogue - Special dialogues for your family members (with the lost relative document)
Thanks for the bugs. Those are always helpful
As for the suggestions, I have personally asked about pregnancy, WWB says no. I think that dialogue is a good idea. It's really all up to him.
My daughter ran away from home how do i find her or get her back?!!?? i didnt even kno they can do that D: i mean i knew she was upset wit me she sounded scared of me o.o but i didnt even do anything and then it tells me she ran away D: is there a way to get her bak? i cant find the answer to that on ur mod soo i thought i jst do a topic D:
My daughter ran away from home how do i find her or get her back?!!?? i didnt even kno they can do that D: i mean i knew she was upset wit me she sounded scared of me o.o but i didnt even do anything and then it tells me she ran away D: is there a way to get her bak? i cant find the answer to that on ur mod soo i thought i jst do a topic D:
You can't get her back. Children run away if their hearts with you are negative, as though you gave her awful gifts or you beat her.
can somemone help me my mod is crashing ---- Minecraft Crash Report ----
// This doesn't make any sense!
Time: 6/15/13 7:46 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: mods.MCA.MCA
at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: mods.MCA.MCA
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:56)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:425)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:503)
... 5 more
Caused by: java.lang.NullPointerException
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)
... 32 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 17973104 bytes (17 MB) / 86585344 bytes (82 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -Xmx1024m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 4 mods loaded, 4 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed
MCA{3.3.5} [Minecraft Comes Alive] (mods) Unloaded->Errored
LWJGL: 2.4.2
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.14.10.4885, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: SEUS v10 RC7 Ultra.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Yes, having the persistant squidward villagers problem myself. Already instaled the newest forge (736) and reloaded all my words, created new ones, changed their game styles, etc.
Crash when my brother was taking some stuff out of his wife's inventory on my LAN server.
---- Minecraft Crash Report ----
// Ooh. Shiny.
Time: 6/15/13 11:59 AM
Description: Ticking entity
java.lang.ArrayIndexOutOfBoundsException: -1
at mods.MCA.Inventory.func_70299_a(Inventory.java:206)
at mods.MCA.Inventory.damageArmor(Inventory.java:755)
at mods.MCA.EntityBase.func_70665_d(EntityBase.java:481)
at mods.MCA.EntityVillagerAdult.func_70665_d(EntityVillagerAdult.java:377)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1029)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:580)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:782)
at mods.MCA.EntityBase.func_70071_h_(EntityBase.java:175)
at mods.MCA.EntityVillagerAdult.func_70071_h_(EntityVillagerAdult.java:306)
at net.minecraft.world.World.func_72866_a(World.java:2339)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2301)
at net.minecraft.world.World.func_72939_s(World.java:2147)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:652)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mods.MCA.Inventory.func_70299_a(Inventory.java:206)
at mods.MCA.Inventory.damageArmor(Inventory.java:755)
at mods.MCA.EntityBase.func_70665_d(EntityBase.java:481)
at mods.MCA.EntityVillagerAdult.func_70665_d(EntityVillagerAdult.java:377)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1029)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:580)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:782)
at mods.MCA.EntityBase.func_70071_h_(EntityBase.java:175)
at mods.MCA.EntityVillagerAdult.func_70071_h_(EntityVillagerAdult.java:306)
at net.minecraft.world.World.func_72866_a(World.java:2339)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2301)
-- Entity being ticked --
Details:
Entity Type: MCA.EntityVillagerAdult (mods.MCA.EntityVillagerAdult)
Entity ID: 889
Entity Name: entity.MCA.EntityVillagerAdult.name
Entity's Exact location: -35.99, 69.00, 303.70
Entity's Block location: World: (-36,69,303), Chunk: (at 12,4,15 in -3,18; contains blocks -48,0,288 to -33,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.03, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2147)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
-- Affected level --
Details:
Level name: Uleiban WORLD
All players: 2 total; [EntityPlayerMP['_HawkBird_'/1228, l='Uleiban WORLD', x=8.77, y=78.00, z=312.75], EntityPlayerMP['Juluban'/527523, l='Uleiban WORLD', x=-36.56, y=71.00, z=305.85]]
Chunk stats: ServerChunkCache: 520 Drop: 0
Level seed: -1511961661
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-48,64,294), Chunk: (at 0,4,6 in -3,18; contains blocks -48,0,288 to -33,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 10756604 game time, 38511 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:652)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 301674848 bytes (287 MB) / 678424576 bytes (646 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 9045 (506520 bytes; 0 MB) allocated, 920 (51520 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.10.703 Minecraft Forge 7.8.0.703 Optifine OptiFine_1.5.2_HD_D2 30 mods loaded, 30 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.10.703} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.703} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{13.9.1} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
QuiverMod{1.4.2} [QuiverMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
kes5219_improvedfirstperson{1.5.2_r1} [Improved First Person View Mod] (ImprovedFirstPerson1.5.2r1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
kes5219_Utility{1_IFP1.5.1r1} [Kes5219 Utility Mods] (ImprovedFirstPerson1.5.2r1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.1} [BiblioCraft] (BiblioCraft[v1.3.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomNpcs{0.8} [CustomNpcs] (CustomNPCs_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{5.2.3} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlansMod{2.3.1} [Flan's Mod] (Flans Mod 2.3.1 for Minecraft 1.5.2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mozombies{1.55} [Mo' Zombies Mod] (Mo' Zombies 1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Bows{1.5_v1} [More Bows mod] (More bows 1.5.2_1 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreSwordsMod{2.4.2} [More Swords Mod] (More Swords Mod 2.4.4 For 1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_rbow{2.1} [mod_rbow] (Rapid Fire Bows 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.18.1} [The Twilight Forest] (twilightforest-1.18.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{1.5.2 v1.12.0} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 4887 (273672 bytes; 0 MB) allocated, 132 (7392 bytes; 0 MB) used
Player Count: 2 / 8; [EntityPlayerMP['_HawkBird_'/1228, l='Uleiban WORLD', x=8.77, y=78.00, z=312.75], EntityPlayerMP['Juluban'/527523, l='Uleiban WORLD', x=-36.56, y=71.00, z=305.85]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
I seem to have problems with my wife Beatriz when trying to procreate.
