I think would be a bug, when switching with 'R' and you have Light Blue Chest on with a Brown Diamond Shield in your inventory the chestplate is taken off and shield is put in your hotbar.
I know it is to hard to move location of main and off hand weapons. Maybe instead you could give us the option of displaying this or only have the boxes up when you use the mouse wheel.
On a different note the new version of the portal mod v3 works with this mod.
I would rather you just tell them to read and follow ALL the installation instructions. I just have little time for those who don't at least show me that little bit of respect. I won't scold you or anything for being more specific.
You know what?
i have an idea:
put a large download link at the top.
then some peace and quite in the thread.
its better to have it obvious then not telling, which will just get them angry.
You know what?
i have an idea:
put a large download link at the top.
then some peace and quite in the thread.
its better to have it obvious then not telling, which will just get them angry.
I can't seem to get this installed, and I think I know whats causing my trouble, whenever I get this completely installed, I get a black screen. (right after mojang) I've tried so many times that I tried a different mod like this one and same black screen, and this one uses minecraft forge too, so I think I'm getting the problem from minecraft forge. Any help? ( I can't seem to find anything on crash report either.)
I can't seem to get this installed, and I think I know whats causing my trouble, whenever I get this completely installed, I get a black screen. (right after mojang) I've tried so many times that I tried a different mod like this one and same black screen, and this one uses minecraft forge too, so I think I'm getting the problem from minecraft forge. Any help? ( I can't seem to find anything on crash report either.)
This mod so awesome! I think this is one of those mods that I can't play without! And thank goodness I read all of the FAQs, installation instructions, and all that important stuff because I would be lost without it! Thank you nerd-boy and please continue to intrigue me with your mod.
Hey nerd-boy im having a problem with just installing your mod itself. Im using no other mods (besides forge, modloader, and Player API)
I get this crash whenever I open minecraft it just loads mojang and stops for a few seconds and gives me this log:
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT b5a00677 --------
Generated 7/20/12 1:28 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon(TM) HD 6520G version 4.1.11159 Compatibility Profile Context, ATI Technologies Inc.
java.lang.RuntimeException: java.lang.Exception: RenderPlayerAPI is required to Play Mine & Blade: Battlegear
at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:406)
at ModLoader.throwException(ModLoader.java:787)
at ModLoader.throwException(ModLoader.java:792)
at mod_MineAndBlade.load(mod_MineAndBlade.java:181)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: RenderPlayerAPI is required to Play Mine & Blade: Battlegear
... 8 more
--- END ERROR REPORT 3b7a7dd5 ----------
Im using forge 3.3.7 with no other mods (just cause i dont wanna use other mods till i know they are compatible)
Mods i want to use (please tell me if compatible):
Too Many Items
Optifine Multi Core
Well, I got FML working, I decided to just check each zip in the mods folder, to see which one was causing the "corrupt zip" problem, and I finally figured it out. So now I can play M&B Beta 2.
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d95e87d4 --------
Generated 7/20/12 1:36 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics version 2.1.0 - Build 8.15.10.2476, Intel
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:382)
... 5 more
Caused by: java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 22 more
--- END ERROR REPORT e6391e89 ----------
Not sure what this means but I use too many items and this happned after I installed backpack mod so...
Hey nerd-boy im having a problem with just installing your mod itself. Im using no other mods (besides forge, modloader, and Player API)
I get this crash whenever I open minecraft it just loads mojang and stops for a few seconds and gives me this log:
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT b5a00677 --------
Generated 7/20/12 1:28 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot™ 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon™ HD 6520G version 4.1.11159 Compatibility Profile Context, ATI Technologies Inc.
java.lang.RuntimeException: java.lang.Exception: RenderPlayerAPI is required to Play Mine & Blade: Battlegear
at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:406)
at ModLoader.throwException(ModLoader.java:787)
at ModLoader.throwException(ModLoader.java:792)
at mod_MineAndBlade.load(mod_MineAndBlade.java:181)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: RenderPlayerAPI is required to Play Mine & Blade: Battlegear
... 8 more
--- END ERROR REPORT 3b7a7dd5 ----------
Im using forge 3.3.7 with no other mods (just cause i dont wanna use other mods till i know they are compatible)
Mods i want to use (please tell me if compatible):
Too Many Items
Optifine Multi Core
Thanks! (anyone else feel free to help me)
Read the bold
Rollback Post to RevisionRollBack
Philip of Macedonia II: If I win this war, you will be slaves forever. Sparta: If
Philip of Macedonia II conquers all of Greece but Sparta.
Philip: Shall I enter your lands as friend or foe. Sparta: Neither
Yeah that will also work with McPatcher. I would still be hesitant about using it, I believe it puts everything in the .jar rather than the mods folder.
Colourd enchantments wouldn't cause that issue, it only effects rendering (I know it's also mine). Could be Slenderman, although I don't know what it does.
