The default binding for Translocators to open the crafting grid is C, and is changeable in the config. However, even if you change it to something other than C, you cannot use C for any default bindings (such as open inventory). Can this be fixed?
Setting up a Cauldron server (Bukkit/Forge) with NEI and only opped players have access to the cheat commands, non-opped players that have the proper permissions for things like give, time, weather... etc do not have the buttons available.
I did find the NEI server config and have tried several changes to the options in ther, but so far the only ones I have got to work are ALL, NONE, and OP. In the comments at the top of the config file, it does say that you should be able to add individual users to the lines, comma delimited, but it doesn't seem to have an effect. Is there any guidance on the syntax for that file? I ma trying to avoid opping and de-opping my moderators constantly.
I'm experiencing a weird crash that happens when I try to shift-click items into my inventory.
Updating screen events
java.lang.NullPointerException: Updating screen events
at codechicken.nei.FastTransferManager.throwAll(FastTransferManager.java:327)
at codechicken.nei.NEIController.handleSlotClick(NEIController.java:155)
at codechicken.nei.guihook.GuiContainerManager.handleMouseClick(GuiContainerManager.java:464)
at net.minecraft.client.gui.inventory.GuiContainer.managerHandleMouseClick(GuiContainer.java)
at net.minecraft.client.gui.inventory.GuiContainer.func_146286_b(GuiContainer.java:579)
at net.minecraft.client.gui.GuiScreen.func_146274_d(GuiScreen.java:306)
at net.minecraft.client.gui.inventory.GuiContainer.func_146274_d(GuiContainer.java)
at net.minecraft.client.gui.GuiScreen.func_146269_k(GuiScreen.java:268)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1629)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:962)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:887)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:134)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
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Sorry, I forgot to mention, this seemed to happen with Wireless Redstone CBE installed specifically.
Update on this: I seem to be able to launch the game fine if I delete the asm folder before each start. It still crashes on setting the anisotropic filtering option though, though the option seems to stick even though there's a crash, and the next time I start it up, anisotropic filtering is to where I set it previously.
EDIT: Scratch that. Starting with anisotropic filtering now makes it crash as if I hadn't deleted the asm folder, with the same stack trace. It worked fine the first couple of times. (?)
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TheMCGamer111
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I think I found a bug that drops your fps, wen you search using NEI for a mod example " @Mod.Applied Energistics 2 " some times it will not work and will use up a lot of your memory. Sorry I don't think that I have a log to help more
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I have a suggestion-idea for Ender Storage, involving the pouch. The idea is to have a way you can 'upgrade' an existing pouch so it can automatically collect specific items you tell it to grab (similar to how the BetterChests adjustable bag collector upgrade works). And by holding down sneak while opening the pouch, a gui opens for you to tell it what items to collect or have it collect all item drops in general.
I can get it to work in Single Player but not on the server in multiplayer; I've tried the whole "Press E and then Press O" but nothing, I've deleted the NEI config folder and it recreated it during bootup again.. I'm the Admin and I've tried EVERYTHING.... So many versions of CCC, CCL.... UGH... THIS same version was working just fine, the only difference is that CodeChickenLib-1.7.10-1.1.1.104 went to CodeChickenLib-1.7.10-1.1.1.105 automatically ... I'm using CodeChickenCore-1.7.10-1.0.4.29-universal, ChickenChunks-1.7.10-1.3.4.14-universal, EnderStorage-1.7.10-1.4.5.25-universal and NotEnoughItems-1.7.10-1.0.3.66-universal. WHY would it work in Single player but NOT SMP?? I've been using NEI for months now and now this....
Anyone have ANY idea what could be causing this?????
I can get it to work in Single Player but not on the server in multiplayer; I've tried the whole "Press E and then Press O" but nothing, I've deleted the NEI config folder and it recreated it during bootup again.. I'm the Admin and I've tried EVERYTHING.... So many versions of CCC, CCL.... UGH... THIS same version was working just fine, the only difference is that CodeChickenLib-1.7.10-1.1.1.104 went to CodeChickenLib-1.7.10-1.1.1.105 automatically ... I'm using CodeChickenCore-1.7.10-1.0.4.29-universal, ChickenChunks-1.7.10-1.3.4.14-universal, EnderStorage-1.7.10-1.4.5.25-universal and NotEnoughItems-1.7.10-1.0.3.66-universal. WHY would it work in Single player but NOT SMP?? I've been using NEI for months now and now this....
Anyone have ANY idea what could be causing this?????
Hrm...... For whatever reason fmpintegration-1.2.2-1.7.10 suddenly started to keep NotEnoughItems-1.7.10-1.0.3.66-universal from loading on a smp..... That was the reason... wth......
recently rediscovered this account and the memories have been flowing back, let me tell you. it's INSANE.
click opton while in NEI GUI then change G to W ( upper right corner ) then change the mode you need to this each time you create new world
I did find the NEI server config and have tried several changes to the options in ther, but so far the only ones I have got to work are ALL, NONE, and OP. In the comments at the top of the config file, it does say that you should be able to add individual users to the lines, comma delimited, but it doesn't seem to have an effect. Is there any guidance on the syntax for that file? I ma trying to avoid opping and de-opping my moderators constantly.
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Update on this: I seem to be able to launch the game fine if I delete the asm folder before each start. It still crashes on setting the anisotropic filtering option though, though the option seems to stick even though there's a crash, and the next time I start it up, anisotropic filtering is to where I set it previously.
EDIT: Scratch that. Starting with anisotropic filtering now makes it crash as if I hadn't deleted the asm folder, with the same stack trace. It worked fine the first couple of times. (?)
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Keep up the great work.
Anyone have ANY idea what could be causing this?????
This is the game output that shows up. Not sure if this is helpful...
http://pastebin.com/A9SW2eND
Edit: Just realized, I was using the latest forge, not the recommended version. It's almost midnight. Don't hate me. Just ignore me.
Edit#2: Still not working. Bloody hell.
update to the latest forge & NEI + Chicken Core
Completely forgot about chicken core. Thanks!
Hrm...... For whatever reason fmpintegration-1.2.2-1.7.10 suddenly started to keep NotEnoughItems-1.7.10-1.0.3.66-universal from loading on a smp..... That was the reason... wth......