I'm using the 1.5.1 version, as I use many mods at once, and when I select procreate, we give birth to one child. After I name the child, she continues to jump up and down, and I cannot move away fast enough. Another child pops out. I name that one. Rinse and repeat.
Later on, after an hour of lugging around 10 children, they all grow up.
NONE of them function. None of them have names. I can't use the editor to fix it, because they are children and not regular villagers.
What is it that I must do, or can do, to fix this issue?
Give son\daughter and their spouse a cake each.
Try right clicking the ground
Thanks for the bugs. Those are always helpful
As for the suggestions, I have personally asked about pregnancy, WWB says no. I think that dialogue is a good idea. It's really all up to him.
This was only on downloaded worlds...so far
Yes. I do still have Squidwards. But I was on a super flat world, not a default world
Beat that!
Reload the world
Reload your world
6MB of space, and that is barely anything
You can't get her back. Children run away if their hearts with you are negative, as though you gave her awful gifts or you beat her.
// This doesn't make any sense!
Time: 6/15/13 7:46 AM
Description: Failed to start game
cpw.mods.fml.common.LoaderException: java.lang.ClassNotFoundException: mods.MCA.MCA
at cpw.mods.fml.common.LoadController.transition(LoadController.java:142)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:160)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:410)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:732)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: mods.MCA.MCA
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at cpw.mods.fml.common.ModClassLoader.loadClass(ModClassLoader.java:56)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:425)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:503)
... 5 more
Caused by: java.lang.NullPointerException
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:227)
... 32 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows XP (x86) version 5.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 17973104 bytes (17 MB) / 86585344 bytes (82 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -Xmx1024m -Xmx512m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 4 mods loaded, 4 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed
MCA{3.3.5} [Minecraft Comes Alive] (mods) Unloaded->Errored
LWJGL: 2.4.2
OpenGL: Intel Bear Lake B GL version 1.4.0 - Build 7.14.10.4885, Intel
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Texture Pack: SEUS v10 RC7 Ultra.zip
Profiler Position: N/A (disabled)
Vec3 Pool Size: ~~ERROR~~ NullPointerException: null
Any ideas?
// Ooh. Shiny.
Time: 6/15/13 11:59 AM
Description: Ticking entity
java.lang.ArrayIndexOutOfBoundsException: -1
at mods.MCA.Inventory.func_70299_a(Inventory.java:206)
at mods.MCA.Inventory.damageArmor(Inventory.java:755)
at mods.MCA.EntityBase.func_70665_d(EntityBase.java:481)
at mods.MCA.EntityVillagerAdult.func_70665_d(EntityVillagerAdult.java:377)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1029)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:580)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:782)
at mods.MCA.EntityBase.func_70071_h_(EntityBase.java:175)
at mods.MCA.EntityVillagerAdult.func_70071_h_(EntityVillagerAdult.java:306)
at net.minecraft.world.World.func_72866_a(World.java:2339)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2301)
at net.minecraft.world.World.func_72939_s(World.java:2147)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:652)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at mods.MCA.Inventory.func_70299_a(Inventory.java:206)
at mods.MCA.Inventory.damageArmor(Inventory.java:755)
at mods.MCA.EntityBase.func_70665_d(EntityBase.java:481)
at mods.MCA.EntityVillagerAdult.func_70665_d(EntityVillagerAdult.java:377)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1029)
at net.minecraft.entity.EntityLiving.func_70030_z(EntityLiving.java:580)
at net.minecraft.entity.Entity.func_70071_h_(Entity.java:455)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:782)
at mods.MCA.EntityBase.func_70071_h_(EntityBase.java:175)
at mods.MCA.EntityVillagerAdult.func_70071_h_(EntityVillagerAdult.java:306)
at net.minecraft.world.World.func_72866_a(World.java:2339)
at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:717)
at net.minecraft.world.World.func_72870_g(World.java:2301)
-- Entity being ticked --
Details:
Entity Type: MCA.EntityVillagerAdult (mods.MCA.EntityVillagerAdult)
Entity ID: 889
Entity Name: entity.MCA.EntityVillagerAdult.name
Entity's Exact location: -35.99, 69.00, 303.70
Entity's Block location: World: (-36,69,303), Chunk: (at 12,4,15 in -3,18; contains blocks -48,0,288 to -33,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Entity's Momentum: 0.00, -0.03, 0.00
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:2147)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:546)
-- Affected level --
Details:
Level name: Uleiban WORLD