Also keep an eye on coloured enchantments, I am working on something quite special for it, I will show you guys on the weekend. I also may move it in the WIP section, as what I am planning is quite differet and it will take me a bit of time to finish it 100%.
I don't think that the Slenderman mod changes any base class files, it adds in a few items and a mob, is all, I think.
And yes, MCPatcher puts things directly into the .jar rather than the mods folder. I use MCPatcher to install most mods, however, if a mod topic says to place the .zip directly into the folder I do so. Also, what exactly is the difference between having things in the .jar and having things in the mods folder, anyhow?
Rollback Post to RevisionRollBack
This signature is under construction. Expected completion time: December 22nd, 2012, when the world hasn't ended(So it can mock those who thought the world was going to end).
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e5b68b28 --------
Generated 7/20/12 2:13 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 485 is already occupied by mine_and_blade.heraldry.BlockBanner_Forge@101c0d6 when adding mine_and_blade.heraldry.BlockBanner_Forge@1b2f74
at pb.<init>(Block.java:251)
at pb.<init>(Block.java:284)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:13)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:17)
at mod_MineAndBlade.load(mod_MineAndBlade.java:381)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 829023bd ----------
Try putting the number 200 to 250, and I worked none
I don't think that the Slenderman mod changes any base class files, it adds in a few items and a mob, is all, I think.
And yes, MCPatcher puts things directly into the .jar rather than the mods folder. I use MCPatcher to install most mods, however, if a mod topic says to place the .zip directly into the folder I do so. Also, what exactly is the difference between having things in the .jar and having things in the mods folder, anyhow?
Putting stuff in the jar starts overriding files, which is bad at the best of times, I would recommend using multiMC instead its alot better and use optifine if you want HD textures
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e5b68b28 --------
Generated 7/20/12 2:13 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot™ Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 485 is already occupied by mine_and_blade.heraldry.BlockBanner_Forge@101c0d6 when adding mine_and_blade.heraldry.BlockBanner_Forge@1b2f74
at pb.<init>(Block.java:251)
at pb.<init>(Block.java:284)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:13)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:17)
at mod_MineAndBlade.load(mod_MineAndBlade.java:381)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 829023bd ----------
Try putting the number 200 to 250, and I worked none
Update your forge to v3.3.8.152 then change the block ID as 3.3.7.135 doesnt have the 4096 block ID fix (it was put in at build 136)
On a different note the new version of the portal mod v3 works with this mod.
You know what?
i have an idea:
put a large download link at the top.
then some peace and quite in the thread.
its better to have it obvious then not telling, which will just get them angry.
The problem is they don't read
Use this to find out how to get a crash report.
[url="http://www.minecraftforum.net/topic/365357-"][IMG]http://i.imgur.com/XQNnk.png[/IMG][/url]
Sup I was wondering if your names is grayson because thts my name too. Its pretty cool to see someone with the exact name as me.
I get this crash whenever I open minecraft it just loads mojang and stops for a few seconds and gives me this log:
3 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_UpdateManager : Initialized ([1.2.5] Mine & Blade Battlegear - 2.8.0.1.zip)
mod_MinecraftForge : Initialized (minecraft.jar)
Mine & Blade- Battlegear : Pre-initialized ([1.2.5] Mine & Blade Battlegear - 2.8.0.1.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT b5a00677 --------
Generated 7/20/12 1:28 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: AMD Radeon(TM) HD 6520G version 4.1.11159 Compatibility Profile Context, ATI Technologies Inc.
java.lang.RuntimeException: java.lang.Exception: RenderPlayerAPI is required to Play Mine & Blade: Battlegear
at cpw.mods.fml.common.FMLCommonHandler.raiseException(FMLCommonHandler.java:406)
at ModLoader.throwException(ModLoader.java:787)
at ModLoader.throwException(ModLoader.java:792)
at mod_MineAndBlade.load(mod_MineAndBlade.java:181)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: RenderPlayerAPI is required to Play Mine & Blade: Battlegear
... 8 more
--- END ERROR REPORT 3b7a7dd5 ----------
Im using forge 3.3.7 with no other mods (just cause i dont wanna use other mods till i know they are compatible)
Mods i want to use (please tell me if compatible):
Too Many Items
Optifine Multi Core
Thanks! (anyone else feel free to help me)
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_MinecraftForge : Loaded (minecraft.jar)
mod_MineAndBlade : Loaded (minecraft.jar)
mod_UpdateManager : Loaded (minecraft.jar)
mod_TooManyItems : Loaded (minecraft.jar)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT d95e87d4 --------
Generated 7/20/12 1:36 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (amd64) version 6.1
Java: 1.6.0_22, Sun Microsystems Inc.
VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Sun Microsystems Inc.
LWJGL: 2.4.2
OpenGL: Intel(R) HD Graphics version 2.1.0 - Build 8.15.10.2476, Intel
cpw.mods.fml.common.LoaderException: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.load(Loader.java:436)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:592)
at cpw.mods.fml.client.FMLClientHandler.onPreLoad(FMLClientHandler.java:193)
at net.minecraft.client.Minecraft.a(Minecraft.java:383)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
Caused by: cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: BaseModMp
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:527)
at cpw.mods.fml.common.Loader.attemptFileLoad(Loader.java:561)
at cpw.mods.fml.common.Loader.load(Loader.java:382)
... 5 more
Caused by: java.lang.NoClassDefFoundError: BaseModMp
at java.lang.ClassLoader.defineClass1(Native Method)
at java.lang.ClassLoader.defineClassCond(Unknown Source)
at java.lang.ClassLoader.defineClass(Unknown Source)
at java.security.SecureClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.defineClass(Unknown Source)
at java.net.URLClassLoader.access$000(Unknown Source)
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Unknown Source)
at cpw.mods.fml.common.Loader.loadModClass(Loader.java:494)
... 7 more
Caused by: java.lang.ClassNotFoundException: BaseModMp
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 22 more
--- END ERROR REPORT e6391e89 ----------
Not sure what this means but I use too many items and this happned after I installed backpack mod so...
Read the bold
Philip of Macedonia II: If I win this war, you will be slaves forever. Sparta: If
Philip of Macedonia II conquers all of Greece but Sparta.
Philip: Shall I enter your lands as friend or foe. Sparta: Neither
I don't think that the Slenderman mod changes any base class files, it adds in a few items and a mob, is all, I think.
And yes, MCPatcher puts things directly into the .jar rather than the mods folder. I use MCPatcher to install most mods, however, if a mod topic says to place the .zip directly into the folder I do so. Also, what exactly is the difference between having things in the .jar and having things in the mods folder, anyhow?
10 mods loaded
Minecraft Forge 3.3.7.135
FML v2.2.48.135
Forge Mod Loader version 2.2.48.135 for Minecraft 1.2.5
mod_UpdateManager : Initialized (minecraft.jar)
mod_UpdateManager : Initialized ([1.2.5] Mine & Blade Battlegear - 2.8.0.1.zip)
mod_Armor : Initialized (minecraft.jar)
Mine & Blade- Battlegear : Initialized (minecraft.jar)
mod_MinecraftForge : Initialized (minecraft.jar)
mod_SinglePlayerCommands : Initialized (minecraft.jar)
Mine & Blade- Battlegear : Pre-initialized ([1.2.5] Mine & Blade Battlegear - 2.8.0.1.zip)
mod_Armor : Pre-initialized (ArmorStand.zip)
mod_Arrows : Pre-initialized (Arrows Mod.zip)
mod_MinecraftForge : Pre-initialized (minecraftforge-client-3.3.7.135.zip)
Minecraft has crashed!
----------------------
Minecraft has stopped running because it encountered a problem.
--- BEGIN ERROR REPORT e5b68b28 --------
Generated 7/20/12 2:13 PM
Minecraft: Minecraft 1.2.5
OS: Windows 7 (x86) version 6.1
Java: 1.7.0_05, Oracle Corporation
VM: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
LWJGL: 2.4.2
OpenGL: GeForce 6150SE nForce 430/PCI/SSE2/3DNOW! version 2.1.2, NVIDIA Corporation
java.lang.IllegalArgumentException: Slot 485 is already occupied by mine_and_blade.heraldry.BlockBanner_Forge@101c0d6 when adding mine_and_blade.heraldry.BlockBanner_Forge@1b2f74
at pb.<init>(Block.java:251)
at pb.<init>(Block.java:284)
at agy.<init>(BlockContainer.java:13)
at mine_and_blade.heraldry.BlockBanner.<init>(BlockBanner.java:29)
at mine_and_blade.heraldry.BlockBanner_Forge.<init>(BlockBanner_Forge.java:13)
at mine_and_blade.heraldry.HeraldryForgeInitialiser.initlaliseBanner(HeraldryForgeInitialiser.java:17)
at mod_MineAndBlade.load(mod_MineAndBlade.java:381)
at cpw.mods.fml.common.modloader.ModLoaderModContainer.init(ModLoaderModContainer.java:324)
at cpw.mods.fml.common.Loader.modInit(Loader.java:263)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:604)
at cpw.mods.fml.client.FMLClientHandler.onLoadComplete(FMLClientHandler.java:203)
at net.minecraft.client.Minecraft.a(Minecraft.java:426)
at net.minecraft.client.Minecraft.run(Minecraft.java:735)
at java.lang.Thread.run(Unknown Source)
--- END ERROR REPORT 829023bd ----------
Try putting the number 200 to 250, and I worked none
Putting stuff in the jar starts overriding files, which is bad at the best of times, I would recommend using multiMC instead its alot better and use optifine if you want HD textures
Update your forge to v3.3.8.152 then change the block ID as 3.3.7.135 doesnt have the 4096 block ID fix (it was put in at build 136)
Also put your error reports in spoilers.
Yes
[url="http://www.minecraftforum.net/topic/365357-"][IMG]http://i.imgur.com/XQNnk.png[/IMG][/url]