All players: 2 total; [EntityPlayerMP['_HawkBird_'/1228, l='Uleiban WORLD', x=8.77, y=78.00, z=312.75], EntityPlayerMP['Juluban'/527523, l='Uleiban WORLD', x=-36.56, y=71.00, z=305.85]]
Chunk stats: ServerChunkCache: 520 Drop: 0
Level seed: -1511961661
Level generator: ID 00 - default, ver 1. Features enabled: true
Level generator options:
Level spawn location: World: (-48,64,294), Chunk: (at 0,4,6 in -3,18; contains blocks -48,0,288 to -33,255,303), Region: (-1,0; contains chunks -32,0 to -1,31, blocks -512,0,0 to -1,255,511)
Level time: 10756604 game time, 38511 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:652)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Memory: 301674848 bytes (287 MB) / 678424576 bytes (646 MB) up to 1037959168 bytes (989 MB)
JVM Flags: 2 total; -Xms512m -Xmx1024m
AABB Pool Size: 9045 (506520 bytes; 0 MB) allocated, 920 (51520 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.10.703 Minecraft Forge 7.8.0.703 Optifine OptiFine_1.5.2_HD_D2 30 mods loaded, 30 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.10.703} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.703} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartRender{1.1} [Smart Render] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_SmartMoving{13.9.1} [Smart Moving] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
QuiverMod{1.4.2} [QuiverMod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.2.0} [Dynamic Lights] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.2} [Dynamic Lights on burning] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.2} [Dynamic Lights on Creepers] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.3} [Dynamic Lights on ItemEntities] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.0} [Dynamic Lights on Mob Equipment] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights on Flame enchanted Arrows] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.3} [Dynamic Lights Other Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.0.5} [Dynamic Lights Player Light] (DynamicLights_1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GuiAPI{0.15.6} [GuiAPI] (GuiAPI-0.15.6-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
kes5219_improvedfirstperson{1.5.2_r1} [Improved First Person View Mod] (ImprovedFirstPerson1.5.2r1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
kes5219_Utility{1_IFP1.5.1r1} [Kes5219 Utility Mods] (ImprovedFirstPerson1.5.2r1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.3_06 [1.5.2]} [mod_ReiMinimap] ([1.5.2]ReiMinimap_v3.3_06.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.1} [BiblioCraft] (BiblioCraft[v1.3.1].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomSpawner{2.2.2} [DrZhark's CustomSpawner] (CustomMobSpawner 2.2.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomNpcs{0.8} [CustomNpcs] (CustomNPCs_1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoCreatures{5.2.3} [DrZhark's Mo'Creatures Mod] (DrZharks MoCreatures Mod v5.2.3.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FlansMod{2.3.1} [Flan's Mod] (Flans Mod 2.3.1 for Minecraft 1.5.2 Universal.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MCA{3.3.5} [Minecraft Comes Alive] (mca v3.3.5.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mozombies{1.55} [Mo' Zombies Mod] (Mo' Zombies 1.55.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Bows{1.5_v1} [More Bows mod] (More bows 1.5.2_1 Forge.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MoreSwordsMod{2.4.2} [More Swords Mod] (More Swords Mod 2.4.4 For 1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_rbow{2.1} [mod_rbow] (Rapid Fire Bows 1.5.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TwilightForest{1.18.1} [The Twilight Forest] (twilightforest-1.18.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{1.5.2 v1.12.0} [Balkon's WeaponMod] (WeaponMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 4887 (273672 bytes; 0 MB) allocated, 132 (7392 bytes; 0 MB) used
Player Count: 2 / 8; [EntityPlayerMP['_HawkBird_'/1228, l='Uleiban WORLD', x=8.77, y=78.00, z=312.75], EntityPlayerMP['Juluban'/527523, l='Uleiban WORLD', x=-36.56, y=71.00, z=305.85]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Dude, do not spam your channel here!
Note: I no longer use this account. I've officially changed my username to Mau5tick.
"REALLY SORRY, THE INTERNET SCREWED UP. SO I APOLOGIZE IF IT APPEARS THAT I SPAMMED."
The guy in the main picture is my brother. Just saying.
I'm using the 1.5.1 version, as I use many mods at once, and when I select procreate, we give birth to one child. After I name the child, she continues to jump up and down, and I cannot move away fast enough. Another child pops out. I name that one. Rinse and repeat.
Later on, after an hour of lugging around 10 children, they all grow up.
NONE of them function. None of them have names. I can't use the editor to fix it, because they are children and not regular villagers.
What is it that I must do, or can do, to fix this issue?